
Hemket |

reflex save: 1d20 + 17 ⇒ (4) + 17 = 21 evasion, no damage
"Ok, so much for that plan. "
and he will load up the lady after stepping back 5'
deadly aim, rapid for 2 etxra, point blank, etc.
to hit: 1d20 + 23 ⇒ (6) + 23 = 29 damage: 2d8 + 36 ⇒ (3, 1) + 36 = 40
to hit: 1d20 + 23 ⇒ (8) + 23 = 31 damage: 2d8 + 36 ⇒ (7, 1) + 36 = 44
to hit: 1d20 + 23 ⇒ (9) + 23 = 32 damage: 1d8 + 18 ⇒ (1) + 18 = 19
to hit: 1d20 + 23 ⇒ (6) + 23 = 29 damage: 1d8 + 18 ⇒ (8) + 18 = 26
to hit: 1d20 + 18 ⇒ (6) + 18 = 24 damage: 1d8 + 18 ⇒ (5) + 18 = 23
It does say d20 doesn't it?

Logos The Mad |

Reflex: 1d20 + 12 ⇒ (12) + 12 = 24
Logos blows out some smoke from singed lips. "Next time, jam the lock Hemket..."

Arduino the Lesser |

Kin Ref (Evasion): 1d20 + 15 ⇒ (18) + 15 = 33
Ard Ref: 1d20 + 3 ⇒ (4) + 3 = 7
Arduino lets out a yelp of pain as the fire burns through him as his pet leaps into the air, skipping past most of the flame. Trying to focus through his scorched skin, he casts a spell to speed movements then calling forth his druidic power, dimensionally yanks Logos and Kin through to the room with the woman to hack at her.
Cast Haste on everybody
Arcane Surge for Dimension Door
Kin attacks
Bite 1d20 + 17 ⇒ (2) + 17 = 19 1d8 + 14 ⇒ (4) + 14 = 18
Talon 1d20 + 17 ⇒ (4) + 17 = 21 1d8 + 14 ⇒ (3) + 14 = 17
Wing 1d20 + 13 ⇒ (2) + 13 = 15 1d8 + 7 ⇒ (4) + 7 = 11
Bite 1d20 + 17 ⇒ (17) + 17 = 34 1d8 + 14 ⇒ (3) + 14 = 17
Talon 1d20 + 17 ⇒ (1) + 17 = 18 1d8 + 14 ⇒ (3) + 14 = 17
Wing 1d20 + 13 ⇒ (11) + 13 = 24 1d8 + 7 ⇒ (7) + 7 = 14

Marius Bergan |

Marius turns to look at the new threat and summons up some electricity to blast the woman for daring to attack their group.
Casting ball lightning in her squares, so she needs to make a DC 18 reflex save. If she has metal armor on she takes a -4 penalty to her save. Then using a move action to make them leave her square and then re-enter her square to make her save again.
Electricity Damage 1: 3d6 + 1 ⇒ (5, 4, 1) + 1 = 11
Electricity Damage 2: 3d6 ⇒ (3, 4, 4) = 11

GM Pox |

Ok a little recap and some actions will have to change..
Hemket 5' steps away and fires a volley but the lady has reach with her spear and still gives a poke at him..
AoO: 1d20 ⇒ 4 hit
Dam: 2d6 + 12 ⇒ (1, 4) + 12 = 17
Two of his arrows find there mark but he finds her form wavy.. She has total concealment from an ability..
2d100 ⇒ (50, 59) = 109 one hits and does full damage.
Ard moves Kin and Logos into battle formation but Kin finds itself unable to move closer than 10' from the caster.. Same goes for Logos..
Know Arcana
The ghost moves within range and activates her smite ability before attacking.. She is not affected by the barrier..
Attack: 1d20 ⇒ 20
Confirm: 1d20 ⇒ 12 hit
Dam: 2d8 + 36 ⇒ (5, 8) + 36 = 49
Marius casts some balls of lightning..
Reflex: 2d20 ⇒ (16, 19) = 35 two passes, no damage..
Logos and Hadjii are up! Logos presently you can't get nearer than 10'.. Kin can choose a different action if he wishes.. Not sure he can do anything else though..
-68

Logos The Mad |

Concentration: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
Logos roars in annoyance!
Everyone within 30 ft gains +1 Morale Bonus on Attack Rolls, and a +4 vs Fear for 1 minute
Logos casts 'Enlarge Person' and his form grows! He can now reach the creature!

