GM Lamplighter's "The Frostfur Captives" (Inactive)

Game Master Scott Young

Blackraven Lodge map

Map to pickup site

Area map for context

Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves. Written by Jim Groves.


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Silver Crusade

Female Angel-Blooded Aasimar (Angelkin) Samurai (Sword Saint) 1 |HP 12/12|AC 17|T 11| FF 16| CMD 15| F:+4 R:+1 W:-2 | Init +2 | Perc -2| Sense Motive +4

The hobgoblin that used to be Sochi shouts at the doll, "Me, Gronna, fierce warrior of great and powerful Redtongue tribe and guardian of these goblins, challenge you to fight!" Sochi smiles a wicked smile and rushes forward drawing her sword to attack.

Order of the Tome Challenge! Whenever an order of the tome cavalier issues a challenge, she receives a +2 bonus on all saving throws against spells or spell-like abilities cast by the subject of her challenge and a +2 bonus on all Bluff and Sense motive checks involving the subject of her challenge.

Innocent - If making a Bluff check to tell a believable/unlikely lie, the target always wants to believe you.

Bluff lying to the doll + Challenge + Innocent: 1d20 + 7 + 2 + 5 ⇒ (15) + 7 + 2 + 5 = 29
Attack + Alter Self: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage + Alter Self + Challenge: 1d8 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12

She got kicked out of the paladin program extremely early on... like on the admission paperwork.


Round 3 (partial)

Eryndir looses another pair of arrows, and one strikes the doll in the torso. It emits a high-pitched shriek, and its head spins around to glare at the archer.

The doll begins to rise into the air, and within seconds it is at the height of the treetops (about 30'). It continues to shriek and scream, rotating its head around 360 degrees as if looking for something.

Rha'ziz grabs his shield and weapon now that the doll is out of range.

Shadow Lodge

AC 13 | HP 3/6 Goblin Warrior 1

"Oooh, it not eat longshanks' soul!" muses Durp aloud. "We go now," he suggests to Kella. "Doll only make noise now... get away from noise, we safe!"

We will drop out of initiative at this point, as the doll is no longer attacking you. You are welcome to continue attacking *it*, however.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Run before the worgs and trolls come!

"Yes, yes! Pathfinders and gobbies run now!" Skaarr says scrambling to his feet, and herding the goblins along in the direction they were heading before. "Quick, quick, fast, fast, away from evil doll!"

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Kyras will drop his longsword, draw his bow and arrow and try to end the screaming.
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 1 ⇒ (3) + 1 = 4
If I can use point blank shot, of course.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Kyras will try again, if no one else will.
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 1 ⇒ (5) + 1 = 6

Silver Crusade

Female Angel-Blooded Aasimar (Angelkin) Samurai (Sword Saint) 1 |HP 12/12|AC 17|T 11| FF 16| CMD 15| F:+4 R:+1 W:-2 | Init +2 | Perc -2| Sense Motive +4

awwww... I wanted to play with the dolly...

"Yes, we should go," Sochi says in a gruff voice.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

Arrow 1: 1d20 + 2 ⇒ (10) + 2 = 12

Arrow 2: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d8 ⇒ 1

Next round, while the goblins and Skaar get moving...

Arrow 1: 1d20 + 2 ⇒ (10) + 2 = 12

Arrow 2: 1d20 + 2 ⇒ (1) + 2 = 3


Eryndir grazes the doll with another arrow, but the tiny creature is a difficult target. As you head into the forest, you can still hear the doll's wailing behind you.

I will assume you stop to do any further healing you need - just post to tell me what you're doing.

After several hours of nervous travel with a lot of looking over your shoulder, the forest thins out into an area of rolling hills and snow drifts. As you approach the area on the map which indicates the border, you see a plume of smoke, emanating from a chimney protruding from a large oval hill. A stout wooden door is embedded in the side of the hill facing you, and beyond the hill is a wooden stable. From the description,this looks like a border outpost of the Blackravens, the elite Ulfen unit that patrols the border with Irrisen.

