GM Hector's Rogue Trader: The Warpstorm Trilogy (Inactive)

Game Master LordHector


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WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"All crew are advised to brace for impact, we may be in for a rough ride, but the lord captain militant expect you all to perform your best. For the emperor, for the captain and for your own sense of pride."


Master of Etherics on the Adamenent will
Lord-Captain Silas Tyr wrote:

...

"Etherics, report!"

Pilot skill target 40+5 bridge check 1d100 ⇒ 67 Oh dear.

Stellar Navigation skill target 37 check 1d100 ⇒ 7 Well at least I know exactly where we will crash.
Etherics (scrutiny) skill check target 34+10 bridge check 1d100 ⇒ 40. And I'll see it coming.

"-d's blood!" Vorgen snaps as some of the static discharged from the collapsing Geller field chooses to earth through the thrust controls.

"Brace for acceleration. We need to get this hulk under control. Full power, ninety second burn on .. MARK!


Male Human Missionary Rank 1
Vorgen Alph wrote:


Pilot skill target 40+5 bridge check 1d100 Oh dear.
Stellar Navigation skill target 37 check 1d100 Well at least I know exactly where we will crash.
Etherics (scrutiny) skill check target 34+10 bridge check 1d100. And I'll see it coming.

Perhaps this would be a good time to spend a Fate point?


Master of Etherics on the Adamenent will

Thought about it but as I was not actually asked to make the roll I am waiting for Word from on High before I use one.


Male Human (American) Dungeon Master (Action Movie Director) 17

That would be an excellent idea, sir.


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

You can safely assume +10 from the Lord-Captain if that would help. As for the piloting, I thought Alessaunder mostly did it (while Vorgen did etherics)? Sorry i've been somewhat absent but keen to get back into it now.


Male Human (American) Dungeon Master (Action Movie Director) 17

I'm not exactly clear on which one of you does more work on the helm, but whichever one of you would like to make it, be my guest.


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

I'll work something out with PWO but Alessaunder actually has Piloting (Spacecraft) trained and needs something to do on the bridge other than look authoritative :P.


Male Human (American) Dungeon Master (Action Movie Director) 17

Although he does do that very well.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

The lord-captain is adding his +10 bonus to the one piloting the Will; GM, did we survive?


Master of Etherics on the Adamenent will

Please, please, for the love of the emperor's iridium Zocchihedron please, feel free to take the helm. :7). I just took the roll cause I knew you were out for a bit.

Vorgen feeds the latest etheric readings to the pilot's throne.


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

Piloting (TN40+10=50): 1d100 ⇒ 18


Male Human (American) Dungeon Master (Action Movie Director) 17

The ship slows some before being pulled into the planet's gravity. Alessaunder shoves the current helmsman out of his station and takes over. With all the skill expected of someone with his training and upbringing, Alessaunder deftly maneuvers the Will away from the large planetary body.

As the ship finally settles back into the void, all aboard breath a heavy sigh of relief.

The crisis averted, you are once again free to continue your voyage. If and when you decide to re-enter the Warp, no test will be needed, Yosarni. We'll simply pick back up where we left off.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"All stations stand down from alert status and resume your normal duties.
We are continuing our journey as soon as some standard maintenance checks have been made.
Hop to it!"

Turning to Alessaunder he smiles a bit.
"The old battle fleet training still comes in hand once in awhile, doesn't it first officer?"


Male Human Missionary Rank 1

'Would it be a good idea to scan the planet before we reenter the warp? This "course correction" may be a blessing in surprise.'


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

Alessaunder managed a small, smug smile in response to Ludicus.

Yes indeed. The navy made me the man I am today, of that you can be certain, Master at Arms.

Perhaps the Emperor has provided us with an opportunity. Within a place as uncharted as the Koronus Expanse, it is surely worth investigating, my Lord. Alessaunder said softly to the Lord-Captain.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"I agree, First Officer."

"Anything of interest in the auger?"


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

First the fathers comment, then the first officer and the Lord Captain Militant in quiet discussion, I think I know where this is going. Let's be effective and pre-empt a little.

"Sergeant, this is the master at arms, you will assemble two away teams, fire teams of 5 men each, armed with the new assault weapons and have them on standby for now."

If we go, then this will show I am on the ball, and if not, then it is a good drill for the next time. Yes, it feels like the right call here.


Master of Etherics on the Adamenent will
me wrote:
Stellar Navigation skill target 37 check 1d100 ⇒ 7 Well at least I know exactly where we will crash.

Any result on this? Does Vorgen know where we are?

me again wrote:
Etherics (scrutiny) skill check target 34+10 bridge check 1d100 ⇒ 40. And I'll see it coming.

Need another check GM? Or is astromancy the right skill? Target 37. Check 1d100 ⇒ 4 for 5 degrees of success. I think that is correct anyway.


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

4 successes, aka 3 degrees of success.


Master of Etherics on the Adamenent will
First Officer Alessaunder wrote:
4 successes, aka 3 degrees of success.

So success for being under 37. One degree for being under 27. Second for 17 and third for 7. Right?


WS- X, BS- X, WS- X, S- X, T- X, Ag- X, Int- X, Per- X, WP- X, Fel- X, Wounds X/Y, FP X/Y, Insanity X, Corruption X, AP- X (Y Right Arm, Z Left Leg)

Yes. Trust me though, its easier to just declare total successes than mess around with degrees, they can be a pain with some rolls.


Male Human (American) Dungeon Master (Action Movie Director) 17

@Vorgen: The planet you are now orbiting is known only to Imperial atronomical charts as the Witch-cursed world. It is a large rocky planet set alone without a star to orbit in the deep void. Its atmosphere is frozen to glaciers upon the surface. Whether it is an exile from its former system or was formed within the lightless void is unknown. It is an ill-omened place.

Will you be mounting an expedition?


Master of Etherics on the Adamenent will

Do we know anything about the Witch-Cursed world?

"Ah, well we know where we are at least. One of the safe stations on the way to Footfall."

Vorgen consults readouts

"Not much here.... cold... dead... Remains of an atmosphere now frozen solid. Not much of a vacation spot. We could orbit it a few times while we check the engines and Geller field. Give the etherics a workout trying to find anything down there."

Assuming there will be some time before we are ready to drop into the warp again I'll do a focused scan on the planet. Looking for anything that is not ice or rock. Etherics (scrutiny) skill check target 34+10 bridge check 1d100 ⇒ 30. Hmmm not bad, anything?


Male Human (American) Dungeon Master (Action Movie Director) 17

Only ice and rock as far as you can tell from an etheric scan.


Master of Etherics on the Adamenent will

"Nothing but solid air and old mountain tops. Good if you want to get some skiing in then it is a perfect spot but pretty useless to us right now."


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

Common Lore (Imperium) 1d100 ⇒ 14

Scholastic Lore (Astromancy) 1d100 ⇒ 35

To find out anything about the Witch-Cursed World


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"As a precaution, run diagnostic on the ship."

Command 1d100 ⇒ 6

Silas is letting his natural paranoia to call the shots.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Navigator, how long before you can plot a course to Footfall?"


Male Human (American) Dungeon Master (Action Movie Director) 17

That's pretty much the sum of accumulated knowledge on the world. Not much is known because most sane folk haven't gone there. Lack of light and atmosphere make it pretty hazardous.

"The ship's running at optimal efficiency, Lord-Captain. All the readings on the warp-drive appear normal, and no damage was sustained by our gravitational emergency."


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

Sounds like anything of value would have been long stripped from the surface, but you never know...
They may have missed something and left it for us to find.


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Our appointment at Footfall will not wait forever."

"Initiate pre-jump sequence."

"Navigator, let us know when you are ready."

Dark Archive

The Navis signals his ability to continue from his place of securement atop the throne. His ritual is repeated and solace sought once more within the chaotic assault of the warp, with but a thin field between the crew and their end...

Astronomican Awareness (TN 41+10 = 51): 1d100 ⇒ 13

On the Lookout:
Awareness (TN 41+10 = 51) : 1d100 ⇒ 28

Navigation Warp (TN 52+10 = 62) 1d100 ⇒ 13

...and despite the inelegant exit from the warp, Yosarni is more assured and direct when resuming course. This does not however calm his countenance and his time in the chair is again marked by his particular navigational style.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"Sergeant, stand the men down, we will not be needing them at this point.
However, take special note of any men who performed slovenly during this drill and make sure they are assigned suitable punishment detail."


Male Human (American) Dungeon Master (Action Movie Director) 17

+++20 DAYS INTO WARP VOYAGE+++

Warp Encounter Roll #4:
1d100 ⇒ 98

After the emergency, everyone is on edge, and the complacency from your first few days is long gone, as everyone is terrified it might happen again. Thankfully, the journey continues smoothly. You're almost to Footfall... or so the Navigator claims you should be.


Male Human (American) Dungeon Master (Action Movie Director) 17

+++25 DAYS INTO WARP VOYAGE+++

Warp Encounter Roll #5:
1d100 ⇒ 18

Everything seems to be going well, all things considered, and Yosarni assures you that you should now be approaching your intended exit point to Footfall. However, over the last few days, the crew's general safety concerns seem to slack, as careless accidents begin to occur. While many of the offenders claim that a daemon did it, you know good and well it's a lousy excuse as the Gellar Field has held.

Crew Morale Damage: 1d5 ⇒ 4
Crew Population Damage: 1d5 ⇒ 1

Also, Yosarni, you may exit the Warp. This is a Hard (-20) Perception Test.

Dark Archive

Perception Hard (TN 41+10-20=31): 1d100 ⇒ 79

Nearing the end of yet another long and arduous passage through the warp Yosarni almost weeps tears of joy at the knowledge that the pain will soon be over for at least a while. Straining to make sense of the swirling warp, he attempts to emerge as close as possible to their goal...


Male Human (American) Dungeon Master (Action Movie Director) 17

The ship tears through the Warp back into real space, and the slightly unnerving feeling in the back of your mind that comes from Warp travel abruptly ceases as the ship returns and the Gellar Field is lowered. Unfortunately, Yosarni misjudged the distance from footfall, and it takes several more days of travel to reach the station from where you arrived. No one says much to the Navigator, though. At least you didn't exit into a planet's gravity this time.


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"Ah, so here we are at last. It's good to be out of the warp. And it might even be good to get of the ship for a bit. Maybe we can find some action as well."

Dark Archive

Yosarni felt more human after he has had a few days to rest and wash. By the time he is called by his Lord-Captain, the tremors have almost faded from his hands.


Master of Etherics on the Adamenent will

Vorgen looks about.

"Hmmm.. all the readouts appear to be dead. Did we flood the engines again?"

This game still going?


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

I am still game.


Male Human (American) Dungeon Master (Action Movie Director) 17

Yessir, still here.

Arriving at Footfall, you are once again amazed at the space station's eclectic architecture - a mass of buttressed temples, plasma-pitted fanes, towers jutting out at all angles into the void, enclosed stoneworked tunnels, arch-bridges, and huge steel chains. At the very center of the massive complex is tethered a huge macro-statue of the God-emperor, larger than many warships.

Footfall is a dangerous, but highly useful place. As your ship is given permission to dock, and you exit into the station itself, you are immediately reminded of this fact. religious fanatics rub shoulders with narco-tribesmen, rowdy crew on furlough, and disreputable merchants. One of the latter is your contact. A proper-looking man is Atellus Tybalt, but you know better. Regardless, he is not difficult to find.

"Ah, Captain Silas. Excellent to see you again!"


WS- 41, BS- 28, S- 42, T- 41, Ag- 31, Int- 39, Per- 26, WP- 42, Fel- 46, Wounds 12/15, FP 0/2, Awareness: 6/16(sight) Reasonable Commissar

"You stand out in a crowd master Tybalt, a good thing for us when we try to find you, less so for you in a place like footfall."


Male Human Missionary Rank 1

Malachi offers a prayer of gratitude to the Emperor and steps off the ramp onto Footfall. He sees the Captain speaking to a man trying all to hard to pull off the look of a "legitimate businessman."


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Greetings, Tybalt. Good to see you as well. You know Alessaunder, Ludicus, Yosarni and Vorgen. May I introduce the latest addition to our merry band: Malachi."

Silas deliberately omits the titles of his retinue, not wanting to attract too much attention to his business.

"I trust that the arrangement have been made."

Silas lightly rests his hand at his side, near his well-notched duellist plasma pistol. He trusts that that not to subtle gesture communicates his impatience at being made to travel to Footfall to collect his winnings.

Dark Archive

Yosarni had his eyes down and mind in thought as they walked into the station. Only half-listening to words as they are said.


Male Human (American) Dungeon Master (Action Movie Director) 17

"Indeed they have, Captain. Your information as promised," he says pulling out a data-slate. "There are many who would like this location for themselves, so I was leery of standard methods. And you know how easily-confused astropathic transmissions can be. Thought the old-fashioned method best."

He passes you the data-slate and grins. "Perhaps we shall have another game again sometime."


WS 43 BS 39 S (3)2 T (3)1 Ag (3)6 Int (4)0 Per (3)5 WP (3)3 Fel (4)7 Wounds 10/10 FP 3/5 Insanity 6 Corruption 2 AP 6 (All)

"Another time, perhaps."

Silas checks the data slate, one hand ready to draw a weapon at a moment's notice, very much wary of a treachery.

GM, Silas has the Paranoia talent if there is something afoot, just roll his Perception.


Male Human (American) Dungeon Master (Action Movie Director) 17

If there's anything afoot, Silas does not notice. Also, there is on the data-slate the location of the expedition on the planet, as well as a very stable Warp route to get you there quickly and more safely.

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