GM Pox's Carnival of Tears

Game Master WerePox47


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crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

That man also challenged a woman probably half his size and she dispatched him without any trouble. Maybe next time he will keep his mouth closed and just enjoy having new people to talk with around.


Inner Sanctum

After arriving the guard hear's both sides of the story and in the end agrees the man got what was coming to him.. The other drukards in the room do not seem happy about the decision.

Moving on to CT 7?


M Half-Elf Shaman 7 (Life Spirit) HP 60/60 | AC 20 | T 13 | FF 18 | CMD 17 | Fort +5 | Ref +7 | Will +12 | +2 from Hex Nail (2) | Init +2 | Perc +9
Active Effects:
Low-light Vision, Constant Deathwatch, Life Link Hex

Sure!

Halmier passes by the drunk on the way out and offers a soothing word to help him on his day.

Halmier uses Healing Hex on the man

Healing Hex: 2d8 + 7 ⇒ (1, 4) + 7 = 12


HP 11/11| AC 12| T 10| FF 11| CMD 16 (20 v Trip)| Fort +4 | Ref +2 | Will +2 (+2 v death)| Init +1 | Perc +0 | Senses darkvision 60 | Speed 50 | Immune: | Conditional: +2 vs death

"Sorry to trouble you Halmier, it's been one of those days. I was reasonably certain that ending the fight quickly would be simpler than brawling. Hopefully his nap gave him some time to work off some of the drink."

Daphne giggles.

"Did you see his face when he woke up Danika?"

Sure, CT7


Inner Sanctum

Yall make your way over..

"Just beyond the pavilion where jacks swill ale like gasping fish sits a pair of nondescript tents. The closest one emanates the soft rhythmic music of shakers, clay drums, and tingling bells. In front, a cross-armed orc stands at the tent’s entrance with a look of firm determination."

AS you approach the Orc, thats full blooded Orc, stops you.. "You uns hasta pays 2 golds per entry! No finery wenches ins alls of Golarions.."

He awaits your response or gold to his fingertips..


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

"Two gold? That sounds like a lot... considering what the rest of the carnival asks?" he ponders out loud


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I fish around in my pouch of things producing 2 gold for myself as I look around at the rest of the group.

A blind peep show seems odd. If this place is just empty we will be having some words with the master of this Carnival.


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2
Danika Keish wrote:


A blind peep show seems odd. If this place is just empty we will be having some words with the master of this Carnival.

"Some very STRONG words I believe" he adds as he too fishes out the 2 gold

"This better be on the up and up" he grumbles as he hands the orc his gold


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

The dwarf is as greedy as he's grumpy and, for a moment, hates to have to pay so much to keep going. After mottling some unintelligible words, however, he does so. He could really use a giant pint of strong ale right now.


M Half-Elf Shaman 7 (Life Spirit) HP 60/60 | AC 20 | T 13 | FF 18 | CMD 17 | Fort +5 | Ref +7 | Will +12 | +2 from Hex Nail (2) | Init +2 | Perc +9
Active Effects:
Low-light Vision, Constant Deathwatch, Life Link Hex

Halmier remembers the garish skirts he saw earlier in the day and is certainly curious about what lay in tent. Seeing his companions pay up, he doesn't need to make up any excuses to also pay the admittance.


Inner Sanctum

Once everyone has paid the orc lets you in..

"Inside the tent, a crowd of slack-jawed jeering men hovers before an apple-box stage throwing copper and silver coins at four pleasant looking exotic dancers. The dancers perform their sensuous gyrations to the erotic rhythms of a pair of olive-skinned foreign musicians. Posted at the foot of the stage, four ugly orcs slap away the hands of the eager crowd as they bellow" “No Touchin’!”

You all seem to arrived at the right time as the dance heats up and some nudity follows.. Afterwards the mostly naked dancers mingle through the crowd attmepting to entice customers to join them in the other tent for some "Personal Dances".. The price is 10 gold pieces if aynone is interested.


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I look around, thinking hard on what I just paid for.

A Carnival of desires this place is, why did that young man not just come here to sate his desire of flesh?

I turn and walk back for the door, not really desiring to be in this area any further.


Inner Sanctum

I'll take it the rest of you have no desire either since no posts..

The group moves out of the tent, but as you go you can't help being hearing yet again some screming noises from the other tent.. Then a few pops and slaps..

Apparently beating up women is a theme in this module.. It seems it is also has a goal to make yall dislike the whole event lol..


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I will casually walk over to the other tent , peeking in to see if there is anything to my "desire" and making sure things are okay.


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

"This place is no carnival... swindlers. Abusers. Con artists... why would people want to come here..? " he asks. This time he removes his hammer from its holster. Enough is enough

-Posted with Wayfinder


Inner Sanctum

As the group moves around behind the tent you see:

"In the shadows behind the tent a young red-haired woman sits crying and holding the side of her face in pain. Removing her hand, she reveals a bruise already forming on her milky white cheek. A short orc with blood-red eyes looms over her, a snarl on his ugly face."

He looks over as yall round the corner.. "Yall move the f&&$ on! This ain't none your business!"


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

"It is if you treat those weaker than you like that. Want to see if my half is better than your whole? " he stretches his neck muscles and takes a step toward him

-Posted with Wayfinder


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I put my hand on Wrecks shoulder, halting him for a split second

Maybe this isn't any of our business, maybe this "Fine Orc gentleman"I say with such sarcasm Is the one being paid for his services. Seems to me no woman would want to pass up being slapped around by one as ugly... oops sorry I slipped...as brutish as him. Good Ser how much do you get paid to beat women? If it isn't to much may I be next?

I wink at him


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

Yeah, this ain't no carnival fun anymore. I grow tired of such abuses all around! - says the dwarf, weapon in hands.


Inner Sanctum

The orc snears at the group.. "I own the little peep show! I own this girl! I'll do what I want with my property! Now get or I'll have yea gutted! Might even add your two little peaches there to my show.."


M Half-Elf Shaman 7 (Life Spirit) HP 60/60 | AC 20 | T 13 | FF 18 | CMD 17 | Fort +5 | Ref +7 | Will +12 | +2 from Hex Nail (2) | Init +2 | Perc +9
Active Effects:
Low-light Vision, Constant Deathwatch, Life Link Hex

Halmier pulls out his wand and mace but hopes for a peaceful solution.

"What wrong could this girl do to possibly deserve this?"


Inner Sanctum

"It doesn't matter what she did.. She's mine to do with what I please along with the others.. Last chance to walk away you nosey asses!"


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

"Make me... Please, try and make me. So i have an excuse to make these girls jobless" He wasn't going to back down, yes, in the army they could, some would, but he wasn't taking orders from generals or captains or any of the sort. So rules be...


HP 11/11| AC 12| T 10| FF 11| CMD 16 (20 v Trip)| Fort +4 | Ref +2 | Will +2 (+2 v death)| Init +1 | Perc +0 | Senses darkvision 60 | Speed 50 | Immune: | Conditional: +2 vs death

"Wreck, Harb. Slavery isn't legal in this jurisdiction. You may break him. Halmier the girl is your concern."

Daphne seems almost bored, or sleepy. Her words are soft and cold. Having already dismissed the soon-to-be-corpse orc from her thoughts, she steps backward to intercept any aid, her hand going to her bow.

Initiative: 1d20 + 5 ⇒ (6) + 5 = 11
Initiative I think. We seem pretty agreed that slaving orc dude is done so we'll deal with the consequences.


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

How quickly does he die?: 1d20 ⇒ 9


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

initiative: 1d20 + 5 ⇒ (10) + 5 = 15

I allow my magic a bit of freedom, spells flashing through my head.


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

Initiative: 1d20 + 3 ⇒ (16) + 3 = 19


Inner Sanctum

In the future guys rolling Initiative is not necc.. Ill do a mass roll..

Hal Init: 1d20 + 2 ⇒ (14) + 2 = 16
Orc Init: 1d20 ⇒ 20
1d20 ⇒ 20 Ha...

Init Order:
Orc
Harb
Hal
Danika
Daphne
Wreck

Its late here so ill pick this up in the morn..


Inner Sanctum

Map Here's a map we will use for this.. Ignore the tree stumps..

The orc quickdraws a dagger and flings it at Wreck, it instantly returns to his hand and he tosses it again at Wreck.. His last toss goes at Harb..

Attack Wreck: 1d20 ⇒ 7
Attack Wreck: 1d20 ⇒ 2
Attack Harb: 1d20 ⇒ 3

Man that sucked lol..

The dagger bangs off of Wrecks and Harbs armor with no effect.. The orc looks a litte sheepish and calls out for help! You see 4 orcs emerge from tents to join the fight..

Init Order:
Leader Orc
Other Orcs
Harb
Hal
Danika
Daphne
Wreck

Party is up!


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

upon Danika's turn I will use Acid Jet it is a ranged touch attack ranged touch: 1d20 + 4 ⇒ (15) + 4 = 19 It does 4d6+1 Acid Jet: 4d6 + 1 ⇒ (3, 3, 1, 1) + 1 = 9 This will all be upon leader


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

Pox: I'm a cleaver using a reach weapon. How many are within my reach? Do you prefer putting a map out and let me figure out the positioning?


Inner Sanctum

I linked a map in my last post.. Without combat reflexes though you wouldn't have gotten any AoO's.. Remeber that you can't attack adjacent creatures with a reach weapon..


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Who is the orc that threw the knives? Purple? or the one that is close to Harb?


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

Harbaestus moves, ignoring the Orcs around him (allowing them to take their AoOs) and going for the leader. He is power attacking. He first attacks the goon to his South (Blue), then will try to cleave at the boss.

Attack (vs. Orc): 1d20 + 13 ⇒ (10) + 13 = 23 +1 Hatred, +2 Orc, -2 PA
Damage (if it hits): 2d6 + 13 ⇒ (5, 1) + 13 = 19

Cleave Attack (vs. Orc Boss): 1d20 + 11 ⇒ (19) + 11 = 30 -2 Cleave
Damage (if it hits): 2d6 + 13 ⇒ (5, 4) + 13 = 22


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Wreck will also retaliate, but to the 2 intervening orcs right infront of him

Cleave, overhead attack

Attack Purple: 1d20 + 14 ⇒ (9) + 14 = 23
Attack Green, Surprise Follow through(deny Dex): 1d20 + 14 ⇒ (2) + 14 = 16
Damage 1: 2d6 + 22 ⇒ (4, 1) + 22 = 27
Damage 2: 2d6 + 22 ⇒ (3, 5) + 22 = 30


Inner Sanctum

The boss is the different looking one..

The two orcs attack Harb as he runs by them towards the boss..

2d20 ⇒ (14, 16) = 30 miss, hit
Dam: 2d4 + 9 ⇒ (2, 1) + 9 = 12

His attack lands on the orc guard with a sickening crunch, however he remains standing.. Barely..

His cleave attack lands hard on the boss as well.. He looks unhappy about the situation..

Wreck at the same time attacks the two orcs on him.. The first attack takes the orcs head clean off.. The 2nd attack however is dodged..

Danika's Acid Blast hits the leader as well.. Again he's not happy.. I had to move you up 10' as you were out of range for that attack.

Boss -31
Blue -19
Purple Dead
Green -0
Yellow -0

Daphne and Hal are still up!


HP 11/11| AC 12| T 10| FF 11| CMD 16 (20 v Trip)| Fort +4 | Ref +2 | Will +2 (+2 v death)| Init +1 | Perc +0 | Senses darkvision 60 | Speed 50 | Immune: | Conditional: +2 vs death

Free: 5' step
Full-Round: Full-Attack (Manyshot, Rapid-shot, Point-Blank Shot, Deadly Aim) vs Mooks, starting with yellow, then green, then blue

Attack: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d8 + 8 ⇒ (4) + 8 = 12
Attack: 1d20 + 9 ⇒ (18) + 9 = 27 Damage: 1d8 + 8 ⇒ (7) + 8 = 15
Attack: 1d20 + 9 ⇒ (3) + 9 = 12 Damage: 1d8 + 8 ⇒ (1) + 8 = 9

"The only thing worse than watching you throw blunted daggers at someone in armor was watching these idiots come tripping out to help you. I didn't realize this was the clown exhibit."


Inner Sanctum

You only make 1 attack roll for Manyshot and it does double damage.. I think your mods are off by 1 too.. BAB +5, Dex +5, +1 bow = +11, -2 deadly aim, -2 rapid, +1 pbs = +8/+8 for attacks.. Damage should just be +7 as well.. +2 str, +4 deadly aim, +1 weapon = +7. As far as I can tell most of your attacks/damage are off on your crunch..

Daphne fires a trio of arrows at the yellow orc hitting with her first two.. The orc slumps over dead from its wounds..

Boss -31
Blue -19
Purple Dead
Green -0
Yellow Dead

Init Order:
Leader Orc
Other Orcs
Harb
Hal
Danika
Daphne
Wreck

The leader waits for his underlings to move and attack, providing flanking in the process on Harb.. He quickdraws an offhand dagger for more attacks. The green roars and attacks Wreck..

Attack Wreck: 1d20 ⇒ 10 miss
Welp Attack Harb: 1d20 ⇒ 19 potential crit
Boss Attack Harb: 4d20 ⇒ (3, 19, 7, 17) = 46 miss, pot, miss, hit

Confirms: 2d20 ⇒ (15, 3) = 18 no, no

Dam Harb: 2d4 + 9 + 2d4 + 6 + 6d6 ⇒ (2, 1) + 9 + (3, 4) + 6 + (2, 5, 6, 1, 5, 5) = 49 Plus a DC 13 Fort save vs Poison Failure means Con Damage: 1d6 ⇒ 3

"Die you pesky nosey bastard!"

Group is up again..


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

Wreck moves in to aid Harb, as he seemed a bit outnumbered, besides, Daphne seemed to be able to handle herself well, especially with her bow Provokes AoO

Wreck lifts his hammer high, and tries to bring it down onto the smaller orc with as much force as possible

Vital Strike: 1d20 + 14 ⇒ (20) + 14 = 34
Crit?: 1d20 + 14 ⇒ (16) + 14 = 30 confirm
Damage: 8d6 + 66 ⇒ (5, 5, 6, 1, 5, 3, 1, 1) + 66 = 93

SPLAAAT!!!!


HP 11/11| AC 12| T 10| FF 11| CMD 16 (20 v Trip)| Fort +4 | Ref +2 | Will +2 (+2 v death)| Init +1 | Perc +0 | Senses darkvision 60 | Speed 50 | Immune: | Conditional: +2 vs death

Whoops, you're right about manyshot, my bad. As for the numbers, you're missing the +1 competence from bracers to hit, and pbs for damage. 5 BAB, 5 Dex, 1 competence, 1 enhancement, 1 untyped (pbs), -2 deadly -2 rapid = +9 to hit. Damage is 2 str, 1 enh, 1 pbs, 4 deadly aim for +8. The crunch statblock is straight out of hero lab. I can send you the portfolio if you have it and can pm me a recipient.

"Seriously? Nosey?"

Free: 5' step
Full-Round: Full-Attack (Manyshot, Rapid-shot, Point-Blank Shot, Deadly Aim) mooks, green then blue.

attack: 1d20 + 9 ⇒ (13) + 9 = 22 damage: 2d8 + 16 ⇒ (6, 6) + 16 = 28
attack: 1d20 + 9 ⇒ (11) + 9 = 20 damage: 1d8 + 8 ⇒ (5) + 8 = 13

Daphne seems disgusted with the orcs.

"We wanted a simple day at the fair. Why did you have to be an abusive rapey slaver orc? Just look at wreck. He manages to be an orc without being a reprobate. Ugh."

Daphne wipes flying orc slime off her as wreck demolishes the leader.

"See! Messy, but not a reprobate!"


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

The orc who tried to move behind me to provide flank (and sneak attacks) provoked an AoO from me.

Tripping with the weapon: 1d20 + 14 ⇒ (12) + 14 = 26


M Half-Elf Shaman 7 (Life Spirit) HP 60/60 | AC 20 | T 13 | FF 18 | CMD 17 | Fort +5 | Ref +7 | Will +12 | +2 from Hex Nail (2) | Init +2 | Perc +9
Active Effects:
Low-light Vision, Constant Deathwatch, Life Link Hex

Seeing Harb take heavy damage, Halmier casts Cure Serious Wounds and Boo runs through Wreck's legs to apply the touch to cast the spell on Harb.

Cure Serious Wounds: 3d8 + 7 ⇒ (6, 8, 5) + 7 = 26

Boo's AC is 19 if that provokes attacks of opportunity.


M Half-Elf Shaman 7 (Life Spirit) HP 60/60 | AC 20 | T 13 | FF 18 | CMD 17 | Fort +5 | Ref +7 | Will +12 | +2 from Hex Nail (2) | Init +2 | Perc +9
Active Effects:
Low-light Vision, Constant Deathwatch, Life Link Hex

Since I was missing for a round, if possible, I would take a standard action to place Ward on Harb since he's getting hit. That adds +2 to his AC and saving throws until he gets hit again or fails a saving throw.


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I will use my Acid Jet again on the leader ranged touch: 1d20 + 5 ⇒ (5) + 5 = 104d6 + 1 ⇒ (3, 1, 6, 4) + 1 = 15 There is also a DC 14 Fort Save to avoid being sickened sickened: 1d4 ⇒ 3

This was supposed to be a vacation away from the horrors of the world, maybe we should go find our drunken friend and show him what Adventure's can really do


Male Orc VITALS: AC: 20, T: 11, FF: 19; HP: 12/12; F:4, R:1, W:-2;CMB +7; CMD 18; Init: +1 ; Perc:+3 Weapon Master 1 SKILLS: Acrobatics -13 (-17 to jump), Craft (weapons) +2, Knowledge (religion) -1, Perception +3 (+5 on sight based checks), Profession (teacher) +2

i dont think the leader survived that hit... heck. If that hit hit wreck, hed be on on -13...

-Posted with Wayfinder


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

If not the leader then Green as he is going to close on Daphne


Inner Sanctum

No AoO Harb.. He 5' stepped towards you before moving diagonal. Without a reach weapon you would have gotten an AoO, with one you can't attqack adjacent so..

Daphne puts a few arrows into green, which kills him. Wreck moves up provoking and then smashes the leader to pulp.. One could barely tell that was an Orc before..

AoO on Wreck: 1d20 ⇒ 1 nope..

With his crew dead and his leader render mashed potatoes the last remaining orc throws down his weapon and begs not to be killed..

On the bodies you find:

Loot:

+1 returning dagger
+1 mithril chain shirt
+2 belt of dex
mwk cold iron dagger
x4 mwk falchions
x4 cure light potions
Keys to several cages inside the tents, each housing a slave.
A lockbox containg 227 gold pieces and a silver mirror worth 50gps.

Save your use Danika. It was not neccessary..


Male Vine Leshy Druid (Treesinger) 3 / Hierophant 1

@Pox: the guy who was flanking me with the boss was 10 feet away from me, South of my position. I moved there exactly to attack him and the boss, as per my last post.


Inner Sanctum

Yea and him moving 5' towards you does not provoke, at which time he was adjacnet to you so his next 5' step didn't provoke because your weilding a reach weapon and cannot take attacks on adjacent things.. Reach weapons have as many downsides as upsides. It's moot considering the fight is over.


crunch:
F Human Arcanist; HP 52/57 | AC 19 | T 14 | FF 16 | CMD 15 | Fort +7 | Ref +5 | Will +8 | Init +5 | Perc +8
active magicks:
Mage Armor +4 AC (7 Hours) Spells per day 1st 3/6 2nd 3/5 3rd 1/4 Arcane Reservoir 6/10 Consume Spells 1/1

I let the magics fade from my body, returning to the ready within my mind. I put a hand on one hip and let the other rise as I turn to look at our new friend here.

I don't plan to kill you, Wreck maybe because you have made him that mad, me not so much. I am curious why this Carnival which is supposed to be about fun and games seems to be more about abusing women?

I walk around the Orc eyeing him for anything using Detect Magic to look him over for anything he didn't give up.

I would advise letting us know what is going on before my friend here gets more mad.

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