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Belir slowly stomps through the dense brush, drawing his axe. "I can't get through all this jungle very fast." Belir moans and complains as he chops at the brambles. Mainly cause his bow was lying back above by the lily pads still.
Double Move.

GM Fuzzfoot |

Ingrahild puts an arrow into the center of the creature, who barely seems to notice the solid thunk.
Round 1: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (16 damage)
Thozar
Ulark (+3 AC - Barkskin) - Activating Righteous Might
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 19/10/19 (+2 barkskin +4 vs Giants) CMD 18

Gundar Forgelight |

Gundar moves to the front of the group, taking his axe into hand. He then chants a few words, pulling the earth's might into the weapon.
Cast Lead Blade on ma axe.

GM Fuzzfoot |

The plant creature moves towards you (double move), long tentacles flailing about (expect reach).
Round 1: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Activating Righteous Might
Round 2: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (6 damage)

Thozar Earthchanter |

Thozar pulls a brittle scroll from his pack before chanting a few Druidic words. Instead of his usual green flames wreathing his arms, a ghostly fire flickers across them. "The right tool for the right job... My dad always told me that, haha!"he announces, excited to use the spell for the first time. I wonder how he is doing these days? It's been so long...
________
Nature vs Plant Monster: 1d20 + 6 ⇒ (15) + 6 = 21
Cast Pale Flame from scroll. CL 3, lasts for 3 minutes/shots.

GM Fuzzfoot |

This is a Tendriculos, a huge plant monster.
A tendriculos is a creature brought into being through a corruption of nature, often where foul magic has seeped into the environs for many years, or where the boundaries between the Material Plane and the mysterious realm of the fey have worn thin. Tales and myths speak of arcane manipulation from other planes, while others speak of a tendriculos as being the manifestation of an angered spirit of nature. A voracious carnivore, the tendriculos is an active hunter when it needs to be but it prefers to rely on ambush tactics, choosing well-traveled areas in the forest where it can lie in wait in the undergrowth. The creature is quick to swallow any prey it happens to catch in its vines, relying upon the acid-filled reservoir in its trunk to finish off prey that may still have a bit of fight left in it. This acid not only consumes organic material with shocking ease, but also contains a powerful paralytic enzyme that further reduces a creature’s chance of escape once it’s been gulped down by the plant.
Although incapable of speech itself, the tendriculos generally understands a handful of words in a single language (usually Sylvan). While they tend to see all smaller creatures as nothing more than food, tales exist of certain creatures, particularly fey or druids, having secured a sort of alliance with local tendriculoses. In such cases, the tendriculos is more than willing to serve its ally as a guardian, so long as the ally is diligent at providing the plant with a regular supply of food.
The fact that a tendriculos displays a curious mix of plant, fungal, and even animal traits (in the form of its almost fleshy, toothed maw) has long intrigued sages. That the creature is a plant is firmly established, yet it lays egg-like spheres when the need to reproduce strikes. These “eggs” are in fact massive, puff ball-like fungi filled with spores—when jostled, the cloud of spores that is released can carry for miles, ensuring that a single tendriculos can seed a huge territory.
You can also ask for one additional type of specific information from the knowledge list.
BTW - cool spell! It will be very effective here.

Ingrahild Nargrymkin |

Seeing her arrows were not as effective as normal, Ingrahild decided to try an experiment.
Hit: 1d20 + 10 ⇒ (18) + 10 = 28
Piercing Cold Iron: 1d8 + 8 ⇒ (4) + 8 = 12
Hit: 1d20 + 10 ⇒ (9) + 10 = 19
Blunt Silver: 1d8 + 8 ⇒ (6) + 8 = 14
Science!

GM Fuzzfoot |
1 person marked this as a favorite. |

Science! Love it.
Both arrows appear to be just as effective as the first, but it looks like the original hole has begun to heal.
Round 1: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Activating Righteous Might
Round 2: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (6 damage)
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 19/10/19 (+2 barkskin +4 vs Giants) CMD 18

Gundar Forgelight |
1 person marked this as a favorite. |

Gundar advances on the twisted tree-thing. "Aye, the right tool. Tree, meet axe."
Attack: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Damage: 2d6 + 8 ⇒ (5, 1) + 8 = 14
Know(nature): 1d20 + 10 ⇒ (3) + 10 = 13 Hrm, maybe not high enough to know anything about it.

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Belir kicks his way through the weeds, his axe cutting a small path for him.
Double Move, likely provoking.

Ulark Twiceforged |

Gundar advances on the twisted tree-thing. "Aye, the right tool. Tree, meet axe."
That's the spirit there. Ulark says, his voice deepening as his size increases. Large, he takes a few steps towards the beast, longaxe out.
Current AC 23

Thozar Earthchanter |

Special Defenses for my knowledge please! Ulark, don't you still get actions since it took your last turn to become large?

Ulark Twiceforged |

I turned out to be actually after it in initiative, and just posted before it because I missed that. So it approached, then I grew (and moved a bit towards it).

GM Fuzzfoot |

Ulark grows to be the size of the plant-beast, and Belir and Gunder charge in. Belir takes a hit from the long tentacle, but avoids getting grabbed, and Gundar easily fends off multiple attacks.
Tentacle AoO vs Belir: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Free grab: 1d20 + 6 ⇒ (4) + 6 = 10
Tentacle vs Gundar: 1d20 + 6 ⇒ (13) + 6 = 19
Tentacle vs Gundar: 1d20 + 6 ⇒ (7) + 6 = 13
Round 2: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Righteous Might, Enlarged
Round 3: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (10 damage)
Belir - HP 39/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 23/10/19 (+2 barkskin +4 vs Giants) CMD 18

Ulark Twiceforged |

They're a bit small for you, aren't they? Ulark says as he chops down on the foliage. How about something more your size?
Attack, PA, FF: 1d20 + 9 ⇒ (17) + 9 = 26 for damage: 2d8 + 7 + 6 ⇒ (2, 3) + 7 + 6 = 18

Thozar Earthchanter |

"That's a Tendriculos! Don't let it grab you or it is likely going to eat you then and there! If you have fire or a bludgeoning weapon, now is the time!" Thozar informs the group as he slings a gout of shimmering flames at the plant monster.
________
Pale Flame (Plants) vs Tendiculos (Touch): 1d20 + 5 ⇒ (18) + 5 = 232d6 + 6 ⇒ (4, 5) + 6 = 15

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The long vines smacks against Belir's arm, bruising it, but he still charges through the brush. His axe chopping away at the vines.
Dwarven Waraxe: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d10 + 4 ⇒ (4) + 4 = 8

Ingrahild Nargrymkin |

Heeding his words, Ingrahild used silver-blunt-arrows.
Hit: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d8 + 7 ⇒ (8) + 7 = 15
Hit: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d8 + 7 ⇒ (7) + 7 = 14

GM Fuzzfoot |

Round 2: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Righteous Might, Enlarged
Round 3: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (57 damage)
Belir - HP 39/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 23/10/19 (+2 barkskin +4 vs Giants) CMD 18

Gundar Forgelight |

Round 3
Gundar continues to hew at the tree with his magically-enhanced axe.
Attack: 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9
Damage: 2d6 + 8 ⇒ (3, 1) + 8 = 12

Ingrahild Nargrymkin |

Hit: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Hit: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Ingrahild has brought these arrows to deal with skeletons. She never thought that they’d be needed against overgrown plants. The world was proving to not be a very predictable place.

GM Fuzzfoot |

The creature moves towards Ulark, as if hearing his call, and tries to slap him with both tentacles. Both simply bounce off the giant dwarf.
Tentacle Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Tentacle Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Round 3: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Righteous Might, Enlarged
Round 4: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (57 damage)
Belir - HP 39/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 23/10/19 (+2 barkskin +4 vs Giants) CMD 18

Thozar Earthchanter |

Thozar continues slinging flames at the plant beast. "You're done for! You are nothing before our band of dwarves!"
________
Pale Flame (Plants) vs Tendriculos (Touch): 1d20 + 5 ⇒ (12) + 5 = 172d6 + 6 ⇒ (6, 4) + 6 = 16

GM Fuzzfoot |

The fire is very effective, and the creature is looking pretty beat up. Almost there...
Round 3: (Bold may act)
Thozar
Ulark (+3 AC - Barkskin) - Righteous Might, Enlarged
Round 4: (Bold may act)
Belir
Ingrahild (+2 AC - Barkskin)
Gundar
Plant monster (73 damage)
Belir - HP 39/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 29/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 34/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 23/10/19 (+2 barkskin +4 vs Giants) CMD 18

Ingrahild Nargrymkin |

[dice=Hit]1d20+9
[dice=Damage]1d8+7[dice=Hit]1d20+9
[dice=Damage]1d8+7Ingrahild has brought these arrows to deal with skeletons. She never thought that they’d be needed against overgrown plants. The world was proving to not be a very predictable place.
Somehow I posted this before the round restarted. It is my action for this round

Ulark Twiceforged |

That’s it! Ulark’s voice booms as the plant beast slaps against his plate. Bigger prey not as easy are they?
He then continues his pruning attempts
attack, PA FF: 1d20 + 9 ⇒ (19) + 9 = 28 for damage: 2d8 + 7 + 6 ⇒ (4, 2) + 7 + 6 = 19

Gundar Forgelight |

Forgot to mention a five-foot-step last turn!
Gundar continues to circle and hew, circle and hew...
Attack: 1d20 + 9 + 2 - 2 ⇒ (15) + 9 + 2 - 2 = 24
Damage: 2d6 + 8 ⇒ (4, 5) + 8 = 17
Just to make sure, GM Fuzzfoot - Gundar's axe does *some* damage when it hits, right? Not none?