GM Pox |

Unfortunately this is an Anti-life Barrier.. Reach does not grant you access to it.. Point taken Hemket.
Hadjii is up..

Hadjii |

the Hadj will use a Mythic Point to cast <GREATER DISPEL MAGIC> right on that lady:
caster level check: 1d20 + 13 ⇒ (16) + 13 = 29

Hadjii |

that should wipe out the THREE highest-level spells she done casted on herse'f...

GM Pox |

No longer does she have a barrier blocking the living, nor is she large or buffed up as much..

Arduino the Lesser |

I guess Kin will delay her actions until the barrier goes down, then 5ft and start attacking?

Marius Bergan |

Marius causes the balls of electricity to attack the woman again while readying an action to counterspell her next spell.
electricity damage: 4d6 + 1 ⇒ (4, 2, 3, 3) + 1 = 13 DC 18 reflex save to negate.
ready dispel check: 1d20 + 8 ⇒ (3) + 8 = 11

Logos The Mad |

Logos roars and attacks!
MP to ignore PA penalty
Claw: 1d20 + 17 + 6 + 1 ⇒ (19) + 17 + 6 + 1 = 43
Claw: 1d20 + 17 + 6 + 1 ⇒ (7) + 17 + 6 + 1 = 31
Gore: 1d20 + 17 + 6 + 1 ⇒ (13) + 17 + 6 + 1 = 37
Damage, Claw: 2d8 + 6 + 6 + 9 + 2 ⇒ (8, 7) + 6 + 6 + 9 + 2 = 38 + Acid: 1d6 ⇒ 5 + Fire: 1d6 ⇒ 4
Damage, Claw: 2d8 + 6 + 6 + 9 + 2 ⇒ (2, 8) + 6 + 6 + 9 + 2 = 33 + Acid: 1d6 ⇒ 2 + Fire: 1d6 ⇒ 6
Damage, Gore: 1d8 + 6 + 6 + 9 + 2 ⇒ (5) + 6 + 6 + 9 + 2 = 28 + Acid: 1d6 ⇒ 2
Cornagon Smash: 1d20 + 13 ⇒ (2) + 13 = 15
Cornagon Smash: 1d20 + 13 ⇒ (13) + 13 = 26
Cornagon Smash: 1d20 + 13 ⇒ (1) + 13 = 14

GM Pox |

Despite loosing buffs Kin only hits once..
Logos however rends her ass.. All hit.. She does not survive.. The madman tears her to pieces..
Out of combat.. I actually though tat one would make it a round..
Gear is +3 Breastplate, + 1 Ghost Touch spear, +4 Headband of Charisma..

Logos The Mad |

Logos takes a deep breath, and looks at the blood splattering everyone. "Sorry..." He brushes a bit of spleen off his armor. He raises an eyebrow at Arduino. "Magic clean spell?"

Logos The Mad |

"If you'd prefer, we could trade places, you can go hand to hand and I'll stand back and shoot them with a bow..."

Arduino the Lesser |

Arduino nods seriously at Logos, and waves his hand dramatically. "Presto, chango, roc-o eat-o." Stepping forward, the roc extends a pale pink tongue and starts eagerly licking up the gore and viscera.

Logos The Mad |

Logos looks around the room. "I think we missed something, we haven't found the room we scryed earlier. But we also don't have any other places to try. Let's try drawing out where we've been in sand and see if any areas look blank? Then we can use those look through wall gloves to find what we missed?"

GM Pox |

FOrgot to mention the oracle chick had another piece of the puzzle, so you have 2 now.. There are 2 options.. Go back around and through the wall o thorns, or go upstairs..

Marius Bergan |

Marius bravely leads the group up the stairs, and by bravely leads the group up the stairs Marius means that he hides behind anyone brave enough to go up the stairs, bravely.

Arduino the Lesser |

Kin and Arduino follow from behind.

GM Pox |

The group makes it way up the stairs.. Once up there you make your way into a room with e door.. Hemket easily picks the lock..
Perc Checks..

