GM Kobash's "The Disappeared" PFS (Inactive)

Game Master Kobash

Pathfinder Society Scenario 4-11 "The Disappeared" Play by Post


551 to 600 of 616 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Two exilirs of Hiding and Peri still has the scroll of Disguise Self. I say one of the rogues quaffs one of the potions, grabs the paperwork and bolts for the holding cell. Peri might not need the scroll with her social abilities. Someone else could pound the other potion and book it toward the room as well.

"We could always use Ing...to create a diversion, you know. A pig squealing through the kitchen area might allow the rest of us to hurry right through the chaos. We could also grab so e cloaks from the cloak room I found earlier."

Silver Crusade

4/10 HP, AC: (18) 16, FF: (18) 16, T: (12) 10, CMD: 12, Fort: +4, Refl: +0, Will: +5 , Init: +0, Perception: +3 (darkvision), Acid/Cold/Elec Resist: 5, LG Archon-Blooded Assimar Mendevian Cleric 1, +3 Att, 1d8+3 (+1), 19/x2

I took one of the potions at the begining, and I believe Barlor, (or someone else) took the other. They should last for 1 hour, I believe.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

"Long as ya think none of these stuffy types wuld take ta stabbin' at him, seems like it might work."
Barlor stops, thinking.
"But how'd we say he got out? We were supposed ta be locked in that room, I was thinkin'."

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

"Or we could attempt a crazy bluff, and have Peri try to convince the Ambassador that she was tired of waiting and was coming to look for them, if we were to get caught. I'm sure she could play "impetuous" very well."

Anyone with any thoughts?

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

Batting her eyes

"who me?

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Hoping the group would pipe up with ideas, the gnome was disappointed when none was forthcoming.

"Ok, here's what we are going to do. Laz, take all the evidence and drink of one of the Exilirs of hiding. You have to get back and keep the evidence safe. Beckett, you take the other one. Laz, if you can help get him back, that would be helpful. Those are two people we won't have to worry about.

"The rest of us are going to have to sneak back the way we came and then improvise."

Time's wasting, so we have to do something.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

"It comes to me that perhaps the best way out for me (or perhaps for Haris instead) would be to climb out from the garden."

Thinking back to when we crossed the garden, how hard did the fence look to climb from the inside? (I'm presuming that it's designed to be hard to climb from the outside.)

Grand Lodge

Haris took one of the elixers of hiding. Beckett says he took the other. Beckett is also a couple minutes ahead of the group with half of the papers.

As the other emerge from the vents, Beckett times the crossing and moves to the servants hallway, then proceeds towards the prep room.

Beckett Perception: 1d20 ⇒ 18

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

"Haris, let us both listen, and only cross when we agree that it is safe."

Perception check to time crossing: 1d20 + 5 ⇒ (4) + 5 = 9

I'm afraid it may be up to Peri's eyelash-batting skills, unless Haris does a better job. Clearly László was concentrating on deciphering the prisoner record.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor, left without potions or scrolls to assist him, simply tries to get his timing down as well as Beckett did.
Perception: 1d20 + 6 ⇒ (11) + 6 = 17

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

Sorry; forgot Barlor has a good Perc check too (better than László's, actually).

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

"I'll cast the spell on myself and exit through the doors of Zarta's chamber if nobody objects. Perhaps I can find the Ambassador and tie him up with.... conversation. Besides, I wanted to attend the Gala anyhow. The rest of you need not get caught I can handle myself."

If no one objects, Peri will shift into her Vulpine form, cast read magic, then use the scroll of Disguise Self to make herself look like a portly Taldan man in a military uniform of moderate import.

Grand Lodge

Peri, keep in mind disguise self does not change the sounds you make. Peri will have a hard time pretending to be a man with her voice.

As the group decodes the receipt and Peri prepares the scroll, A message comes from Amara - I am distracting the ambassador for the moment. I can buy you maybe 20 minutes to return to the waiting room.

Barlor keeps watch through the door. He soon spots a break in traffic and waves everyone across to the servants hall.

Beckett enters the prep room and crosses towards the garden door. A few servants glance his way, but seem too busy to bother him.

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Pai falls in line behind the others, tiptoeing behind Barlor.

Perception 1d20 + 3 ⇒ (1) + 3 = 4

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

How long should it take to get back to the ante room DM? If it is less than 20 minutes I'll disguise myself as a Cheliaxian woman acting as a tour guide for the group.

Grand Lodge

It took about 20 minutes to get from the waiting room to Zarta's quarters.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

We know the way back, though, if that makes a difference.

Grand Lodge

Acrobat 7

Perc 1d20 + 5 ⇒ (3) + 5 = 8

"Yeesh-" Haris frowns at the crowd, "Now's the hard part - leaving the bedroom before husband finds out." Haris pulls out his personal stash of Imperial's Finest, labeled 'Invisibility'. "I can take the goods", he readies the potion, "Uh--- where am I going?"

