GM Kamro's Curse of the Crimson Throne

Game Master overlord_laharl

CotCT - Updated Edition

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Charm person is my vote. followed by color spay cause at this level that spell still works. then grease followed by sleep. Also Emma has a ring she is wanting to get back from a pawn shop. But that is 500gp. Kinda mean trait taking all that coin.


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)
Emma wrote:
fight is the last resort

Aye! When I'm in a fight, there ain't no other resorts!


Tunnel vision is his problem. Gotta fix that somehow. Nodding, "I get that which is why we want to avoid the fight if we can. Collect information and avoid standing out." This will never work. It will be a blood bath. Something is going to go t#+@ up, that's all that is happening nowadays.


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)
Emma wrote:
avoid standing out.

Searok laughs a hearty belly-laugh. Have ye seen us? We can't help but standout!


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

"Given where we are about to head standing out is in our favour. We just need those sizing us up to see what we want them to see. What that is we should determine now."


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

”I think I’d make a fine little she-pirate strumpet!”


"That is a fair point I suppose. I am an entertainer by nature so I suppose I will go that route."


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Searok, totally lost and confused in the conversation says, Are we to wear costumes like some hotty-totty party? Bah! I be goin' as meself and punch anyone in the nose who don't like it!


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

"Costumes? Like you could be anything but what you are?" Makall smirks at the dwarf. "No we just should have our story set in case questions are raised about why we are in the Eel's nest. I doubt new faces are welcomed with open arms. And our inquiries will cause undesired attention."


Cressida: "I doubt disguises will be necessary. The fact that you look like a ruffia-like an ordinary citizen is exactly why you'll be able to gain entry. Try to look like something else and the slightest slip up might alert the clientele that you are associated with the guard. The'd be bound to assume the worst."


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

"Like I said, a she-pirate strumpet!"


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Aye! I be goin' as some one who be punchin' those in the nose that don't like where I'm goin'!

Searok says with a satisfied nod.

Off to Vegas Eel's End?


Vencarlo knows the area, and offers to accompany you. You take a somewhat circuitous route through the city, as many business are still closed and it takes a while to find a magic supply shop with the light on. The door is locked, but you manage to negotiate a purchase with the proprietor through the mail slot.

Let me know what you decide to buy.

Vencarlo himself surprisingly purchases a wand with a few charges of Erase on it, and passes the trip chatting amiably and eliminating graffiti, including one that reads "Blackjack Lives" ("Bloody nuisance", he observes), another that says "The Queen is a " followed by a Dwarfish word that nearly makes Searok blush and Vencarlo remark "I'm all for heeding the word on the street, but not when it's that", and one saying "The city is damned anyway, why not" but isn't finished because Vencarlo kicks a rock at the imp painting it.

At last you reach your destination. A sprawl of light and sound marks the first pier of Old Korvosa. Glowing lanterns in the shape of dream spiders and coiled eels hang from pilings and lampposts. The pier is 70 feet long, the last 30 feet widening to a large square platform on the water. Moored to it is a large warship that looks like it has been there for ages, with four smaller ships surrounding it. Lights glow from within them, and the sound of a wild crowd can be heard. The pursuit of a good time is clearly one industry that is still thriving in Korvosa.

"This is where I must leave you, I'm afraid" says Vencarlo. "I'm a known figure, and being seen with me could blow your cover. Do you have any questions before I depart?"


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

At the shop
Makall does his best to not show his dislike at being forced to purchase the wand like a common thief. He thinks it over and calls through the slot. "The amber wand. Yes that one. Yes I know all purchases are final." he passes the coins through the slot and takes the enchanter's wand. He looks at the others "In a time of uncertainty with chaos abound it will be helpful to have something that might friends of enemies." He slips the wand of charm person into his pack and leaves with the others.

At Eel's End
He looks at the haboured ships noting the distance "So we head into the nest of eels. What does this Devargo look like? I am sure one of your agents must have caught a good look of him. I would rather enter knowing his appearance than having to guess at it. That would seem less than professional if we are there to seek him out. Do you know who Devargo surrounds himself with. Does he have a close associate that we need to be mindful of?

Also what does the ambassador, Darvayne Gios Amprei, look like? I'd rather make certain that our dwarf does not pummel him to death in case he is in there."


