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Dotting in!

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Dotting in, ha!

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Eben - Sure, roll 'em up and hop over to the game. If your SoS chronicle is for another character then this new brawler wouldn't have access to that sheet. Similarly, the other character wouldn't get the sheet for this scenario. However, if your other character is still level 1 and you wanted to make him a Brawler you can do that. You can also change anything you want about your character up until you're level two.
It's not SoS. It's Serpent's Rise. I don't know if it'll come up, but if it does, here's what the Chronicle sheet says:
Spoils of the Siege (Zurnzal): If you bring this Chronicle Sheet to an adventure in which the Pathfinder deals with Zurnzal or his schemes, you can qualify to receive a special boon at the end of the adventure to reflect Zurnzal's increased resources.
It doesn't say I have to play with the character that the boon is applied to (which is good, since that scenario was level 6-8).
Without getting into anything spoiler-y, let me know if this is worth having access to. :)

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Oh, I also have this boon. (on another character and with another Aspis)

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I have "Spoils of the Siege (Rataji)" :)

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Ooh! I have Spoils of the Siege for both 42 and Jolyrin (used a GM star replay on it cuz it's AWESOME). Assuming 42 is an option, I'll use that one.

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Player: Eric Bennett
Character: Aloysius Pendergast (though he prefers "Inspector")
PFS ID#: 66548-24
Faction: Dark Archive
Advancement: Normal
Special Notes:
Day Job, Craft (alchemy): 1d20 + 10 ⇒ (11) + 10 = 21

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Player: Ben Jolly
Character: Jaxin Trabber (goes by 'Jax')
PFS ID#: 121383-11
Faction: Grand Lodge
Advancement: Normal
Special Notes:
Despite being a half-orc, Jax can’t see in the dark (I’m only like 1/16th Orc ... on my mom’s side)
This is Jax’s first real assignment.
Um … um … I can’t think of anything else useful. Expect lots of hitting stuff.
Day Job: none. Kids from the Coins aren't known for their extensive work history.

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player:grimdog73
character:Goran Baldaros
pfs#: 125048-05
faction:grand lodge
day job:none...just a healbot....
advancement:normal
only special advantage i have is i heal an extra point from bursts and cure spells from my trait. not sure if it works with a wand or not...likely not

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As I changed character...
Player: Zinou
Character: Esh Kethar
PFS ID#: 93583-8
Faction: The Exchange
Dayjob: Storytelling (perform oratory): 1d20 + 8 ⇒ (18) + 8 = 26
Special Notes:
- He's a Ganzi (I had to burn two GM boon races to get him, tiefling and aasimar) so he has a special ability named "Quibble". To make it short, he can force a reroll of d20 (with a will save) or just use it for him or an ally. Once per day.
- He's magus. But not a regular magus, I have to enter a trance to get bloodrager-like powers. Everything is linked in his profile. :)
- He's also a swashbuckler and will use a lot "opportune parry and riposte". I propose that I'll announce in a spoiler if I want to use the ability, so as not to slow the party.

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Hello! Just a quick heads up to say that I'll be out of town this week-end. See you Sunday evening!

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clarification please, can Bregan take a 5' step and the cast a spell while at 0hp. I can't take a standard action and a move action, but I can do either as well as a swift or immediate or other action such as that.
BTW nice rolling GM :)

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Yes, you should be able to 5' and cast a spell, though if it's not a healing spell the exertion will cause you to lose consciousness.

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Indeed. :)

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I'm finding the most annoying thing about the Spiritualist is that I feel like I shouldn't have my sprit out when we're not expecting combat, but then it takes a full minute to pull her out. There's no Summon Spirit spell like there is for an eidolon. :(
Just keep it in incorporeal form following you around in the floor/ground/walls =)

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Ah but then even in incorporeal form it takes a full minute to change it to ectoplasmic form, so it wouldn't be able to participate in the fight.. until I get it a ghost-touch amulet I suppose.

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And then there's the conundrum that the amulet itself isn't incorporeal, so it can't go through the ground and walls like your phantom does.
For my Grippli Spiritualist I flavored my phantom as a swarm of all the tadpoles that never survived to adolescence. NPCs actually seem less creeped out by that compared to ghosts of people.
Even the green ectoplasmatic color helps!

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@GM - made it home and updated map position
@Trevyn - Arthes has many redeeming qualities that make it worth the trouble with not having her in the market place, so says the almost dead man :)

GM ShadowLord |
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If you don't own a lot of rule books and want to pick some up on the cheap up need to check this out today. Humble Bundle
It's $350 of rule books for $25!

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They figured out the fort as soon as Guaril showed the map. I took a page from ShadowLord's book and printed out the symbol of Alseta and the Razmiran mask and they loved it. We actually had a Sczarni member at the table who instantly identified the forgery, so they set up a reverse ambush. They also talked down the crowd after catching the "pickpockets" in the act.
No spoilers going forward, though ;-)

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This is when the IC/OOC info split sucks. I fully expected these to be illusions, but couldn't figure out a way to justify it from Jax's perspective.
Sorry for wasting your oil, Pendergast. Is there any way for me to pay you back at the end of the scenario?

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Esh if you can step north one square, Bregan will set up a flank next round if you want it.

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Bregan: I can't unfortunately. I don't have any movement left for this turn. Ok for next turn, though. :)

GM ShadowLord |

Heya, planning ahead, there's a game I'd like to play this character in scheduled exactly two weeks from today.
Odds of completing this scenario by then?
Welp, not overwhelmingly in our favor. Our pace has slowed down somewhat and if we continue down that path it won't happen. However, if we can buckle down and get everyone to try and commit to everyone posting an action a day we should be able to pull it off. A lot of that is on me trying to remind if I don't see a post I suppose.

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From the CRB:
You gain the staggered condition and can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. Unless your activity increased your hit points, you are now at –1 hit points and dying .
Total Defense is a standard action, so I'm concerned it will, in fact, mean dropping to -1. I'm just wanting to see Shadowlord's ruling on it.

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Mustelidae are equal parts cute and terrifying.
I've watched a lot of nature documentaries in my day. Seeing zebra get torn apart by hyenas or an elephant being eaten alive by lions is nothing compared to the cringing sound of a rabbit that's been set upon by a stoat =\