GM Tektite's Tears at Bitter Manor (Inactive)

Game Master Hawkwen Agricola

Hope's Hollow
Tristeza House
Tristeza House (2nd Floor)
Tristeza House (3rd Flooor)
Tristeza House (Basement)


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Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Did you get my channels when they happened a few turns back?

    -Posted with Wayfinder


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed
    Algonso Gentky wrote:
    Did you get my channels when they happened a few turns back?

    Me? I don't think I was hurt then. I had lots of temp HP to eat through first so I think the first time I took damage was last round. A long fight like this is actually beneficial to someone in the Order of the First Law, as you gain temp HP every round a challenge is up.


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Ah, no; I've actually avoided channeling at you so you don't lose that for 24 hours, do ho ho.I mean the Alchemist. It was while I was also getting manhandled by wiggly things.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Yes, I did. Thanks a lot for the heals!


    It does still have blink going, and I had been forgetting to roll miss chances for the daemon. 2d100 ⇒ (53, 66) = 119 So both rays would have hit Kafir.

    Maintain vs Akaash: 1d20 + 14 + 5 ⇒ (12) + 14 + 5 = 31
    Damage: 1d6 + 4 ⇒ (4) + 4 = 8

    The tentacles keep groping the sylph!

    1d100 ⇒ 92

    Roger! lands another blow against the daemon!

    Kafir misses!

    Algonso?


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Algonzo will cast Lesser Confusion on the thing!

    SR?: 1d20 + 6 ⇒ (7) + 6 = 13

    -Posted with Wayfinder


    Algonso tries to cast a spell on the creature, but can't penetrate its resistance!

    Tentacles Round 8: 1d20 + 14 + 5 ⇒ (11) + 14 + 5 = 30
    Damage: 1d6 + 4 ⇒ (6) + 4 = 10

    The tentacles keep groping Akaash!

    RTA vs Roger!: 1d20 + 10 ⇒ (1) + 10 = 11
    Neg Levels: 1d4 ⇒ 2
    Miss: 1d100 ⇒ 31

    The creature steps backward and casts another spell, firing a black ray at Roger!! Feeling hemmed in, the creature's aim is off, and the ray misses!

    Party up!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo keep fighting the efil spellcaster.

    Roger: 1d20 + 10 ⇒ (5) + 10 = 15

    Roger: 1d20 + 5 ⇒ (3) + 5 = 8

    Roo: 1d20 + 9 ⇒ (8) + 9 = 17

    Roo: 1d20 + 9 ⇒ (20) + 9 = 29
    Roo confirming!: 1d20 + 9 ⇒ (5) + 9 = 14
    1d4 + 15 ⇒ (3) + 15 = 18


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "I can do this all day, buddy."

    +1 khopesh: 1d20 + 11 - 3 ⇒ (8) + 11 - 3 = 16
    miss chance: 1d100 ⇒ 37
    vital strike damage: 2d8 + 4 + 7 ⇒ (1, 8) + 4 + 7 = 20


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash is down, at -5.

    Stabilization check: 1d20 + 1 - 5 ⇒ (9) + 1 - 5 = 5

    -6 now


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Alfonso will attempt another confusion, lesser on the outsider!

    SR: 1d20 + 6 ⇒ (20) + 6 = 26

    He'll then step east and draw his wand (in case the tentacles are done this round and the alch could use some stabilizing.

    -Posted with Wayfinder


    Roo lands a blow against the creature as it stops blinking!

    Kafir misses!

    Akaash falls to the ground, unconscious, as the tentacles disappear.

    1d20 ⇒ 17

    Algonso tries to confuse the creature, but fails.

    Attack vs Kafir: 1d20 + 7 ⇒ (13) + 7 = 20
    Damage: 1d6 ⇒ 3

    Attack vs Kafir: 1d20 + 7 ⇒ (18) + 7 = 25
    Damage: 1d6 ⇒ 3

    The creature edges away from Roger! and Roo, and attack Kafir, hitting once.

