GM Tektite's Fallen Fortress (Inactive)

Game Master Hawkwen Agricola

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Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Jules steps to the side of the door, letting other open the door first.
Choose which one you want. Do you choose door number one or door number two


1 North / 2 South: 1d2 ⇒ 2

The party decides to open the southern door and are once again greeted by an awful stench! Fort Saves all around as you enter.

Inside you see a larger creature, similar to the ones you just fought. He snarls at you and readies to fight!

Rolls:
J: 1d20 + 4 ⇒ (13) + 4 = 17
B: 1d20 + 3 ⇒ (8) + 3 = 11
T: 1d20 + 1 ⇒ (4) + 1 = 5
To: 1d20 + 2 ⇒ (4) + 2 = 6
C: 1d20 + 4 ⇒ (3) + 4 = 7
Tr: 1d20 - 1 ⇒ (11) - 1 = 10

Initiative:
Jules
Braxton
Creature
Chandler
Torsk
Turk

Jules and Braxton are up!

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

Fort: 1d20 + 4 ⇒ (12) + 4 = 16

Braxton moves 20 feet in and swings his sap.

Sap: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Intimidate: 1d20 + 7 ⇒ (19) + 7 = 26

He accompanies his swings with a threatening growl and glare of his own.


Braxton moves in and smacks the humanoid with his sap! The creature seems visibly shaken by Braxton's brutality!

Jules!

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Fort: 1d20 + 3 ⇒ (6) + 3 = 9

Turk remains sickened.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Realizing she cant reach the creature, Jules moves into the room and waits for the the others to engage the creature.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Fort: 1d20 ⇒ 1
Jules stands off to one side and gets very very sick.


Jules moves into the room and starts retching!

Club Attack vs Braxton: 1d20 + 2 - 2 ⇒ (16) + 2 - 2 = 16
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Claw Attack vs Braxton: 1d20 - 3 - 2 ⇒ (3) - 3 - 2 = -2
Damage: 1d4 ⇒ 1

Bite Attack vs Braxton: 1d20 - 3 - 2 ⇒ (17) - 3 - 2 = 12
Damage: 1d4 ⇒ 2

The creature attacks Braxton, but is too shaken to be effective!

Party up!

Grand Lodge

Male Half-elf Bard 1 | HP: 9/9 | AC: 15 | T: 14 | FF: 11 | CMD: 16 | Fort/Ref/Will: +1/+6/+0 | Init: +4 | Perception: +4 | Sense Motive: +2

Fortitude Save: 1d20 + 1 ⇒ (19) + 1 = 20

Chandler enters the room and attacks with his scimitar in both hands.

Archaeologists' Luck (3/7)
Melee Attack: 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19
Scimitar Damage: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

1d20 + 3 ⇒ (11) + 3 = 14

Torsk will move up next to Turk and take a swing at the enemy, after he channels a bit of arcane energy into his sword.

Free action: arcane point used

+1 Falcata: 1d20 + 3 ⇒ (20) + 3 = 231d8 + 3 ⇒ (4) + 3 = 7
confirm?: 1d20 + 3 ⇒ (14) + 3 = 171d8 + 3 ⇒ (6) + 3 = 9

If confirmed, I regain the pool point :)

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

unless he can charge, Turk double moves in with his sword drawn.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

jules moves up to attack
Rapier: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20
damage + sneak attack: 2d6 + 2 - 2 ⇒ (2, 6) + 2 - 2 = 8
acrobatics to avoid aoo
Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
confirm crit: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19
Damage: 1d6 + 2 - 2 ⇒ (5) + 2 - 2 = 5


The party conerges on the creature and puts him down!

Out of Combat!

The creature carried only a couple javelins and a club, but he did have a key. Looking around the room, you see a chest, that is unlocked. Inside you find, a suit of masterwork studded leather armor, a masterwork buckler, a masterwork rapier, a shortbow with 15 arrows, a scroll of cure moderate wounds, a scroll of invisibility, a wayfinder, and a climber’s kit.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Jules moves up to the next door, listens and checks for a locked door.

dice:
Perception: 1d20 + 4 ⇒ (8) + 4 = 12


Jules hears nothing at the door and finds it unlocked. Opening the door, she sees a human in manacles in the corner. He blinks rapidly as his eyes adjust to the light. When he sees the party he holds up his manacled hands and says. "Thank Aroden! Please! Please! Release me!"

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Turk Looks over the gear and proclaims This must have belonged to some rogue ro bard they captured. Its quite nice. Wait, a wayfinder is with it. This person was a Pathfinder.

After Jules opens the door Turk will move into the room with the found key. Letting the rogue check the contestants for traps first, he will indeed release the captive. I am Turk, a new Pathfinder. Does this belong to you? He holds aloft the wayfinder.


The man sighs in relief. "Pathfinders! Thanks Desna! Yes! I am Balenar Forsend, a Pathfinder. I heard this tower had opened up and wass trying to get first digs, you know how that is.." He says, smiling weakly. "I was attacked and cpauted by these troglydytes and they put in this cell, beating me daily." Looking at the gear, he says. "Yeah, that's my equipment."

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

Torsk looks on as Turk looks over the gear and his eyes go wide as he spots the way finder. As the others let the man from his shackles, he keeps watch on their backside should trouble follow, falcata in hand.

1d20 ⇒ 16

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

Braxton stays with Torsk, watching for trouble. Overhearing the conversation, he whispers to Torsk, "Over-eager glory hound."

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

May be, but we are also in search of riches and information. The only difference is we didn't get caught, could have easily been one of us

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Sense Motive: 1d20 + 3 ⇒ (15) + 3 = 18 Assuming Turk does not suspect him of lying…

Well, you are with us now Balenar. Gear up. We are not taking you back til we have explored this place.

Heal Check to assess his wounds: 1d20 + 8 ⇒ (11) + 8 = 19

I can take care of those wounds if you need me too.


Turk find the man being completely honest. He begins donnig his gear and says. "I can find my own way out, but I owe you and will accompany you if you'll have me." He glances at his wounds. "Aye, I am a bit banged up."

7/13 hp

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

"No, the only difference is that we got the blessing of our Venture-Captain and didn't try to come alone," Braxton replies to Torsk.

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

As Turk tends to the man's wounds he asks This is a dangerous place. We'll be glad to have you. What skills do you possess that we should know about?

Cure Light from Wand: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

True Braxton, what he did was foolish in general, but I cannot ultimately fault the man for trying to gain an edge over possible competition. We came as a group, we were smarter, but ultimately, they could have overpowered us and we could still be in the same situation as the man

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

"Hopefully he can learn to work with a team, as Turk seems to have adopted him as a pet. Maybe he can be our mascot?"

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Speaking plainly the war priest responds Well, I do not know about a pet. I am simply unwilling to leave him alone and do not wish to go back to the city quite yet. Besides his gear is of higher quality than our own. I suspect he has something to offer.


"Aye, I am a bard by trade, acting and oration mostly," He takes a few practice stabs with his rapier, "but I'm not bad with the blade. If I do say myself...." Balenar says.

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

A bard you say? What spells, if any do you still possess? Turk looks pleased.


"I know a healing spell, a spell to speeds one's movements, one that makes creatures sleep, and a spell causing minor confusion, as well as some cantrips."

Didn't pay attention, he could have healed himself.

Spells: Cantrips- daze, detect magic, ghost sound, light, prestidigitation, read magic

1st level-cure light wounds, expeditious retreat, lesser confusion, sleep.

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Welcome to the team Balenar. He makes introductions to the group. Jules, we have another door to check. If everyone is ready, lets roll.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

The other door is where I heard water. Does anyone want to open it?
Jules appears slightly worried about this other door.


Nudging forward.

Other than being swollen with water, the party finds it unlocked and not trapped. Opening the door, you see cracks in the walls and ceiling of this chamber have allowed rainwater to collect here, flooding the room and giving rise to a profusion of mold and fungus along the walls and ceiling.

In the center of the room is a frog the size of a small pony! "Ribbit!!"

Rolls:
B: 1d20 + 3 ⇒ (4) + 3 = 7
C: 1d20 + 4 ⇒ (5) + 4 = 9
To: 1d20 + 2 ⇒ (14) + 2 = 16
Tu: 1d20 + 1 ⇒ (12) + 1 = 13
J: 1d20 + 4 ⇒ (9) + 4 = 13
F: 1d20 + 1 ⇒ (17) + 1 = 18

Initiative:
Torsk
Jules
Turk
Chandler
Braxton
Frog

Party up!

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

"The stinky lizards had a pet, too!" Braxton exclaims.

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Jules moves in and attackes the poor frog
Rapier: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Turk will double move in, moving to one side as he closes.


Jules attacks the creature, but misses!

Turk moves in!

Torsk, Chandler, and Braxton!

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

Torsk will double move to help set up a gauntlet with the frog.

double move to 2 spot up from Turk and 2 right from Jules.

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

Braxton moves up and swings his sap.

Sap: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Intimidate: 1d20 + 7 ⇒ (19) + 7 = 26

I moved Torsk as well, according to his directions.

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

I would be up 1 square so u would have flanking :)


Torsk moves into the chamber!

Braxton smacks the frog with his sap, elliciting a shaken croak!

Chandler!


Chandler delays, looking for an opening.

1d4 ⇒ 4

Attack vs Turk: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Grab: 1d20 + 7 ⇒ (15) + 7 = 22

The frog tries to bite Turk, but can't get past his armor!

Party up!

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Flanking with the rogue Turk tries to slice into the reptile.

Greatsword: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 242d6 + 4 ⇒ (4, 2) + 4 = 10

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Jules attacks the creature once more.
Rapier: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Damage: 2d6 ⇒ (6, 6) = 12
Short Sword: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
Damage: 2d6 ⇒ (4, 2) = 6

Grand Lodge

Male Half-elf Bard 1 | HP: 9/9 | AC: 15 | T: 14 | FF: 11 | CMD: 16 | Fort/Ref/Will: +1/+6/+0 | Init: +4 | Perception: +4 | Sense Motive: +2

Chandler moves to flank with Torsk, swinging his scimitar at the massive amphibian with both hands.

Archaeologist's Luck (4/7)
Melee Attack: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Scimitar Damage: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Grand Lodge

HP: 17/17, AC/FF/TCH: 14 /10/14, Perception +0, Initiative +2, F/R/W: 4/2/3 | CMD 15 Half-Orc Magus (Kensai) 2

Torsk swings at the frog.

falcata: 1d20 + 4 ⇒ (16) + 4 = 201d8 + 2 ⇒ (7) + 2 = 9


Under a barrage of swings, the poor frog is slain.

Out of Combat!

Grand Lodge

Female Human Rogue (Level 4)
stats:
HP23 /23, NN, AC=17, T=14 , FF=13 | CMD=17, CMB=3 | F=1 , R=8 , W=1 | Init +4 | Perc= +6 | (Rapier+6/1d6+2/18-20/X2 , Short Sword +6/1d6+1/19-20/X2, Short Bow +7/1d6 +1/20/x3) + 2d6 Sneak attack

Jules carefully searches the area for anything of interest including any secret doors.
I will take 20 if possible if not...
perception: 1d20 + 4 ⇒ (17) + 4 = 21

Grand Lodge

M Aasimar (Angelkin) Skald 9: HP 67/67, CG, AC=21, T=13 , FF=18 | CMD=25, CMB=+13 | F=12 , R=10 , W=9(+4 Sound) | Init +3 | Perc= +18 |

Turk will search around in the water to see if the creature guarded anything.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25

The Exchange

AC 22, touch 13, ff 18, CMD 19 Fort +5, Ref +3, Will +1 (+2 vs fear) Max HP: 22, Current HP: 22

"Frog's legs, anyone?" Braxton asks as people start searching the damp room.

Perception Aid Another: 1d20 + 1 ⇒ (12) + 1 = 13

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