Silver Crusade

4/10 HP, AC: (18) 16, FF: (18) 16, T: (12) 10, CMD: 12, Fort: +4, Refl: +0, Will: +5 , Init: +0, Perception: +3 (darkvision), Acid/Cold/Elec Resist: 5, LG Archon-Blooded Assimar Mendevian Cleric 1, +3 Att, 1d8+3 (+1), 19/x2
Pai Kromnite PFS wrote:

Hoping the group would pipe up with ideas, the gnome was disappointed when none was forthcoming.

"Ok, here's what we are going to do. Laz, take all the evidence and drink of one of the Exilirs of hiding. You have to get back and keep the evidence safe. Beckett, you take the other one. Laz, if you can help get him back, that would be helpful. Those are two people we won't have to worry about.

"The rest of us are going to have to sneak back the way we came and then improvise."

Time's wasting, so we have to do something.

Like I said, I have already taken one of the potions and someone else took (and used) the other one early on. I'm also pretty far ahead of you guys with the info we needed to hand off. I also have one more trick to use as needs be. :)

Grand Lodge

Beckett only has half of the information needed. Pai and Peri found the other after he left.

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

I handed it to Laz.

Grand Lodge

Beckett enters the garden and begins slipping among the foliage and planters... A guest on the terrace seems to take note, pointing him out to a companion.

Beckett Stealth: 1d20 + 5 ⇒ (3) + 5 = 8

The rest of the group arrives at the prep area.

Silver Crusade

4/10 HP, AC: (18) 16, FF: (18) 16, T: (12) 10, CMD: 12, Fort: +4, Refl: +0, Will: +5 , Init: +0, Perception: +3 (darkvision), Acid/Cold/Elec Resist: 5, LG Archon-Blooded Assimar Mendevian Cleric 1, +3 Att, 1d8+3 (+1), 19/x2

I'm talking about the information we where sent here with as a front, which we are suppossed to hand off when Zarta's replacement meets us, not the other info we found. I asked for it before I left so I can get back and stall until the others make it back with all the other info we where sent in to sneak around and find.

From page 1:
"Here is a packet of information that bears on Chelish interests in Sargava. It’s legitimate intelligence that we probably would have passed on to Zarta eventually anyway and that we’re willing to give up for free as our ticket into the building."

But honestly if they are that close behind me, I'll just wait. Kind of defeats the purpose and will probably draw more attention.

Grand Lodge

Beckett doesn't know how close behind the others are. And unfortunately I think they also misunderstood his haste to return "with the papers". Regardless, you guys are doing pretty well.

Peri, Pai, Haris, Barlor, and Laz - any tactic for the prep area?

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

"Now would perhaps be a good opportunity for Peri to use her scroll to look like a Chelish noble, and have her escort us through."

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

"Probably for the best. Give me a minute ta pack up a bit." Barlor does his best to look less like a pathfinder and more like... a pack-packing old dwarf wandering around at a dress party.
Can I try to like, roll disguise or something? Will that help anything?

Grand Lodge

Barlor Disguise: 1d20 - 3 ⇒ (14) - 3 = 11

Barlor's attempt at subterfuge is about average, considering the circumstances. But without other clothes or a makeup kit or wig, he probably won't be fooling too many people.

Grand Lodge

Acrobat 7

Haris slips out and crosses the garden. {Stealth}1d20 + 19 ⇒ (18) + 19 = 37

Grand Lodge

Haris crosses the prep area unmolested by servants and slips into the garden. Darting among the bushes and landscaping, he expertly avoids detection. He also spies Beckett about halfway across, looking a little foolish under the curious gaze of two guests of the Gala.

Haris Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Beckett Perception: 1d20 + 5 ⇒ (13) + 5 = 18

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Pai agrees wih the plan, and waits for Peri to use the scroll and the ores to spring into action.

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

Peri shifts into vulpine form then uses the scroll to look like a Cheliaxian noble woman, and acts as an escort until the group makes it back to the original room.

disguise 1d20 + 5 + 10 ⇒ (13) + 5 + 10 = 28 10 for the scroll,

Grand Lodge

Same route? Garden to North Gallery to Waiting Room?

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

Sure, all the while Peri is attempting to explain what the group sees.

Grand Lodge

Peri assumes the role of a Chelaxian noble with confidence and swiftly leads the rest of the group through the prep area and into the garden. No one seems to take much interest, though one of the servants is heard whispering to another, "See? I told you that pig was probably a fiend in disguise. Pretty sure that dwarf isn't a dwarf as well. No one would let a scruffy-looking guest in looking like that. Eek! The pig just looked at me, let's get back to work!"

Beckett reaches the far side of the garden and enters the North Gallery just as his companions catch up. Joining them, Peri continues her charade down the hall. Servants part, bowing as the "noble lady" walks by.