    Party up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir cleches his jaw and keeps swinging at the stupid daemon!

    +1 khopesh: 1d20 + 11 - 3 ⇒ (5) + 11 - 3 = 13
    miss chance: 1d100 ⇒ 91
    vital strike damage: 2d8 + 4 + 7 ⇒ (3, 8) + 4 + 7 = 22


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo keep striking the creature.

    Roger: 1d20 + 10 ⇒ (17) + 10 = 27
    1d2 + 10 ⇒ (2) + 10 = 12

    Roger: 1d20 + 10 ⇒ (1) + 10 = 11

    Roo: 1d20 + 9 ⇒ (20) + 9 = 29
    Roo confirming: 1d20 + 9 ⇒ (17) + 9 = 26
    2d4 + 30 ⇒ (4, 3) + 30 = 37

    Roo: 1d20 + 9 ⇒ (12) + 9 = 21
    1d4 + 15 ⇒ (4) + 15 = 19


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Al moves hastedly to the fallen alchemist now that the concept isn't suicidal! He cures him, since he's not opposed to deific intervention!

    cmw: 2d8 + 7 ⇒ (5, 7) + 7 = 19

    -Posted with Wayfinder


    Kafir continues to miss!

    Roger! and Roo both land a hit on the the creature. It looks like it is almost finished!

    Algonso moves back and heals Akaash!

    Akaash


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Grateful to be still alive, Akaash rises to his feet and darts towards the door.

    One move action to stand up, another to move.


    Akaash comes to and rises from the ground.

    Concentration DC 19: 1d20 + 16 ⇒ (11) + 16 = 27

    The creature steps southwest and quickly casts another spell, then reaches out to touch Roger!

    MTA: 1d20 + 7 ⇒ (6) + 7 = 13

    The halfling proves too quick to be touched!

    Party up!


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash moves into the room, then tosses another bomb at the creature.

    Bomb, PBS, Cognatogen (precise bombs): 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 143d6 + 6 + 1 + 2 ⇒ (1, 1, 2) + 6 + 1 + 2 = 13


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo step again and keep swinging.

    Roger: 1d20 + 10 ⇒ (5) + 10 = 15
    Roger: 1d20 + 5 ⇒ (3) + 5 = 8
    Roo: 1d20 + 9 ⇒ (9) + 9 = 18
    Roo: 1d20 + 9 ⇒ (5) + 9 = 14


    Akaask manages to land a bomb! The creature hisses in pain as it falls to the floor!

    Out of Combat!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir throws his khopesh to the ground and sits down on the floor with a hmph! He is quietly reconsidering his choice to be a warrior, as he has seemed unable to hit anything in any appreciable way for quite some time.

    Also, a few heals from the alchemist:
    clw: 3d8 + 3 ⇒ (5, 4, 8) + 3 = 20


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roo kicks the creature one last time as Roger sticks out his tongue at the meanie.


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "Sir Roger, I wish to extend the offers of life to you and your companion." Al states dramatically. "I apologize for the lack of assistance earlier, but I was a little... Tied up."

    Wand Charges Blessed Touch of Razmir for all, but only for 25 more times, feel free to use yourself.

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Thankee very much."

    3d8 + 3 ⇒ (7, 3, 6) + 3 = 19


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash thanks Algonso, heals his wounds and loads his crossbow, ready to continue.

    CLW: 7d8 + 7 ⇒ (4, 1, 3, 4, 8, 3, 4) + 7 = 34


    Looking around the room Kafir and Roger! followed the daemon into, you note antiques and other oddities fill this strange display room. A wide tapestry of green-and-gold silk, its design resembling a family tree of events and dates, covers one of the boarded walls. Small glass cases hold various curiosities, among them a rune-encrusted skull, an obsidian pyramid inlaid with gold filigree, and a bronze medallion. A testament to the bizarre range of keepsakes here is the very large stuffed grizzly bear corpse in the southwest corner. The preserved bear clearly hails from somewhere far away, as it flaunts a stylized suit of armor along its spine from skull to tail.


