GM IronDesk's Lonely Coast (Inactive)

Game Master IronDesk

A campaign based on the adventures published by Raging Swan Press taking place in their Lonely Coast mini-setting.

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Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

As Mitran and Bo enter the area, Mitran calls to Bo to attack Ythel.

Get him, Bo!

Bo takes a wide path around the creatures ignoring them, trying to get up to the plateau. Avoided AoO by moving along wall.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Bo bounds past the fleshy creatures and rounds the pedestal, only to come face to face with a grotesque heyena like creature with glowing eyes crouched in wait on the steps leading to Ythel...

Vilesse:
You identify the spell cast by Ythel in round 1 as bless.

The fleshy creatures emerging from the pit are lemure devils - the least of devil kind - though these seem even smaller and less impressive than the stories you recall. You know that they are vulnerable to silver, however their tiny semi-conscious minds are immune to most mind-affecting magic.

Whatever Ythel was doing as you entered the chamber that caused him to sprout a mane of hair is nothing you have encountered before, but it did seem as if some demon or spirit was in the act of possessing him. You also recognize both Braalite and Tuathic runes scrawled on the walls around the cavern.


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

is there room for Tomi to edge past the pit on the far side from Bo? if so, he will go on that direction. if not, he'll follow Bo.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Wilf and Wulfric lead the charge into the cavern, with Mitran a few steps behind. Wulfric's polearm cleaves into one of the foul creatures before him. Much of the force of his blow is absorbed by the thing's viscous flesh, and it shambles forward, reach out with its twisted clawed hands and a piteous moan.

Bo and Tomi sprint up either side of the cavern, trying to get to the rocky pedestal and save Father Ruan from Ythel's mad ministrations. Bo rounds the corner of the pedestal and comes face to face with a snarling hyena. Its eyes glow with a hellish light and boney spines thrust forth from beneath its shaggy mane.

The Dark Fane – round 2

As Wilf Tomi and Bo get closer to Ythel, the unsettling presence that seems to have possessed Ythel tries to seep into their consciousness.
Will saves DC12 for Wilf, Tomi, Bo

Failure:
The unnartural presence inhabiting Ythel has unsettled you. You may not delay or hold actions while you are within 30' of him.

Atop his rocky perch Ythel continues to cast spells. (DC16 Spellcraft to identify)

The lemures fan out to devour the party...
Red Lemure: 5' step, full attack vs Wilf:
claw 1 vs AC 16: 1d20 + 2 ⇒ (20) + 2 = 22= HIT; Dmg = 1
claw 2 vs AC 16: 1d20 + 2 ⇒ (8) + 2 = 10= Miss
confirm crit claw 1 vs AC 16: 1d20 + 2 ⇒ (10) + 2 = 12= no crit

Blu and green Lemures: 5' step, full attack vs Wilf:
claw 1 vs AC 17: 1d20 + 2 ⇒ (15) + 2 = 17= HIT; Dmg = 1
claw 2 vs AC 17: 1d20 + 2 ⇒ (12) + 2 = 14= Miss
claw 1 vs AC 17: 1d20 + 2 ⇒ (11) + 2 = 13= Miss
claw 2 vs AC 17: 1d20 + 2 ⇒ (11) + 2 = 13= Miss

Yellow Lemure: moves, attack vs Tomi:
claw 1 vs AC 14: 1d20 + 2 ⇒ (15) + 2 = 17= HIT; Dmg = 1

Purple Lemure: moves, attack vs Mitran:
claw 1 vs AC 17: 1d20 + 2 ⇒ (19) + 2 = 21= HIT; Dmg = 1

...while their tiny claws scrabble and scratch, they prove little immediate danger to the party.

The hyena on the stairs leaps at Bo...
Bite vs AC 15: 1d20 + 5 ⇒ (19) + 5 = 24; =HIT; dmg: 1d6 + 5 ⇒ (6) + 5 = 11
Trip vs CMD 18: 1d20 + 5 ⇒ (17) + 5 = 22 = tripped!
...bowling the smaller bear over and shaking him viscously from side to side.