GM Fuzzfoot |

Between Gunder and Ulark, the substantial damage is significant, and thanks to the flames provided by Thozar, the creature seems to be done.
Just to make sure, GM Fuzzfoot - Gundar's axe does *some* damage when it hits, right? Not none?
Yes, when you hit, it was doing full damage, but it also had Regeneration 10, so it may have been hard to tell.

Thozar Earthchanter |

"Let's take a quick look around before something else crawls out and tries to eat us!" Thozar says after healing up whoever needs it. Damn shame such a powerful creature has been cooped up here for who knows how long.
________
Roll your healing and I'll mark the charges!

Ulark Twiceforged |
2 people marked this as a favorite. |

I may be able to help with that Ulark says.
With the warrior's armor's magic soon expiring, the dwarf tries to make the most of it by tromping hastily further into the massive greenery, seeing if any other 'surprises' take notice and come out to investigate.

Thozar Earthchanter |

There's that dwarven subtlety we all know and love ;)

GM Fuzzfoot |

A few curious animals come out to look, but nothing else dangerous seems to reside here.
There is a similar stairwell on the opposite side of the room from where you came in.

Thozar Earthchanter |

"Well let's see where this one goes!" Thozar says as he starts jogging after Ulark's massive form.

Ingrahild Nargrymkin |

”Maybe killer flowers next?” Ingrahild said as she followed.

GM Fuzzfoot |

Climbing the stairs, you come to a set of double doors that open easily.
Numerous flowers cling to the myriad vines and creepers growing
over every inch of this curving corridor. A powerful bouquet of
competing floral fragrances floats throughout the enclosed space.

Ingrahild Nargrymkin |

Ingrahild blinked in surprise. Then a scowl formed on her face. ”Fook this place.” She muttered under her breath.

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”Maybe killer flowers next?”
Belir stares suspiciously at the flowers as he draws his axe and begins hacking at them viciously. Really he had no clue what was going to attack them anymore in this place. "Get the upperhand dwarves!"
Dwarven Waraxe: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d10 + 4 ⇒ (7) + 4 = 11

Thozar Earthchanter |

"I've just the tool for the job!" Thozar shouts as he pulls out his sickle and joins in the flowercaust. Wonder how long we can keep Belir thinking there is something dangerous about these flowers? When he gets the chance, the dwarf pockets a large handful of the flowers.

GM Fuzzfoot |

Thozar, please make a Know, nature check. You can also make one to know the plant danger below, but this is for the picking flowers part.
As Belir and Thozar start hacking away, several flowers puff out much pollen.
Belir, Thozar and anyone within 10 ft of them, please make a Will Save.

Ulark Twiceforged |

I'd'v been up there...
Will: 1d20 + 7 ⇒ (13) + 7 = 20 2 higher if this pollen is considered a poison effect
Ulark begins coughing Hope there's no allergies afflicting anyone. he says, as he tries to focus his own chopping on the plants spewing the most pollen in the air.

GM Fuzzfoot |

I don't think it is poison, but it is a mind-affecting sleep effect. DC is 14, so both of you saved.

Ingrahild Nargrymkin |

Will: 1d20 + 9 ⇒ (18) + 9 = 27
Ingrahild’s axe wasn’t just for show. She hacked away at the foliage with her fellow dwarves.

Gundar Forgelight |

Yeah, Gundar probably would have been on point as well.
Will: 1d20 + 4 ⇒ (5) + 4 = 9
Yep.
Gundar makes as if to 'facepalm' as his compatriots randomly begin to attack the flowers - but the puff of pollen catches him by surprise.

Thozar Earthchanter |

Thozar's hacking slows as he sees pollen erupting from the flowers. Aaaaannnnnddd this isn't fun anymore. He drops any flowers he managed to pull from the ground and starts to back away from the flowers.
________
Nature: 1d20 + 6 ⇒ (11) + 6 = 17
Will Save, DC 14: 1d20 + 8 ⇒ (14) + 8 = 22
Sorry for my absence, I've been sick and busy with school work -_- Thozar will immediately share the results of his nature check.

GM Fuzzfoot |

Gundar falls asleep. 1d3 ⇒ 3 minute duration.
You can identify several of the flowers growing in this hall as components used to make incense and perfume. Every hour a PC spends harvesting the flowers here nets materials worth 200 gp. After 5 hours, all of the valuable flowers are exhausted.
The plant that emitted the pollen starts to slowly move, wrapping itself around Gundar's sleeping form.
Party's up.

Ulark Twiceforged |

Gundar. GUNDAR! Ulark yells as he sees the dwarf drop. He moves towards his fellow warrior and tries to shake him awake.
Move and standard I think?

GM Fuzzfoot |

@Ulark - yes, that sounds like the correct action economy. However, Gundar appears to be in a deep slumber, and does not wake up due to shaking.