GM Tektite's Tears at Bitter Manor (Inactive)

Game Master Hawkwen Agricola

Hope's Hollow
Tristeza House
Tristeza House (2nd Floor)
Tristeza House (3rd Flooor)
Tristeza House (Basement)


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Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

"Yea. Let's go."


Son of a... I posted here Monday, but apparently it didn't stick.

As you stand in the room, the sound of scraping silverware is followed by the appearance of the spirits of an attractive young Taldan couple. Adorned in evening wear and expensive jewelry, the pair go through the motions of a civilized dinner without a word. Even as she pours his wine and he slices her roast, their gestures are cold and routine. Suddenly, the young male spirit gestures to his wine glass, struggling to speak. The female spirit grasps at her throat and fixes him with a shocked glare. Moments later, their forms both slump to the table in apparent death.

Everyone, DC 16 Fort or take 1d3 ⇒ 2 Con damage. Actually make six Fort Saves, each round you save, you don't take the damage.


Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

Can't we make the Knowledge check once the haunt comes into effect? If so, Akaash will tell his companions about it (and let people read the spoiler).
Knowledge (religion): 1d20 + 16 ⇒ (4) + 16 = 20

Barring that:
Fort: 1d20 + 7 ⇒ (8) + 7 = 15
Fort: 1d20 + 7 ⇒ (1) + 7 = 8 Con dmg: 1d3 ⇒ 3
Fort: 1d20 + 7 ⇒ (16) + 7 = 23
Fort: 1d20 + 7 ⇒ (17) + 7 = 24
Fort: 1d20 + 7 ⇒ (19) + 7 = 26
Fort: 1d20 + 7 ⇒ (20) + 7 = 27

Can't we act in the first round? If so, Akaash will apply positive energy from the wand on the haunt.

CLW, round 1: 1d8 + 1 ⇒ (7) + 1 = 8
CLW, round 2: 1d8 + 1 ⇒ (3) + 1 = 4
CLW, round 3: 1d8 + 1 ⇒ (2) + 1 = 3
CLW, round 4: 1d8 + 1 ⇒ (7) + 1 = 8
CLW, round 5: 1d8 + 1 ⇒ (2) + 1 = 3
CLW, round 6: 1d8 + 1 ⇒ (4) + 1 = 5

If that works, Akaash would take 2 Con damage if the haunt is destroyed after its first round's effect, 5 otherwise.


Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

Roger Fort: 1d20 + 11 ⇒ (7) + 11 = 18
Roger Fort: 1d20 + 11 ⇒ (14) + 11 = 25
Roger Fort: 1d20 + 11 ⇒ (15) + 11 = 26
Roger Fort: 1d20 + 11 ⇒ (20) + 11 = 31
Roger Fort: 1d20 + 11 ⇒ (11) + 11 = 22
Roger Fort: 1d20 + 11 ⇒ (9) + 11 = 20

Roo Fort: 1d20 + 8 ⇒ (8) + 8 = 16
Roo Fort: 1d20 + 8 ⇒ (3) + 8 = 11
Roo Fort: 1d20 + 8 ⇒ (6) + 8 = 14
Roo Fort: 1d20 + 8 ⇒ (3) + 8 = 11
Roo Fort: 1d20 + 8 ⇒ (9) + 8 = 17
Roo Fort: 1d20 + 8 ⇒ (4) + 8 = 12

4d3 ⇒ (1, 1, 1, 1) = 4

Roo takes 4 con damage, he is not a happy marsupial.


Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Haunts are weird and super-tough to actually catch without Detect Undead up at all times. I imagine this is a Poison-like effect or something. If it can be positive energy's I've got channels and bardic knowledge at the ready.
    fort: 1d20 + 3 ⇒ (8) + 3 = 11 Con: 1d3 ⇒ 2
    fort: 1d20 + 3 - 1 ⇒ (1) + 3 - 1 = 3 Con: 1d3 ⇒ 1
    fort: 1d20 + 3 - 2 ⇒ (2) + 3 - 2 = 3 Con: 1d3 ⇒ 2
    fort: 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11 Con: 1d3 ⇒ 3
    fort: 1d20 + 3 ⇒ (15) + 3 = 18 Con: 1d3 ⇒ 1
    fort: 1d20 + 3 ⇒ (1) + 3 = 4 Con: 1d3 ⇒ 1

    Alfonzo nearly dies from the ghost attack! Fortunately, with his first set of adventure's funds, he bought 10 scrolls of... I mean prayed enough to cast Lesser Restoration ten times!

    les res self: 4d4 ⇒ (4, 4, 1, 3) = 12

    The faithful animal is also given physical repairs!

    les res roo: 2d4 ⇒ (2, 3) = 5

    -Posted with Wayfinder


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Would a haunt count as divine for purposes of my save bonuses? I also have SR against divine magic if that counts.