Perception - Beromir: 1d20 + 6 ⇒ (2) + 6 = 8
Perception - Eryndir: 1d20 + 9 ⇒ (8) + 9 = 17
Perception - Kyras: 1d20 + 8 ⇒ (9) + 8 = 17
Perception - Rha'ziz: 1d20 ⇒ 20
Perception - Skaar: 1d20 ⇒ 8
Perception - Sochi: 1d20 - 2 ⇒ (6) - 2 = 4

Eryndir, Kyras, Rha'ziz:
From the top of the hill, you see a helmeted head seemingly sitting on top of the hill, watching you. As you approach the head ducks back down and disappears.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Oh, we almost there!" Skaarr exclaims at the sight of the border. He then waits for the smart people to tell him what to do.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Well, it's a good thing the old secondary successes aren't valid anymore.
"I believe that we are going to be seen to soon."


Sorry, if someone wants to do anything before you leave, feel free...

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

I believe my last arrow had connected, and that might have been my only chance for the faction mission. If it didn't kill the doll than we can continue.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

If Kyras wants to stay and kill the doll, Eryndir will stay and help.

If nothing else, the doll makes excellent target practice.

Liberty's Edge

Male Human Druid (bear shaman) 3, hp 30/30, AC 18 (T 10, FF 16), Fort +6, Ref +4, Will +6, Perc. +8, Init. +2

Before leaving, Beromir finished healing Rha'ziz with his wand.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (8) + 1 = 9


If you want to stay and kill the doll, you can... it sounded like people fired for a couple of rounds and then followed Skaar and the goblins. The doll is AC 15, has 17 hp remaining, and has DR 2/magic. Make a bunch of rolls and I'll check off your arrows. Kyras, your last arrow connected but did not penetrate the DR.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

6 didn't penetrate the DR 2?

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

"Time for some target practice Eryndir." Kyras says with a grin. "The person who shoots the death shot wins. I shoot five then you shoot five. Sounds good?" With that said, Kyras then lets off five in succession.
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 1 ⇒ (6) + 1 = 7
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 1 ⇒ (2) + 1 = 3
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (8) + 5 = 131d6 + 1 ⇒ (3) + 1 = 4
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 1 ⇒ (2) + 1 = 3
Shortbow attack with Point Blank Shot: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 1 ⇒ (3) + 1 = 4
Used 7 arrows total on the doll.

Silver Crusade

Female Angel-Blooded Aasimar (Angelkin) Samurai (Sword Saint) 1 |HP 12/12|AC 17|T 11| FF 16| CMD 15| F:+4 R:+1 W:-2 | Init +2 | Perc -2| Sense Motive +4

"I need the practice."
1
Shortbow Attack: 1d20 + 2 ⇒ (6) + 2 = 8
Shortbow Damage: 1d6 ⇒ 2
2
Shortbow Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Shortbow Damage: 1d6 ⇒ 6
3
Shortbow Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Shortbow Damage: 1d6 ⇒ 1
4
Shortbow Attack: 1d20 + 2 ⇒ (6) + 2 = 8
Shortbow Damage: 1d6 ⇒ 4
5
Shortbow Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Shortbow Damage: 1d6 ⇒ 4

"I still need the practice. And I also need to buy arrows in larger quantities. Next person's turn."

Sczarni

M Human (Varisian) Fighter (Brawler) 1 | HP 16/16 | AC 18 T 11 FF 17 | CMD 16 | F +4 R +1 W 0 | Initiative +5 Perception 0 Sense Motive 0

Rha'ziz nods in gratitude to Beromir as he regains his strength.

Rha'ziz will switch to his crossbow and fire at the doll from a kneeling position.

Light Crossbow: 1d20 + 2 ⇒ (7) + 2 = 9
Light Crossbow Damage: 1d8 ⇒ 7

Sczarni

M Human (Varisian) Fighter (Brawler) 1 | HP 16/16 | AC 18 T 11 FF 17 | CMD 16 | F +4 R +1 W 0 | Initiative +5 Perception 0 Sense Motive 0

Attack 2:

Light Crossbow: 1d20 + 2 ⇒ (10) + 2 = 12
Light Crossbow Damage: 1d8 ⇒ 8

Attack 3:

Light Crossbow: 1d20 + 2 ⇒ (16) + 2 = 18
Light Crossbow Damage: 1d8 ⇒ 8

Attack 4:

Light Crossbow: 1d20 + 2 ⇒ (17) + 2 = 19
Light Crossbow Damage: 1d8 ⇒ 6

Attack 5:

Light Crossbow: 1d20 + 2 ⇒ (16) + 2 = 18
Light Crossbow Damage: 1d8 ⇒ 8

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

If I did the math right, Rhaz's 3rd bolt killed the doll.


