GM ShadowLord's GIANTSLAYER (Inactive)

Game Master The Rising Phoenix

THE HILL GIANT'S PLEDGE - PART 1: Rivers of Belkzen
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Garri lifts his hand to point at the remaining orc as he prays in goblin. A bolt of flame spurts out from his hand at the orc.

ranged touch atk: 1d20 + 5 ⇒ (7) + 5 = 12
fire dmg: 1d6 + 1 ⇒ (3) + 1 = 4


Male Elf Wizard 5 | AC 14, Touch 13, FF 11 | HP 37/37 | F +4, R +5, W +7 | Init +14 | Perc +4

Renliat quickly loads another bolt and looses it!

Attack: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d8 ⇒ 1


TG1 | FF

Renliat's quickly loosed bolt flies way off its mark and disappears into the beyond of the chaos below. Garris' flame takes down the flame between Sarada and Kreagor, leaving only the one who was previously drumming remaining.

Kagak takes a step back away from Sarada and unleashes a loud ear piercing scream in his direction, inaudible to all but him. Sarada needs a DC12 will save or be dazed for one round and take 8 damage. Passing the save halves the damage.

R2: Garri, Kagak, Sarada, Lialda, Orcs, Kreagor, Renliat
R3: Garri, Kagak, Sarada, Lialda, Orcs, Kreagor, Renliat

2d6 ⇒ (6, 2) = 8


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Will: 1d20 + 5 ⇒ (17) + 5 = 22

Sarada yips in annoyance before shaking his head and stepping up to strike.

17 AC.

Greatsword: 1d20 + 5 + 1 + 1 ⇒ (12) + 5 + 1 + 1 = 19
Damage (Slashing): 2d6 + 4 + 1 ⇒ (3, 6) + 4 + 1 = 14

AEGIS: allies within 10ft get +1AC and +1 Will.


Male Elf Wizard 5 | AC 14, Touch 13, FF 11 | HP 37/37 | F +4, R +5, W +7 | Init +14 | Perc +4

Pew!

Attack: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d8 ⇒ 2


TG1 | FF

Sarada once more shakes the spell cast upon him. In retaliation both he and Renliat both land attacks on the last remaining enemy, but the drummer still stands after the blows.

R2: Garri, Kagak, Sarada, Lialda, Kreagor, Renliat
R3: Garri, Kagak, Sarada, Lialda, Kreagor, Renliat


female half-elf witch (winter) 1 | HP 7/7 (0nl) | AC 13 (17), tac 13, ff 10 (14) | Fort +1, Ref +3, Will +3 | Init +3 | Per +2 | Effects: mage armor

Sorry, coulda sworn I'd replied to this one.

With her lack of success with the crossbow Lialda moved closer to the engaged orc and shifted her grip to be one handed on the weapon. With her now freed hand she chanted and gestured sending a beam of sheer cold at the orc between her two companions.

ray of frost with buffs: 1d20 + 3 + 1 + 1 - 4 ⇒ (18) + 3 + 1 + 1 - 4 = 191d3 + 1 ⇒ (2) + 1 = 3


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

Wanting to free Sarada to assault the drummer, Kreagor shall swing at the orc in front of him.

Long Sword w/ Raging Song: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
Damage: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

AC is currently 18 due to Sarada's Aegis

EDIT - If there is no remaining orc between me and Sarada, Kreagor will move forward and attack the drummer. A bit confused since there's a token on the map but Sarada/Renliat killed the last remaining enemy


Garri's action is in the next round, so I don't know if this attack will happen or not, but I'm still posting it. Please let me know if the use per day should be marked off.

Garri again asks the Lady to smite the bad one with fire, and then points. Another ray of fire shoots out from his small hand

ranged touch attk: 1d20 + 5 ⇒ (19) + 5 = 24

and hits the drummer.

dmg: 1d6 + 1 ⇒ (2) + 1 = 3

I sure hope this is the big bad of this part, Garri is very low on resources...


TG1 | FF

The continued piling on from the party is enough to put the creature formerly known as Kagak on his back. He stumbles backwards into the corner of the tower and falls to knee before relenting and collapsing over his his drum. Searching through the body of the fallen orc drummer and his warriors, you find several interesting items which consist of a potion, a satchel full of scrolls, a wand, as well as his other mundane equipment.

From atop the eastern lookout, you can see lower Trunau and the craggy hills beyond the town’s walls. To the northwest, just on the other side of the Barterstones, a group of orcs is operating a catapult, bombarding the guard tower above the Hopespring with flaming boulders. To the west, another massive boulder smashes into one of the town’s guard towers, which collapses into a heap of rubble. In addition, small groups of orc raiders can still be seen charging toward the town’s main gate. You also make out the forms of mounted Trunauan guards, Kurst and his companions, charging a group of orcs to the north who are accompanying a monstrous giant hurling boulders at Trunau’s palisade. All throughout the city the fighting is intense, but the feeling you get is that the hardy Trunauan guard will soon be overwhelmed by sheer numbers of attacking orcs. It is quite clear that your job today is not yet done.

If the pace of this scene seems frenetic it is because it's supposed to. They are trying to convey that the siege is relentless and taxing the defenses of the city against seemingly a continuous onslaught of challenges.

Loot: Potion of cure moderate wounds, scrolls of cause fear (2), scroll of charm person, scrolls of grease (2), scroll of remove fear, scrolls of summon monster I (2), wand of cure light wounds (24 charges), thunderstone, mwk chainmail, mwk light steel shield, mwk battleaxe, throwing axes (5), antitoxin, war drums, falchion (6), javelin (6), studded leather armor (6)


Garri takes the wand of CLW, a scroll of cause fear, and a scroll of remove fear. Then Garri looks at his friends. "Are any of Garri's friends hurt? Garri can help."


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada is down 8.


Male Elf Wizard 5 | AC 14, Touch 13, FF 11 | HP 37/37 | F +4, R +5, W +7 | Init +14 | Perc +4

Awesome!

Renliat would like to take: Potion of cure moderate wounds, scroll of charm person, scrolls of grease (2), scrolls of summon monster I (2), antitoxin. Let me know if anybody wants some of that.


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada could use the Chainmail, but I don't know if we have 2 1/2 minutes to spare.


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

I would like the mwk battle axe


Garri notices that Sarada is standing funny, like he is hurt, so he goes over to his friend. Garri pulls a wand out of his pack and waves it in the air for a second. Then he lays a hand on Sarada's shoulder.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Noticing that Sarada still looks hurt, Garri repeats the process.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

"OK now?"


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

"Yes, little friend, thank you." Sarada happily says to the goblin.


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

Surveying the scene below him, Kreagor grows worried.

There is too much to do, and not enough time

To his companions, "We should continue on to light the beacon by the Hope Spring and then move to the main gate. If we can secure the main gate then maybe we can sally out to deal with the catapults."


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada nods to the hobgoblin.

Don't suppose I can switch armor on the move?


Garri follows Kreagor. He might not be much use now, but he will stand by his big strong friends as long as he can stand up.


TG1 | FF

Leaving the tower the party heads back out into the fray. From the opening of an alleyway, you spot two half-orcs cornering a man that the locals of Trunau would recognize Aleril. They have their backs to you and are roughly shoving the man against the back wall of the alley. You hear one of them say to the other in common, "What do we do wit 'im, Urnsul? Maybe use hammer to break knees so he won't run away from us!"

"Sounds good, do it."

The alley is 30 feet deep and 10 feet wide. You all get a surprise round since they are too busy bullying Aleril to hear you coming.


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada narrows his eyes before bursting into a charge at one of the orcs. You can charge in the surprise round but you only move up to your speed.

15 AC.

Panthera on the Hunt (charge): 1d20 + 5 + 2 + 2 + 1 + 1 ⇒ (10) + 5 + 2 + 2 + 1 + 1 = 21
Damage (Slashing): 2d6 + 4 + 2 + 2 + 1 ⇒ (3, 4) + 4 + 2 + 2 + 1 = 16

AEGIS: allies within 10ft get +1AC and +1 Will.


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

I dropped my longsword when I took the battle axe

Seeing the orcs in the alley way, Kreagor follows after Sarada but doesn't manage to cover the distance.

Move action but can only go 20 ft due to encumbrance


TG1 | FF

Sarada's charge nearly knocks the wind out of the male orc, but he manages to stay on his feet.

You most likely do not recall, but you were searching for an orc named Urnsul earlier in the campaign to no avail. You may want to refresh your knowledge on what was happening on this front.


Garri is scared, but he knows that he needs to be good and try to help the one being hurt. He prays and lifts his hand, and the familiar beam of fire aims at one of the orcs.

rng touch attk: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d6 + 1 ⇒ (2) + 1 = 3


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

The name didn't ring a bell, but you also didn't mention the genders of the half-orcs at first either.

EDIT: Also it's been a year, I've slept since then.


female half-elf witch (winter) 1 | HP 7/7 (0nl) | AC 13 (17), tac 13, ff 10 (14) | Fort +1, Ref +3, Will +3 | Init +3 | Per +2 | Effects: mage armor

With little she can do in such tight confines with her companions already up there Lialda focused and used her powers to place a ward upon Aleril to protect him until they can take down his attackers. She said to her companions, "We need Urnsul alive, she might be able to shed some light on the murder we are investigating."

Aluril gains the following: The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw. A witch knows when a warded creature is no longer protected. A witch can have only one ward active at a time. If the witch uses this ability again, the previous ward immediately ends. A witch cannot use this ability on herself. At 8th level and 16th level, the bonuses provided by this ward increase by +1.


TG1 | FF

Renliat heeds Lialda's comment and aims his bolt with expert precision, inflicting as minimal damage as possible with his shot. The female orc raises her falchion and slams it down on on Aluril's head. Well, it would have hit Aluril's head had Lialda not properly shielded him from the attack. After her failed strike she drops her weapon and raises her hands, speaking to the party. "This is a misunderstanding! I work with the local smith in town! This man was aiding the enemy!"

The man looks incredulous as the accusation from Urnsul. "Wh-What?! I-caught her aiding the orcs!"

Urnsul retaliates, "LIES! We spied him hiding some orcs and passing out weapons! Sara Morninghawk can vouch for me!"

Sense Motive DC13:
You get the distinct impression that Urnsul is not being honest blatantly trying to deceive you.

Renliat Crossbow: 1d20 + 3 ⇒ (16) + 3 = 19
Renliat Crossbow Confirm: 1d20 + 3 ⇒ (16) + 3 = 19
2d8 ⇒ (1, 1) = 2
Urnsul attack: 1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 6 ⇒ (8) + 6 = 14


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

Sense Motive: 1d20 ⇒ 14

She is definitely lying

Moving up to Urnsul's partner Kreagor says, "From the trail we've found your lying!"

Kreagor then swings his battle axe at the second orc.

Longsword: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d8 + 2 ⇒ (7) + 2 = 9


Male Elf Wizard 5 | AC 14, Touch 13, FF 11 | HP 37/37 | F +4, R +5, W +7 | Init +14 | Perc +4

I have returned!

SM: 1d20 ⇒ 19

Renliat frowns at Urnsul. "You're a traiter and a liar." He says flatly.


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Are we back to our turn or is it their turn or...?


TG1 | FF

There were two half-orcs. Sarada, Garri and Renliat blasted one down and the remaining one is Urnsul. She attacked Aluril but was defended by Lialda.

Kreagor's attack misses, but his point is well taken - We greatly outnumber you.

Urnsul drops her blade and holds her hand up in the hair. She shakes her head, "This is just all one big misunderstanding is all. You're consumed by the battle going on is all. We should sit down afterwards and talk about this, but for now we should fight off those invaders of Trunau!!!" She looks to the party as she speaks, trying to sell her story and spare her life.


Garri speaks in his firm voice, the one he uses when he believes he is speaking for the Lady. "If you really mean to be good, let us tie you up while we deal with the invaders. After we deal with them, we will talk to you and give you an opportunity to explain." Garri is also using formal 'human talk' which is why he's using pronouns.


TG1 | FF

Urnsul does not appear to like this suggestion and shakes her head. "No. I'm a trained warrior and would provide much better assistance to the town combatting the enemy. Please, just let us return to the battle."

Aluril looks incredulously at her statement, "What?! Absolutely not! She was going to kill me before you arrived! Traitor, TRAITOR!" he screams while pointing his finger at the half-orc.


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

"Those are your options Urnsul. Be tied up or put down right now." Kreagor says with steel in his voice "I would prefer to give you a fair trial, so please opt for being tied up."

Kreagor will prepare to attack Urnsul if she does anything to try and escape.


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada readies to act alongside his hobgoblin friend.


Garri stands firm and tall, his holy symbol in his hand.


TG1 | FF

"Alright, alright! I'll agree, just don't hurt me! This is all one big mistake!" She holds her palms out to you in a non-threatening manner and once you see has no weapons she moves them behind her back so she can be tied up. "Tie me up then Hogoblin."

Kreagor:
Urnsul has slipped a potion into her hands and is preparing to imbibe it. You are able to catch her in the act and able to react before she drinks it.

Sleight of Hand: 1d20 + 8 ⇒ (16) + 8 = 24
Garri Perception: 1d20 + 7 ⇒ (2) + 7 = 9
Kreagor Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Sarada Perception: 1d20 + 2 ⇒ (4) + 2 = 6
Renliat Perception: 1d20 + 2 ⇒ (6) + 2 = 8
Lialda Perception: 1d20 + 2 ⇒ (12) + 2 = 14


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

"End her, she's trying to drink a potion!" Kreagor calls out while dropping his shield, stepping back from the orcs and casting a spell.

Kreagor casts ear piercing scream on Urnsul. Urnsul is dazed and takes 1d6 sonic damage unless she makes a DC 14 fortitude save, in which case she takes half damage and is not dazed

Ear piercing scream: 1d6 ⇒ 5


TG1 | FF

The half-orc isn't able to brace herself against Kreagor's spell. Wincing she moves her hands to her ears in attempt to stop the horrific sound. Failing to do so in time causes her to be slow in recovery, dazed from the sound.

Fort: 1d20 + 3 ⇒ (8) + 3 = 11


Garri steps forward and slashes with his little scimitar.

attk: 1d20 + 1 ⇒ (14) + 1 = 15
dmg: 1d4 - 1 ⇒ (3) - 1 = 2


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Letting out a calm breath Sarada steps up to strike the Half-Orc, channeling and purifying some of the viciousness into healing the poor Aleril.

17 AC

Enduring Crane Strike: 1d20 + 5 ⇒ (13) + 5 = 18
Damage (Slashing, Good): 2d6 + 4 ⇒ (3, 3) + 4 = 10
Healing: 1d6 + 2 ⇒ (1) + 2 = 3 very poor Aleril -_-

AEGIS: allies within 10ft get +1 AC and +1 Will.


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Male Elf Wizard 5 | AC 14, Touch 13, FF 11 | HP 37/37 | F +4, R +5, W +7 | Init +14 | Perc +4

Renliat doesn't even raise his crossbow. Probably wouldn't hit in that mess anyways. "You could have surrendered." He glowers as the party falls on her like birds of prey.


TG1 | FF

It doesn't take much for Sarada to lead the way in the party taking down the dazed and unarmed Urnsul. Within seconds she lay bloodied on the ground before you. Aluril ignores her and breathes a huge sigh of relief. "Thank you! For a moment there I thought you were going to let her go!"

He looks around and surveys the carnage around town, the screams and clash of battle still ringing loudly. He pulls down some rope from a nearby post and offers, "I'll bind her and get her to the guards for questioning later. It seems like you need to get back into the thick of it again? Or do you want to wake her to question her?" He reaches into his pack and withdraws a set of portable platinum merchant scales and hands to you. "Here, take this. I would be dead with you and this would be meaningless. At least this way I can know they will go to good use."

Appraise DC20:
The scales are worth 600 gp.

A quick search of Ursnul uncovers a potion of vanish, alchemist’s fire (2), thunderstone, mwk studded leather, light crossbow with 10 bolts, mwk warhammer, shield, cloak and 7 gp.


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Sarada bows to Aleril and then turns to the others. "Where to next?"


Male Hobgoblin Hero Points 1 SW Skald 2/URanger 1 HP 21/21 | AC 17| T 11| FF 16| Fort +6| Ref +3| Will +3| Init +1 Perc +6 Dark Vision 60 ft | Concentration +5 | RS 8/8 | L1 3/3

"Lets press onto the Hope Spring beacon. It still needs lighting, now more than ever." Kreagor says while sheathing his blade and readying his crossbow.

Kreagor will also pick up an alchemists fire and a thunderstone.


female half-elf witch (winter) 1 | HP 7/7 (0nl) | AC 13 (17), tac 13, ff 10 (14) | Fort +1, Ref +3, Will +3 | Init +3 | Per +2 | Effects: mage armor

After taking down the traitorous Urnsul, Lialda approached Aleril and asked, "Have they managed t harm you? I can offer a bit of healing. It won't leave us short anything."

If he needs/acceptes healing hex: 1d8 + 2 ⇒ (6) + 2 = 8

After Aluril headed out with the captive Urnsul the witch Lialda nodded in agreement, "Yes, I think the Hopespring is our next target."


Garri only has energy left to nod, but he moves to follow his companions.


TG1 | FF

Oh man. I was wondering why I wasn't seeing any action! I posted the next section on Monday and I suppose it was eaten. Crap. Well, as a part of that I said you guys get to level up. So go ahead and work on that while I get the post together again :\


Female Ganzi Ranger (Flamewarden) HP 14/14 | AC // CMD 15 | F 5 / R 4 / W 2 | acid, electricity, sonic resistance 5
Skills:
Appraise +4 Dungeoneering +3 Nobility +6 Planes +4 Stealth +6 Survival +8
Darkvison 60ft Perception +6 | Favored Enemy (Human) +2

Yay! Sorry about the post though.

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