    Fort: 1d20 + 7 ⇒ (11) + 7 = 18 (maybe +4)
    Fort: 1d20 + 7 ⇒ (16) + 7 = 23 (maybe +4)
    Fort: 1d20 + 7 ⇒ (16) + 7 = 23 (maybe +4)
    Fort: 1d20 + 7 ⇒ (16) + 7 = 23 (maybe +4)
    Fort: 1d20 + 7 ⇒ (5) + 7 = 12 (maybe +4)
    Fort: 1d20 + 7 ⇒ (20) + 7 = 27 (maybe +4)

    So I might have failed once, depending on if my divine bonus counts or not.

    Kafir watches the scene in horror. "That was unpleasant. What the hell was that?"


    I do not believe you can make the check once the haunt is triggered. You have to perceive the "hint" and make the knowledge check, to know what it is before triggered.

    I wouldn't think it counts as divine.

    Everyone survives the haunt....

    Continuing through the eastern door, you enter what appears to have been the kitchen. Perhaps this kitchen was once used to prepare opulent dinners for memorable events, but now the tables are all but bare. Scraps of meat and cheese give proof that a meal was eaten here recently, but otherwise the kitchen seems unused. One of the long tables still smells like it was used for butchering, and the multicolored stains darkening it chipped surface make that even clearer.

    Perception DC10:
    You note tracks, indicating the kitchen is still in use.

    Survival DC 12 w/ the above Perception:
    You finds two sets of tracks; light boot prints, likely from the wererat, and heavier boot prints.

    Checking the two smaller rooms, one is a pantry containing a few hunks of bread, cheese, and jerky, while the other is the old cook's quarters. It contains a small cot, a trunk, and a rickety wooden table. The table bears a whetstone, while the trunk has two potions of cure light wounds and a vial of wyvern poison.

    Ready to go upstairs?


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    pcp: 1d20 ⇒ 18 surv: 1d20 ⇒ 7

    "A whetstone, I can believe a cook would own. The poison from a dragon, however, I would doubt."

    -Posted with Wayfinder


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Was it considered Poison? If so, Akaash would have got +4 on his saves. Also, if we make the first save do we still need to save for the rest? The +4 bonus would be enough to make the first save.

    Perception check is an auto success.
    Survival: 1d20 + 4 ⇒ (18) + 4 = 22

    "Interesting. The kitchen is somehow indeed still in use, and I'm discerning two sets of tracks here. The first from the wererat, the second from someone much heavier. I would have said a golem but golems don't need to eat, so it's something (or someone) much more alive than that."


    Yes. Poison, as in the spell poison


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    But not the band, Poison.
    arcana: 1d20 + 3 ⇒ (10) + 3 = 13 Hoping to roll low to think golems are demons, too.

    "Interesting. Perhaps servitors of some sort?"

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Maybe just a really big guy."


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    "There's only one way of knowing that. Lead on, Kafir."


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir follows along humming a song to himself.

    Every rose has its thorn
    Just like every night has its dawn
    Just like every cowboy sings his sad, sad song
    Every rose has its thorn


    Kafir leads the way up the stairs. At the top of the landing, you see fours doors; two in the western wall, one in the southern, and one in the eastern wall. The stairs continue up as well.

    New Map


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir pushes through the southern door.


    Kafir leads the way into the southern room. This bleak room is filled with broken iconography, smashed holy symbols, and tomes with violent or suggestive artwork on their covers. Standing by a desk along the west wall, an armored woman brandishes a longsword with a cruel, serrated edge. Her skin is weathered, and her face scarred and scowling.

    “You are not permitted here. Present your champion. If I kill him, you are bound by your honor to leave. If he kills me, this place is yours to do with as you see fit.” She states.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    "What if we don't want to abide by your silly rule?"


    The woman stares coldly at Akaash as she loosens her blade in its scabbard. "Then you will suffer my wrath, and I will be the death of all of you." She states matter-of-factly.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "If I volunteer, can Roo fight with me?"


    The woman thinks for a moment, the nods. "The two of you appear to only equal one....."


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "I believe that may have been a height joke at your expense..."

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Oh. Well that was mean."


    Drawing her blade, the woman readies herself.

    Roger!: 1d20 + 2 ⇒ (15) + 2 = 17
    Mean Woman: 1d20 + 2 ⇒ (1) + 2 = 3

    Roger! is up first!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Alright mean lady."

    Roger puts up his fists and throws a pair of punches angrily!

    Rage, Defensive, PA: 1d20 + 9 ⇒ (11) + 9 = 20
    1d2 + 10 ⇒ (2) + 10 = 12

    Rage, Defensive, PA: 1d20 + 4 ⇒ (5) + 4 = 9
    1d2 + 10 ⇒ (2) + 10 = 12

    Roo, Rage, PA: 1d20 + 8 ⇒ (3) + 8 = 11
    1d4 + 15 ⇒ (3) + 15 = 18

    AC is 24 + 4 for defensive - 2 for rage. So 26 before Roo-guarding shenanigans.


    Roger! punches at the mena lady, but his blow deflects off of her armor! Roo has no luck kicking the woman.

    Sword Attack vs Roger!: 1d20 + 8 ⇒ (18) + 8 = 26
    Damage: 1d8 + 4 ⇒ (5) + 4 = 9

    Sword Attack vs Roger!: 1d20 + 3 ⇒ (14) + 3 = 17
    Damage: 1d8 + 4 ⇒ (5) + 4 = 9

    Shield Slam vs Roo: 1d20 + 6 ⇒ (10) + 6 = 16
    Damage: 1d6 + 1 ⇒ (6) + 1 = 7
    Bullrush: 1d20 + 7 ⇒ (10) + 7 = 17

    The woman attacks with ferocity, slashing Roger! once, but missing on her backswing, and missing Roo with her shield!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Ow."

    Roger keeps boxing.

    Rage, Defensive, PA: 1d20 + 9 ⇒ (6) + 9 = 15

    Rage, Defensive, PA: 1d20 + 4 ⇒ (13) + 4 = 17

    Roo: 1d20 + 8 ⇒ (9) + 8 = 17


    Roger! and Roo miss!

    Attack vs Roger!: 1d20 + 8 ⇒ (10) + 8 = 18
    Damage: 1d8 + 4 ⇒ (6) + 4 = 10

    Attack vs Roger!: 1d20 + 3 ⇒ (7) + 3 = 10
    Damage: 1d8 + 4 ⇒ (1) + 4 = 5

    Shield vs Roo: 1d20 + 6 ⇒ (18) + 6 = 24
    Damage: 1d6 + 1 ⇒ (3) + 1 = 4
    Bull Rush: 1d20 + 7 ⇒ (15) + 7 = 22

    The woman misses Roger!, but slams her shield into Roo, knocking him back five feet!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo step back up and swing!

    Rage, Defensive, PA: 1d20 + 9 ⇒ (12) + 9 = 21
    1d2 + 10 ⇒ (1) + 10 = 11

    Rage, Defensive, PA: 1d20 + 4 ⇒ (19) + 4 = 23
    1d2 + 10 ⇒ (1) + 10 = 11

    Roo: 1d20 + 8 ⇒ (20) + 8 = 28

    Confirming Roo: 1d20 + 8 ⇒ (20) + 8 = 28

    Marsupial Crit!: 2d4 + 30 ⇒ (2, 3) + 30 = 35


    Roger! hits the woman once, while Roo deal a terrible blow!

    Attack vs Roger!: 1d20 + 8 ⇒ (7) + 8 = 15
    Damage: 1d8 + 4 ⇒ (4) + 4 = 8

    Attack vs Roger!: 1d20 + 3 ⇒ (16) + 3 = 19
    Damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Shield vs Roo: 1d20 + 6 ⇒ (5) + 6 = 11
    Damage: 1d6 + 1 ⇒ (1) + 1 = 2
    Bullrush: 1d20 + 7 ⇒ (9) + 7 = 16

    Clearly rattled, the woman misses all her strikes.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger continues to try to rattle her.

    Rage, Defensive, PA: 1d20 + 9 ⇒ (1) + 9 = 10

    Rage, Defensive, PA: 1d20 + 4 ⇒ (2) + 4 = 6

    Roo: 1d20 + 8 ⇒ (10) + 8 = 18

    Though he just rattles himself.


    Attack vs Roger!: 1d20 + 8 ⇒ (14) + 8 = 22
    Damage: 1d8 + 4 ⇒ (6) + 4 = 10

    Attack vs Roger!: 1d20 + 3 ⇒ (3) + 3 = 6
    Damage: 1d8 + 4 ⇒ (2) + 4 = 6

    Attack vs Roo: 1d20 + 7 ⇒ (19) + 7 = 26
    Damage: 1d6 + 1 ⇒ (1) + 1 = 2
    BR: 1d20 + 7 ⇒ (14) + 7 = 21

    The woman smirks as Roger! misses, than slashes twice, but misses as well. She slams her shield in Roo and pushes him back again. This time she follows.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo are literally backed into a wall but it does not deter the determined halfling.

    Rage, Defensive, PA: 1d20 + 9 ⇒ (4) + 9 = 13

    Rage, Defensive, PA: 1d20 + 4 ⇒ (16) + 4 = 20

    Roo: 1d20 + 8 ⇒ (4) + 8 = 12


    Attack vs Roger!: 1d20 + 8 ⇒ (5) + 8 = 13
    Damage: 1d8 + 4 ⇒ (3) + 4 = 7

    Attack vs Roger!: 1d20 + 3 ⇒ (11) + 3 = 14
    Damage: 1d8 + 4 ⇒ (8) + 4 = 12

    Shield vs Roo: 1d20 + 7 ⇒ (18) + 7 = 25
    Damage: 1d6 + 1 ⇒ (2) + 1 = 3
    BR: 1d20 + 7 ⇒ (7) + 7 = 14

    As Roger! and Roo miss again, the woman grins, feeling she has the upper hand. Roger! manages to dodge the sword strikes, but Roo can't evade the shield as it slams him again!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Rage, PA, No defensive: 1d20 + 11 ⇒ (12) + 11 = 23

    1d2 + 10 ⇒ (2) + 10 = 12

    Rage, PA, No defensive: 1d20 + 6 ⇒ (20) + 6 = 26

    Rage, PA, No defensive, Confirming Threat: 1d20 + 6 ⇒ (12) + 6 = 18

    1d2 + 10 ⇒ (2) + 10 = 12

    Rage, PA, No defensive: 1d20 + 8 ⇒ (4) + 8 = 12

    AC is 22 before bodyguarding.


    The smile fades from the woman's face and turns to a grimace as Roger! pummels her with his fists. Her grimace turns to shock as she falls to the ground, unconscious.

    Searching, you find the woman carried a potion of cure moderate wounds, +1 half-plate, mwk heavy spiked shield, mwk dagger, amulet of natural armor +1, and a silver unholy symbol.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger comes down from his rage. "Who's short now?" Roger says rather uncharacteristically. Roo shadow boxes as celebration.


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "I believe the terms was she was to die, but I think she's not in a place to argue otherwise."

    -Posted with Wayfinder


    If Roger! throw that last punch, she is dead.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger won't hit her when she's down.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash shakes his head silently.

    I don't understand why she sought that fight. What hubris...

    "Shall we explore further?"


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Since she carries an unholy symbol, Kafir has no qualms about ending her life if Roger does not wish to.

    "Yes, let's keep going."


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Kn (r) t10: 10 + 12 = 22 to ID the unholy symbol. He will not stop the killing blow, but will heal the victor.

    "And, yea, from the 31st Step did the Living God praise those of valor and bestow rewards unto their faith. Know your journey is not unseen by divinity..."

    Clw wandings: clws on Roger: 5d8 + 5 ⇒ (8, 3, 8, 7, 4) + 5 = 35

    Not sure what your damage is (and I should do some work eventually) so distribute as fit and lemne know if you need more or don't use all 5.

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo took 9 each so the first 3 charges will do it.

    "Thank you, Al."


    As you heal up, a door to the northeast opens and a breature draped in robes steps out. Claw-tipped tentacles emerge from the cuffs, clutching wands and soul gems, while below its robe’s margins, its multiple-jointed legs—almost like a reptilian insect’s—end in clawed, three-toed chitinous feet. Its face remains perpetually covered by a dark veil, and a trio of long, forked tongues periodically emerges from its rounded mouth and tastes the air around its thin lips. It looks as if ready to cast a spell, but notes the woman's unconscious body and silently regards you for a moment.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Uh, who are you?"


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "Yes, she and us had the strangest agreement; the victor of a duel would gain access to the house. Are you associated with this woman?"

    -Posted with Wayfinder


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir puts his hand on his khopesh but doesn't draw it yet, waiting for answers.


    "I am a servant of Anobaith, a researcher and keeper of the library. Trespassers are not welcome, you should leave now, while you still can."


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "Tell us more about Anobaith, who she is and what you're doing for her, and then we'll consider your threat."

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