Belir
|
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Belir stomps off to the middle of the bridge to cover down on Ulark more. Tapping his armor he calls out. "Kragmyr! We need your aid!" The glowing green runs flare brightly as a sickly, vengeful dwarven ghost of Kragmyr bursts free of Belirs armor appearing right next to the yellow fey.
Spiritual Ally Warhammer: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d10 + 1 ⇒ (6) + 1 = 7 Bypasses DR if any.
| Thozar Earthchanter |
Still above the deadly annoyances, Birdzar spits more acid at their assailants. Unfortunately the acid catches a stray branch and sizzles away at the thin bark.
________
Acid Dart (Touch) vs Yellow: 1d20 + 5 ⇒ (3) + 5 = 81d6 + 3 ⇒ (1) + 3 = 4
50% Miss Chance: 1d100 ⇒ 5
| GM Fuzzfoot |
Round 2: (Bold may act)
Fey: Yellow (13 dmg), Orange (27 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (+2 AC - Barkskin)
Thozar
Gundar
Ulark (prone, unconscious)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP -4/50 AC 19/10/19 (+4 vs Giants) CMD 18
| Gundar Forgelight |
Gundar, having fired - and actually struck home with - his customary single bolt, readies axe and shield and stands ready to swipe at the creature which had attacked Ingrahild if it swoops in again.
Ready Action, Attack
Attack: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d10 + 4 ⇒ (10) + 4 = 14
| GM Fuzzfoot |
@Ulark - no, I think you should be fine now.
The orange fey flies by Gundar, dodges his swing, and stabs at him.
Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Yellow turns its attention to Birdzar.
Attack: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d3 + 1 + 3d6 ⇒ (2) + 1 + (1, 6, 3) = 13
Round 3: (Bold may act)
Fey: Yellow (13 dmg), Orange (27 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (+2 AC - Barkskin)
Thozar
Gundar
Ulark (prone, unconscious)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 30/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP -4/50 AC 19/10/19 (+4 vs Giants) CMD 18
| Ingrahild Nargrymkin |
Hit Orange: 1d20 + 10 ⇒ (13) + 10 = 23
1d100 ⇒ 54
Cold Iron Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Hit: 1d20 + 10 ⇒ (17) + 10 = 27
1d100 ⇒ 10
Cold Iron Damage: 1d8 + 8 ⇒ (4) + 8 = 12
Hit: 1d20 + 10 ⇒ (6) + 10 = 16
1d100 ⇒ 99
Cold Iron Damage: 1d8 + 8 ⇒ (2) + 8 = 10
”Fey bastards! Ye know what? Fook ye! Ye didnae have to die, ye know?” She felt her anger rise. It looked like another dwarf had died in these woods. And for what?! As much as she wanted to ask, she preferred to just kill them.
| Thozar Earthchanter |
Birdzar flaps as hard as he can to get away from the Fey now that one has turned its attention to him. He flutters towards the one that has been taking arrows, hoping he can strike it hard enough to take it down. "CCAAAAAWWW!" he cries as he heaves more acid from the skies.
________
Acid Dart (Touch) vs Orange: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 3 ⇒ (3) + 3 = 6
50% Miss Chance: 1d100 ⇒ 60
I forgot about my check! Sorry GM. My one question is Special Abilities
| Gundar Forgelight |
Gundar moves quickly to the fallen Ulark's side, digging a healing potion from his belt pouch with one hand as he does. He keeps his shield up with the other, relying on Ingrahild's archery to continue clearing the skies.
Move to Ulark, take out potion.
Belir
|
The spirit of Kragmyr stays on the sparkling fey as the vengeful spirit flies through the air.
Spiritual Ally Warhammer: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d10 + 1 ⇒ (1) + 1 = 2 Bypasses DR if any.
Belir moves down further to regroup.
| GM Fuzzfoot |
Blend with Light (Su)
In areas of bright light, lurkers are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a lurker loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision. If the lurker is flying, its fluttering wings partially negate this effect, giving it only partial concealment (20%) rather than total concealment.
Daylight Door (Sp)
Once per day, a lurker can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.