Good job guys, you are about there. Peri, give me some icing on this Bluffcake please and I'll move on to the last part.

ROLLS:

Peri's Bluff for the Prep Room: 1d20 + 9 ⇒ (9) + 9 = 18
Peri's Bluff for the Garden: 1d20 + 9 ⇒ (15) + 9 = 24
Peri's Bluff for the Garden: 1d20 + 9 ⇒ (12) + 9 = 21

1d1d20 ⇒ 7
1d1d20 ⇒ 10
1d1d20 ⇒ 6

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

As the disguised Peri walks and leaves the prep room with the group in tow she tells them that the garden they are on route to houses plants that are known as "Dionaea muscipantis" from Goka and are very expensive.(Barlor knows this to be a lie).

She also makes it a point to tell the party that she has no idea who Zarta is, and that she has never heard of her, and that they should be getting back to the room whence they came.

The disguised Peri acts as though she does not even see any servants as they bow to her, and mentions that pigs are not fit for consumption, except bacon everyone loves bacon that and "Deviled Ham".

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

Lol, nice, Peri.

Grand Lodge

The group makes it to the waiting room with over 10 minutes to spare. Though the walk back took pace at little more than a casual stroll, your hearts race as though you had just run miles. You feel that your mission was a success. Now you only need await the ambassador to turn over the packet of information that the Society used to purchased your entry. Once that is done, you can depart.

You have little time to kill before the ambassador returns. Is there anything else that anyone needs to do? Yes or no, please give me a quick wrap up post and we will move to the end.

Grand Lodge

Illusionist Wizard 11; AC 14, 18 with Mage Armor; HP 21/81 (+ 0 temp HP); F+12, R +11, W+13; Init+7, Perception +12 +1 on saves vs, Transmutations | +2 on saves vs. Illusions

The gnome nervously glanced about the ballroom, watching the servants scurry about as Peri expertly played her role and guided them back to the safe room. "Overall, that went very well, but for the chair almost killing all of us," she whispered, twiddling her thumbs as they waited.

She sidled up to Barlor and filled him in on her side mission, and described how she planted the device right on the cloak of that no good Apsis agent. She was quite pleased with her first mission, barely even restraining herself, imagining the praise they would be getting from the members of the Grand Lodge. Yes, being a Pathfinder was going to be grand.

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor sits down and huffs a heavy sigh of relief.
"Good job fightin' today, Ing. But maybe next time ya won't stand around when I'm gettin' strangled by furniture."
Suddenly, a thought strikes him and he sits up straight as a board.
"Hey, did any'n happen ta notice if we passed a privy on the way back here?"

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

The Varisian uses all of the time remaining to memorize the list he got before destroying it. If necessary, he'll jot down reminders to help him remember.

Not sure what to roll for that, if anything. If it's an INT roll, can he take ten or twenty on it?

The Exchange

Female HP 30/30| AC 13 "17* mage armor"- | Touch 12 | FF 11 | CMD 14 | F+2 | R+4 | W+4 | Init +8| Perception +1 | Sense Motive +1 Kitsune Tattooed Sorcerer 7

Peri will reassume her human guise. She wonders to herself,
I wonder if that message got to it's recipient?

She then addresses the group.
"Well that was easy. Do you folks think I can convince the ambassador to let me attend the gala?"

Grand Lodge

László, memorizing the list requires a DC 12 intelligence check. The game rules state that you can take 10 or 20 on ability checks. Because you got back early, you have plenty of time to do that, so consider the list memorized. How do you destroy it?

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

How is the room lit?

Grand Lodge

The room is lit by magical flames in sconces on the walls.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

Any pitchers or glasses of water, or anything else to drink?

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Ing would probably eat it. Just sayin'.

Grand Lodge

There is a side table with a pitcher of water, a bowl of fruit, and some pastries that Ing is sniffing.

Good one Barlor

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

László starts by seeing if the ink washes off with a little water. Even if that works, he'll look around the party. "I need to be destroying this list before we are escorted to the ambassador. The torches will not burn it, and though I have flint and steel that might be noticed. Can any of you help?"

Grand Lodge

Male Dwarf Druid 7 - Init +5 - HP: 80/80, - AC: 24/T: 14/FF: 21 18/13/16- Perception: +8 <Darkvision 60ft> F: +10(14)/R: +6(10)/W: +10(14) - CMB: +9 - CMD: 22 <+4 vs trip & bull rush>, Speed: 20ft

Barlor tosses a pastry to László.
"Feed the pig." he offers simply.

The Exchange

Male Varisian Human Rogue/2 Urban Ranger/4 HP: 30/30* |AC 22 T 16 FF 18| Fort +8/Ref +13/Will +3| Init +5| Perc +10| SM +10

The Varisian grins. "Good thought!" He moistens the list more to soften it, smears it with pastry, and holds it out for Ing.

551 to 600 of 616 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Gameplay All Messageboards

Want to post a reply? Sign in.