GM Redelia's PFS 5-04 The Stolen Heir (core) (Inactive)

Game Master Redelia


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Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

Jarlaxle looks incredulously at the arrow that bounced off his armor.

"Oh I say! That is just not on!"

He then charges the blighter that shot at him.

Mithral Longsword: 1d20 + 8 + 2 + 1 ⇒ (5) + 8 + 2 + 1 = 16, for 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13 damage.


Venture Lieutenant, Play by Post (online)

Jarlaxle's opponent is badly hurt, and drops his weapon to surrender. Well, the grease may have had something to do with it, but he's still clearly surrendering.

Waiting for actions from Meran, Roran, and Emilia. I'll wait until after the others post before botting Emilia, based on post last night.

Silver Crusade

Male LG Human Paladin of Iomedae 6 | HP 48/52 | AC 26 T 11 FF 25 | CMB +9, CMD 21 | F: +9, R: +8, W: +10 | Init: +2 | Perc: +6; SM: +11 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 0/2 | Lay on Hands: 6/6 | Aura of Courage (10ft) | Active conditions:

Roran charges the other archer on the far side of the building..

attack+charge: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
damage: 1d8 + 2 ⇒ (8) + 2 = 10
critical threat: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
damage: 1d8 + 2 ⇒ (1) + 2 = 3

AC 17 for this round


Venture Lieutenant, Play by Post (online)

Roran's opponent drops his weapon, also. The two in the house also open the doors and lift their hands in surrender.

Out of initiative. What do you want to do with the surrendered opponents?

The blue square on the map is the dangerous area Althera noticed.

Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

Jarlaxle smiles, and acknowledges the surrender.

"See? Now wouldn't it have been easier if you had just done that in the first place? It certainly would have been a lot less painful..."

He then nods to the others.

"Shall we head inside?"

Grand Lodge

Female Varisian Wizard 1 | HP 10/10 | AC 12 | T 12 | FF 10 | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +2 | Perc +6 | AD - 7/7

Just as Em prepares to fire off a bolt of acid, the battle abruptly ends! She looks around to make sure there are no more enemies about before checking on her familiar. "Is there anyone else around or inside the building?" She asks of the men.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Now" says Khellek, covering the men with his crossbow, and obviously of the opinion that his attempt to reason with them had proved successful.

"Perhaps you can tell us why you are keeping a lady captive in this burned out ruin?"

He gives the men a hard look.

"And don't try to lie to me now."

Looking at their various weapons he suggests.

"Maybe if we toss their weapons into that sink hole, it will take them some time to get them back."


Venture Lieutenant, Play by Post (online)

"Please, we don't know anything. Our leader is still inside, and it is he who collected instructions from our employer. We are here serving the revolution in Galt, our home. Please let us go back there, and we will never return here."

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Now we are getting somewhere. Who is your leader, and how does kidnapping young women here help the revolution in Galt?" asks the scholar.

"And perhaps some additional information about your employer would also be helpful."


Venture Lieutenant, Play by Post (online)

"As we said, we don't know. Enderios was the only one to talk to our employer. When he recruited us, he said we were helping the revolution."

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

"Well then, he's inside you say? I suppose we ought to talk to him. Is he alone?"

Sense Motive: 1d20 + 1 ⇒ (5) + 1 = 6

To the group:

"I don't mind letting them leave if they toss their weapons in the sinkhole. Sounds better than trying to deal with prisoners just now."

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"I fear your national fervour has been put to poor use." sighs Khellek.

"Is this Enderios one of your countrymen? How did you meet him?"


Venture Lieutenant, Play by Post (online)

Enderios is known all over Galt as a bounty hunter for those who ran away from the revolution, so when he recruited us, we believed that was what we were doing. He approached us in taverns. Please, just let us go home."

Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

Jarlaxle raises an eyebrow.

"Well, the person you took is a spoiled brat from Andoran, so I think someone has been lying to you..."

He then smiles pleasantly.

"Drop your weapons and equipment, and you can go."

Jarlaxle then turns to the others.

"Unless any of you have any objection to letting them leave with their lives...?"

Silver Crusade

Male LG Human Paladin of Iomedae 6 | HP 48/52 | AC 26 T 11 FF 25 | CMB +9, CMD 21 | F: +9, R: +8, W: +10 | Init: +2 | Perc: +6; SM: +11 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 0/2 | Lay on Hands: 6/6 | Aura of Courage (10ft) | Active conditions:

No, they have surrendered. No need to spill their blood further.. Roran states as he moves towards the front door.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Yes let them leave. There is no reason to hold them. They were dupes. We need to talk to the boss." she points to the pit. "Drop the weapons there, please, and be gone."


Venture Lieutenant, Play by Post (online)

The Galtans turn and run.

This charred husk of a structure was probably once beautiful.
Stone bas-reliefs depicting Aroden and Chelish military
victories line the high reaches of the walls, though what little
remains of a second floor is now sealed off by the collapsed
roof. Despite the rest of the house’s decrepit state, the floor
is swept clean yet water-stained, and a stack of bedrolls and
knapsacks are piled just beside the stairs.
The burnt husk of the house has settled such that all of
the damaged walls have already collapsed, but the stone
walls of the main hall remain sturdy.

perception, DC 15:

There is a charred oak door under the stairs, obscured by ash, dust, and lichen.

Thalia, a fair-featured human
woman in her thirties with curly black
hair and a fashionable sky-blue Andoren
dress, sits on the lowest stairs with
her hands tied before her and her
captor Almant Enderios holding
the other end of the 30-foot-long
rope.

Perception DC 15 or Sense Motive CD 20:

Despite having been kept prisoner for a number of days in
less-than-comfortable conditions, Thalia is in good spirits and is
still healthy; even at a distance. It is clear that Thalia has not
been mistreated.

When you arrive, she is reading through the essays of Alysande Benedict and Jarl Dubannich.

Enderios stands guard with his sword drawn but lowered. He is an olive-skinned young man in a long red woolen coat. When you enter, Enderios demands in a thick Galtan accent "Why are you attacking? I am detaining an escaped fugitive from the Red Revolution at the request of my employer, who has insisted on remaining un-involved for security reasons."

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Perception 1st: 1d20 + 5 ⇒ (20) + 5 = 25
Perception 2nd: 1d20 + 5 ⇒ (13) + 5 = 18

"Miss Thalia I'm glad to see you are doing well. We're here to return you to your father. You know the Mayor of this town." she looks at Enderios to see his reaction.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"Excuse us.." explains Khellek as he assesses the situation.

"We were not attacking, but rather defending our selves. Your people attacked us."

perception: 1d20 - 1 ⇒ (2) - 1 = 1
SM: 1d20 + 7 ⇒ (5) + 7 = 12

"I think you may have mistaken your captive for someone else. She is not from Galt, but the daughter of the locally elected mayor."

He pauses.

"Perhaps you might explain, why, if you are detaining her, you have kept her here rather than taking her to Galt?"


Venture Lieutenant, Play by Post (online)

Diplomacy roll, Khellek?

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek puts on his best debating voice as he continues to make points about the man's mistake.

diplomacy: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Lodge

Female Varisian Wizard 1 | HP 10/10 | AC 12 | T 12 | FF 10 | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +2 | Perc +6 | AD - 7/7

Emilia watches Khellek in action and takes mental notes in how he handles the situation. 'Like watching an artist make his masterpiece.'


Venture Lieutenant, Play by Post (online)

Enderios shakes his head. He doesn't understand how the mistake could have happened, but clearly he has the wrong woman. "Something very wrong has happened here. If you will let me return home, I will tell you what I know. Perhaps my employer should explain to you what happened."

Thalia looks up to watch events closely. "Thank you for coming here. I tried to explain to my captors what happened, but they thought I was just making things up to get away. This man treated me well, even brought me the reading material I requested. Please do not harm him."