"Devargo is a tall, muscular man with black hair. I've only seen him from a distance, so cannot give you many specifics, but I understand he has an affinity for spiders as a motif. Darvayne I have had the displeasure of meeting, we move in similar circles. A small man in his thirties, with a long waxed mustache that doesn't suit him, often wears clothing that's a bit too large to hide the fact that his penchant for fine dining has given him a gut."

"Am I forgetting anything? Ah, yes, your funds. Should you need to bribe Devargo, or throw around some money to fit in, Cressida saw fit to provide this". He hands over a purse.

The purse contains 1500 gp in mixed coins.


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)
Makall wrote:
dwarf does not pummel him to death in case he is in there."

Searok smiles a huge, toothy grin at this.

So I don't punch the spider-man and the mustache man with the big clothing - yet. Got it!


Staring down a road that would lead her to a pawn shop that holds what is left of her heart. When this is done I will get it.

Nodding and taking the bag of coins, "Thank you." I think. Cause if I die I am haunting you.

Waiting for him to leave, "Think we should each take a hundred to 'wave around' if we need it. The rest could go for a bribe."


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

"I admit, that I be a bit starstruck. Ne'er in me life did I thinks to hold so much coin at one time. You'd not want to know the things a girl in my line o' work would do for so much. Anyways, sure, give me a hunnerd in 'walking around moneys' and let's be off. Who is talking our way in at the establishment? You Emma?"


"I have never tried to go to a place like this Shaeda."


Vencarlo wishes you luck on your mission, and departs before he can be recognized.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

”Mayhap your freshness is exactly what we need to talk our way in? You’ve done well so far.”


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

"Let's move time is delaying and us standing here will only cause eyes to start talking. Lead on Searok. You are the brawn here make sure that it appears we are all business."


Smiling at Shaeda, "Thank you."

Moving to link her arm with Makall, "You are gonna need to relax your stance a bit dear."


Walking along the deck, you pass four muscular men, covered in scars and tattoos. Although they are dressed as regular sailors, their demeanor tells you they are guards. As you approach, they fix you with suspicious gazes. After giving you a good long stare, they relax slightly and one of them waves you through.

The large ship tied off to the pier bears the name Eel’s End; its figurehead is a coiling eel with a woman’s head. Several drunkards, sailors, and revelers dance and drink on the large open main deck here, while the aft deck is relatively clear. A pair of large, open double doors bearing a complex painting of a spider allows entrance into the stern section of the main deck.

This section appears to have been set up as no more than a regular tavern, rowdy, but showing little sign of anything that would earn this place its rough reputation. Patrons carouse and carry on, and a few sing along with four man band playing a bawdy tune in the corner. The relative good behavior of the clientele may be because four more large enforcers are standing about, with an additional two guarding a double door on the aft section of the ship, which is closed.

Besides drink, the main diversions seem to be the four satellite ships moored to the dock, with simple plank bridges connecting the ships to the dock and to each other. Partiers wander across these freely, entering and leaving the ships.

The other four ships each have their names clearly painted, along with some simple artwork that suggests the entertainments they provide.

The Goldenhawk seems quietest, showing a man sleeping in a hammock. He has a black eye though, so it's not clear if he's unconscious by choice.

The Twin Tigers shows a grinning imp holding a pair of dice in one hand and a knife in the other.

The house of clouds shows an attractive man and woman posing seductively, clothed only in the pink clouds that spell out the ship's name.

Finally, the Dragon's Breath Corridor depicts a djinn breathing a cloud of rainbow colored smoke.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

”Ahh, ships! I feel at home already. And that House of Clouds seems right up my alley.”

Shaeda takes a moment to assess these dens of iniquity as the ships they once were. She wants to know if they could actually be seaworthy, how many decks they have, are any of the occupants actually capable of sailing?

Profession(sailor): 1d20 + 7 ⇒ (6) + 7 = 13


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Do we want to split up with our cash amounts and each visit a ship or do we stay together?

Searok spies the man with the black eye. Ah! Someone got punched in tha face already fore I get here! I might have ta go to that ship an' see whose doin' tha punchin'!