Poison (Ex)
Lurkers typically coat their daggers with shadow essence poison.
Shadow essence poison: Injury; save Fortitude DC 17; frequency 1/round for 6 rounds; initial effect 1 Str drain; secondary effect 1d3 Str damage; cure 1 save.
Ritual Gate (Su)
By sacrificing one or more humanoid victims, a lurker or group of lurkers can create a gate to the Material Plane, one of the Elemental Planes, or the realm of the fey, either to return home or to conjure allies. Creating a gate for travel requires the sacrifice of five victims—the gate created remains open for 1 minute. Creating a gate to bring allies to the Material Plane requires one sacrifice for every HD of the creature intended to pass through the gate (so five sacrifices can bring a lurker or a Medium air elemental, eight can bring a Large earth elemental, and so on). The sacrifices do not need to be simultaneous; as long all sacrifices occur at some point during the hour-long ritual, the magic continues to build until it reaches the required total.
The orange one drops from the sky into the foliage below, so the yellow one screams and casts a spell at Ingrahild.
Need a fort save.
[Dice=Fail DC 16?]You are blind.[/ooc]
Round 4: (Bold may act)
Fey: Yellow (19 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (pending save, +2 AC - Barkskin)
Thozar
Gundar
Ulark (prone, unconscious)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 30/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP -4/50 AC 19/10/19 (+4 vs Giants) CMD 18
| Ingrahild Nargrymkin |
Fort with Hardy: 1d20 + 9 ⇒ (8) + 9 = 17
Hit: 1d20 + 10 ⇒ (13) + 10 = 23
1d100 ⇒ 75
Cold Iron Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Hit: 1d20 + 10 ⇒ (1) + 10 = 11
1d100 ⇒ 92
Cold Iron Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Ki Hit: 1d20 + 10 ⇒ (6) + 10 = 16
1d100 ⇒ 51
Cold Iron Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Shrugging off the effects of the poison due to her dwarven resilience, she fired three more arrows into what she thought was her target.
| Thozar Earthchanter |
With as much of a smile as he can muster with a beak, Birdzar spits up more acid at the damn fey who dared test them. or, you know, were just defending their home from a band of nutjobs.
________
Acid Dart (Touch) vs Yellow: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 3 ⇒ (5) + 3 = 8
50% Miss Chance: 1d100 ⇒ 70
These are some really cool creatures!
Just realized I'm going to have to drop out of wild shape anyways since iirc I have all the healing wands :/
| GM Fuzzfoot |
One arrow hits as Ingrahild shakes off the effect of the blindness spell.
Round 4: (Bold may act)
Fey: Yellow (29 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (+2 AC - Barkskin)
Thozar
Gundar
Ulark (prone, unconscious)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 30/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP -4/50 AC 19/10/19 (+4 vs Giants) CMD 18
| Gundar Forgelight |
Moving quickly and carefully, Gundar turns Ulark's head and opens his mouth, then dribbles the healing potion onto the wounded dwarf's tongue.
Heal: 1d8 + 1 ⇒ (8) + 1 = 9
Phew. Was sure I'd end up rolling a 1.
| GM Fuzzfoot |
Ulark's eye pop open as he sucks down the rest of his go-go juice. @Ulark - You are still prone, but get your full round as you are next in init.
Round 4: (Bold may act)
Fey: Yellow (29 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (+2 AC - Barkskin)
Thozar
Gundar
Ulark (prone)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 30/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 5/50 AC 19/10/19 (+4 vs Giants) CMD 18
Belir
|
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The ghost dwarf continue to wreck havoc on the fey.
Spiritual Ally Warhammer: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d10 + 1 ⇒ (6) + 1 = 7 Bypasses DR if any.
| Kragmyr Grudgekeeper |
As the ghost of Kragmyr fought, a ethereal song could be heard...
Fifteen dwarves on a dead thane's chest
Yo ho ho and a bottle of rum
Drink and the devil be done for the rest
Yo ho ho and a bottle of rum
The thane was fixed by the elven pike
The clansman brained with a orcish spike and
Kinsman's throat was marked belike It
Had been gripped by fingers ten and
There they lay all good dead men like
Break o' day in a boozing ken__
Yo Ho Ho and a bottle of rum
Fifteen dwarves of a whole clan's list
Yo Ho Ho and a bottle of rum
Dead and be damned and the rest gone whist!
Yo ho ho and a bottle of rum
The runesmith lay with his nob in gore where the
Giant's axe his cheek had shore
And the Giant he was stabbed times four and
There he lay and the soggy skies
Dripped all day in up-staring eyes at
Murk sunset and at foul sur-prise
Yo ho ho and a bottle of rum
Fifteen dwarves of 'em stiff and stark
Yo ho ho and a bottle of rum
All of the clan had the murder mark
Yo ho ho and a bottle of rum
'Twas a cutlass swipe or and ounce of steel or a
Yawning hole in a battered head
And the beardlings glut with a yawning red and
There they lay aye damn my eyes
All dwarves clapped on par - a - dise all
Souls bound just con - tra - ri - wise
Yo ho ho and a bottle of rum
Fifteen dwarves of 'em good and true
Yo ho ho and a bottle of rum
Every dwarf could ha' fought with you
Yo ho ho and a bottle of rum
There was chest on chest of mountain gold with a
Ton of plate in the clan hold
And the halls riot with stuff un told As
They lay there that had took our lives
With a sightless glare and their lips struck dumb
While we shared all by the rule of thumb
Yo ho ho and a bottle of rum
Fifteen dwarves of a dead thane's chest
Yo ho ho and a bottle of rum
Drink and the devil had done for the rest
Yo ho ho and a bottle of rum
We wrapped 'em all in the stone tight with
Twice ten turns by the ancestors right
And we buried 'em under and out of sight with a
Yo and cry of fare ye well
And a sullen plunge to a sullen bell
Ten miles deep on the road to hell
Yo ho ho and a bottle of rum!
| Ulark Twiceforged |
Ulark gasps and spits as he jerks to consciousness. What in the Hells was that? he asks, slapping himself to mend more of his injuries before grabbing his dropped longaxe and carefully rising.
Laying on hands, then picking up weapon and standing.
LoH: 2d6 ⇒ (3, 5) = 8
| GM Fuzzfoot |
Yellow dives away from the ghostly weapon, and swoops past Birdzar on its way. Luckily the cut is not deep and the poison is long gone.
Flyby Sneak Attack: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d3 + 1 + 3d6 ⇒ (2) + 1 + (1, 1, 1) = 6
Round 5: (Bold may act)
Fey: Yellow (36 dmg) - invisible, 50% Miss chance due to concealment
Ingrahild (+2 AC - Barkskin)
Thozar
Gundar
Ulark (prone)
Belir
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 31/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 24/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 13/50 AC 19/10/19 (+4 vs Giants) CMD 18
| Ingrahild Nargrymkin |
Hit: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Miss?: 1d100 ⇒ 79
Hit: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Miss?: 1d100 ⇒ 96
Hit: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Miss?: 1d100 ⇒ 39
Ingrahild took careful aim and landed a blow. She lined up a second shot...and then stopped. Was that really a singing ghost? What kind of group had she landed herself into? Well, the others seemed to take it as normal. She went for a third shot, but the creature was nearly invisible and it was all she could do to find where it was once more.
| GM Fuzzfoot |
Ingrahild makes another excellent shot, and the creature falls.
Combat over.
| Ingrahild Nargrymkin |
Ingrahild began the process of retrieving her arrows. As she did so, she said "Damned creatures sting something fierce. I'll be glad to get out of here."
| Gundar Forgelight |
Gundar guards Ulark with body and shield while the lad heals his wounds with godly power. When the other creature drops, Gundar's eyes continue to eye the surrounding area. "They're right hard to spot. Are we sure that's that last of them?"
| Thozar Earthchanter |
Birdzar reverts back to Thozar and begins healing up the wounded. "I think they've either escaped or would have joined in, if there were anymore. Lurkers in the Light is what they were. Damn Fey..." he grumbles. "Before it gets any worse in here..." the Dwarf places a hand on Ulark's shoulder and pushes energy from the trees into him, then draws some intricate Druidic runes onto his legs.
Nevertheless, he takes some of the dirt from the ground, rubs it between his hands, and then traces a rough circle around each eye. His eyes go silver and he begins to scan the enclosure.
________
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 Back to full
Roll your healing! Using my Spirit Sense ability to search the area. Cast Barkskin at CL 6 on Ulark +3 Nat Armor) and Longstrider (CL 6) on myself.
Belir
|
CLW: 3d8 + 3 ⇒ (1, 5, 8) + 3 = 17
Belir heals his own wounds. "Seems this place has been long abandoned to the fey." he wipes his axe blade off on the moss.
Once everyone is ready Belir will kick open the doors at the opposite end of the bridge.
| Ingrahild Nargrymkin |
CLW from Thozar's wand: 3d8 + 3 ⇒ (3, 3, 3) + 3 = 12
HP: 43/48
| GM Fuzzfoot |
You do not detect any other fey in the 60 foot range.
I am not clear who was healing what. Ulark is still petty bad I think.
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 48/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 43/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 13/50 AC 19/10/19 (+2 barkskin +4 vs Giants) CMD 18
| Thozar Earthchanter |
As far as I can tell, Thozar is healing everyone and Belir has opted to use the wand himself. I have everyone roll their healing instead of me rolling like 50 times and then potentially having to retcon because X characters has some ability that makes healing better, etc. It looks like we are just waiting on Ulark though, so I will go ahead and roll the healing for him this time.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (5) + 1 = 6 Ulark back to full. All charges have been marked.
| Ulark Twiceforged |
Thought there were supposed to be some nice fry. Ulark snorts as he heads towards Belir at the bridge’s end. These ones seem to have a pointy idea of what a fun ‘prank’ is.
| GM Fuzzfoot |
With everyone feeling a bit better, you cross the bridge and watch Belir kick in the door.
A series of detailed woodcarvings depicting druidic worship decorates the walls of this room. To the southeast, a short flight of stairs leads to a dais, upon which sits a throne crafted of dead, overgrown brambles and thorns. Doors to the north, west, and northwest offer exits from the chamber.
Sitting upon the throne is an elven woman. "Now, who might you be? And what brings you to my home?"
Belir - HP 48/48 AC 24/11/23 (+4 vs Giants) CMD 18
Gundar - HP 51/51 AC 22/12/20 (+4 vs Giants) CMD 19
Ingrahild - HP 48/48 AC 19/18/17 (+2 barkskin +4 giants) CMD ?
Thozar - HP 43/43 AC 18/12/16 (+4 vs Giants) CMD 15
Ulark - HP 50/50 AC 19/10/19 (+2 barkskin +4 vs Giants) CMD 18
| Gundar Forgelight |
Gundar bows, the gesture of guest to host - even if they had not, technically been invited. Nor, if the fey were any indication, necessarily welcome.
"Apologies for the intrustion, lady. We're from Trunau," Gundar begins. "Our home is under attack. We were told by an elf we call Silvermane that we may find items here that could help us."
Belir
|
Belir bumbles around as he is obviously flustered, not expecting company. He looks to the cracked door. "Oh, er... uhm.. sorry 'bout that door. We were told the druids of this realm would be of assistance."
| Ingrahild Nargrymkin |
[spoiler=Dwarven]”We are here on the words of an elf? Directions which led ye into cursed woods full of hags, giants and evil fey? Bloody well great.”
| Ulark Twiceforged |
{Dwarven} Seemed a good sort at the time. Ulark mutters back. It’d been a long day; after the thirtieth orc and Giant any leg up starts looking a bit enticing.
Switching back to Common, Ulark gives a short nod to the woman. Aye. Woulda knocked a bit gentler weren’t for the fey getting a bit aggressive out there. May think of setting up a bell at the door.
| Thozar Earthchanter |
With his companions having said enough, Thozar is content to remain silent while the elf ponders their words.
| GM Fuzzfoot |
"Ah, yes. Silvermane, you say. Very well. Unfortunately, evil fey have invaded this place, and I am afraid I cannot help you. But if you are able to clear them out, I am sure we can send you on your way with the weapons that you need."
| Gundar Forgelight |
In response to Ingrahild.
"The elf is a friend, of a sort, lass. Hold yer tongue if'n ya please," Gundar says with a carefully restrained tone. 'Friend' may actually have been pushing the term somewhat - Gundar had never interacted with, or even really been acknowledged by Silvermane. But sitting with him by the Hopespring had been the greatest measure of peace Gundar had been able to find within the walls of Trunau, outside the comfort of a few mugs of ale.
At the mention of 'clearing' evil fey from the place, Gundar hefts his axe. It seemed a job the group could manage.
Belir
|
"Do you know what sort of fey lass? Or perhaps can give us a layout of your realm. Tips, Tricks or maybe even lend us a hand?" Belir questions the elven woman.
| Ulark Twiceforged |
You one of the druids then? Ulark asks as he checks his axe. Well, we can take out the fey well enough. But this is why most folk try not to consort to close to 'em in the first place.
| GM Fuzzfoot |
"Well, of course. Let's see - out front there's a couple of nasty little twig like creatures. But I suspect you have dealt with them already. The big conservatory has both flying creatures and some down towards the ground. I think there's some stairs down from elsewhere in the complex. "
Something strikes you as odd, but you can't put your finger on it.
| Ingrahild Nargrymkin |
”I don’t trust ye.” Ingrahild said, bluntly. ”Why’d a Druid tell us to go kill fey? Got tricked by a hag out here, hasn’t left me too trusting.”
SM: 1d20 + 13 ⇒ (18) + 13 = 31
Intimidate: 1d20 + 9 ⇒ (12) + 9 = 21
| GM Fuzzfoot |
| Ingrahild Nargrymkin |
Ingrahild thought for a moment about what to do. They could surprise the Hag. Play along and then ambush her. It’d be effective. Likely nobody would die. This creature didn’t deserve any mercy. But...that would mean lying. Even by stay silent, it went against her oath. Kols was watching. He always listened and he always judged.
Only one thing to do.
Hit: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d8 + 7 ⇒ (3) + 7 = 10
Hit: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Hit: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
”It’s a hag.”
| GM Fuzzfoot |
"Eeek! Why, oh why, would you ever attack a helpless lady!"
Still, the fragile woman completely ignores the first to attacks, but the third one seems to hurt.
Belir: 1d20 + 3 ⇒ (20) + 3 = 23
Gundar: 1d20 + 1 ⇒ (7) + 1 = 8
Ingrahild: 1d20 + 3 ⇒ (5) + 3 = 8
Thozar: 1d20 + 4 ⇒ (15) + 4 = 19
Ulark: 1d20 + 1 ⇒ (20) + 1 = 21
Poor little old lady elf: 1d20 + 4 ⇒ (17) + 4 = 21
Round 1: (Bold may act)
Belir
Ulark (+3 AC - Barkskin)
Poor little old lady elf
Thozar
Ingrahild (+2 AC - Barkskin)
Gundar
| Ulark Twiceforged |
Dark 'n Ash! Ulark yells as their newest ally abruptly peppers the elf with arrows. He spins ready to strike back at the dwarf madness weren't rooted out after all but pauses as she yells out an accusation against the lady.
Sense Motive: 1d20 + 11 ⇒ (19) + 11 = 30
{Dwarven} Are you certain Ingrahild? Down to your bones? he asks, staring right at the archer.
Attack if Ulark thinks Ingrahild's right, PA FF: 1d20 + 8 ⇒ (13) + 8 = 21 for damage: 1d12 + 4 + 6 ⇒ (10) + 4 + 6 = 20
| Ingrahild Nargrymkin |
”Why dae folk ask me stupid shyt lit ‘Ur sure ye shootin a hag are ye?”As if I’ll gony be like "aye Ulark yer spot on am shootin’ a wee elfling. Fookin’ stab it!"