Grand Lodge

Female Varisian Wizard 1 | HP 10/10 | AC 12 | T 12 | FF 10 | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +2 | Perc +6 | AD - 7/7

Sense Motive: 1d20 + 1 ⇒ (16) + 1 = 17

'Something is amiss here... but what?'


Venture Lieutenant, Play by Post (online)

Emilia, both Thalia and Enderios appear to be telling you only things they believe to be true.

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"Please tell us about your employer. Who is it?" Meran asks.

Silver Crusade

Male LG Human Paladin of Iomedae 6 | HP 48/52 | AC 26 T 11 FF 25 | CMB +9, CMD 21 | F: +9, R: +8, W: +10 | Init: +2 | Perc: +6; SM: +11 | Speed 30ft (20 ft in armor) | Detect Evil: At Will | Smite Evil: 0/2 | Lay on Hands: 6/6 | Aura of Courage (10ft) | Active conditions:

Roran,stands at the foot of the stairs, with the captive and waits to hear the story.

could this kidnapping really be a case of just mistaken identity. It has to be more than that

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"I cannot help but also wonder. It may be that your, ahh, employer, has used you badly to further their own aims. Were they from Galt? What more can you tell us of them?"

The elderly scholar sighs. "Unfortunately history is rife with the good intentions of one man being cruelly manipulated to poor ends by another." he adds shaking his head sadly.

"Your friends outside have a few bruises. It would seem Emilia is unharmed so there is no lasting harm done. But to keep it that way, we should seek out your employer."

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

I am back online at home.

Althera waits to hear what the man says, or if he will need any further persuasion.


Venture Lieutenant, Play by Post (online)

"Not until you promise to let me go. Then I will tell you all I can."

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"You have my word as a scholar" says Khellek.

He then adds "But you might want to make a quick exit, as the young ladies father may be less forgiving."


Venture Lieutenant, Play by Post (online)

Because of the holiday weekend, I will wait a bit longer to give everyone else a chance for input.


Venture Lieutenant, Play by Post (online)

Enderios unties Thalia and speaks a few words of apology to her. He tells you that his employer was a Taldan man with brown hair. He hands you the letters that his employer gave him. They describe how to slip into the Andares house, where to hide with Thalia, and warn that she will claim to be the mayor's daughter. He then leaves as quickly as he can.

craft(alchemy) DC 12 or perception DC 18:
The letters have stains from alchemical reagents.

Also, the first perception check above is still useful, for those who did not try it or succeeded.

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

perception: 1d20 - 1 ⇒ (6) - 1 = 5
craft(untrained): 1d20 + 5 ⇒ (7) + 5 = 12

Khellek looks at the letter without seeing anything of significance. Then he wrinkles up his nose and sniffs.

"This smells... unusual... sulphur..."

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Perception: 1d20 + 6 ⇒ (9) + 6 = 15

Meran studies the letter, but can't quite figure anything out. "Sulfur. Like the stuff alchemists use?" She moves to untie Thalia while asking her question.

Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

Perception: 1d20 + 10 ⇒ (9) + 10 = 19.

Whilst giving the others space to conduct their interrogation, Jarlaxle finds a partially-buried door under the stairs, which he carefully attempts to tease open, to see what lies beyond.

Perception: 1d20 + 10 ⇒ (17) + 10 = 27.

Once his attention is drawn to the note, he muses thoughtfully...

"Those stains are from alchemical reagents; are their any local alchemists...?"

Grand Lodge

Female Varisian Wizard 1 | HP 10/10 | AC 12 | T 12 | FF 10 | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +2 | Perc +6 | AD - 7/7

Emilia waits eagerly to see what's behind the door!

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

As the others make their discoveries, Althera spends a moment in quiet contemplation.

I am not sure anything valuable in down there. Still, we must be thorough. But his connection to an alchemist, I wonder how significant that will prove to be. Will it et us to the end of our trail?