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir pokes the bear a few times before moving on to the next door.


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    healing self 15ch at start: 2d8 + 2 ⇒ (4, 4) + 2 = 10

    Al will detect magic to try to find any magic things hiding in plain sight. perception: 1d20 ⇒ 11

    He looks to his faithless companion with a smirk, "Now, now; there is no need to poke every bear we come across, be it metaphorical or literal."

    -Posted with Wayfinder


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash looks for traps, trying to avoid another close call for himself and his companions.

    Perception: 1d20 + 10 ⇒ (7) + 10 = 17


    As Kafir pokes the bear, the damn thing growls and comes to life! The decaying taxidermic bear is held together with thick stitches, metal armor plates, and a pungent chemical fluid, but it moves none the less!

    Rolls:
    Al: 1d20 ⇒ 2
    Ak: 1d20 + 4 ⇒ (14) + 4 = 18
    K: 1d20 + 2 ⇒ (2) + 2 = 4
    R!: 1d20 + 2 ⇒ (13) + 2 = 15
    [dice=B]1d20-1[/dice

    Initiative:
    Akaash
    Roger!
    Kafir
    Algonso
    It's alive! Bear

    Party up!

    KN: arcana DC 18:
    You believe this construct is something called an embalming bear. You would think due to its construction, it has a certain amount of hardness.


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    arcana: 1d20 + 3 ⇒ (7) + 3 = 10

    Desiring to keep the last Haste for a clutch moment, Al simply starts to Orate how the powers of Razmir could never be defeated by a mere "Demon Bear."

    Also, he moves 10' west.

    -Posted with Wayfinder


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Kn (arcana) is an auto success (+22 on roll).

    "Careful, its material allows it to resist damage well! Use adamantine if you can."

    Grasping one of his bombs, he throws it at the beast while making sure he doesn't hit his friends.
    Bomb, PBS, Cognatogen: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 303d6 + 6 + 1 + 2 ⇒ (1, 4, 5) + 6 + 1 + 2 = 19


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "Ok, no poking bears from now on! I've learned my lesson!"

    +1 khopesh: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11
    damage: 1d8 + 4 + 4 ⇒ (8) + 4 + 4 = 16

    +1 khopesh: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11
    damage: 1d8 + 4 + 4 ⇒ (4) + 4 + 4 = 12


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo will step closer to the bad demon bear and swing.

    "Dumb bear!"

    Inspire, PA: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30
    1d2 + 10 ⇒ (2) + 10 = 12
    Confirming: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
    Extra?: 1d2 + 10 ⇒ (1) + 10 = 11

    Inspire, PA: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11

    1d2 + 10 ⇒ (1) + 10 = 11

    Roo PA: 1d20 + 9 ⇒ (20) + 9 = 29
    Confirming: 1d20 + 9 ⇒ (20) + 9 = 29
    2d4 + 30 ⇒ (3, 3) + 30 = 36


    Algonso moves away!

    Akaash tosses a bomb, hitting the bear!

    Kafir swings twice, but misses both times!

    Roger! and Roo attack, both landing solid, critical blows! The bear is looking even more ragged!

    Attack vs Roger!: 1d20 + 13 ⇒ (11) + 13 = 24
    Damage: 1d8 + 6 ⇒ (7) + 6 = 13 And a Fort Save DC 17 vs poison or take 1d2 ⇒ 2 Dex damage and 1d2 ⇒ 2 Con damage. (1/round for 6 rounds)
    Grab: 1d20 + 16 ⇒ (16) + 16 = 32

    Attack vs Roo: 1d20 + 13 ⇒ (14) + 13 = 27
    Damage: 1d8 + 6 ⇒ (5) + 6 = 11 And a Fort Save DC 17 vs poison or take 1d2 ⇒ 2 Dex damage and 1d2 ⇒ 2 Con damage. (1/round for 6 rounds)
    Grab: 1d20 + 16 ⇒ (9) + 16 = 25

    The stuffed bear lays into Roger! and Roo, wrapping Roger! in a bear hug!