Ooops... wait one, ignore the last post if you read it, I missed some other stuff.


Rha'ziz's third bolt ends the doll's shrieking, and it plummets to the ground. Its porcelain face cracks from the impact, and one of its marble eyes falls out. The goblins cheer uncertainly, as they still seem to fear the doll even after its destruction.

Perception - Beromir: 1d20 + 6 ⇒ (8) + 6 = 14
Perception - Eryndir: 1d20 + 9 ⇒ (19) + 9 = 28
Perception - Kyras: 1d20 + 8 ⇒ (2) + 8 = 10
Perception - Rha'ziz: 1d20 ⇒ 17
Perception - Skaar: 1d20 ⇒ 2
Perception - Sochi: 1d20 - 2 ⇒ (3) - 2 = 1

While retrieving one of his arrows, Eryndir finds a small piece of blue quartz in the doll's torso, carved into an exquisite snowflake shape. The goblins recoil in fear, and wail that it should be left behind, untouched.

Arcana - Eryndir: 1d20 + 6 ⇒ (15) + 6 = 21
Arcana - Sochi: 1d20 + 6 ⇒ (8) + 6 = 14

Eryndir:
The piece obviously has value, though, and you can tell it is the doll's soul focus - it contains the soul that animated the doll, and if implanted into another construct could continue to function. You also can tell that the doll's eyes are scrying devices, which probably allow the white witches of Irrisen to see through the dolls to watch their borders.


We will pause for any resolution of this scene, and then move on to the border post.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

Eryndir takes the snowflake crystal and wraps it up and puts it in his pocket.

The doll itself he quickly buries before joining the others.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Kyras walks over to Eryndir as he is burying the doll and asks "Hey, Eryndir. Was there any part of that doll that witches scry with?" in a hushed tone.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

"Yeah, the eyes, hence why I buried it. Let the witches look at dirt for awhile."

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

"Very well. Thank you."
When Eryndir stands up and heads back to the rest of the group, he digs up just enough of the doll to grab the eye that fell out of the doll's head, wraps that up and puts it in his pocket.
"This should suffice." he whispers to himself, and catches back up with the group.

Silver Crusade

Female Angel-Blooded Aasimar (Angelkin) Samurai (Sword Saint) 1 |HP 12/12|AC 17|T 11| FF 16| CMD 15| F:+4 R:+1 W:-2 | Init +2 | Perc -2| Sense Motive +4

Sochi turns back into her Tien self as the spell fades.

Sczarni

M Human (Varisian) Fighter (Brawler) 1 | HP 16/16 | AC 18 T 11 FF 17 | CMD 16 | F +4 R +1 W 0 | Initiative +5 Perception 0 Sense Motive 0

Wait, before Eryndir has a chance to stow his item away I want to make a Perception check to see if I notice. I also want to take one of the doll's eyes as a souvenir.

Perception: 1d20 ⇒ 12

Sczarni

M Human (Varisian) Fighter (Brawler) 1 | HP 16/16 | AC 18 T 11 FF 17 | CMD 16 | F +4 R +1 W 0 | Initiative +5 Perception 0 Sense Motive 0

As Kyras is approaching the doll, I utter a silent prayer to Calistria and stand up in his face.

'I got my eye on that one down there, if you get my drift.'

A gold front tooth is exposed as Rha'ziz grins. His face shows evidence of having been broken numerous times. Scars from cuts and piercing weapons cover parts of his visage as well. And those cold angry eyes...

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Kyras smiles. "Go right ahead. I'm sure that I only need one for my purposes."
As glad as Kyras is that Rhaz survived, he is still not willing to part with the message he received from his faction leader. which was that Lady Morilla wanted something that witches scry with to be able to communicate from long distances...like a phone.

Sczarni

M Human (Varisian) Fighter (Brawler) 1 | HP 16/16 | AC 18 T 11 FF 17 | CMD 16 | F +4 R +1 W 0 | Initiative +5 Perception 0 Sense Motive 0

Good thing the lass had two eyes eh? He claps the Half-Elf on the shoulder and laughs before delicately carving out the doll's other eye with his dagger. Stabbing it in the chest and then trampling it underfoot. He spits on the ruined corpse before turning away.