Venture Lieutenant, Play by Post (online)

Jarlaxle opens the door to find a cellar. In the cellar are several forgotten cases of wine and a small iron box, which is locked.


Venture Lieutenant, Play by Post (online)

Thalia hears your comments about alchemical reagents and comes over to see the letter. "That looks like the handwriting of Koriana, the town alchemist," she informs you. "I would like to follow you, so that I can find out who did this to me."

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"I think we may have to visit the alchemist.." sighs Khellek.

He gives Thalia a hard look. "Young lady, you have been in danger for the last few days. I think getting you back home would be the smartest move. We will certainly let you know what we learn from this Koriana."

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

Meran stands next to Thalia, and says to Khellek, "She's a brave young woman. I believe she has a right to see this through if she wishes." She raises her eyebrow trying to remind Khellek that her father had no interest in finding her. "Remember what we were told. It may be safer for her to be with us until this is finished than for her to go home."

Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

Jarlaxle happily packs up the wine, and carts out the box.

"Anyone any good with locks...?"

Grand Lodge

Bardic Performance 13/13 Half-Elf Bard 4 Init +5 Per +9 Low Light Vision HP 31/31 AC 20, T 14, FF 17, F +2, R +7, W +4; +2 vs. enchantments and sonic Immune Sleep

"I'm afraid I'm not. Maybe I need to ask that to my list of skills" She takes a look at the wine bottle. "Is that a good vintage?"

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

Khellek gives up rather easily with a sigh.
"Headstrong young ladies will do as they please. I'd just prefer not to be responsible for them." he sighs.

"Still, while we talk, maybe you could fill me in on a little bit of your family history. I understand your family has been in the wine trade since before the revolution..."

Not that he will ever pass up the chance to learn interesting bits of history or other lore


Venture Lieutenant, Play by Post (online)

Thalia tells Khellek the tale of her family's choice to renounce their nobility and stay in Andoran, unlike most of the other families. Khellek hears something a little odd in Thalia's tone of voice, but he's not sure what it is.

Where next, guys?

Grand Lodge

Male Half-Elf Bard 7 (HP 45/45) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +13)

To the Alchemist, I guess...?

Dark Archive

Bard-9: HP 62/62; GM reroll @+4 1/1;music available 17/22; Spells avail:L1 6/(5+1)L2 2/4;L3 0/3;+1 d20 bonus 1/1; Enduring Scholar (+6) 1/1; Faction pin 1/1; Archivist (+4) 0/1; Wand CLW 26/50; Loremaster 1/1; (free) knock 1/1; resist E 1/1; CMW 2/2;
knowledge take 10s:
add guidance: Arcana 40; Dungeoneering 36; Engineering 40; Geography 39; History 41; Planes 40; Religion 37 ;all others 34
(Heroism active, +2 to saves and atk)AC 22 (FF:21); Fort +7; Ref +8; Will +5 (extra +4 vs sonic & language)(extra +1 when surprised/flat footed (included in FF))(extra +1 vs evil outsiders); resist cold/4; ; Init +1; Perception -2;(+1 cmd vs grapple)

"It would seem we should pay a visit to Koriana. Thalia... you know his writing... do you know anything else about him?"

Grand Lodge

Female Varisian Wizard 1 | HP 10/10 | AC 12 | T 12 | FF 10 | CMD 12 | Fort +1 | Ref +2 | Will +3 | Init +2 | Perc +6 | AD - 7/7

Emilia considers trying her acidic powers upon the lock, but then realizes the acid likely is not strong enough to melt away the iron. With an unsatisfied frown she follows the others. Initially she is quiet, but after a few moments of silence she suddenly speaks up. "Khellek, while I can appreciate your chivalrous concerns, not all young women are damsels in need of protection. Perhaps Lady Thalia is made of sterner body and mind than what we know. I agree that she deserves the right to this through to the end."

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