    Tracker:
    19 + 17 + 31 = 67

    Party up!


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    In the interest of saving bombs, I'll delay until everyone else has acted to see if the bear goes down without another bomb.

    If it doesn't go down by then:
    Bomb, PBS, Cognatogen: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 273d6 + 6 + 1 + 2 ⇒ (1, 3, 4) + 6 + 1 + 2 = 17


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger struggles with the bar.

    Fort: 1d20 + 11 ⇒ (7) + 11 = 18
    Fort: 1d20 + 11 ⇒ (8) + 11 = 19

    CMB to break free: 1d20 + 10 ⇒ (10) + 10 = 20

    Roo kicks the mean ursine.

    Marsupial Kick!: 1d20 + 9 ⇒ (16) + 9 = 25
    1d4 + 15 ⇒ (4) + 15 = 19


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir, silently glad that the bear isn't attacking him, brings his blade down twice on the animal.

    +1 khopesh: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13
    damage: 1d8 + 4 + 4 ⇒ (3) + 4 + 4 = 11

    +1 khopesh: 1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19
    damage: 1d8 + 4 + 4 ⇒ (4) + 4 + 4 = 12


    Roo and Kafir tears into the bear, stopping its attacks!

    Out of Combat!

    Searching the room, you find hanging on the wall, a tapestry recording every game of betrayal some sort of creature has arranged in her days outside the city of Cassomir. A brief study of the names and dates shows that the creature has engineered the ruin of hundreds over the last several generations, going as far back as the time of Taldor’s First Army of Exploration. Her activity increased every few centuries until the last generation, and her games ended dozens of lives.

    Searching the room the daemon came out of, you find a decrepit library, its walls lined with leaning wooden shelves. Both tomes fill the straining shelves and sit in tall piles on the floor. A few desks and a long table are also piled with books, scrolls, broadsheets, and almanacs that lie atop one another, obviously part of an ongoing research project. Looking through the records, you find public decrees, marriage announcements, notes of succession, and other information that could be used to cause betrayals.

    After healing up, you enter the final room, the master bedroom. This master bedroom rivals any luxury suite. A four-poster bed stands against the west wall, and windows lean out over the porch below. Two tables are set against the wall next to the bed, and a wardrobe sits next to the door in the east wall. An inset in the south wing of the room holds an old iron tub nearly ten feet in length and a handsome wooden washbasin. Despite this room’s romantic appearance, dust and grime coat it from floor to window to wardrobe. The translucent figure of an angry woman materializes and shouts as she glides through the air! You recognize this woman as an ephemeral echo, like you fought in the streets of Cassomir.

    Rolls:
    Al: 1d20 ⇒ 4
    Ak: 1d20 + 4 ⇒ (4) + 4 = 8
    K: 1d20 + 2 ⇒ (19) + 2 = 21
    R!: 1d20 + 2 ⇒ (1) + 2 = 3
    E: 1d20 + 7 ⇒ (13) + 7 = 20

    Initiative:
    Kafir
    Echo
    Akaash
    Algonso
    Roger!

    Kafir is up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "Not this again!" Kafir hefts his khopesh and appraoches the woman, hoping it has some effect against the spirit.

    Can't edit map atm.

    +1 khopesh power attack: 1d20 + 11 - 2 ⇒ (12) + 11 - 2 = 21
    damage: 2d8 + 4 + 4 ⇒ (1, 4) + 4 + 4 = 13


    Kafir swings his khopesh through the incorporeal form!

    Touch Attack vs Kafir: 1d20 + 9 ⇒ (3) + 9 = 12
    Cold Damage: 1d6 ⇒ 5
    CHA damage: 1d4 ⇒ 4

    The echo reaches out and touches Kafir, sucking charisma from the otherwise charismatic man! At the same time, her form becomes more solid!

    Party up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir's form grows darker and more lopsided. He starts swearing unceasingly as he swings at the solid form!

    +1 khopesh: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26
    damage: 1d8 + 4 + 4 ⇒ (8) + 4 + 4 = 16

    +1 khopesh: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
    damage: 1d8 + 4 + 4 ⇒ (1) + 4 + 4 = 9


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Algonzo will begin to more emphatically, a la Bard Song! +2s all around (except for the heathen, most likely.)


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Not sure how bombs, which are (su), interact with incorporeal. I'll make a knowledge check and ask this as my first piece of information.
    Knowledge (religion), Cognatogen: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
    Other information asked: Weakness, Special attacks, Special defenses.

    If Akaash knows that bombs work against incorporeal or if he has no clue:
    Akaash throws a bomb at the creature!
    Bomb, PBS, Cognatogen, Inspire: 1d20 + 10 + 1 + 2 ⇒ (4) + 10 + 1 + 2 = 173d6 + 6 + 1 + 2 + 2 ⇒ (3, 1, 3) + 6 + 1 + 2 + 2 = 18 with Precise Bombs, of course.

    If Akaash knows for a fact a bomb will be useless:
    Unable to do much against that kind of creature, Akaash tells his companions what he knows about it, and gives some insight about the best possible tactics to overcome that ghostly creature.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Retcon Healing Potion: 3d8 + 3 ⇒ (1, 4, 5) + 3 = 13

    Roger and Roo step forward and strike(or attempt to) the ghostly woman.

    Inspire, PA: 1d20 + 10 ⇒ (19) + 10 = 29
    1d2 + 10 ⇒ (1) + 10 = 11
    Inspire, PA: 1d20 + 5 ⇒ (5) + 5 = 10

    Roo: 1d20 + 9 ⇒ (6) + 9 = 15


    1d4 ⇒ 4

    Kafir swings and lands one strike!

    Algonso begins to inspire the party!

    Bomb work against incorporeal, though at the moment, its corporeal.

    Akaash tosses a bomb, but it misses!

    Ref: 1d20 ⇒ 3

    The bomb still splashes, burning it a bit!

    Roger! strikes the echo once!

    Attack vs Kafir: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
    Damage: 1d6 + 6 + 2 ⇒ (2) + 6 + 2 = 10

    Attack vs Roger!: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
    Damage: 1d6 + 6 + 2 ⇒ (2) + 6 + 2 = 10

    The echo, still corporeal, lashes out, striking Kafir!

    Tracker:
    39

    Akaash:
    You remember the ephemeral echoes are incorporeal until they do charisma damage, then are corporeal for a few seconds (rounds). The have a gaze that can drain charisma, as well as rejuvenating after a time, unless their tie to the Material Plane is severed.

    Party up!


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo keep swinging.

    Inspire: 1d20 + 10 ⇒ (2) + 10 = 12
    Inspire: 1d20 + 5 ⇒ (20) + 5 = 25
    1d2 + 10 ⇒ (2) + 10 = 12
    Inspire, Confirming: 1d20 + 5 ⇒ (18) + 5 = 23
    Extra?: 1d2 + 10 ⇒ (1) + 10 = 11
    Roo: 1d20 + 9 ⇒ (19) + 9 = 28
    1d4 + 15 ⇒ (4) + 15 = 19


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    "Don't let it touch you! If it does it'll turn incorporeal temporarily."

    Akaash grasps another bomb and throws it at the creature.

    Bomb (RTA), PBS, Cognatogen, Inspire: 1d20 + 10 + 1 + 2 ⇒ (6) + 10 + 1 + 2 = 193d6 + 6 + 1 + 2 + 2 ⇒ (6, 2, 1) + 6 + 1 + 2 + 2 = 20


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir takes a solid hit but keeps swinging at the undead spirit!

    +1 khopesh: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19
    damage: 1d8 + 4 + 4 ⇒ (6) + 4 + 4 = 14

    +1 khopesh: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
    damage: 1d8 + 4 + 4 ⇒ (7) + 4 + 4 = 15

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