
GM Pox |

You get an AoO yes, but only 1 as you don't have combat reflexes.. I will resolve Hemket's attacks after Hadjii goes..

Logos The Mad |

Logos's AC is 2 higher than normal
PA Claw 1: 1d20 + 17 + 1 + 2 + 1 ⇒ (5) + 17 + 1 + 2 + 1 = 26
Dmg Claw 1: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (8, 1) + 6 + 6 + 2 + 1 + 9 = 33 + Fire: 1d6 ⇒ 2 + Acid: 1d6 ⇒ 6
Cornigan SMash: 1d20 + 13 + 4 ⇒ (6) + 13 + 4 = 23 To demoralize

Hadjii |

the Hadj will cast his prepared <Ativism> on Sheeba, then wander in and take a stance in what looks like a nice, safe corner; the now wild-and-crazy Sheeba struts in to where she has some room to stand -- provoking an AoO (current AC is 35) -- and snap at the foe standing there:
Sheeba's bite attack: 1d20 + 16 + 2 ⇒ (20) + 16 + 2 = 38
crit confirm check: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
for 2d6 + 13 + 2 ⇒ (6, 3) + 13 + 2 = 24 points of damage
if the AC 35 confirms, then add 2d6 + 13 + 2 ⇒ (2, 1) + 13 + 2 = 18 points of damage
...*and* Sheeba'S TRIP attempt: 1d20 + 18 + 2 ⇒ (1) + 18 + 2 = 21 vs CMD...

GM Pox |

AoO on SHeeba: 1d20 ⇒ 5 miss
Sheeba takes a big bit out of the beserker.. Hemket then fires 6 arrows into the man an he dies..
Logos hits his with an AoO but the man stands..
B1 -131
B2 -0
B3 Dead
FP -0
Marius is up!

Marius Bergan |

Marius seeing Hemket's wounds channels some more power and heals him.
CSW mythic: 6d8 + 16 ⇒ (3, 6, 3, 8, 1, 3) + 16 = 40

GM Pox |

New Init Order:
Hemket and Marius
Caster
Logos, Ard, Pally
Beserkers
Hadjii and Kin
Marius heals Hemket and then you all hear from the room a booming voice.. "ALL BOW TO THE FORGOTTEN PAHROAH! ALL BOW OR DIE!!!"
Some chanting comes from the room..
Logos see's a large hand of force come into being behind the beserker in the room..
Clenched Fist
Then a spell is quickened with a rod she is holding and snap of power delieverd that reminds you of a mythic user is resolved..
Greater Heroism
Logos and Ard are up!
The paladin floats over and attacks the one on Logos..
1d20 ⇒ 9 hits
1d8 + 15 + 2d6 ⇒ (8) + 15 + (5, 4) = 32 and kills him..
I feel like Welcome to the Jungle should be playing here.. This is by far the toughest advesary you all have ever faced.. Please dont forget discretion is the better part of valor..

Logos The Mad |

Logos steps a few feet to the side and reaches through the door and attacks the last berserker with a berserker yell of his own!
Logos's AC is 2 higher than normal
PA Claw 1: 1d20 + 17 + 1 + 2 + 1 ⇒ (1) + 17 + 1 + 2 + 1 = 22
PA Claw 2: 1d20 + 17 + 1 + 2 + 1 ⇒ (15) + 17 + 1 + 2 + 1 = 36
PA Gore: 1d20 + 17 + 1 + 2 + 1 ⇒ (9) + 17 + 1 + 2 + 1 = 30
PA Claw Haste: 1d20 + 17 + 1 + 2 + 1 ⇒ (19) + 17 + 1 + 2 + 1 = 40
Dmg Claw 1: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (7, 6) + 6 + 6 + 2 + 1 + 9 = 37 + Fire: 1d6 ⇒ 5 + Acid: 1d6 ⇒ 6
Dmg Claw 2: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (7, 5) + 6 + 6 + 2 + 1 + 9 = 36 + Fire: 1d6 ⇒ 2 + Acid: 1d6 ⇒ 4
Dmg Gore: 1d8 + 6 + 6 + 2 + 1 + 9 ⇒ (6) + 6 + 6 + 2 + 1 + 9 = 30 + Acid: 1d6 ⇒ 2
Dmg Claw haste: 2d8 + 6 + 6 + 2 + 1 + 9 ⇒ (7, 7) + 6 + 6 + 2 + 1 + 9 = 38 + Fire: 1d6 ⇒ 4 + Acid: 1d6 ⇒ 6
Cornigan SMash: 1d20 + 13 + 4 ⇒ (12) + 13 + 4 = 29
Cornigan SMash: 1d20 + 13 + 4 ⇒ (17) + 13 + 4 = 34
Cornigan SMash: 1d20 + 13 + 4 ⇒ (18) + 13 + 4 = 35
Cornigan SMash: 1d20 + 13 + 4 ⇒ (11) + 13 + 4 = 28
Are these Cornigan's having any effect? I never see any response on them, the shaken thing should help subsequent hits hit, or other people.