GM Pox |

You here something very big shuffling around in the next room..
Remember the Scorpion lady told you all the leader of the Cult of the Forgotten Pharoah resides up here.. The leader at this place anyways..
The ghost paladin casts Prayer, Divine Favor, and weapon of awe. She uses her divine bond adding keen and holy to her weapon..

Logos The Mad |

Is it less than 8 minutes to get up the stairs? If so, Logos is still Large and will need to squeeze up them
Perception: 1d20 + 19 ⇒ (6) + 19 = 25
Also, while the paladin is buffing, Logos casts Shield, Bull's Strength (for a +2 to strength due to belt) and Long-Arm on himself (giving him 15ft of reach

GM Pox |

You squeeze then.. Make yourself large on the map. You also hear something very big moving in the next room..

Logos The Mad |

Edited to add buffing spells

Arduino the Lesser |

Arduino cracks his knuckles. "Let's do this then, friends. We've weeds to pull up." Pressing a hand against Kin's neck, he mutters a series of spells, then stands ready.
Cast Displacement, Shield and Enlarge Person on Kin. Cast Haste on everybody.
The immense Roc squeezes in as the duo ready to fight.
Ready an action to cast Dimension Door as soon as enemies appear.
Pre-emptive Initiative roll; 1d20 + 3 ⇒ (19) + 3 = 22

Hadjii |

seeing everyone buff up, Hadjii will bring forth Sheeba, and cast his prepared Spider Climb on everyone

GM Pox |

As he opens the door Hemket see..
"A vast, echoing chamber forms the head of the Sightless Sphinx. Windows of transparent red crystal located where the Sphinx’s eyes would be flood the room with crimson light. Six stone pillars stretch from floor to ceiling, covered in countless tiny hieroglyphs. Double doors fashioned in the shape of a perching falcon, its wings curving down to form each half of the door, gleaming gold against the western wall."
It's also hard not to miss the rather large black scorpion in the room..
It has knocked over several columns moving with its emmense bulk. It moves to attack immediately.. You also notice a door on the far wall..
Knowlege Nature.. This thing is Colossal in size so its reach is 30' just a heads up..
Logos: 1d20 + 6 ⇒ (20) + 6 = 26
Arduino: 1d20 + 4 ⇒ (15) + 4 = 19
Kin: 1d20 + 3 ⇒ (6) + 3 = 9
Hadjii: 1d20 + 5 ⇒ (9) + 5 = 14
Hemket: 1d20 + 12 ⇒ (18) + 12 = 30
Marius: 1d20 + 13 ⇒ (18) + 13 = 31
Pally: 1d20 + 5 ⇒ (16) + 5 = 21
Scorp: 1d20 + 2 ⇒ (13) + 2 = 15
Init order:
Party minus Hadjii and Kin
Scorpion
Hadjii and Kin
Party is up, remember most of you are still in the room so you have not seen what is transpiring..

Logos The Mad |

Perception to notice something big and nasty: 1d20 + 19 + 1 ⇒ (1) + 19 + 1 = 21
Even with a one a 20 should do it given his angle
Use the readied teleport to get the animal companions in, Logos can get in on his own...
Logos uses dragon stance to charge through the door ignore difficult terrain and charges the creature, hoping someone else will flank with him on this nasty thing!
Acrobatics, to avoid AoO: 1d20 + 15 + 1 ⇒ (19) + 15 + 1 = 35
Logos rages mid-charge!
Logos's AC is 2 higher than normal
PA Claw 1: 1d20 + 17 + 1 + 2 + 1 ⇒ (12) + 17 + 1 + 2 + 1 = 33
PA Claw 2: 1d20 + 17 + 1 + 2 + 1 ⇒ (13) + 17 + 1 + 2 + 1 = 34
PA Gore: 1d20 + 17 + 1 + 2 + 1 ⇒ (17) + 17 + 1 + 2 + 1 = 38
PA Claw Haste: 1d20 + 17 + 1 + 2 + 1 ⇒ (3) + 17 + 1 + 2 + 1 = 24
Dmg Claw 1: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (7, 8) + 6 + 6 + 2 + 1 + 9 = 39 + Fire: 1d6 ⇒ 1 + Acid: 1d6 ⇒ 6
Dmg Claw 2: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (2, 7) + 6 + 6 + 2 + 1 + 9 = 33 + Fire: 1d6 ⇒ 1 + Acid: 1d6 ⇒ 2
Dmg Gore: 1d8 + 6 + 6 + 2 + 1 + 9 ⇒ (5) + 6 + 6 + 2 + 1 + 9 = 29 + Acid: 1d6 ⇒ 1
Dmg Claw haste: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (1, 5) + 6 + 6 + 2 + 1 + 9 = 30 + Fire: 1d6 ⇒ 4 + Acid: 1d6 ⇒ 1
Cornigan SMash: 1d20 + 13 - 8 ⇒ (4) + 13 - 8 = 9
Cornigan SMash: 1d20 + 13 - 8 ⇒ (6) + 13 - 8 = 11
Cornigan SMash: 1d20 + 13 - 8 ⇒ (7) + 13 - 8 = 12
Cornigan SMash: 1d20 + 13 - 8 ⇒ (17) + 13 - 8 = 22

Hemket |

Hemket will perforate the scorpion
deadly aim, rapid for 2 extra, haste, point blank
to hit: 1d20 + 25 ⇒ (8) + 25 = 33damage: 1d6d2d8 + 38 + 3d6 ⇒ (4, 2, 1, 5, 6, 7, 2, 6, 7) + 38 + (3, 1, 6) = 88
to hit: 1d20 + 25 ⇒ (13) + 25 = 38damage: 1d6d2d8 + 38 + 3d6 ⇒ (4, 4, 5, 3) + 38 + (3, 6, 6) = 69
to hit: 1d20 + 25 ⇒ (7) + 25 = 32damage: 1d6d1d8 + 19 + 3d6 ⇒ (3, 2, 4, 4, 7) + 19 + (4, 2, 1) = 46
to hit: 1d20 + 25 ⇒ (2) + 25 = 27damage: 1d6d1d8 + 19 + 3d6 ⇒ (5, 3, 3, 8, 2) + 19 + (5, 2, 1) = 48
to hit: 1d20 + 25 ⇒ (18) + 25 = 43damage: 1d6d1d8 + 19 + 3d6 ⇒ (4, 7, 8, 2, 2) + 19 + (5, 6, 3) = 56
to hit: 1d20 + 19 ⇒ (19) + 19 = 38damage: 1d6d1d8 + 19 + 3d6 ⇒ (1, 1, 4, 4) + 19 + (2, 4, 4) = 39

Marius Bergan |

Marius walks into the room and seeing the rather large and nasty scorpion decides that he doesn't want it eating him, so he calls up a small green ray and fires it at the large scorpion hoping that he can't miss it's bulk with it's huge size.
Casting enervation at the scorpion.
Touch attack: 1d20 + 5 ⇒ (5) + 5 = 10
Negative levels: 1d4 ⇒ 3 For each negative level it takes a cumulative –1 penalty on all ability checks, attack rolls, CMB, CMD, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies.

Arduino the Lesser |

"Hemket, how many feet from me to it?" Listening to the response, the pair blink out of existence and vanish.
The roc tears into the scorpion.
Bite 1d20 + 18 ⇒ (6) + 18 = 24 2d6 + 15 ⇒ (2, 4) + 15 = 21
Talon 1d20 + 18 ⇒ (20) + 18 = 38 1d8 + 15 ⇒ (2) + 15 = 17
Wing 1d20 + 18 ⇒ (3) + 18 = 21 1d8 + 15 ⇒ (4) + 15 = 19
Bite 1d20 + 18 ⇒ (3) + 18 = 21 2d6 + 15 ⇒ (4, 1) + 15 = 20
Talon 1d20 + 18 ⇒ (8) + 18 = 26 1d8 + 15 ⇒ (1) + 15 = 16
Wing 1d20 + 18 ⇒ (2) + 18 = 20 1d8 + 15 ⇒ (1) + 15 = 16
Confirm Talon 1d20 + 18 ⇒ (15) + 18 = 33 1d8 + 15 ⇒ (8) + 15 = 23

GM Pox |

Ok a bit of correction, Logos you cannot charge out the door, hang a right and continue charging.. You can move and attack and then burn a mp if you wanna attack again.. No full attack.. Hemket your damage is way off..
Logos's claw hits, but doesn't do max damage. Hemket fires a volley and hits 5 times doing massive damage.. Marius enervates the creature.. Kin isnt up till after the creature but is in position to strike..
Gotta wait till Hemket adjusts his damage before i know if the dam thing gets to even act..

Logos The Mad |

I didn't go out and hang a right, I took a straight line from where Logos started, to where he ended, which was the closest point he could attack from. If you want, I could move him back ten feet, but he charged in a straight line. The door would normally be difficult terrain to get through, but his feat lets him ignore difficult terrain when charging. Added an arrow to show the straight path.

Hemket |

Yeah, didn't proof that. Sorry.
damage: 2d8 + 38 + 3d6 ⇒ (5, 5) + 38 + (1, 4, 6) = 59
damage: 2d8 + 38 + 3d6 ⇒ (7, 4) + 38 + (5, 6, 4) = 64
damage: 1d8 + 19 + 3d6 ⇒ (8) + 19 + (3, 3, 6) = 39
damage: 1d8 + 19 + 3d6 ⇒ (4) + 19 + (6, 4, 2) = 35
damage: 1d8 + 19 + 3d6 ⇒ (2) + 19 + (1, 2, 4) = 28
damage: 1d8 + 19 + 3d6 ⇒ (7) + 19 + (1, 1, 6) = 34

GM Pox |

Doors are considered a hard corner and the pillar you inch by is iffy.. Its thin but ok Logos.. A full attack it is..
In rapid succession before the CR 16 scorpion can even act it is demolished by the broken party of hero's.. You can switch the birds attacks to something else Ard.. I suppose the barbarian would be a good choice..
Before the party can celebrate victory however the double doors open revealing 3 beserker cultist with greataxes! One opens the door while the other two charge/pounce Logos and Hemket! AoO Logos
Attack Logos: 3d20 ⇒ (15, 4, 13) = 32 2 hits
Attack Hemket: 3d20 ⇒ (9, 5, 18) = 32 2 hits
Dam Logos: 2d12 + 42 ⇒ (8, 7) + 42 = 57
Dam Hemket: 2d12 + 42 ⇒ (4, 5) + 42 = 51
Kin then goes to town on the new arrival, hitting every time.. He is hurt but still up.. Logos eyes a caster type wearing a golden mummy mask in the back as well.. Noone else see's her atm.. The paladin moves through the wall and attacks the one on Hemket
1d20 ⇒ 9 hits
Dam: 1d8 + 15 + 2d6 ⇒ (2) + 15 + (1, 4) = 22
As a swift action she activates Aura of Justice! Everyone but Logos and Hadjii gain a smite ability that has to be used by next round and lasts 1 min. +8 to hit/ +14 to damage.. Swift action to use.
B1 -97
B2 -0
B3 -17
FP -0
2d20 ⇒ (11, 19) = 30
New Init Order:
Hemket and Marius
Caster
Logos, Ard, Pally
Beserkers
Hadjii and Kin
Hadjii in left up and then Round 2..

Logos The Mad |

Any Attacks of Opportunity on the charging barbarians? Logos has 15 ft reach...

Arduino the Lesser |

Arduino looks sympathetically at the berserk, at the casters. "Sirs... despite the giant scorpion gore covering my companion" he strokes a hand along Kin's tail feathers "We would accept surrender."

Hemket |

"Ow!"
and he will step back and attempt to end the barbarian who evidently has a thing about glass cannons.
deadly aim, rapid for 2 extra, clustered shots, point blank shot, haste, megabless...
to hit: 1d20 + 25 ⇒ (13) + 25 = 38 damage: 2d8 + 38 ⇒ (6, 6) + 38 = 50
to hit: 1d20 + 25 ⇒ (9) + 25 = 34 damage: 2d8 + 38 ⇒ (5, 1) + 38 = 44
to hit: 1d20 + 25 ⇒ (13) + 25 = 38 damage: 1d8 + 19 ⇒ (7) + 19 = 26
to hit: 1d20 + 25 ⇒ (9) + 25 = 34 damage: 1d8 + 19 ⇒ (7) + 19 = 26
to hit: 1d20 + 25 ⇒ (10) + 25 = 35 damage: 1d8 + 19 ⇒ (5) + 19 = 24
to hit: 1d20 + 25 ⇒ (12) + 25 = 37 damage: 1d8 + 19 ⇒ (7) + 19 = 26
56/107 HP.