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Skarit's page

24 posts. Organized Play character for LanguageJunkie.


Full Name

Skarit Medtower

Gender

Male LN | Tengu | Unchained Monk 1 | HP 8/10 | NL Damage: 0 | AC 17, touch 17, flat-footed 14 | CMD 19 (21 vs Grapple) | Fort +2, Ref +5, Will +4 | Init +5 | Perception +10, Sense Motive +9 | Speed 30ft | Stunning Fist 1/1

Size

4' 8" 90 lbs

Age

21

Alignment

LN

Deity

Atheist

Languages

Common, Tengu, Azlanti, Tien

Occupation

Librarian

Strength 12
Dexterity 16
Constitution 10
Intelligence 12
Wisdom 18
Charisma 9

About Skarit

Appearance
Picture
A short avian man stands, his polished golden beak gleaming in the light. He wears simple clothing, tied loosely to his body. He moves gracefully regardless of the mundane activity he is participating in.

Stats
Init +5; Senses Perception +10; Low-light Vision
Speed 30 ft. hp 8/10

Defenses:
AC 17, touch 17, flat-footed 14 (+3 Dex, +4 Wis)
CMD 19 (21 vs Grapple)
Fort +2, Ref +5, Will +4

Offense & Weapons:
Melee Unarmed Strike +4 (1d6+1/B/x2/Monk);
Bite +4 (1d3+1/P/x2);
Kama +4 (1d6+1/S/x2/Monk/Trip);
Siangham +4 (1d6+1/P/x2/Monk);
Ranged Shuriken +4 10' (1d2+1/P/x2/Monk);
Special Attacks Flurry of Blows +4/+4; Stunning First (1/day)
CMB +2 (+4 to Grapple)

Feats:
•(B)Improved Unarmed Combat
•(B)Stunning Fist
•(B)Improved Grapple
•Weapon Finesse

Traits:
•Reactionary
•Librarian (Linguistics)

Racial Traits:
•Low-light Vision
•Sneaky
•Gifted Linguist
•Swordtrained
•Natural Weapon

Skills:
•Acrobatics +7 (1 Rank, +3 Dex, +3 Class)
•Linguistics +9 (1 Rank, +1 Int, +3 Class, +1 Trait, +4 Race)
•Perception +10 (1 Rank, +4 Wis, +3 Class, +2 Race)
•Profession (Librarian) +9 (1 Rank, +4 Wis, +3 Class, +1 Trait)
•Sense Motive +8 (1 Rank, +4 Wis, +3 Class)
•Stealth +9 (1 Rank, +3 Dex, +3 Class, +2 Race)

Special Abilities:
AC Bonus: When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and CMD. These bonuses to AC apply even against touch attacks or when the monk is flat-footed.

Stunning Fist: (1/day; DC 14) The monk gains Stunning Fist as a bonus feat.

Flurry of Blows: a monk can make a flurry of blows as a full-attack action. When making a flurry of blows, the monk can make one additional attack at his highest base attack bonus.

Unarmed Strike: (1d6) A monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks can be with fists, elbows, knees, and feet. There is no such thing as an off-hand attack for a monk striking unarmed. A monk's unarmed strikes deal lethal damage, although he can choose to deal nonlethal damage with no penalty on his attack roll. The damage dealt by a monk's unarmed strike is determined by the monk's level.

Gear:
Combat
•Kama (2 lbs)
•Siangham (1 lb)
•Shuriken x10 (1 lb)

Other Gear
•Monk's Outfit (Free)
•Backpack (2 lbs)
•Bedroll (5 lbs)
•Paper x20 (-)
•Silk Rope (5 lbs)
•Trail Rations x5 (5 lbs)
•Torch x5 (5 lbs)
•Waterskin (4 lbs)
•Belt Pouch (.5 lbs)
•Candle x5 (-)
•Flint and Steel (-)
•Inkpen (-)
•Ink x5 (-)
•Sealing Wax (1 lb)
•Whetstone (1 lb)
•Alchemist's Fire (1 lb)
•Thunderstone (1 lb)

Total Weight: 34.5 lbs/43 lbs (Light Encumberance)
Wealth: 21 gp, 1 sp, 8 cp

Personality:

Background: