GM Ietsuna's Gameday VI - We B4 Goblins (Inactive)

Game Master Ietsuna

We B4 Goblins Map


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Your Licktoad Badge trials over Loptop lines you all up again. She moves down the line handing you the badges that you have earned.

Animal Friendship Licktoad Badge Benefit:
Following a successful attack roll against a creature of the animal type, the user of this Licktoad badge increases her damage from that attack by +1d6 points. This extra damage is not doubled on a critical hit. The user can decide to activate this badge after rolling the regular damage for the attack.

Happy Beat Licktoad Badge Benefit:
The user of this Licktoad badge gains DR 5/− against a single attack, and is hurled 5 feet away from his attacker in a direction he chooses, landing on his feet. The user can activate this badge after he is hit, but before damage is rolled.

Hurtful Words Licktoad Badge Benefit:
The user of this Licktoad badge can call forth a stream of blistering invectives against a single creature with an Intelligence score of 3 or higher within 30 feet. This allows the user to attempt an Intimidate check to demoralize that creature with a +5 circumstance bonus on the roll. If the user’s check exceeds the target DC by 5 or more, her target is staggered for 1 round instead of shaken. This is a mind-affecting effect.

Squirmtongue Licktoad Badge Benefit:
The user of this Licktoad badge can reroll a single saving throw he just failed, but he immediately falls prone.

Now that you have shown your metal, or lack thereof, to the tribe Loptop again approaches your group. Turing to Kettlehead, Cugick and Rempty she says You three, you can go into Tadpole Bog. The rest of you gotta go to sleep. Tomorrow you go to bog and get toad for licking

Littered about the village you can see several weapons, mostly quarterstaves and clubs. You can take a weapon if you like

DC12 Perception:
You see a case propping up a wobbly table. Inside the case you find 7 darts, and the lid of the case has a nifty handle making it useable as a light wooden shield

The night passes and you wake the next morning as Loptop trips over you on her way to some task of other. She leads you to the edge of the village. You maybe think you be tough because you got out of your baby cage, whelps? Psht! You no be goblins. The only real goblins are Licktoads, and a Licktoad without a toad is just… lick. So. If you want be Licktoads, you need to catch a toad at Tadpole Bog and also not die. Then you take the toad to Cave of Darkfear and also not die. Then you show your toad to the Darkfear spirit, and maybe if you really are a goblin, then you also not die. Get toad. Show spirit. Kill anything that wants to stop you. Don’t die. That last part is very important.

Loptop drags a stick in the dirt making a crude map showing the location of Tadpole Bog and the Cave of Darkfear then kicks you until you leave.


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Perception: 1d20 + 8 ⇒ (6) + 8 = 14

"Ooo! Reta see something."

Reta hops over to the wobbly table and yanks the lid off of the box. She grabs the handle and hoists it defensively. "Good, good. Less bumps with this."

She then picks up her favorite club. "More bumps with this!"


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

PER: 1d20 ⇒ 20

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

Mogmurch picks up a club and swings it a few times..and also drops it a few times showing his expertise in using the weapon.

Thinking about it he also picks up a few stones to use for throwing at something if needed.

Then he goes for a good night of rest and healing he bumps on his skull and the blisters on his tongue.

When Mogmurch wakes the next morning and is kicked out he decides to just go to the place on the map and see what is there.


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

Poog searches around for a dogslicer, the sacred weapon of his idol barghest. If he doesn't find one, he'll grab a club instead. All the more flammable.

After a restless night imagining the exciting trials that await him, Poog happily listens to Loptop's briefing and sets off on the way according to what he presumes the map says. Poog can't actually read maps.


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

If no one else does, Chuffy takes the darts, he also looks for a better blade. He's not in any shape or mood to scrap anyone for anything so he will take whatever is left. In the morning, healed from all his nonlethal damage, Chuffy finds whatever mirror or comparable reflective surface is available for some reassurance, "All other goblins just jealous of how ugly Chuffy is...Happy Beats or not!" Chuffy feels better after revisiting how "sexy" he is!


