Kala, daughter of Krokum |
"Oh, for the love of--" Kala exclaims. She takes a five foot step south as she pivots and fires an arrow at the lizard person closest to her.
short bow: 1d20 + 2 ⇒ (4) + 2 = 61d6 ⇒ 1
She then trades out her bow for her warhammer.
"Enough of this!"
Stinky the Wolverine |
Still raging, Stinky unleashes another full round attack on the lizard. He will not stop until it's dead!
bite: 1d20 + 3 ⇒ (4) + 3 = 71d4 ⇒ 2
1 claw: 1d20 + 3 ⇒ (3) + 3 = 61d3 ⇒ 3
1 claw: 1d20 + 3 ⇒ (15) + 3 = 181d3 ⇒ 1
Maybe he should take some deep, centering breaths. Consider meditation. Or attend anger management therapy.
Skarit |
Fort: 1d20 + 2 ⇒ (20) + 2 = 22
The scent assaults Skarit, and he flinches from it slightly, but stands taller the next moment, focusing his will to ignore the foul stench.
Beshana |
Fort DC 11: 1d20 + 4 ⇒ (19) + 4 = 23
Beshana's stomach lurches as the foul stench suddenly assails her senses, but she looks around at her companions and forces herself to ignore it for the better of her peers!
Kala, daughter of Krokum |
Fortitude: 1d20 + 4 ⇒ (6) + 4 = 10
At first, Kala thinks she's going to be all right. But no. No, she is not. Her stomach turns queasy, yet she manages to take a step toward the lizard man, swinging weakly with her warhammer.
warhammer: 1d20 ⇒ 51d8 ⇒ 3
Stinky the Wolverine |
Fortitude: 1d20 + 6 ⇒ (10) + 6 = 16 (+2 b/c of raging)
@GM Nowruz: What is the status of the shocker lizard? I'd like to know if Beshana's and Stinky's attacks hit/killed it. I will post Stinky's action for this round once I know what the available target(s) is/are. Thanks!
Stinky the Wolverine |
Stinky ends his rage, looking worn out. He pads up behind Kala, stumbling a bit on the rubble. He wants to help her fight the lizard (wo)man, but just can't muster the energy to get that far. Maybe after a brief rest...
He just stands there behind his person, panting and watching the big people fight for a bit.
Fatiged round 1/6
GM Nowruz |
Kala, you acted twice in this round 3, bow and warhammer. I will ignore the warhammer attack.
Round 3
1. Beshana (hits lizard), Kala (sickened 1/10, misses blue trog.)/Stinky (fatigued 1/6, kills lizard)
2. Shocker lizard (dead), Trogs (miss)
3. Davor, Skarit
The troglodyte standing in the door obviously is not fully grown yet but attacks Skarit with a fierce determination using his club, bite and claw but misses with all attacks.
The other troglodyte standing in the door throws his javelin at Davor but also misses him.
club: 1d20 ⇒ 10, club damage: 1d4 - 1 ⇒ (4) - 1 = 3
bite: 1d20 - 5 ⇒ (1) - 5 = -4, bite damage: 1d3 - 1 ⇒ (3) - 1 = 2
claw: 1d20 - 5 ⇒ (4) - 5 = -1, claw damage: 1d3 - 1 ⇒ (3) - 1 = 2
javelin: 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 5, damage: 1d4 - 1 ⇒ (1) - 1 = 0
Davor, Skarit go!
Davor Breakbeak |
Davor steps forward and throws a quick punch. "Anytime you'd like to stop," he frowns.
Unarmed Strike by Green: 1d20 + 4 ⇒ (11) + 4 = 15
Nonlethal Damage: 1d4 + 1 ⇒ (1) + 1 = 2
GM Nowruz |
Skarit, I hope you do not mind that I bot you based on your former actions. 5 ft step and flips two more shuriken into his hands and flying towards the trog in the door (green).
Shuriken Flurry 1, into melee: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13
Damage: 1d2 + 1 ⇒ (2) + 1 = 3
Shuriken Flurry 2, into melee: 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13
Damage: 1d2 + 1 ⇒ (1) + 1 = 2
Kala, daughter of Krokum |
Sorry about the extra attack. I'll pay better attention from now on.
Kala's body protests all this standing up and fighting nonsense. It wants nothing more than to lie down under thick furs after drinking a hot cup of tea. Instead, Kala musters her waning strength to swing her warhammer at the green trog...
Warhammer: 1d20 ⇒ 41d8 ⇒ 5
...and whiffs spectacularly.