Initiative, status:
Immature Lemures - attacked Wilf, Wulfric x2, Tomi, Mitran
Ythel - casts a spell (Spellcraft DC16 to ID)
Fiendish Hyena - attacked Bo
Tomi - (13/14 hp); 6/6 rnd of rage used
Wilf - (9/14 hp)
Mitran - (13/14 hp) - 2 CLWs used
Bo - (8/19 hp); prone
Wulfric - (14/15 hp)
Vilesse - (3/8 hp) - EPS used
Hound - (13/13 hp)

Active Effects:
Vilesse - Blur (rnd 1/30)
Ythel - Bless (1 rnd used)


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Will Save for Bo: 1d20 + 1 ⇒ (8) + 1 = 9
Scythe vs. Purple: 1d20 + 3 ⇒ (13) + 3 = 16 // Damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10

Bo fights back with all his fury.

Took into account being prone

Claw 1: 1d20 ⇒ 5 // Damage: 1d3 + 2 ⇒ (3) + 2 = 5
Claw 2: 1d20 ⇒ 13 // Damage: 1d3 + 2 ⇒ (2) + 2 = 4
Bite: 1d20 ⇒ 16 // Damage: 1d4 + 2 ⇒ (1) + 2 = 3

If the Purple monster dies, Mitran 5-ft steps into the square it had occupied.


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

Try again to smash the icky thing.

to hit: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d10 + 7 ⇒ (6) + 7 = 13


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

if im counting my squares right, it looks like Tomi can just reach a flanking position on the hyena beast with a 30ft move.

gritting his teeth and ignoring the sharp claws of the pit thing, Tomi rushes to the aid of his allies.

flanking power attack vs Hyena creature: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d4 + 5 ⇒ (4) + 5 = 9


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

I don't think I would provoke an AOO if I attack the purple fleshy thing attacking Mitran, but not sure?

If Yes:
Snatching the club from his belt Wulfric lashes out at the blue fleshy thing.
attack: 1d20 + 4 ⇒ (5) + 4 = 9 damage: 1d6 + 4 ⇒ (3) + 4 = 7

If No:
Striking at the purple fleshy thing attacking Mitran.
"We have to get through to Bo and Father Ruan"
Trip attack: 1d20 + 5 ⇒ (15) + 5 = 20


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]

"The creatures are vulnerable to silver, if you have any." Vilesse moves to the safest place possible- directly behind Wilf- and raises her newly acquired crossbow to fire at Ythel. Hound, meanwhile, attacks the nearest of the unnatural monsters.

Crossbow attack: 1d20 + 2 ⇒ (18) + 2 = 20
Crossbow damage: 1d6 ⇒ 3

Hound bite: 1d20 + 1 ⇒ (1) + 1 = 2
Bite damage: 1d6 + 1 ⇒ (1) + 1 = 2 ...and Snake Eyes! Thanks, random number generator.
Trip, if bite hits: 1d20 + 1 ⇒ (11) + 1 = 12


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Round 2 recap

Tomi ignores the feeble clawing thing behind him and sprints behind the alter…
Lemure AoO vs AC14: 1d20 + 2 ⇒ (11) + 2 = 13 = Miss;
… Stabbing at the hyena savaging Bo, but fails to find purchase with his blade. Tomi, please double check where I moved you on the map, looks like you were one square short of reaching flanking position ( though your attack would have missed with or without the bonus)

Wilf lands a crushing blow on the mewling devil-spawn before him. Bits of gooey flesh fly in all directions, but somehow the thing continues to struggle forward.

Mitran likewise carves a gash in the creature facing him that would have felled a mortal man, yet the thing merely mewls piteously and comes at him again. Bo struggles against the hyena, biting at its infernal hide. ( Bite hits)

Wulfric weathers the scratches from the creature advancing on him and swings his pole arm to his left, knocking the devil-spawn attacking Mitran onto its back.

Hound dashes forward and attacks the lemure attacking Wilf, but wimpers and whines at the unattural foe, snapping his jaws ineffectually.
Hound Will save vs DC12: 1d20 + 3 ⇒ (2) + 3 = 5 = fail; no delayed or held actions within 30' of Ythel
Vilesse advances into the room behind Hound and fires off a crossbow bolt at Ythel. The shot narrowly missed him, forcing Ythel to duck down behind Father Ruan.

The Dark Fane – round 3

Ythel Stands up defiantly from behind the alter. You can’t stop me! he shouts. Vengeance is mine by rights. Wickedness will be struck down! Sinners WILL be punished!. He starts to cast another spell. (DC17 Spellcraft to identify)

Cut, bruised and bashed, the lemure horde continues to push forward.

Yellow Lemure attacks Hound
Claw vs AC 15: 1d20 + 2 ⇒ (13) + 2 = 15 = HIT; 1 dmg

Red Lemure full attacks Wilf
Claw1 vs AC 16: 1d20 + 2 ⇒ (10) + 2 = 12 = miss
Claw2 vs AC 16: 1d20 + 2 ⇒ (7) + 2 = 9 = miss

Blue Lemure full attacks Wulfric
Claw1 vs AC 17: 1d20 + 2 ⇒ (17) + 2 = 19 = HIT; 1 dmg
Claw2 vs AC 17: 1d20 + 2 ⇒ (2) + 2 = 4 = miss

Green Lemure 5’ step, full attacks Wulfric
Claw1 vs AC 17: 1d20 + 2 ⇒ (3) + 2 = 5 = miss
Claw2 vs AC 17: 1d20 + 2 ⇒ (13) + 2 = 15 = miss

Purple Lemure stands up, attacks Mitran
Mitran’s AoO: 1d20 + 3 ⇒ (12) + 3 = 15 = HIT; Dmg: 2d4 + 4 ⇒ (2, 1) + 4 = 7
Wulfric’s AoO: 1d20 + 4 ⇒ (15) + 4 = 19 = HIT; Dmg: 2d4 + 6 ⇒ (3, 4) + 6 = 13

...The lemure that Wulfric tripped tries to stand up but is hacked apart by scythe and guisarme in short order.

The fiendish hyena takes no tice of Tomi's advance, and continues to savage Bo...
Bite vs prone target AC 11: 1d20 + 5 ⇒ (9) + 5 = 14= HIT; Dmg: 1d6 + 5 ⇒ (6) + 5 = 11
... and the courageous little bear falls limp in the beast's jaws.

Party is up!

Initiative, status:
Immature Lemures - attacked Wilf, Wulfric x2, Tomi, Mitran
Ythel - casts a spell (Spellcraft DC16 to ID)
Fiendish Hyena - attacked Bo
Tomi - (13/14 hp); 6/6 rnd of rage used
Wilf - (9/14 hp)
Mitran - (13/14 hp) - 2 CLWs used
Bo - (-3/19 hp); prone, dying
Wulfric - (13/15 hp)
Vilesse - (3/8 hp) - EPS used
Hound - (12/13 hp)

Active Effects:
Vilesse - Blur (rnd 2/30)
Ythel - Bless (2 rnd used)


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

Wilf does what comes naturally.

to hit: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d10 + 7 ⇒ (9) + 7 = 16


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wulfric steps back (marked) swinging his guisarme low and attempts to trip the blue fleshy thing.
Trip attempt: 1d20 + 5 ⇒ (3) + 5 = 8


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

Tomi lashes out again in an attempt to distract the hyena from Bo -

power attack: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d4 + 5 ⇒ (2) + 5 = 7


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]

Hound attacks again as Vilesse maneuvers closer to Ythel. She glowers at Ythel. "I do not think this is going to turn out the way you hope."

She'll take the AoO from Yellow to get close enough to use her hexes. Evil Eye hex vs Ythel, DC 15 Will save or -2 to Saves for 8 rounds.

Know:Spellcraft: 1d20 + 9 ⇒ (6) + 9 = 15
Hound bite vs Yellow: 1d20 + 2 ⇒ (17) + 2 = 19
Bite damage: 1d6 + 1 ⇒ (3) + 1 = 4
Hound Trip vs Yellow: 1d20 + 1 ⇒ (17) + 1 = 18


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Concerned for Bo, Mitran rushes over to the Hyena to put it down. AoO from the Green monster

Hero Point - Standard Attack Action
Mitran tries to take out the Hyena before it can do any more harm.
Scythe on Hyena, flanking: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Scythe Damage: 2d4 + 4 ⇒ (1, 3) + 4 = 8

Bo Stabilization Check: 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6 = Failure, -1 HP.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Round 3 recap

Tomi lashes out at the hyena, carving a deep gash in its flank.

Wilf delivers a crushing overhand to the lemure in fromt of him, killing it.

Mitran flies across the room to his companion's aid enduring scratches from the lemure he passes...
Yellow Lemure AoO vs AC 17: 1d20 + 2 ⇒ (16) + 2 = 18 = HIT; 1 dmg
... His scythe flashes, cutting fatally into the fiendish hyena's neck.

Wulfric tries to trip another lemure, but fails to bring his weapon about in time.

Hound manages to get his jaws around one of the lemurs and drag the thing to the ground.
Vilesse slips by the melee in front of her...
Yellow Lemure AoO vs AC 14: 1d20 + 2 ⇒ (11) + 2 = 13 = miss
Vilesse taunts Ythel...
Will save vs DC 15: 1d20 + 6 ⇒ (18) + 6 = 24
...and doubt creeps into his soul for a moment only (successful will save reduces duration to 1 round)
Vilesse in turn feels the dark presence of Ythel clawing into her consciousness...
Will save vs DC 12: 1d20 + 2 ⇒ (14) + 2 = 16
... but fights off the unsettling presence.

The Dark Fane – round 4

The lemure wrestling with Hound stands back up..
Hound AoO: 1d20 + 2 ⇒ (20) + 2 = 22; dmg: 1d6 + 1 ⇒ (5) + 1 = 6
confirm crit: 1d20 + 2 ⇒ (9) + 2 = 11 = no crit
Wilf AoO: 1d20 + 6 ⇒ (3) + 6 = 9; dmg: 1d10 + 7 ⇒ (5) + 7 = 12
... and though Wilf and hound both strike out at it, it manages to swipe at hound
Yellow lemure claw: 1d20 + 2 ⇒ (10) + 2 = 12 = miss

Blue Lemure full attacks Wilf
Claw1: 1d20 + 2 ⇒ (9) + 2 = 11;
Claw1: 1d20 + 2 ⇒ (17) + 2 = 19; 1 dmg
.. drawing another thin scratch

Green Lemure full attacks Wulfric
Claw1: 1d20 + 2 ⇒ (12) + 2 = 14;
Claw1: 1d20 + 2 ⇒ (4) + 2 = 6;

Ythel presses his palm to his and and shakes his head to clear it of Vilesse's influence. Then he hears the hyena yelp and collapse to the ground, and snarls at you all. I will not be denied! Braal has shown me the way to the old powers and I will never be weak again! With that he draws his sword and raises into the air. A shockwave of sickly green light bursts forth from the fallen cleric. Those it passes over feel dread and pain...
Channel Negative energy: 2d6 ⇒ (2, 4) = 6; Mitran, Tomi, Vilesse, Bo, Will save vs DC 12 for half dmg
Ruan will save vs DC12: 1d20 + 12 ⇒ (8) + 12 = 20
Yellow Lemure will save vs DC12: 1d20 + 0 ⇒ (19) + 0 = 19
Blue Lemure will save vs DC12: 1d20 + 0 ⇒ (10) + 0 = 10
... The two lemurs fighting with Wilf and Hound squeal in agony and die with blood steaming from their eyes and ears.

[ooc]Party is up![ooc]

Initiative, status:
Immature Lemures - attacked Wilf, Wulfric, Hound
Ythel - Channels negative energy (7 hp, Dc12 will save for half)
Fiendish Hyena dead
Tomi - (13/14 hp); 6/6 rnd of rage used
Wilf - (8/14 hp)
Mitran - (12/14 hp) - 2 CLWs used
Bo - (-4/19 hp); prone
Wulfric - (9/15 hp)
Vilesse - (3/8 hp) - EPS used
Hound - (13/13 hp)

Active Effects:
Vilesse - Blur (rnd 3/30)
Ythel - Bless (3 rnd used); Evil eye ( 1/1 rnd)


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

Tomi shivers as the negative energy washes over him -

will save DC12: 1d20 + 1 ⇒ (14) + 1 = 15

and staggers as it drains his life-force.

furious to find Ythel has betrayed them all, Tomi clambers up onto the platform and takes a wild swing at the traitorous priest -

power attack: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d4 + 5 ⇒ (4) + 5 = 9


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

Wilf will move up to the bad guy, but it takes a double move and is unable to attack this round.


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]

Will save, DC 12: 1d20 + 2 ⇒ (17) + 2 = 19

Vilesse flinches at the wave of energy but bares her teeth at Ythel. "Fall, Ythel. We'll make it quick if you go down without hurting anyone else."

Hound rushes to savage the last lemure, using wolf pack tactics with Wulfric.

Use Sleep hex, DC 15. Ythel is -2 to save for this round.

Hound bite: 1d20 + 2 ⇒ (18) + 2 = 20
Bite damage: 1d6 + 1 ⇒ (6) + 1 = 7
Trip, if bite hits: 1d20 + 1 ⇒ (8) + 1 = 9


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Stabilization Bo: 1d20 + 1 - 4 ⇒ (8) + 1 - 4 = 5 = Failure! -1 HP.

I don't know what to do until others' actions are resolved.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Okay, there was a lot of info in my last post and it looks like a few things may have been overlooked.

Wilf: The 15' cliff between you and Ythel requires climb checks. If you double move and pass two DC 10 climb checks, you end your turn 11' up the wall. If you quick climb the wall you can get to Ythel, but must pass two DC 15 climb checks.

Vilesse: After your successful saving throw vs the channel you are left with 0 HP. Casting the hex will drop you to -1, unconscious and dying. Is that your intent?

Mitran: Need Will saves vs DC12 from Mitran and Bo to resist Ythel's channel ( 3 hp pass; 6 hp fail)


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Mitran Will Save: 1d20 + 4 ⇒ (6) + 4 = 10 = Failure! -6 HP
Bo Will Save: 1d20 + 1 ⇒ (20) + 1 = 21 = Success! -3 HP
Mitran at 6/14 HP
Bo at -8/19 HP


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Sorry for double post, but I need to try and stabilize Bo...
Heal Check vs DC 15: 1d20 + 2 ⇒ (2) + 2 = 4
And at least I didn't accidentally stab him... lol
Mitran will move around Bo to get a better view of him. Five foot step to where Hyena was, this is making my token disappear under the Hyena.


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

Ok, then he will go around.


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]
GM IronDesk wrote:

Vilesse: After your successful saving throw vs the channel you are left with 0 HP. Casting the hex will drop you to -1, unconscious and dying. Is that your intent?

I did, indeed, miss that. That said, it's either go unconscious at 0 hp and be stable or take one last shot and try to take down the bad guy, then try to stabilize with just a -1 penalty. So she'll go ahead and take her shot and go down.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Round 4 recap

Tomi swings wildly at Ythel, but he turns and parries the blow easily with his own sword.

With the Lemures around him all dead, Wilf sprints to the rocky pedestal to help his friends there. He finds Mitran on his knees at the base of the stairs desperately trying to staunch the flow of blood from his mauled bear companion. Mitran himself is not looking to be in great shape either. Blood oozes from the druids ears and nose from the same wave of dark energy that killed most of the lemures. Perhaps worst of all, Wilf finds his way up the stairs blocked by Tomi.

Botting Wulfric Wulfric steps back and tries to sweep the last lemure off its feet…
Trip attack: 1d20 + 5 ⇒ (14) + 5 = 19 = Tripped!

Hound lopes up behind the downd devil-spawn and bites at it.

Vilesse staggers and falls to her kness under Ythel’s dark assault, but manages to focus her fey powers on the renegade priest one last time before she collapses…
Ythel will save vs DC15: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11 = sleeping!
...Ythel succumbs and collapses unconscious to the ground at Tomi's feet.

The Dark Fane – round 5

The last lemure tries to get back to its feet…
Wulfric AoO: 1d20 + 4 ⇒ (19) + 4 = 23= HIT; Dmg: 2d4 + 6 ⇒ (4, 3) + 6 = 13
Hound AoO: 1d20 + 2 ⇒ (2) + 2 = 4= miss
...and is hacked apart by Wulfric.

Party is up!

Initiative, status:
Immature Lemure – tries to get up, killed by AoOs
Ythel - asleep for 1 round
Tomi - (10/14 hp); 6/6 rnd of rage used
Wilf - (9/14 hp)
Mitran - (6/14 hp) - 2 CLWs used
Bo - (-8/19 hp); prone, stabalize DC 18 required
Wulfric - (9/15 hp)
Vilesse - (-1/8 hp) - EPS used; prone, stabalize DC 11 required
Hound - (13/13 hp)

Active Effects:
Vilesse - Blur (rnd 4/30)
Ythel - prone, unconscious (1/1 rnds)


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Bo Stabilization Check: 1d20 - 8 + 1 ⇒ (16) - 8 + 1 = 9 = Failure! -1 HP (now -9)
Mitran Heal Check on Bo: 1d20 + 2 ⇒ (10) + 2 = 12No Bo, you have to make it out of here! Don't let this evil be the end of you!

Hero Point - +4 After a Roll
+4 to the heal check, stabilizes Bo. (0 Hero Points)


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

Tomi, surprised at Ythels sudden capitulation, hesitates for a moment then kicks away Ythels sword (if possible), and guards Ythel with his own blade - unsure if this is permanent or some kind of ruse.

ready an action to attack Ythel if he begins casting a spell or tries to rise


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Tomi, you might consider moving across him so someone else can flank with you (assuming that's possible given the terrain).


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

It is possible - both the kicking away of the sword and the moving across him.


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]

Stabilize check: 1d20 + 2 ⇒ (18) + 2 = 20

Hound turns away from the fallen lemure and rushes to stand over his fallen mistress.

Hound will Defend Vilesse.


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

Tomi probably needs some instructions on that front - he is too worried about Ythels spellcasting to consider the wider battlefield i reckon


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Tomi! Get up there and guard Ruan! We'll try and help!


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wulfric will double move as close to Ythel as possible. Ready to attack if needed.


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

Don't have any idea exactly how to get into range of the bad guy. I don't see how anyone gets up there. Move me up as it is supposed to work on my turn.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

The staircase is under Tomi and Ythel...

Tomi kicks away Ythel's sword, as Wilf runs up the stairs to join him. Together they surround the fallen priest and menace him with blade and club as he groans and tries to stand.

Below, Wulfric hustles toward the raised platform. Mitran finally gets Bo's injuries under control and Hound stands guard over the unconscious Vilesse.

Intentions? Tomi and Wilf can take AoOs on Ythel as he tries to get up.


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

"Stay down or I will put you down villain. "

and if he tries to get up he will club him down.

to hit: 1d20 + 6 ⇒ (5) + 6 = 11 or not as the case may be damage: 1d10 + 7 ⇒ (7) + 7 = 14


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

attack roll for AOO if needed
AOO: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d4 + 3 ⇒ (2) + 3 = 5


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Mitran will wait to see what happens, but is furious that Bo was hurt so badly.


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

Wulfric will continue to move closer.


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Ythel looks up into the stony glares of Tomi and Wilf and flops down on his haunches, defeated. He drops his face into his hands and begins to weep and shake. The tawny mane of hair crowning his head and shoulders vanishes, leaving a soft, overweight priest blubbering at your feet. At the same time the body of the hyena at the bottom of the stairs dissolves into ether. Its not fair! Ythel wails. [/b]Its not! He ruined my life![/b]


Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1

Mitran will head up the stairs and go to Father Ruan.

Are you alright? Mitran asks as he looks over the man.
Heal Check: 1d20 + 2 ⇒ (11) + 2 = 13


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

fascinated by the strange animal aspect Ythel had taken on, Tomi kneels down and whispers -

how did you do that?


Hilltop tower|The Mercs Fetid Bog | Encounter Map| Gear & Loot|

Ythel is shocked out of his self pity by the abrupt directness of Tomi's question. He looks at a loss for an answer for a moment, then his puffy red face twists into a sneer. Braal provides, he responds. Then Wilf is yanking him to his feet and marching him down the stairs, where he and Wulfric bind and search him.

Mitran rushes to the Alter and starts cutting free old Father Ruan. The Curate is covered in burns and innumerable small cuts, and his robes are bloodied and ripped, but he is lucid and manages to stand with Mitran's help. I'm so sorry, he whispers. Oh Ythel my poor boy, I'm so very sorry.

The group gathers their gear and their wounded and makes the long trek back up to the priory. Thomas, Malvenos and the others greet them eagerly, overjoyed to see Ruan safe and sound, Though short tempered Thomas has to be held back from Ythel once his full role in the night's events are revealed.

Once rested and reunited with a holy symbol of Darlen, Ruan heals the party of all the wounds they received rescuing him. The storm lasts for another day before tapering off to a point where travel is an option. Malvenos seals up the undercroft, and ythel is locked in one of the empty cells. During that time the party and the priests of Darlen discuss what to do with their captive. Thomas wants sift justice done and demands that Ythel be executed immediately as a traitor and a heretic. Malvenos looks like he wants to agree, but Ruan will have none of it. He says that Ythel's fall is his own failing and insists that he can redeem his former student given enough time and care.

Weigh in on the debate to determine Ythel's fate, and resolve any other loose ends you may have at the priory now..


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

"Seems to me that you put mad dogs down, but I'm not the one to stay here. I'll be heading back to my flock soon enough. "


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

it seems to me there is more than one accusation to answer here - or are we to ignore Ythels claims of scourging by Ruan?


Male Human Armiger 2 [HP: 17/26 | AC:18 | AC FF:18 | AC T: 10 | CMB: 5(+1 trip) | CMD: 16 | Fort: 5 | Ref: 1 | Will: 4 (+1 vs fear) | Init: 2 | Perc: 5 | Sense Motive: 5 | Bluff: 1 | Speed 20ft

" I agree with Tomi, we have two sets of issues here; Father Ruan's scourging of Ythel and Ythel's violence against you all. I think that any punishment must be agreed on together. Darlen is the god of law and judgement, should this not be a question of what the law requires. "


Female First Folk Witch (Wild Hunter) 2 [HP 13/13 | AC:14 | T:12 | FF:12 | CMB: +0 | CMD:11 | Fort:+3 | Ref:+2 | Will:+3 | Init:+2 | Perc: +0 (Darkvision)| Speed 30] [Within cavern: +1 to attack rolls/saves vs fear effects, 6 temporary HP]

Vilesse sighs. "My guess is that law and common sense would agree here. Ythel killed several people, tried to kill several more, then abducted Ruan and tried to kill him. All while consorting with both half-goblins and demons. Has he given any indication that he intends to turn away from Braal and give up his dark powers?"


human Gunslinger HP 44/44 AC 29, T 18, FF 27, Fort +6, Ref +8, Will +4, CMD 27, Per +10, Init+6

"The fact that Ruan did something wrong doesn't in any way excuse the crimes here. Ythel has to pay for his crimes. Once he has been tainted by Braal, I don't see anything good coming from him. Best that he be stopped from being able to cause future harm. "


Male Halfling Bbn 1 / smnr 1 HP 22/22 | AC:14 T12 FF13 | CMD 14 | Fort +5 Ref +3 Will +1 | init +1 | per +5 | spd 30 rage 6/6

i make no excuses for Ythels behaviour - the only he reason he still lives is thanks to his abject surrender. Were it my tribe he'd be cast out at the very least.

that doesnt mean Ruans acts were justified though...

Tomi shrugs his shoulders and sighs.

but if father Ruan is willing to forgive, then do we have the right to consider any less? after all, he has suffered more than any other by Ythels actions.

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