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Poog searches around and eventually find an old discarded dogslicer. Chuffy, what type of blade did you look for? A dogslicer or a dagger or similar?

As you embark on your mission the horrible sunshine disappears as a beautiful drizzle sets in over the bog. The occasional lazy bubble breaks the surface of this shallow, stinky pond, and a haze of insects clouds the air in every direction. Only the occasional gurp-chirp of toadsong breaks through the drone of bugs.

The water is a mere foot deep and your small frames are not heavy enough to fall through the layer of peat that forms the “bottom” of the bog.

Ok, so it is time for you to each capture a licktoad of your own. Before we roll for them, there is a chance for you to improve your chances to capture one. Creativity will be rewarded. Examples may be climbing a tree to drop down on an unsuspecting amphibian, making toad calls or stealth. Other skills will be considered. Please make rolls and tell me how the skill with help you nab a toad. Catching a toad requires a DC15 Combat Maneuver Check. You gain a +2 bonus on this check by making use of your other skills. A successful DC12 skill check will give you the +2 bonus. Make sense?

GM Dice:
Roll: 1d4 ⇒ 4


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Reta's first attempt to capture a toad results in thrashing club, churning water, a dead frog and half a dozen very startled fish.

"Hmm. This not toad. Not bumpy," Reta observes. "Also dead."

Concluding that brute force is not going to yield the intended results, she crouches down and begins to move slowly through the water. Her bulbous head and giant eyes gliding over the water. Occasional bubbles escape from her nose. Once spotting an appropriate toad, she creeps ever so slowly towards it and then, like a shark breaching the water, she tries to capture it in her over-sized mouth.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Stealth: 1d20 + 10 ⇒ (16) + 10 = 26
CMB+Unknown: 1d20 ⇒ 13


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Reta narrowly misses catching the toad. It sees her coming at the last second and swims away.


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Grumbling and generating bubbles under the water for a moment, Reta climbs onto a tangle of roots and then spies a toad on a branch above her. She scurries up the tree and pounces on the toad like a cat.

Climb: 1d20 ⇒ 15
CMB+Unknown: 1d20 ⇒ 6

"Aargh!"


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There is no limit on the attempts here and no "damage" to failure. You are Licktoads and you must have toads. Make repeated rolls if you like.


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Losing her balance, Reta falls off of the tree. Flapping her arms as face as she can, she tries to maneuver her fall. Roaring in a high-pitched goblin whelp voice as she falls, she crashes face and open mouthed onto an extremely surprised toad.

Acrobatics: 1d20 + 2 ⇒ (17) + 2 = 19
CMB+Skill Bonus: 1d20 + 2 ⇒ (13) + 2 = 15

Her bulbous head pops up out of the water. A toad leg kicks spasmodically between her lips. "Ohp ib nob dib."


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Reta has her toad Congratz. You are almost a Licktoad

Reta:
You had the toad in your mouth so you get the "benefits" as if you had licked it. The so-called Lick Toads of Tadpole Bog secrete a mild toxin that causes dizziness and hallucinations and dulls pain in young goblins. Licking or eating a Lick Toad is a standard action, and provides the lucky goblin with 5 temporary hit points for 30 minutes. During that time, the toad-licker takes a –2 penalty on Perception and initiative checks. A goblin can benefit from licking a toad only once per day, and after three licks, the licker no longer gains any benefit at all (but still receives gross and hilarious hallucinations).


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Reta pulls out the toad--paralyzed in fear but not dead--and grins. "Ha! Reta have toad! What you losers doing?"


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

laptop shot craps, I should be able to go on as normal, I just wasn't preparedIf Goblins are auto proficient with dogslicers yes, if not he looks for a better dagger.


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Goblins are proficient with Dogslicers


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

Chuffy sneaks down to where a few toads are with a bunch of muddy reeds.
Stealth: 1d20 + 15 ⇒ (11) + 15 = 26

He puts his big, juicy earthworm between his lips and lays back covering himself with mud and reeds as he does so, and hides.

