
GM RePete |

Welcome pathfinders! This is to be the site of PFS #7-19 Labyrinth of Hungry Ghosts for PbP Gameday VI Session 2.
In the meantime, feel free to secret squirrel your way into the gameplay tab, roll any dayjob checks you may have, and get to know each other. There is no need to put your PFS#, Faction, Prestige, XP, etc. in this page. Instead, head over to this link and fill my my handy questionnaire!
I also need you to go to the maps/handouts link at the top of the page and fill in your preferred marching order location, perception, and initiative modifiers. I do like headers. They don't have to be extravagant, but they must have your key statistics. (HP, AC, Saves, Perception, Sense Motive....) I do have a linked template in my profile if you need assistance setting one up.
We'll be starting October 6th, 2017. Any questions, don't hesitate to ask.

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I'll be bringing this lovely lady to the game! I'm going to have to check and make sure she's all up-to-date with her chronicle sheets, but we have plenty of time for that. I'll dot the gameplay thread now.

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Sorry GM, go ahead and contact one of the alternates for my slot...the character I was targeting for this venture has been stuck in a frustratingly slow game that started back in May...thought I'd have him easily to 3rd level but, even if that session finished before the 6th, I'd still be 1 XP short of 3rd level. I only have one character of that tier and he's unavailable...
Again, my apologies...I was in your Hall of the Flesh Eaters and really enjoyed it...was looking forward to this one as well...

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Xynen checking in with my occultist. Will fill in info when I get home in an hour or so.

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Kaylee has been updated, she's level five now, and will hit six after this scenario. :)

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Prof. Archivist: 1d20 + 6 ⇒ (13) + 6 = 19 Day Job Roll

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Hi All, sorry for the slow check-in. Since this wasn't starting till Session 2 I wasn't watching anything. This character is who I plan to bring. She is finishing up Solstice Scar right now, but since that is timed she should be ready to go and still level 4.
She has gotten to do Flesh Eaters. I have run Hungry Ghosts locally, so I'll have to backseat on a lot of the decision making.
Perform(Dance), Masterwork Tools Day Job: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14

GM RePete |

Yes, sir dwarf. You are good till Friday. Then you shall die! **Evil Laugh Soundtrack for suspense**
Kaylee, Tundran (Guessing the undine shaman?), and Chadius still need to fill out the questionnaire linked above. Chadius is your alchemist going to finish in time? Or did you decide on another character?
Also need everyone except Jed and Stark to fill out slide 1 on the Maps and Handouts link.
Start day is still set for Friday.

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This is Chadius. My alchemist won't finish by Friday, so I'll have to bring in my Warpriest. I'll fill in the details soon.
Here's some purchases I'm making:
Sell the Studded Leather Armor (-87.5 gp)
Sell the Shortbow (-30 gp)
Buy a Mithral Chain Shirt (1100 gp)
Buy a Masterwork Composite Longbow (+2 Str) (600 gp)

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This is Tundran. We are finishing today so I will be able to bring this character after all. :D
Need to update him with the new chronicle and possibly purchases still.
Day Job:
profession (astronomer): 1d20 + 8 ⇒ (5) + 8 = 13

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Good to go.

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When I signed up, I had not actually realized this was a sequel to Hall of the Flesh Eaters. I don't know if it'll come up, but this PC does have a Chronicle for that Adventure, and I also have a boon that gives me a +2 on Perception to Discover traps and hidden objects in Gloomspires.

GM RePete |

Thanks for the heads up Sumil. Yeah, this is part 2 and there's a part 3 as well. :-)

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So, I'm getting married on Friday, and will likely be MIA starting from tomorrow night at the Rehearsal dinner and probably until Monday morning when we return. Feel free to bot me when needed.
Sumil will make liberal use of his knowledge skills when needed, he defaults to melee combat for the most part.

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So, I'm getting married on Friday, and will likely be MIA starting from tomorrow night at the Rehearsal dinner and probably until Monday morning when we return. Feel free to bot me when needed.
Sumil will make liberal use of his knowledge skills when needed, he defaults to melee combat for the most part.
Congrats!!

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Congrats! Have a good wedding and don't rush back!

GM RePete |

Sorry for not posting. Ran out of steam last night and fell asleep. Got a 10hr drive today.
Will try to get a post up tonight.
-Posted with Wayfinder

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Just a heads up to the combatants. The ooze can't be flanked or hit with precision damage so don't waste actions to set up those opportunities. Take a look at the ooze traits I spoiler-ed (to save space) in my post about the Ooze if you plan to do other things too, might save a wasted action.

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With 2 negative levels, Jiggo will fall back to the middle of the party. He can't take much of a hit anymore.

GM RePete |

Going to go ahead and roll for boons as we're getting close to the end. The powers that be have extended our deadline by a couple days due to the site issues.
Need a 19 or 20 on die to win a boon.
GM Boon Love: 1d20 ⇒ 19 which one: 1d4 ⇒ 3
Sere Boon Love: 1d20 ⇒ 4
Kaylee Boon Love: 1d20 ⇒ 17
Jiggo Boon Love: 1d20 ⇒ 14
Jed Boon Love: 1d20 ⇒ 9
Korez Boon Love: 1d20 ⇒ 12
Sumil Boon Love: 1d20 ⇒ 18

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Just a reminder that Jiggo, Jed and I will either need to be attacked, or shaken awake by an ally, otherwise we're useless for up to 6 rounds.

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It's not as bad as you think.
A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.
The allips can attack you once before it breaks, but the zombie thing approaching gets you a new save, and if anything tries to hit you it breaks automatically.

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Jed my longsword is just a mundane item not even mwk.
Jiggo, correct I have the ghost touched sword, for all the good it's doing me.

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Hopefully Shield of Faith helps, as it's a deflection bonus. I would use more holy water but I need to use it in melee at this point.
If you pass out from Wis drain I totally call dibs on the sword though :P

GM RePete |

Kaylee, still need you to fill out my questionnaire here. That way I can get your chornicle's filled out.
Should have them done in a day or two.

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Did I roll my Day Job check?
Profession (Social Worker): 1d20 + 6 ⇒ (3) + 6 = 9
Yeah, gonna burn my GM reroll on that.
GM Reroll: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22

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Seren is about to have a sudden growth spurt as well. I have a chunk of GM xp hanging around for her so I can jump her up to some interesting levels mechanically, give her a reason to use her other spirits more. Like channeling and stuff, I'm quite excited!

GM RePete |

Nice, Jed and Seren.
Game has been reported. Should have the chronicles finished tomorrow evening at the latest.
I very much enjoyed this group and would be willing to keep it going with another scenario if anyone is interested. If you are interested and have a particular scenario in mind, don't hesitate to suggest it.

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Sweet. I want to rebuild Jiggo a bit, so I'll tinker with some of his feats shortly and contact you, GM.

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Thanks for the offer, but i need to reduce my play-by-post games slightly in number. Thanks for running!!

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I wouldn't mind playing 7-12: Twisted Circle if you have it, GM. I have GMed it a few times and this ghost busting team may enjoy the mystery!

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I'd love to play another but I think I'm already a little over booked. Got a little carried away with game day and need to take a quick breather.