Stinky the Wolverine |
Stinky shuffles wearily in toward the green trog and tries to bite its leg.
bite: 1d20 + 2 ⇒ (11) + 2 = 131d4 ⇒ 3
Beshana |
Sorry about the delay on my part. Had an extremely busy night at work last work, plus I had our chaplain going on a ride-along with me, and then I ended up getting a drunk driver an hour before my shift ended and put in 4 hours of overtime. So, by the time I got home I was exhausted.
Beshana moves over in her confident, slow gait to engage the hostile creatures that suddenly joined the fray! It was quite obvious now why the young bard had gone missing, she just hoped it wasn't too late for him. She squeezes between Kala and Stinky to lash out with both her claws!
Claw Attack 1: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw Attack 2: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
GM Nowruz |
Beshana, Kala and Stinky attack but do not hurt the troglodytes at all.
Round 4
1. Beshana, Kala (sickened 2/10)/Stinky (fatigued 2/6)
2. Shocker lizard (dead), Trog (green/-2 NL), Trog (red)
3. Davor, Skarit
The troglodyte standing in the door and the other troglodyte that now enters the room both start attacking Beshana with club, bite and claw but miss with all attacks.
club: 1d20 ⇒ 7, club damage: 1d4 - 1 ⇒ (4) - 1 = 3
bite: 1d20 - 5 ⇒ (18) - 5 = 13, bite damage: 1d3 - 1 ⇒ (2) - 1 = 1
claw: 1d20 - 5 ⇒ (2) - 5 = -3, claw damage: 1d3 - 1 ⇒ (1) - 1 = 0
club: 1d20 ⇒ 10, club damage: 1d4 - 1 ⇒ (4) - 1 = 3
bite: 1d20 - 5 ⇒ (12) - 5 = 7, bite damage: 1d3 - 1 ⇒ (2) - 1 = 1
claw: 1d20 - 5 ⇒ (14) - 5 = 9, claw damage: 1d3 - 1 ⇒ (1) - 1 = 0
Davor, Skarit go!
Skarit |
From the map, it looks like there is enough room to do this, if not I can adjust.
Skarit dances carefully along the edge of the hole around to the other side of the creature. He stops, flanking one of the creature with Davor.
Two move actions at half speed. Green is now flanked.
Acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22
Davor Breakbeak |
Davor strikes again, this time with a kick and Skarit's assistance.
Unarmed Strike, flank vs. Green: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Confirmation: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Critical Nonlethal Damage: 2d4 + 2 ⇒ (1, 2) + 2 = 5
Beshana |
Claw Attack 1: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Claw Attack 2: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Beshana strikes out with both of her claws, but seems to only find empty air!
Kala, daughter of Krokum |
Come on. I can do this. Ugh. Kala uses a swift action to activate her Animal Focus, applying the Aspect of the Bull to increase her strength +2. She then swallows awkwardly and takes a downward swing with her warhammer.
Warhammer: 1d20 + 1 ⇒ (1) + 1 = 21d8 + 1 ⇒ (2) + 1 = 3
She misses by a mile, clonking her knee on the follow through. That's going to be one heck of a bruise. Sigh.
Stinky the Wolverine |
Stinky rouses himself from his fatigue, biting and slashing at the green trog. He can tell that his Kala isn't feeling well, and wants so badly to protect her from the attackers.
bite: 1d20 + 2 ⇒ (16) + 2 = 181d4 ⇒ 3
1/2 claw: 1d20 + 2 ⇒ (5) + 2 = 71d3 ⇒ 1
2/2 claw: 1d20 + 2 ⇒ (13) + 2 = 151d3 ⇒ 3
GM Nowruz |
Round 5
1. Beshana, Kala (sickened 3/10)/Stinky (fatigued 3/6)
2. Shocker lizard (dead), Trog (green/-7 NL,-3HP, unconscious), Trog (red)
3. Davor, Skarit
The troglodyte standing in the door is hit by Stinky and falls to floor. The other troglodyte suddenly realizes the danger and with panic in his face starts to withdraw out of the room as fast as he can.
Davor, Skarit go!
Davor Breakbeak |
Frankly, Davor is pleased at this developement. Something good may come of it. "See sense, do not throw your life to us. And make sure any of your friends in this tower wise up as well," he calls after the troglodyte, not bothering to pursue.
Intimidate: 1d20 + 10 ⇒ (20) + 10 = 30
GM Nowruz |
You all just hear a panicked cry from the troglodyte.
Room 5
You look into an octagonal room that is covered in a fine layer of dust. It’s clearly been abandoned for a long time.
Room 4
You can also partially see the room which is similarly octagonal and looks like an armory. Racks for weapons line the walls of this chamber; above the racks hang various shields, pieces of armor, weapons, and standards on display. Most of the racks are empty, but a few weapons remain in place.
Kala, daughter of Krokum |
Steeling herself to subdue the sickened feeling, which is lingering stubbornly, Kala moves into Room 5 and scans for threats, artifacts, and whatevernot.
Percpetion: 1d20 + 9 ⇒ (15) + 9 = 24
If she sees nothing of note in Room 5, she will move into Room 4 and scan it as well: Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Stinky tags along at her heels.
Kala, daughter of Krokum |
"Does anybody know how to disable traps? If not, I suggest tossing the body of that lizard person through the doorway to see what jumps out at us. At least then we can have some control over the situation."
Thanks for the idea, Beshana!
Beshana |
Didn't the other troglodyte run through that doorway just a moment ago? So there must be a way to bypass the trap without disarming it...
Beshana will go through the door to the northwest where the shocker lizard came and examine that room.
GM Nowruz |
Beshana will go through the door to the northwest where the shocker lizard came and examine that room.
Perc(Beshana): 1d20 + 7 ⇒ (5) + 7 = 12
Perc(Skarit): 1d20 + 10 ⇒ (15) + 10 = 25
Perc(Kala): 1d20 + 9 ⇒ (10) + 9 = 19
Perc(Stinky): 1d20 + 1 ⇒ (20) + 1 = 21
Perc(Davor): 1d20 + 9 ⇒ (11) + 9 = 20
Beshana opens the door. She looks around and finds it empty. Rainwater has collected in a large puddle on the floor.
Kala, daughter of Krokum |
Kala goes back to haul up her rope and stows it and her grappling hook back in her pack. Then she follows Beshana, who seems to know what she's doing.
Stinky the Wolverine |
As he walks past the dead shocker lizard, Stinky snaps it up in his jaws and shakes it violently, growling with a mixture of aggression and pleasure.
Kala, daughter of Krokum |
Kala lazily admonishes her wolverine: "Stinky, knock it off." It's clear that she doesn't expect him to discard his prize. Nevertheless, he stops shaking it and follows after her with a smug and satisfied air, the dead lizard dangling from his clenched jaws. Its tail drags on the floor alongside him.
Beshana |
Hearing all the noise rapidly approaching down the stairs, Beshana quickly (for her) moves through the room with the pool and checks the door for any traps, if she locates none she moves into the armory, gesturing for everyone to follow her. "We need to take up positions on either side of this doorway and strike them down as they come!"
Perception: 1d20 + 7 ⇒ (4) + 7 = 11
GM Nowruz |
Beshana does not see any traps and opens the door into the armory.
Most of the few remaining arms in the room have rusted away, making them useless in combat.
However, the following valuable items can still be found: a masterwork silver dagger, a masterwork light steel shield emblazoned with a leaping dolphin, and a banner depicting a bird made of living flame.
You recognize the banner as belonging to the Band of the Phoenix, one of Absalom’s most famous hunting lodges during the Age of Blades.
I assume you positioned yourself adequately so place your icons. You have one round of preparation time on top.
Kala, daughter of Krokum |
Kala, warhammer and shield at the ready, takes her position across the doorway from Beshana, gesturing to Stinky to stay next to the shifter. She listens to the sounds from the stairwell, trying to calculate how many individuals are coming, and if they're all the same type of troglodytes that they have already encountered.
Perception: 1d20 + 9 ⇒ (13) + 9 = 22
GM Nowruz |
You hear the troglodytes slow down and you are not really able to hear their last steps. Suddenly you see them appearing with their javelins from the staircase but it seems that you and they are both prepared.
troglodytes: 1d20 + 2 ⇒ (20) + 2 = 22
Ini(Beshana) : 1d20 + 2 ⇒ (6) + 2 = 8
Ini(Skarit) : 1d20 + 5 ⇒ (20) + 5 = 25
Ini(Kala) : 1d20 + 1 ⇒ (2) + 1 = 3
Ini(Stinky) : 1d20 + 3 ⇒ (12) + 3 = 15
Ini(Davor) : 1d20 + 4 ⇒ (10) + 4 = 14
Round 1
1. Skarit
2. Troglodytes
3. Beshana, Kala, Davor, Stinky
Skarit can go!
#Troglodyte red: Full HP
#Troglodyte yellow: Full HP
#Troglodyte green: Full HP
#Davor:
#Beshana:
#Skarit:
#Kala:
#Stinky: