GM Tektites PFS First Steps Group B
(Inactive)
Game Master
Hawkwen Agricola
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn shrugs and continues on after the others.
Meatbeat leads the way through the door to the east. Opening it, a mournful howl comes from a stone well in the room’s center. This large chamber’s walls, once painted with vermilion and gilded with gold leaf, are now splotched and crumbling. Unlike the walls, however, the tiles that decorate the well are untouched by the ages and gleam as if recently polished.
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn peeks over the lip of the well and looks for the source of the howling.
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Danyn, need a Will Save check
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
"Is cat in hole?" Meatbeat asks peering as well, not remembering he learned that it a sword was the charge of his quest, not a cat.
Will Save from Meatbeat and Danyn please.
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
Will Save: 1d20 + 2 ⇒ (16) + 2 = 18+2 if it's a spell or is a spell-like ability.
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Will: 1d20 + 6 ⇒ (20) + 6 = 26
Based on my astounding exertion of will, I assume I now control the mind of whatever tried to affect me.
I shall make it dance.
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
I'll be right behind these two. If I need a Will save too,
Will save: 1d20 + 2 ⇒ (8) + 2 = 10
Meatbeat and Danyn both, feel an urge to jump down the well, sure that Ana the cat is down there. Luckily they are able to resist the urge and lucky for Zorlax, they resist just in time to stop ihm for peering over the edge as well. The aasimar's will did not seem strong enough to resist said urge.
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
As Meatbeat sees his new sparkle-elf follower think about jumping down the ground-cave too, he barely bull-rushes him from the hole as far away as he can!
Fluff-enhancing Bull Rush: 1d20 + 16 ⇒ (3) + 16 = 19
Meatbeat then drinks some more cheap ale before ceasing his Miner Strength and gets a little nauseous. He prepares to throw up down the well just in case, but fights off the urge.
After seeing them save hill ill edge my way to the door
HP 18, AC 13, FF 11, T12, F1, R7, W7, Init +2, Low-light vision, Perception +6
Kassi will wait for the group to give her the all clear.
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
Likewise, Takahiro tries to work out what is going on with his friends.
The howling and yowling continue to emanate from the well. Thinking back, Danyn and Meatbeat remember seeing the skeletal remains of a humanoid at the bottom of the well. The well is about 20 ft deep.
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn tries channeling positive energy to vanquish the skeleton before it can arise.
Channel: 1d6 ⇒ 6
Male Tengu rouge
We probably should ensure what ever poor soul that feel down there is retrieve and has a proper bural as it my have been a pathfinder....
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
"Who is skilled at climbing, perhaps they can fish the poor unfortunate out. Once we have ensured this whole area is free of danger we will need to see to the bones of that Skeleton we rested, as well as the woman out the front too..."
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
"I'm afraid I won't be of any help when it comes to climbing, but I can assist if needed be."
You guys moving on or fetching a pail of bones ?
Male Tengu rouge
I'll do it.... If someone has some rope ill empty my back pack descend down the whole load them up then will be on our way
1d20 + 0 ⇒ (13) + 0 = 13
HP 18, AC 13, FF 11, T12, F1, R7, W7, Init +2, Low-light vision, Perception +6
Chak and Jill went down the hill...
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
"Here use mine,"
Zorlax hands Chak the 50ft hemp rope.
Zorlax grins as he listens to the bard singing Chak and Jill.
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
Takahiro is unfamiliar with the tune, and wonders if it is some kind of prayer to a Mountain God.
Assisted by the party, Chak, who is surprisingly light for his size, is able to descend the well and retrieve the bones. Once again with help from his party members, he climbs back out of the well with the bones in his backpack. The backpack occasionally producing howls and moans.
Moving on? Back the way you came or the door in the southeast corner?
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
Onward, to the unexplored area!
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn wanders off towards the What, South, West, then North? I can't remember exactly where we have left.
Passing through the southeast door, Meatbeat and Danyn see a long room. This long, narrow room is choked with webbing. Within the webs are a number of what appear to be small, dead humanoids with dark, scaled skin, each wrapped in a cocoon of sticky webbing.
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
"Is bad place for cat," he says as he keeps walking through.
Walking through the narrow room, webs on every side, Meatbeat approaches the middle of the room. Suddenly there is movement and a huge spider jumps out of the webs and approaches the dwarf.
Initiative:
Danyn
Chak
Takahiro
Zorlax
Meatbeat
Kassi
Spider
MAP
Everyone is up!
Movement through the web-filled squares (shaded on the map)(*Basically everything but the center tiles.) requires a DC 12 Strength check, which allows you to move through the squares at half speed, or the webs can be cleared by attacking them.
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn draws and throws an alchemist's fire at the thing.
Throw: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2, Damage: 1d6 ⇒ 1
HP 18, AC 13, FF 11, T12, F1, R7, W7, Init +2, Low-light vision, Perception +6
Kassi will delay until the webs are still present, if not she will go full defense.
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
"Look out Master Dwarf!"
Takahiro jogs out in front of the group, unsure if his friend has seen the enormous arachnid, and swipes at it with his blade.
Attack 1d20 + 4 ⇒ (13) + 4 = 17
Damage 1d8 + 6 ⇒ (6) + 6 = 12
Male Tengu rouge
To move...
1d20 + 1 ⇒ (19) + 1 = 20
if i can move attacks
1d20 + 1 ⇒ (17) + 1 = 18
2d6 ⇒ (3, 2) = 5
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
"We need to attack these webs down, otherwise we will be at a disadvantage,"
Zorlax moves diagonally, clearing the webs with his greatsword.
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5
1d8 ⇒ 1
Danyn throws a flask of alchemist's fire, but it falls short splashing the spider and Meatbeat.
Chak fights his way through the webs and strikes the spider with his sword.
Takahiro moves to the front and smites the spider with his sword, bringing it down.
Out of Combat
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
Reflex for half of 1, which is 1: 1d20 + 1 ⇒ (14) + 1 = 15
13/14 HP
"Hgghblrugh!" Meatbeat spasms as he's almost hit with liquid fire, and narrowly avoids setting his ale-soaked beard ablaze. "Old man! Why do you try kill me with ale bomb?!?"
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
"Good job guys, now I'm stuck here with webbings all over me."
Am I still stuck in the webs?
Zorlax wrote: "Good job guys, now I'm stuck here with webbings all over me."
Am I still stuck in the webs?
Nope
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Danyn draws another alchemist's fire and waves it at Meatbeat menacingly, doing his best to make a scary face.
Dwarf Barbarian (Drunken Brute+Invuln Rager) 1
Meatbeat's face crumples right back. "To think I compared dying, old man to Pap-Pap. There is no lesson in beard fire. Pap beatings were learning, yours are dumb."
Male Tengu rouge
Alright lets head on before this place completely messes up out minds...
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
"We have come in a great circle, and found the Katana, have we missed anything or is our journey complete?"
Male Tengu rouge
Did we find any of those those... Trade agreements?
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
"Unfortunately no.. and we haven't found any undead either."
Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4
Did we miss a section of map? I think we went in a cirlce or donut, and may have missed a centre section...otherwise we can crawl through the dugeon carefully taking our time examining each room I suppose.
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
I believe we've killed a wight, a skeleton, and a... well spirit. As far as undead go.
Paladin 3/ Hp 22/22/ AC 17, T 11, FF 16/ F +8, R +4, W +7/ CMD 16, CMB +5/ Per +2, Init +3/ Melee +6/ Ranged +1/Speed 20 ft with armor on
There are three central rooms you have not explored yet. Which way you guys headed? Are you searching this room?
Male Human Cleric/Monk 4 - HP: 34/34, - AC*: 19/T: 19/FF: 17 - Perception: +9 F: +7/R: +5/W: +10* - CMB: +5 - CMD: 21, Speed: 30ft, Init: +2
Yes! Loot the room & burn the bodies!
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