Hemket |

If Logos didn't manage to off the target, Hemket will finish him.
deadly aim, rapid for 2, ect.
to hit: 1d20 + 25 ⇒ (6) + 25 = 31 damage: 2d8 + 38 ⇒ (1, 3) + 38 = 42
to hit: 1d20 + 25 ⇒ (12) + 25 = 37 damage: 2d8 + 38 ⇒ (5, 6) + 38 = 49
to hit: 1d20 + 25 ⇒ (14) + 25 = 39 damage: 1d8 + 19 ⇒ (2) + 19 = 21
to hit: 1d20 + 25 ⇒ (2) + 25 = 27 damage: 1d8 + 19 ⇒ (7) + 19 = 26
to hit: 1d20 + 25 ⇒ (8) + 25 = 33 damage: 1d8 + 19 ⇒ (7) + 19 = 26
to hit: 1d20 + 20 ⇒ (1) + 20 = 21 damage: 1d8 + 19 ⇒ (6) + 19 = 25

GM Pox |

Hemket it is not your turn yet.. Ill keep those rolls for next round though if the Beserker is still up..
Logos 5' steps and attacks the last barbarian and hits 3 times..
B2 -99
FP -0
Logos I factor in the adjustment when it applies.. FOr these guys it does not. They are immune to fear while raging. Although there AC is also lik 14 so it dont matter..
Ard is still up..

Hadjii |

Hadjii's Spellcraft check vs the first spell: 1d20 + 16 ⇒ (11) + 16 = 27
Hadjii's Spellcraft check vs the quickened spell: 1d20 + 16 ⇒ (5) + 16 = 21

Arduino the Lesser |

Spellcraft
1d20 + 12 ⇒ (17) + 12 = 29
1d20 + 12 ⇒ (7) + 12 = 19
Unable to recognizes the second spell, Arduino regardless springs into action. "Logos! How many feet from me to the chanter?" Hearing an answer, he starts muttering spells. Kin vanishes once, then a second time along with her companion as the two appear in the next room.
Greater Invisibility on Kin, Mythic for Dimension Door
With Logos' description I may be a few feet off, but Kin should have reach enough, and the room should be small enough, that it won't matter.
Active buffs on Kin: Displacement, Shield, Heroism, Enlarge Person, Shield Other, Greater False Life, Mage Armor, Greater Invisibility
Kin's defenses: Invisible, Displacement 50% miss chance also affecting spells, AC 39 before invisibility
Attack rolls do not include any invisibility bonus
Bite 1d20 + 18 ⇒ (11) + 18 = 29 2d6 + 15 ⇒ (6, 5) + 15 = 26
Talon 1d20 + 18 ⇒ (8) + 18 = 26 1d8 + 15 ⇒ (1) + 15 = 16
Wing 1d20 + 15 ⇒ (2) + 15 = 17 1d8 + 8 ⇒ (4) + 8 = 12
Bite 1d20 + 18 ⇒ (6) + 18 = 24 2d6 + 15 ⇒ (5, 3) + 15 = 23
Talon 1d20 + 18 ⇒ (11) + 18 = 29 1d8 + 15 ⇒ (1) + 15 = 16
Wing 1d20 + 15 ⇒ (7) + 15 = 22 1d8 + 8 ⇒ (8) + 8 = 16

GM Pox |

With Logos unable to speak while raging he can give no direction. The ghost however can..
Ard ports the pair into the room and you seen the caster.. Dressed in white robes and wearing a gem studded gold ceremonial funeral mask.
The remaining beserker attack Logos!
3d20 ⇒ (15, 15, 7) = 37 AC is 30? If so 2 hit.. If its higher only 1 hits..
Dam: 2d12 + 42 ⇒ (2, 3) + 42 = 47 1/2 if only 1 hits..
Hadjii is up as Ken attacks!! Multiple spell effects are active on the lady in white, including 8 mirror images.. She also looks hazy..
None of Ken's attacks hit, or even destroy an image..
After Hadjii goes Hemket mows down the remaining beserker and then Marius is up!
Hemket and Marius
Caster
Logos, Ard, Pally
Beserkers
Hadjii and Kin

GM Pox |

Edit: With smite evil active Kin would have gotten close enough to pop 2 images.. 6 images or 7 of her total now.. The smite grants +8 hit/+14 damage for 1 minute btw.. 9 more rounds for Kin..

Logos The Mad |

Two hits, 30+2-2
HP = 141-45 = 96

GM Pox |

Did you get some heals Logos? Because the first barb hit you for 57 as well.. I only saw Marius heal Hemket..

Logos The Mad |

I thought he missed me. Ok, in that case, 96-56 = 40

GM Pox |

Edit: Being invisible 3 attacks have a chance to hit..
Image: 1d9 ⇒ 9 image pop
Image: 1d8 ⇒ 1 potential hit
Image: 1d8 ⇒ 4 image pop
Miss Chance: 1d100 ⇒ 16 miss
Same effect, 2 images gone no hits..
Hadjii is still up! And the Marius at the top of round 3..

Marius Bergan |

Marius moves up behind Logos and casts his next best healing spell on his raging buddy.
CSW mythic: 6d8 + 16 ⇒ (5, 7, 7, 3, 8, 1) + 16 = 47

Logos The Mad |

HP 87/141

Hadjii |

Hadjii will take a 5' step, pulling out his Rod o' Lesser Quicken Spell as a move action, and quick-cast has prepared Bear's Endurance on himself...
then he'll burn a Mythic Point for another targeted <Greater Dispel Magic>, hoping to get rid of that big hand:
caster level check: 1d20 + 13 ⇒ (13) + 13 = 26
and throw in a Mythic Surge:
caster level check: 1d6 ⇒ 1 crap!
On the off chance the dispel worked on the hand, Sheeba will run in for a chomp:
Sheeba's bite attack: 1d20 + 16 + 2 ⇒ (6) + 16 + 2 = 24 ...

GM Pox |

With a use of mythic power Hadjii successfully dispels the hand and Sheeba's rushes in for a bite, which misses.. Assuming she uses her smite evil ability as well..
Hemket and Marius
Caster
Logos, Ard, Pally
Beserkers
Hadjii and Kin
The FP auto defensive casts Prismatic Spray(DC 29).. It hits both pets, Ard, Logos, and Marius..
Kin: 1d8 ⇒ 5 Fort vs Flesh to Stone
Sheeba: 1d8 ⇒ 6 Will vs Insanity
Ard: 1d8 ⇒ 5 Fort vs FLesh to Stone
Logos: 1d8 ⇒ 8 roll twice
Marius: 1d8 ⇒ 3 Reflex vs 80 Elec
Logos gets hit with 2 colors..
Logos: 2d8 ⇒ (3, 1) = 4 Reflex vs 80 elec and Reflex vs 20 fire
She then quickens a Cold Ice Strike, auto defensive cast, on Sheeba, DC 28 Reflex for 1/2..
Cold Damage: 15d6 ⇒ (3, 2, 1, 3, 4, 6, 1, 2, 5, 1, 3, 4, 3, 5, 1) = 44 save for 1/2..

Hadjii |

SHEEBA'S Will save: 1d20 + 6 ⇒ (6) + 6 = 12
crazed animal on the loose!
SHEEBA'S Fortitude save: 1d20 + 14 ⇒ (2) + 14 = 16
Even insane, Sheeba still knows what to do on her turn: Confusion sez "Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes."...so by attacking Sheeba on the same round -- but after the effect -- as spraying her, the badguy helped determine what Sheeba does next!
although with my rolls, it doesn't matter...

Logos The Mad |

HP 87/141
Reflex: 1d20 + 12 ⇒ (12) + 12 = 24 Surge: 1d6 ⇒ 2
Reflex: 1d20 + 12 ⇒ (16) + 12 = 28 Surge: 1d6 ⇒ 2
Out of MP
Logos takes 75 Elec, and 0 Fire (20 / 2 = 10 - 10 = 0)
HP 12/141

Arduino the Lesser |

Fort 1d20 + 15 ⇒ (3) + 15 = 18
Fort 1d20 + 6 ⇒ (1) + 6 = 7
The sorcerer and his companion freeze into stone statues.

GM Pox |

The paladin casts prayer at the start of combat and haste is going, so that +1 saves, +2 reflex right there.. Just saying.. As to why yall never use communal resist energies is beyond me..
With all the beserkers dead everyone is up again..
The paladin moves through the wall and attacks the caster.. She uses her smite evil.
Attack: 1d20 ⇒ 9 potential hit..
Image: 1d7 ⇒ 1 hit..
Displacement: 1d100 ⇒ 55 hits..
Dam: 1d8 + 15 + 14 + 2d6 ⇒ (3) + 15 + 14 + (4, 6) = 42 and the caster tastes holy fury.. She doesnt like it as the damage bypasses all her defenses..
Rest of yall are up again..
Caster -42

Logos The Mad |

Logos doesn't have them to cast...
Revised HP : Logos, with the +3 from the paladin, made both saves. 70 / 2 = 35 - 5 = 30 Elec, 0 Fire. 87-30 = 57
Can't find the map link, so will let the GM decide where Logos moves to.
Logos moves to position himself where he can do what he plans to do without hitting an ally, if possible.
Then he readies an action to breath on the caster if she casts another spell.
Fire Breath, DC 22 for half
Fire: 9d6 ⇒ (5, 3, 1, 1, 2, 6, 6, 5, 4) = 33
I suggest everyone but one person on her switch to readied actions triggered by her casting, if she can't cast, she can't do as much damage to us, and making concentration checks after taking damage is a b%$@@

GM Pox |

You get +1 from prayer and +1 from haste to reflex. So +1 sll saves, +2 to reflex only.. Not sure if that mattered.. Current yout breath weapon would hit Sheeba also, but im not sure you can get around that..

Hadjii |

Hadjii will move a bit to see everyone in the party, peering past the column and through the door to see his friend in the room; then he'll use the last charge from his wand o' lesser Quicken Spell to quick-cast his prepared Communal Resist Energy on his party as a swift action (with Faith's Reach to touch all in 30'). Knowing Logos can breath fire occasionally, Hadjii will choose fire resistance. For his action, Hadjii will use a Mythic Point to start casting Summon Nature's Ally 6, in hopes of summoning some large elementals next turn.
Sheeba will snap crazily at the only thing that's attacked her:
Sheeba's bite attack: 1d20 + 16 + 2 ⇒ (20) + 16 + 2 = 38 (!)
Sheeba's crit confirm check: 1d20 + 16 + 2 ⇒ (15) + 16 + 2 = 33
for 2d6 + 13 + 2 ⇒ (5, 2) + 13 + 2 = 22 points of damage
if AC 33 confirms, then add 2d6 + 13 + 2 ⇒ (1, 3) + 13 + 2 = 19 points of damage
...*and* Sheeba'S TRIP attempt: 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22 vs CMD...
can Sheeba discharge her Smite on this nice crit attack?
Sheeba's Multi-Attack bite check: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19 ...
Sheeba's HASTE attack: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37 (!)
if AC 37 hits, then there's a nice 2d6 + 13 + 2 ⇒ (5, 3) + 13 + 2 = 23 points of damage
...*and* Sheeba'S TRIP attempt: 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 39 vs CMD...

Logos The Mad |

We all have spider climb. Logos would just climb up the wall and fire down over the ghosts head at the caster

Hemket |

Hemket will move up next to Marius.
He will then take a shot at the caster (after studying as a swift action).
deadly aim, haste, megabless, prayer
to hit: 1d20 + 27 ⇒ (20) + 27 = 47 damage: 1d8 + 19 ⇒ (5) + 19 = 24 miss%: 1d100 ⇒ 2 miss

GM Pox |

Ok lets see if the dice fall yalls way..
Images for Sheeba's attacks.. The smite lasts for 10 round, this being her 2nd so yes, +8 a hit/+14 damage..
Image: 1d7 ⇒ 3 image gone
Image: 1d6 ⇒ 5 image done..
5 of her remaining..
Hemket's Image: 1d5 ⇒ 4 image gone
4 of her remaining..
Logos moves and holds an action to breath on her with casting..
Hadjii buffs the group with resist fire and starts a summoning spell..
Logos's neck flashes and heals him..
Cure: 4d8 + 15 ⇒ (2, 3, 6, 7) + 15 = 33
Hemket's bow senses his masters situation and casts Aspect of the Wolf on him, except his con is buffed as well..
Marius is still up and then the caster again!

Logos The Mad |

Nice amulet. HP: 90/141 if I have the count right

GM Pox |

Except I dont think you passed the prismatic spray for 80.. You rolled dice 24 +2 surge, +1 prayer, +1 haste for a 28.. DC was 29.. Not sure if BoF is going, if so you would pass.. Also would if you had heroism etc.. Also not sure if you just hadn't updated it but your stat line says 7 mythic power and you should have 9 at 3rd tier.

Logos The Mad |

Ah, I forgot to update it (The MP thing), so 2 left. I think BoF (our rod thing) was put up so that would push me over the edge to make the check. If not, take another 35 hp off

Marius Bergan |

Sorry my computer was acting up.
Activating inexplicable luck to grant a +8 bonus on the reflex saving throw. Reflex saving throw: 1d20 + 10 + 8 ⇒ (10) + 10 + 8 = 28 Failure.
Marius collapses to the ground from the static shock of the prismatic spray.
-2 hp and stable.

Logos The Mad |

Did you include the +3 bonuses we got from the ghost, haste, and the rod? If so, an MP will turn a 28 into a 29 and succeed.

Marius Bergan |

I totally forgot about those bonuses nevermind Marius makes the saving throw.
Marius will standing up and seeing his allies in need of healing will channel to heal everyone, and then use his power to channel again.
Channel 1: 6d6 ⇒ (6, 6, 2, 1, 6, 4) = 25 This will reach everyone but the enemy.
Channel 2: 6d6 ⇒ (5, 5, 3, 4, 4, 4) = 25 This will reach everyone but the enemy.
Then Marius moves into the room next to his stony friends.

GM Pox |

Yea if Fervor is up then your would have a +4 bonus to reflex if you chose that option..
Marius treats the party to 50 hps of healing and moves into the room.. Logos is above Sheeba on the wall.. Some other spell stuff happens and then its the casters turn..
She auto defensive casts a spell which triggers Logos's breath weapon..
Reflex: 1d20 ⇒ 18 pass.. She seems to be unharmed by it completely.. She quickens a greater dispel magic centered on Logos via mythic point.
Dispel Check: 1d20 + 18 ⇒ (8) + 18 = 26 plus Surge 1d8 ⇒ 4.. Each of yalls highest spell active is dispelled..
She then casts a Mythic Chain Lightning, hitting all of the group..
Ouchie: 16d10 ⇒ (4, 6, 9, 1, 1, 7, 9, 8, 3, 7, 10, 1, 3, 8, 8, 5) = 90 DC 28 for 1/2.. If only Hadjii would have selected electricity..
The group is up after!

GM Pox |

Pally Reflex: 1d20 ⇒ 20 pass, take 1/4..
She in turn full attacks the Sorcerer..
Attacks: 4d20 ⇒ (8, 19, 4, 16) = 47 3 potential hits with 1 crit..
Confirm: 1d20 ⇒ 19
Image: 1d4 ⇒ 3 image pop
Image: 1d3 ⇒ 1
Miss Chance: 1d100 ⇒ 9 miss..
Blindfight: 1d100 ⇒ 79 hit!
Mod Fort: 1d100 ⇒ 5 regular hit..
Image: 1d3 ⇒ 3 image pop..
Dam: 1d8 + 29 + 2d6 ⇒ (5) + 29 + (5, 1) = 40
Then are only 2 of her now.. Her mask hides her face, but you can get the feeling the paladin is not being looked upon highly atm..
Caster -85
Pally -22

Hemket |

Blessing of Fervor and Aspect of the Wolf are the same level, so I'll lose the Wolf since I never remember to use it anyway.
Hemket will open up on her.
deadly aim, rapid for 2 extra, blessing of fervor for +2, haste, etc
to hit: 1d20 + 26 ⇒ (12) + 26 = 38 damage: 2d8 + 38 ⇒ (7, 8) + 38 = 53 miss: 1d100 ⇒ 77 image: 1d2 ⇒ 2 pop
to hit: 1d20 + 26 ⇒ (16) + 26 = 42 damage: 2d8 + 38 ⇒ (8, 4) + 38 = 50 miss: 1d100 ⇒ 64
to hit: 1d20 + 26 ⇒ (9) + 26 = 35 damage: 1d8 + 19 ⇒ (1) + 19 = 20 miss: 1d100 ⇒ 65
to hit: 1d20 + 26 ⇒ (2) + 26 = 28 damage: 1d8 + 19 ⇒ (8) + 19 = 27 miss: 1d100 ⇒ 25
to hit: 1d20 + 26 ⇒ (6) + 26 = 32 damage: 1d8 + 19 ⇒ (4) + 19 = 23 miss: 1d100 ⇒ 28
to hit: 1d20 + 21 ⇒ (13) + 21 = 34 damage: 1d8 + 19 ⇒ (6) + 19 = 25 miss: 1d100 ⇒ 73

GM Pox |

You dont get to pick which is gone, its random..
1d2 ⇒ 1 In order that you listed them.. You actually loose the Blessing.. If you missed it I added Con to the bump from Aspect as well.. Might be the difference in this one.. I mean thats +1 hit, +2 dam, +1 reflex, +2 con, and +22 hps all from one spell.
Also need that reflex save there Hemket..
Only 1 arrow finds its mark from Hemket, but it does massive damage.. He does manage to pop her final image though..
Caster -135

Marius Bergan |

Reflex: 1d20 + 10 ⇒ (18) + 10 = 28
Marius leaps away from the electricity and using some of his mythic power causes the woman's bones to start snapping.
Casting Boneshatter on her using a mythic point DC 19 fort save for half damage and no exhaustion, even if successful the target is fatigued for 1 minute per cl.
Damage: 10d6 ⇒ (2, 2, 2, 5, 6, 4, 1, 1, 3, 6) = 32

GM Pox |

Except the it is Marius himself who must save as the spell rebounds!
1d20 ⇒ 9 Marius is fairly certain that was a spell turning in effect..
Also Marius using Wild Arcana is a swift action so you can take another standard if you wish..
Still need saves from Logos. Hadjii, and Sheeba..

Hadjii |

Hadjii's Reflex save: 1d20 + 7 ⇒ (3) + 7 = 10
SHEEBA'S Reflex save: 1d20 + 14 ⇒ (20) + 14 = 34 Evades!
Hadjii is a little fed up with her spell casting: he takes his remaining 17 hit points and moves to where he can see her, then uses one of his last two MP to ready an action to cast Greater Dispel Magic as a counterspell on her next spell:
Hadjii's Caster Level check: 1d20 + 13 + 4 ⇒ (10) + 13 + 4 = 27
note that having seen Marius' spell rebound on the caster, Hadjii does not intend to target her, so his dispel doesn't bounce back on himself -- he will target the spell she casts.
Sheeba just stands there pathetically snapping her jaws:
Sheeba's bite attack: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26
if AC 26 hits, then 2d6 + 13 + 2 ⇒ (5, 4) + 13 + 2 = 24 points of damage
...*and* Sheeba'S TRIP attempt: 1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22 vs CMD...
Sheeba's Multi-Attack bite check: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
if AC 22 hits, then 2d6 + 13 + 2 ⇒ (2, 3) + 13 + 2 = 20 points of damage
...*and* Sheeba'S TRIP attempt: 1d20 + 18 + 2 ⇒ (8) + 18 + 2 = 28 vs CMD
Sheeba's bite attack: 1d20 + 16 + 2 ⇒ (1) + 16 + 2 = 19 ...

GM Pox |

Also to note Hadjii, The maximum amount to spell levels bounced by spell turning is 9.. Marius just ate up four, so do the math vs a 6th level spell :).. I can't promise other shenanigans aren't at work though.. Also you keep forgetting Sheeba's +8 to hit from smite atm.. Those all miss anyways but still..