SURV: 1d20 ⇒ 17
Stealth: 1d20 + 15 ⇒ (14) + 15 = 29

He puckers his lips and wiggles the worm above his make-shift disguise, and when a toad tries to take the bait, he attempts a grapple

CMB: 1d20 - 2 ⇒ (18) - 2 = 16


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

Poog wanders the Tadpole Bog for a while before spotting a large fish. Tired of walking around, he grabs onto the fish and lets it lead him around the marsh, occasionally trying to grab a toad that hops nearby.

Attempt #1

Ride: 1d20 + 6 ⇒ (16) + 6 = 22
CMB: 1d20 - 1 ⇒ (14) - 1 = 13

Attempt #2

Ride: 1d20 + 6 ⇒ (5) + 6 = 11
CMB: 1d20 - 3 ⇒ (8) - 3 = 5

Attempt #3

Ride: 1d20 + 6 ⇒ (4) + 6 = 10
CMB: 1d20 - 3 ⇒ (20) - 3 = 17


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As Poog looks about, hunting for the perfect specimen of toad-kind he stumbles across a dogslicer poking up from the peat. A closer look at the area reveals two pickled goblin corpses, a second dogslicer, a javelin, a grappling hook, an unholy symbol of Zarongel, two wooden spoons, two dead moles and a jar of pickled fish heads.

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

"Catch toad I must, be smart about it I will"

Mogmurch will cover himself in mud and leaves and camouflage himself and then sneak up on an unsuspecting toad before jumping on top of one that seems fat ans easy to catch

Sneak: 1d20 + 14 ⇒ (17) + 14 = 31

CMB DC 15: 1d20 - 3 + 2 ⇒ (4) - 3 + 2 = 3

As the toad jumps free and lands on Mormurch heads as the little goblin jumps forward Mogmurch needs a new approach

Lying on the ground he tries to attract a new toad by looking like he'd be a good resting place

Knowledge Nature: 1d20 + 7 ⇒ (2) + 7 = 9
CMB DC 15: 1d20 - 3 ⇒ (2) - 3 = -1

Frustated Mogmurch gets up and starts jumping at random toads hoping to catch one

CMB DC 15: 1d20 - 3 ⇒ (1) - 3 = -2
CMB DC 15: 1d20 - 3 ⇒ (4) - 3 = 1
CMB DC 15: 1d20 - 3 ⇒ (2) - 3 = -1
CMB DC 15: 1d20 - 3 ⇒ (5) - 3 = 2
CMB DC 15: 1d20 - 3 ⇒ (6) - 3 = 3
CMB DC 15: 1d20 - 3 ⇒ (9) - 3 = 6
CMB DC 15: 1d20 - 3 ⇒ (9) - 3 = 6
CMB DC 15: 1d20 - 3 ⇒ (3) - 3 = 0
CMB DC 15: 1d20 - 3 ⇒ (17) - 3 = 14
CMB DC 15: 1d20 - 3 ⇒ (5) - 3 = 2
CMB DC 15: 1d20 - 3 ⇒ (14) - 3 = 11
CMB DC 15: 1d20 - 3 ⇒ (11) - 3 = 8
CMB DC 15: 1d20 - 3 ⇒ (20) - 3 = 17

I takes Mogmurch a lot of tries and at the ends he's panting and out of breath as his tongue sticks out of his mouth and he decides to take rest and sit down as he notices that he sat down on top of something squishy and slimy...Mogmurch finally managed to catch his toad!


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Since you are from the Licktoad tribe, even if not fully confirmed members (yet) you may lick your toad if you so wish. Up to you, just let me know if you do

Your toads captured the sense of pride within you is swelling. You travel through the bog, heading toward the Cave of Darkfear. Ahead of you is a humorously shaped log. It looks ….. Rude. As you nudge each other and titter you see Kettlehead climb up and sit astride the log, his kettle still atop his football shaped head. His two sidekicks Culgick and Rempty step around the log and stand by as Kettlehead taunts you Stupid baby wannabe goblins he calls at you. You took toads from Kettlehead’s special pond, and now you have to pay my price. Give me all your toads! And say you be stupid

The map is up HERE Your portraits are done and colour coded. There is a picture of Kettlehead too for your interest. Culgick and Rempty are not as distinctive


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

"Okay!" shouts Reta. She takes a deep breath in, "Kettlehead be stupid and lost all his toads to better goblins!"


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)
GM Ietsuna wrote:
Goblins are proficient with Dogslicers

I figured, but as some say "X" considers "Y weapon" as a martial weapon. I wanted to make sure...even though a dogslicer is already a martial weapon, I couldn't find any text to make me feel I was doing anything but assuming

If Chuffy didn't find a dogslicer before at the PERCEPTION check, he will gladly take one that was uncovered at the swamp, if it is available

Chuffy licks his toad, "Dat taste real good!"

Chuffy agrees with Reta on her assessment of the Kettlehead situation.


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

"Dat goofy pot done stewed yer head, make it softer than loaf of bread!"


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You turning his words back on him angers Kettlehead and he lunges toward you. I take your toads and I smack your heads. You not so smart then

Initiative:

Kettlehead: 1d20 + 6 ⇒ (13) + 6 = 19
Culgick (red): 1d20 + 6 ⇒ (20) + 6 = 26
Rempty (blue): 1d20 + 6 ⇒ (10) + 6 = 16
Chuffy: 1d20 + 3 ⇒ (10) + 3 = 13
Poog: 1d20 + 6 ⇒ (15) + 6 = 21
Mogmurch: 1d20 + 2 ⇒ (5) + 2 = 7
Reta: 1d20 + 2 ⇒ (9) + 2 = 11

Round 1 - Bold may act

Poog
Culgick
Kettlehead
Rempty
Chuffy
Reta
Mogmurch

Culgick waits to see what Kettlehead wants him to do. Delaying Culgick to put them all in the same initiative block.

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

"My toad! Took me long enough to get it..go get your own!"


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

Annoyed at the inferior whelps' interference, Poog licks his toad and places it on his head. This is good place for toad. Perhaps one day Poog will have piece of art with toad on his head. He then rushes forward recklessly and mutters something that definitely isn't a prayer to Zarongel, unleashing a burst of flames at the whelps.

Burning Hands (Reflex DC 12): 1d4 ⇒ 1


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Poog:
The so-called Lick Toads of Tadpole Bog secrete a mild toxin that causes dizziness an hallucinations and dulls pain in young goblins. Licking or eating a Lick Toad is a standard action, and provides the lucky goblin with 5 temporary hit points for 30 minutes. During that time, the toad-licker takes a –2 penalty on Perception and initiative checks. A goblin can benefit from licking a toad only once per day, and after three licks, the licker no longer gains any benefit at all (but still receives gross and hilarious hallucinations).

Kettlehead Reflex: 1d20 + 2 ⇒ (7) + 2 = 9
Culgick Reflex: 1d20 + 2 ⇒ (10) + 2 = 12
Rempty Reflex: 1d20 + 2 ⇒ (7) + 2 = 9

All 3 of the thug goblins attempt to dodge Poog's flaming barrage, but only Culgick dodges the worst of it Still takes 1 damage

GM Dice:
Culgick Roll: 1d4 ⇒ 2
Rempty Roll: 1d4 ⇒ 4

Culgick, Rempty. Go get those babies. Get me toads. Kettlehead screams in his scratchy goblin voice.

Culgick advances and swings a sword at Poog.

Culgick Sword: 1d20 + 2 ⇒ (16) + 2 = 18 Damage: 1d4 ⇒ 2

Culgick's sword nicks Poog drawing a laugh from Kettlehead.

Rempty draws back his bowstring and fires at Reta

Rempty Shortbow: 1d20 + 4 ⇒ (14) + 4 = 18 Damage: 1d4 ⇒ 3

Round 1 - Bold may act

Poog (+3 Temp HP)
Culgick (Blue) (-1)
Kettlehead (-1)
Rempty (Red) (-1)
Chuffy
Reta (+2 Temp HP)
Mogmurch


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

"You nog suckers done attack my friends, Chuffy gon' wipe face on yer skins!"
Chuffy throws a dart at Culgick

Dart: 1d20 + 4 ⇒ (17) + 4 = 21
DMG: 1d3 - 1 ⇒ (2) - 1 = 1


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Reta moves around Chuffy and pulls out a rock from her pocket. She chucks it at Rempty.

"Reta knock Rempty on head, knock you straight to bed. Or dead."

Rock: 1d20 + 4 ⇒ (15) + 4 = 19
Bludgeon: 1d2 ⇒ 1


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Chuffy and Reta launch stereo projectiles at Kettlehead's cronies. Both strike true.

Round 1/2 - Bold may act

Poog (+3 Temp HP)
Culgick (Blue) (-2)
Kettlehead (-1)
Rempty (Red) (-2)
Chuffy
Reta (+2 Temp HP)
Mogmurch


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

Chuffy licked his toad a few posts up...it may matter here


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Chuffy:
The so-called Lick Toads of Tadpole Bog secrete a mild toxin that causes dizziness an hallucinations and dulls pain in young goblins. Licking or eating a Lick Toad is a standard action, and provides the lucky goblin with 5 temporary hit points for 30 minutes. During that time, the toad-licker takes a –2 penalty on Perception and initiative checks. A goblin can benefit from licking a toad only once per day, and after three licks, the licker no longer gains any benefit at all (but still receives gross and hilarious hallucinations).

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

Mogmurch moves up behind Reta and pulls something special from a pouch he was keeping for a special occascion

To hit touch AC Red: 1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14 (-2 from range)
Fire damage if hit: 1d6 ⇒ 3 (and 1 splash damage for purple and red is on fire, taking another 1d6 fire damage next round unless he spend a full round putting it out - DC 15 reflex save, with a +2 on his save if he goes prone)

I'm assuming we have the stuff that's listed in our inventory..so using a fire gourd = alchemist fire


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Yup, you have the listed inventory, plus anything you find along the way

Mogmurch's fire gourd hits Rempty and flames lick all around him. Some splashes onto Kettlehead and Culgick, but Rempty is the main event here. You can barely suppress your glee at the fire and he comically waves his limbs.

Round 2 - Bold may act

Poog (+3 Temp HP)
Culgick (Blue) (-3)
Kettlehead (-2)
Rempty (Red) (-5)
Chuffy (+5 Temp HP)
Reta (+2 Temp HP)
Mogmurch


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

"Ooo! Fire!" Reta exclaims with excitement as one of their assailants bursts into flame.


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

"Mean Mogmurch! Poog supposed to do the best fire!"

Despite this statement, Poog swings his dogslicer back and thrusts it forward with great effort. The sword nearly flies from his hand and into the wooden log, but his grasp and willpower are both just enough.

Dogslicer: 1d20 - 1 ⇒ (6) - 1 = 5, Damage: 1d4 - 2 ⇒ (4) - 2 = 2


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Poog swings and misses by a fair way. He still isn't used to his new dogslicer.

GM Dice:
Culgick Roll: 1d4 ⇒ 1
Rempty Roll: 1d4 ⇒ 1

Rempty and Culgick both turn to Kettlehead and try to wipe off the burning liquid that splashed him. The fact that it no longer burns is lost on them. Rempty even forgets about his own burning. I'll help you boss he says to Kettlehead. As he swats at Kettlehead's burns Rempty falls to teh flames licking around his body.

For his part Kettlehead rushes Poog and swings his sword.

Short Sword: 1d20 + 2 ⇒ (1) + 2 = 3 Damage: 1d4 ⇒ 1

But Kettlehead is equally unfamiliar with his weapon and misses also.

Round 2 - Bold may act

Poog (+3 Temp HP)
Culgick (Blue) (-3)
Kettlehead (-2)
Rempty (Red) (Down)
Chuffy (+5 Temp HP)
Reta (+2 Temp HP)
Mogmurch


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

Just like bread that burned and roast, yoo meanie goblinz gon' be toast!"

Chuffy throws another dart at Culgick.

Dart: 1d20 + 4 ⇒ (1) + 4 = 5
DMG: 1d3 - 1 ⇒ (1) - 1 = 0

BOOOO!

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

Cackling with glee to see that his fire mud bomb gourd worked Mogmurch picks up a stone and throws it at Culgick

To hit AC: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Damage if hit: 1d3 - 2 ⇒ (3) - 2 = 1

Minimum damage is 1 non lethal if you end up doing 0 damage


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

"Kettlehead say take Reta's toad? Reta take head AND kettle!"

Reta charges Kettlehead with her club and box-top shield waving in the air menacingly.

Club, Charge: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
Club: 1d4 ⇒ 1


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Chuffy, Mogmurch and Reta all try to hit the opposing duo, but none have success.

Round 3 - Bold may act

Poog (+3 Temp HP)
Culgick (Blue) (-3, 1 NL)
Kettlehead (-2)
Rempty (Red) (Down)
Chuffy (+5 Temp HP)
Reta (+2 Temp HP)
Mogmurch

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

"Go get him Poog, you can do it!"


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

Ugh! My terrible WiFi must have swallowed my post!

"Culgick say something about how Poog not good at riding animals so Poog can stab him better!"

A little scared to be so close to both enemies, Poog jumps aside and tries to fumbles with his dogslicer once again.

Dogslicer: 1d20 - 1 ⇒ (3) - 1 = 2, Damage: 1d4 - 2 ⇒ (4) - 2 = 2


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Poog misses with the dogslicer.

GM Dice:
Culgick Roll: 1d4 ⇒ 4

Culgick swings back at Poog with his short sword. You give Kettlehead toad NOW. He need toad or just be Lick

Short Sword: 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d4 ⇒ 1

Kettlehead will slice at Reta.

Short Sword: 1d20 + 2 ⇒ (5) + 2 = 7 Damage: 1d4 ⇒ 4

Round 3 - Bold may act

Poog (+2 Temp HP)
Culgick (Blue) (-3, 1 NL)
Kettlehead (-2)
Rempty (Red) (Down)
Chuffy (+5 Temp HP)
Reta (+2 Temp HP)
Mogmurch

Grand Lodge

Mogmurch - Male goblin 1 hp 7/7 AC 14, touch 13, ff13 Fort +1, Ref +2, Will + 1Init +2; Perception +3

Mogmurch moves closer and swings his club and tries to distract Culgick while the others attack

To hit AC 10 for an assist: 1d20 - 1 ⇒ (12) - 1 = 11

I'll give Reta a +2 to hit..who hopefully can move into flanking and try to do some damage


Male Goblin Expert 1 (HP:7/7) (AC:15 Touch:14 FF:12) (FORT:+1 REF:+3 WILL:+2)(INIT:+3) (PER:+0)

"I be done with my last bumble, Dis time I make yer toast crumble!"

Chuffy launches another dart at Culgick:

DART: 1d20 + 4 ⇒ (6) + 4 = 10

DMG: 1d3 - 1 ⇒ (1) - 1 = 0

As his move action Chuffy whips out his new dogslicer


NG F goblin druid 1 | HP 15/15 | AC 16 TAC 13 | F +3 R +3 W +5 | Perc +4 (darkvision) | 25 ft | SP 2/3 | 1st 2/2 | Active Conditions: ---

Reta takes a swing at Culgick as Mogmurch distracts him. "Reta no be ignored! You looked away and be floored!"

Club vs. Culgick: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
Club: 1d4 ⇒ 4


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Reta connects with her club, smacking Culgick upside the head hard enough to take him out of the fight.

Round 4 - Bold may act

Poog (+2 Temp HP)
Culgick (Blue) (Down)
Kettlehead (-2)
Rempty (Red) (Down)
Chuffy (+5 Temp HP)
Reta (+2 Temp HP)
Mogmurch


Male Goblin Adept 1 (HP: 5/5) (AC:14 FF:12 T:13) (Fort: +0 Ref: +2 Will: +3) (Init: +6) (Perc: +1)

Poog maneuvers around, flailing around with his shiny sword and hoping the others distract Kettlehead for him to land a blow.

Dogslicer + Flank: 1d20 + 1 ⇒ (14) + 1 = 15, Damage: 1d4 - 2 ⇒ (4) - 2 = 2

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