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

Taking Emma's arm he walks with the others. "Let us keep within eyesight of one another. No doubt we will attract attention and keep it with us once we enter any of these ships." Makall puts the wand in a discrete position under his vest and feigns a smile of complete confidence for any stranger to see.


Shaeda can tell that the ships are semi-permanently in place, and by now have as much in common with buildings as ships. If they were cut loose they might still be "seaworthy" in the sense that they wouldn't immediately sink, but likely wouldn't sail very far without bits falling off. New additions have been made, with extra rooms attached rather haphazardly, and this additional weight makes them wallow low in the water. It's hard to tell what a deck is anymore, as many have been subdivided. With a good week and a crew armed with axes, one could maybe convert these back into proper vessels. As for the occupants, there are certainly plenty of real sailors about, but they seem mostly to be among the clientele. Those you can tell are staff may have been sailors once, but they seem to be dressing that way more as an affectation, and have clearly been on land long enough to have lost their sea legs.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

”Disappointing”


"Not completely separate but we should look around."


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Searok shrugs. Sounds good ta me an' it sounds like Shaeda wants to go in that one so let's get it over with! You can actually see the gruff dwarf blush.


You walk across the makeshift bridge and enter the House of Clouds.

A single long structure sits atop the main deck of this barge — the double doors always hang open to reveal a large room decorated with throw rugs, large pillows, and air thick with incense and lit by red paper lanterns. The scent of anise, rosewater, and cinnamon pours forth from smoking bronze braziers set on silver stands, which are carved in the likenesses of slit-eyed serpents and proud hunting birds. Several scantily clad men and women loiter about the barge’s deck.


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

At all the semi-nudity, Searok blushes even more. Well, Shaeda this is yer area what do we do? The Dwarf asks making it clear he does not want to be left alone in this den of lust. He scowls as attractive females smile and wink at him.


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Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Shaeda grabs Searok's arm and whispers, "just follow my lead." She ushers him over to a particularly stout redhead that she decides Searok might fancy. "Hello there sweet thing, I wonder if you might have some time to wish my friend here the best birthday he has ever had. Oh, and he has had quite a few." She jingles her purse a bit, "I pay for performance and satisfaction."


Looking around and a small grin forms on Emma's lips. Yep things just keep changing. Turning to glance down at Sheada and sighing. She just can't help herself.


The redhead puts on her most winning smile and giggles. She ruffles Searok's hair and says "Pleasure to meet you birthday boy. Is it true what they say about dwarfs? You know. That they make up for the lack of height in other areas?"


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Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Shaeda grabs Searok’s left hand and gestures to the redhead to take the right. ”Lead on dearie, and let’s see just what this old dwarf can do!”

As the dwarf and the two ladies head off, Shaeda winks back at Emma.

When the three get to whatever alcove the redhead uses for plying her trade, Shaeda begins to disrobe and during the process she lets it be known that she is a priestess of Calistria, and practiced in the arts at hand. She also uses her wiles to try and worm whatever information she can from the redhead about Amprei and Devargo. In short, no pun intended, Shaeda is fully prepared to carry this charade all the way through in order to get the information the group is after. Searok is welcome to “assist,” or to at least be complicit and just play along.

Profession(courtesan): 1d20 + 7 ⇒ (11) + 7 = 18
Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16 Gather information

While the mission is information about Amprei, Devargo had better hope these hookers are “volunteers” and well taken care of. If she finds out they aren’t willing, or are mistreated, there will be hell to pay.


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

Makall watches as Shaeda and Searok leave from view into a more discrete place. He eyes the other patrons in the establishment and keeps relatively close to Emma. Whispering he says, "[small]I am out of my element here. Shall we wait for them to return?[/small]"

perception: 1d20 + 1 ⇒ (12) + 1 = 13

Looks for anything happening other than the people exhibiting their 'wares'. Games of chance, conversations etc that other patrons are involved in.


The lady-of-the-evening chats amiably while disrobing, despite the seeming intimacy of the situation, as if this is just another day at the office. She doesn't see Devargo often, he is wealthy enough that he sees no need to patronize the House of Clouds, though the ship's madam, Helvara, often visits him and is rumored to be his sometimes lover.

At the mention of Amprei's name, she wrinkles her nose. He she is familiar with, at least by reputation. Helvara has complained about him on a few occasions. Apparently he requested a private room on a few occasions, with the intention of bringing his own "date". Helvara complained that that's what the Goldenhawk was for, and she is no innkeeper. Devargo had a talk with her and she assented, but found the money she was paid inadequate.


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

Close curtain and move on to the next scene, or might she know more?

Are the “working girls” here voluntarily and well treated?

Note to everyone, Helvara may be a potential ally. Does she run the bordello?


Wasn't sure if Searok was around, and if I should bot him to provide resolution to the scene. He said he'd be busy for much of the rest of the year, but he was here on Friday. Heck with it. :)

Searok watches in silence, his back against the wall, as the two girls chat casually despite not wearing a stitch of clothing. His gaze darts back and forth, uncertain of where to look; with his dwarven height, trying to stare at the ceiling just means he's looking at the redhead, and looking down means he's eyeing Shaeda. Finally he opens his mouth to say something...and immediately faints.

The woman sighs. "Pity. Seems the birthday boy is all partied out. Might want to drag him over to the Goldenhawk to sleep it off. Oh, and if you're ever looking for work, I can put in a good word for you with Helvara."


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

I look forward to Searok’s response to all of this!


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Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Shaeda! You are evil! I hope you got coal in your stocking!

I found someone that has an unsecured internet connection that seems to only be available weekday mornings so I post until they kick me off!

Searok slightly opens his eyes. Are they gone or at least clothed? Hearing Shaeda still talking he decides to play dead. Knowing his luck, Shaeda is probably nekkid now and that would just be too awkward! He would rather face a red wyrm alone then face this! Gods! He wanted to punch something right now!


Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)

So, did Searok enjoy his birthday? Need help getting his pants back on?


You deserve all the cookies!

Waving goodbye to Shaeda Poor Searok. before tugging on Makall's arm while mumbling, [smaller]"Just standing would gather more attention. Unless are getting to know each other a little better." Arching an eyebrow and grinning at him.


Neutral Good | Human Male | Sorcerer 5 AC 11 (T 11/Fl 10) | hp 28/28| Init +1 | F:+3 R:+2 W:+5 | Perception +1 | Spells Remaining 1: 6/7 2: 2/4 | Heavenly Fire: 7/7 | Conditions: Resist acid/cold 5
Known Spells:
[ooc]1 (DC:15):[/b] Color Spray, Mage Armor, Magic Missile, Vanish, Bless (b) | 2 (DC 16): Summon Monster II, Glitterdust, Resist Energy (b)

Makall looks at Emma unsure how to respond or rather where this might go. Taking in a slow breath he tried to smile back and feigning a laugh in case others were watching.

"Umm..yes let us walk." is the only thing he could think of at this time. 'Under different circumstances' is all he repeated in his head to keep him focused.


Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)
Shaeda wrote:
So, did Searok enjoy his birthday? Need help getting his pants back on?

Oh so many dirty jokes, so little time.:D

Searok continues to play dead and hopes that his blushing does not give him away! He barely remembers the dwarven forge of his youth, but this place seemed a lot hotter. He remembered they were on a boat and he was sure that the vessel was being kept afloat through steam and bubbles!


Makall and Emma going to one of the other boats, or waiting for Searok and Shaeda to return?


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Female Halfling Whipmistress 15 (AC: 37 (*+2 Light Fort) (*+1 Haste) [T: 15 FF: 35] CMD 26 (+4 vs disarm/trip) | HP: 152/153(0NL) | F+18*, R+13*, W+18* | Init: +3 |Perc: +6)
GM Kamro wrote:
Makall and Emma going to one of the other boats, or waiting for Searok and Shaeda to return?

I estimate our “encounter” took at least 3-4 hours. Searok has a very high Constitution. You guys might as well find out what you can elsewhere.


2 people marked this as a favorite.
Male Dwarf Barbarian (Invulnerable Rager) 15 (HP 229/229 AC:30 T:16 F:29 Saves F:+20 R:+11 W:+9 CMB:+21 CMD:37 Init:+1 Perc: +18 Intimidate +24)

Searok is more than willing to play dead for that time so he doesn't see any one in their birthday suits!

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