The other eye gets wrapped in a cloth and stuffed in his pack.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

I think our scene at the doll house has resolved. Fast-forward back to the border?

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

Yes, over at the border outpost with the Ulfen Blackravens.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

"Sverrir said that the Black Ravens near Trollheim would allow us safe passage into friendly territories. I think we're near Trollheim, aren't we?"


The rest of the day is spent hiking towards the border between Irrisen and the Land of the Linnorm Kings. It is late afternoon as you come to the edge of the forest into a clear area. Ahead is a low hill, with a stout wooden door set into its side. Atop the hill, you can see the helmeted head of an Ulfen warrior briefly, before it ducks down and disappears. A moment later, the door opens and an armored man appears, raising his hand in salute.

"Greetings, friends! Be welcome. I am Enrik Ironjaw, of the Blackravens, in command of this post. Freyr Darkwine told us to expect you, and your, ... guests. I offer you shelter and warmth. Welcome to Hagreach!"

Eryndir:
You get the sense that his happiness is feigned, and that he is not being completely honest with you. He seems surprised to see the goblins armed, and he is definitely on guard.

Shadow Lodge

AC 13 | HP 5/6 Goblin Barbarian 15

"Ugh... not feel good... moans Big Mouth, still holding his stomach.

Shadow Lodge

AC 13 | HP 6/6 Goblin Warrior 1

Kella grabs Rha'ziz's shirt sleeve and gives it a tug. "Ice men no like goblins... you no give us to ice men?" she asks.


Yes, you are entering Hagreach, the territory of which Trollheim is the capital.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

I'm assuming the helmeted head reappeared from where it was before?

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

Eryndir pulls Kyras, Beromir, and Sochi aside and whispers his concerns about the Black Ravens under the spoiler.


Yes, the helmeted head appeared from the top of the hill.

Sovereign Court

Male Half-Elf Ranger/2 HP 18/18 | AC: 19 /T: 13 /FF: 16 | Perc. +11 | F: +4 / R: +6 /W: +2 | CMB +4 | CMD +17 | Speed 30 | Init. +4

"This feels wrong to me. We should politely decline them and keep moving." Kyras says to Eryndir, Beromir, and Sochi.

Silver Crusade

Female Angel-Blooded Aasimar (Angelkin) Samurai (Sword Saint) 1 |HP 12/12|AC 17|T 11| FF 16| CMD 15| F:+4 R:+1 W:-2 | Init +2 | Perc -2| Sense Motive +4

"A-ha! We're sorry, Enrik, the plans had changed. Did you not get the message? We are to continue to escort them a bit further. Thank you for your hospitality, but we--very sadly--must decline."

Bluff+Innocent: 1d20 + 7 + 5 ⇒ (2) + 7 + 5 = 14

Well, crud.


Enrik frowns. "Surely you won't press on further tonight, with the weather growing worse?" he says. "Freyr Darkwine ordered us to keep you and the goblins safe. You can dine with us and then tomorrow we will escort you to Trollheim. " He turns and gestures to the doorway. "Come, warm yourselves by the fire, we have hot food and mulled wine to ward off the chill."


Eryndir:
He really wants you to stay, and the way he is eyeing the goblins, you still don't completely trust him. He does represent the closest thing to a sheriff in these parts, though.

Sochi:
Enrik doesn't seem to believe your bluff about orders being changed... or maybe it's that he doesn't care about orders.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"What you two am talking 'bout? Skaarr remember we is supposed to come here. Come, come gobbies, food inside!" Skaarr says happily, motioning the goblins forward and leading them into the hill.

Liberty's Edge

Elven Monk 1 (Zen Archer) - HP 9/9 - AC: 16/T: 16/FF: 13 - Perception: +7, Sense Motive +7 - F: +3/R: +5/W: +5 (+7 vs enchantments) - CMB: +1 - CMD: 14 - Speed 30 ft - Init: +11

Turning to face the others, he drops his voice to next to nothing and whispers, "We don't really have much of a choice. If he does mean us ill, he's less likely to violate his orders in front of his men. We will need to stand guard over the goblins, though."

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