GM FangDragon's Cult of the Ebon Destroyers (Inactive)

Game Master FangDragon

The evil cult of Dhalavei seeks to enslave the island nation of Jalmeray. Can the PCs stop them?

DAY 23: The secret monestery of Dhalavei - 7:40 PM


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Palace of Birdsong| Shards of Oberon map | War for the crown maps

@All I'll get an update tonight. I need to use the laptop for this and I only have my phone right now.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Perc Shikyomaru: 1d20 + 9 ⇒ (20) + 9 = 29

Shikyomaru advances and realizes based on the creaking of the floorboards that there are a number of invisible things nearby...

Readied action!
Attack: 1d20 + 9 ⇒ (19) + 9 = 28What got hit? 1=Shikyo 2 =Shadow Clone : 1d2 ⇒ 2Damage: 1d4 + 1 + 3d6 ⇒ (4) + 1 + (4, 6, 5) = 20 Lucky!

An invisible worker attacks Shikyomaru with what would have been a devastating attack, but it got Shikyo's Shadow Clone! At the same time the other worker by the trough tries to trip it over!

Str Check: 1d20 + 1 ⇒ (2) + 1 = 3 --> NO

He slips on some of his own blood and curses, and looks like he'll try again!

DM Rolls:
1d20 + 1 ⇒ (2) + 1 = 3 1d20 + 2 ⇒ (9) + 2 = 11

COMBAT ORDER - Round 5 wrote:

Mohktar

Shikyomaru & Lilly <---- WE ARE HERE
Alwyn
Workers
Pratavh & Hirati

???
???


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly quickly advances on yelow.

"I'm pissed off over that annoying trap of yours, so don't feel bad with me steaming off on you!"

Flaming sword, power attack: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24 Dmg: 1d8 + 3 + 4 + 1d4 ⇒ (6) + 3 + 4 + (3) = 16


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Siko vanishes and moves away, waiting for his allies to enter the room.

Swift Action to Vanish for 8 rounds, and then moving 3 squares to the left of yellow.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

The others will need perception rolls to know the invisible people are there. Unless Shikyomaru tells everyone that is.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Pratavh Perception: 1d20 + 11 ⇒ (5) + 11 = 16
Hirati Perception: 1d20 + 16 ⇒ (9) + 16 = 25


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Hirati realises there are several invisible creatures in the room below.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Hirati's voice pipes up, "There are invisible creatures in the room below us."

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

perception if still needed: 1d20 + 9 ⇒ (17) + 9 = 26

Having heard unseen voices and Shiro being attacked, prompts Alwyn to do something about the other room. Mumbling to himself and tossing his hand towards open door he cast glitterdust at the open doorway. Letting his sword slip from his hands he draws his bow, looking towards the open doorway.

Standard action cast Glitterdust(10' radius)
Move action Resume bardic performance(inspire courage) round 6 of 23 +2/+2/+2 attack/damage/fear effects
standard action hastedrop sword, retrieve bow
Haste still in effect.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Shikyo vanishes and brushes past the worker that ambushed him.

Perception: Can the worker pin point Shikyo as he goes past?: 1d20 + 4 ⇒ (10) + 4 = 14 ---> NO

Lilly stabs the worker who ambushed Shikyo in the guts, the man screams in pain and grimaces. Yet he stands firm, ready to die! I suspect you actually intended to attack green, although your hit was good, it wouldn't have killed him.

Alwyn casts glitterdust, blinding the worker who is trying to overturn the trough of boiling water! The golden motes reveal another worker and two wiry acolytes beyond dressed in black silk.

Yellow Will save DC17: 1d20 + 2 ⇒ (19) + 2 = 21 --> PASS
Green Will save DC17: 1d20 + 2 ⇒ (11) + 2 = 13 --> FAIL
Black Will save DC17: 1d20 + 2 ⇒ (20) + 2 = 22 --> PASS
Red Will save DC17: 1d20 + 7 ⇒ (20) + 7 = 27 --> PASS
Cyan Will save DC17: 1d20 + 7 ⇒ (11) + 7 = 18 --> PASS

The now blind worker screams with rage and upends the boiling trough of water which splashes all over poor Lilly who gets scalded!
Str Check DC 15: 1d20 + 1 ⇒ (15) + 1 = 16
Fire Damage: 4d6 ⇒ (1, 5, 3, 2) = 11

The worker Lilly hit tries to retaliate but her defense is way too good and all he can hit is thin air...
Mainhand: 1d20 + 7 ⇒ (4) + 7 = 11Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Offhand: 1d20 + 7 ⇒ (2) + 7 = 9Damage: 1d4 + 1 ⇒ (3) + 1 = 4

The wiry acolytes behind the workers are ominously silent and wait impassively as the fight develops.

COMBAT ORDER - Round 5 wrote:

Mohktar

Shikyomaru & Lilly
Alwyn
Workers
Pratavh & Hirati <--- WE ARE HERE
Darkness Acolytes
???


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

No XD, i was really aiming for yellow, since Shiko was in the square you set me on just now. I couldn't draw a line to the square above yellow, which was my intended destination. I was actually happy i didn't have to risk it.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Seeing the robed acolytes, Pratavh decides that getting in the first hit would be a wise idea. He chants and gestures, sending his blasts of arcane force out at the vict...I mean targets two of them hitting the first acolyte and the other two hitting the second.

Magic Missile Acolyte 1 (left) damage/toppling spell trip: 2d4 + 2 ⇒ (1, 2) + 2 = 51d20 + 14 ⇒ (8) + 14 = 22
Magic Missile Acolyte 2 (right) damage/toppling spell trip: 2d4 + 2 ⇒ (4, 3) + 2 = 91d20 + 14 ⇒ (3) + 14 = 17


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Pratavh's twin missiles scream into the darkness acolyte, causing them both to stagger back! Red is knocked prone but cyan stays on his feet.

They both uncork potions and down them in one! Twin rays of fire lance out to strike
Alwyn while one hits Lilly!

Hit Alwyn: 1d20 + 14 ⇒ (14) + 14 = 28Fire damage: 4d6 ⇒ (2, 3, 1, 6) = 12
Hit Alwyn: 1d20 + 14 ⇒ (12) + 14 = 26Fire damage: 4d6 ⇒ (5, 6, 1, 6) = 18
Hit Lilly: 1d20 + 14 ⇒ (13) + 14 = 27Fire damage: 4d6 ⇒ (5, 6, 1, 1) = 13

Behind the darkness acolytes looms a sharp-featured female humanoid head crowns the powerful, sinuous body of a snake-like monstrosity. Her form swims and shifts in the distance...

Kn:Dungeoneering DC23:
This creature is a dark naga.

Spellcraft DC 19:
She is under the effect of a displacement spell.

COMBAT ORDER - Round 6 wrote:

Mohktar <---- WE ARE HERE

Shikyomaru & Lilly
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
Sarpini


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

GM, could adjust the misplacement and loss of HP please.

Lilly hacks away at yelow, provided Shiko hasn't gutted him yet.
If he has, she 5ft step onto the fallen thug's square and strikes grey(?)
Flaming sword, heroism, haste, inspire, power attack: 1d20 + 10 + 2 + 1 + 2 - 2 ⇒ (4) + 10 + 2 + 1 + 2 - 2 = 17 Dmg, inspire: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (1) + 3 + 2 + 4 + (1) = 11
Flaming sword, heroism, haste, inspire, power attack: 1d20 + 10 + 2 + 1 + 2 - 2 ⇒ (13) + 10 + 2 + 1 + 2 - 2 = 26 Dmg, inspire: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (2) + 3 + 2 + 4 + (1) = 12

Hasted.
Flaming sword, heroism, haste, inspire, power attack: 1d20 + 10 + 2 + 1 + 2 - 2 ⇒ (5) + 10 + 2 + 1 + 2 - 2 = 18 Dmg, inspire: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (8) + 3 + 2 + 4 + (2) = 19


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Is Shiko under the effectsof Heroism? Also, if Lilly 5' steps south that would be great.

Shiko moves forward and stabs yellow in the back

Stab!: 1d20 + 13 ⇒ (18) + 13 = 31Stab???: 1d20 + 13 ⇒ (2) + 13 = 15

Stab Damage: 1d8 + 16 ⇒ (8) + 16 = 24 Sneakattackiflilly5stepssouth: 4d6 ⇒ (5, 3, 3, 4) = 15


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I am above yellow, so cannot 5ft south. If i were to 5ft to flank you, i'd be the sole target of 3 thugs, 2 acolytes and a snake. Not my preferred option with their ranged touch attacks.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Spellcraft: 1d20 + 18 ⇒ (2) + 18 = 20
"The creature is under a displacement spell, she will be hard to hit!"


Palace of Birdsong| Shards of Oberon map | War for the crown maps

OK I've labeled the axies. Right now everyone is at: Pratavh H0, Hiratai G0, Lilly F8, Shikyo C8, Alwyn G4, Mohktar Q1. In future please tell me which square you want to move to, e.g. Mohktar sprints to H1.

OK so Lilly wanted to be one step to the left, which means she only gets hit by 1d6 damage instead of 4d6 from the overturned water (e.g.1 HP instead of 11, I have refunded 10 hp).

@Lilly are you sure you're under heroism? (It makes a difference between one hit and two here) I can't see who cast it. Gonna wait till we clear this up before applying damage from your attacks.

Shikyo rams his sword into yellow's guts nearly eviscerating him!


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I must've confused it somewhere, pardon. Just means i've got more chopping to do :)


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

Getting caught up. Will post shortly.
.

.

.

DM Fang: With Pratavh's announcement, is there a Will Save vs Displacement? If so...

Will Save: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 (+2 IC)

Let me know either way and I'll post as a result


Palace of Birdsong| Shards of Oberon map | War for the crown maps

@Lilly NP. @Mohktar It's defensive rather than offensive magic, so there's not save to be made. http://www.d20pfsrd.com/magic/all-spells/d/displacement

Lilly aims a flurry of attacks at Shikyo's target, but she's hampered by the pain of the scalding on her legs and her first thrust doesn't quite reach. Her final thrust is hampered by the fact her second thrust neatly cuts his jugular and the worker falls back in a wash of blood. How inconsiderate of him.

Alwyn you might as well post now, I doubt Mohktar's actions will change what you do.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

शांति

स्थिरता

मौन

Actions List
》Double Move to G8 | 50ft Movement x2
》Swift Action - Ki Point +4 to AC
》Hasted Attack on G9 | Stunning Fist

AC is 27
+1 Sansetsukon
+1 Haste
+4 Ki Point

Mohktar darts forward in a blur of speed to get into the room. At Pratavh's warning he calls out, "Can you dispel the effect, Pratavh?"

Without waiting he presses forward into the battle, keen to get the group into contact with the serpent creature. With his Sansetsukon spinning defensively, Mohktar kicks out at the worker (G9) intent in stunning him and clearing the way.

(Baddie in G9)
Stunning Fist: 1d20 + 14 ⇒ (6) + 14 = 20 (hasted)
Damage: 1d10 + 2 + 2 ⇒ (5) + 2 + 2 = 9
** (DC 16)


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Mohktar you can't double move and attack, since that takes both your move and standard action to do so. Haste only adds an attack during a full attack.

Double move:
If you use two move actions in a round (sometimes called a "double move" action), you can move up to double your speed. Source http://www.d20pfsrd.com/gamemastering/combat#TOC-Speed

Haste:
When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. Source: http://www.d20pfsrd.com/magic/all-spells/h/haste

Moving like greased lightning, Mohktar sprints all the way from the other room to menace the two remaining workers. Wow monks are fast! Mohktar has a base 30' speed boosted to 50' by being level 8. Haste normally adds 30' up to a limit of 2x the base, so Mohktar has 60' movement and can comfortably move that distance in a double move despite a couple of squares of difficult terrain.

The worker in front of Mohktar shouts something to his blinded colleague, who stumbles past Mohktar to flank him. Guided by luck or fate he presses home with an attack that should have gutted any normal opponent.
Mainhand: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13Blindness 0-49 = miss 50-99 = hit: 1d100 ⇒ 50Damage: 1d4 + 1 + 3d6 ⇒ (3) + 1 + (3, 5, 2) = 14
Offhand: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19Blindness 0-49 = miss 50-99 = hit: 1d100 ⇒ 79Damage: 1d4 + 1 + 3d6 ⇒ (2) + 1 + (5, 5, 6) = 19

The other worker attacks lightning quick when his blinded friend launches himself at Mohktar, yet the monk is faster than a mongoose. Everywhere the flashing punch daggers are, Mohktar isn't.
Mainhand: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15Damage: 1d4 + 1 + 3d6 ⇒ (4) + 1 + (5, 1, 3) = 14
Offhand: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25Damage: 1d4 + 1 + 3d6 ⇒ (2) + 1 + (4, 5, 6) = 18

The darkness acolyte knocked over by Pratavh flips himself up with no hands! The other one steps forward and aims a punch at Mohktar, blindsiding him! Yet learning to roll with blows is part of the training, and Mohktar reflexively rolls his shoulders just enough to avoid being momentarily stunned.
Punch with stunning fist: 1d20 + 8 ⇒ (20) + 8 = 28Damage: 1d8 + 4 ⇒ (5) + 4 = 9confirm?: 1d20 + 8 ⇒ (5) + 8 = 13 -> NO CRIT
Stunning fist DC14: 1d20 + 8 ⇒ (14) + 8 = 22 -> NO STUN

COMBAT ORDER - Round 7 wrote:

Mohktar <---- WE ARE HERE

Shikyomaru & Lilly
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
???


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

शांति

स्थिरता

मौन

Is the blinded guy able to do sneak attacks? I thought it was denied to blinded folks since they must be able to see to apply the precision damage.

Actions List
》Attempt Snake Style to counter acolyte (immediate action)
》Full Attack (Spreading among enemies)
》Swift Action - Ki Point +4 to AC
》5 ft step right to H8

AC is 27
+1 Sansetsukon
+1 Haste
+4 Ki Point

Mohktar flows into the Snake Style once more, attempting to catch the acolyte's strike with his Sansetsukon but narrowly missing the attempt. He continues to spin the weapon and reassesses his surroundings to best apply his strikes. The manbbehind him is blind...nearly flat-footed in his condition. The worker in front of him is a threat, tactically minded. Then the acolyte his shifting movements implying a deeper martial training. He and his partner, next to the serpent creature, were the most dangerous.

Mohktarn calls over his shoulder, "Alwyn, Pratavh, focus on the serpentine mutant." He pivots and readies. We'll handle these lackies..."

His body weaving from enemy to enemyn Mohktar counter attacks. After his attacks he shifts to his left (right on the map H8) to give Shiko and Lilly room

Snake Style: 1d20 + 12 ⇒ (16) + 12 = 28 (d'oh)

Kick (FoB): 1d20 + 14 ⇒ (6) + 14 = 20 (G7 blind worker)
Damage: 1d10 + 2 + 2 ⇒ (5) + 2 + 2 = 9

Kick (FoB): 1d20 + 14 ⇒ (6) + 14 = 20 (G9 worker)
Damage: 1d10 + 2 + 2 ⇒ (3) + 2 + 2 = 7

Kick (FoB): 1d20 + 9 ⇒ (3) + 9 = 12 (G7 blind worker)
Damage: 1d10 + 2 + 2 ⇒ (7) + 2 + 2 = 11

.》Kick (FoB): 1d20 + 9 ⇒ (19) + 9 = 28 (H9 acolyte)
Damage: 1d10 + 2 + 2 ⇒ (6) + 2 + 2 = 10

Kick (haste): 1d20 + 14 ⇒ (17) + 14 = 31 (H9 acolyte)
Damage: 1d10 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Hmm apparently no, he can't sneak. Although I did forget to roll his save (you get 1 save per round vs blindness from glitterdust).

Save vs blindness DC17: 1d20 + 7 ⇒ (16) + 7 = 23
The worker manages to wipe the golden gunk out of his eyes and he is able to see again!

Sneak Attack:
The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.

Mohktar spins around like a demon, raining quick precise blows down upon his foes, hitting all those around him!

COMBAT ORDER - Round 6 wrote:

Mohktar

Shikyomaru & Lilly <---- WE ARE HERE
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
Sarpini


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

"You bozos really are unsportive, dropping before a lady is finished."

Lilly goes for green.
Flaming sword, inspire, haste, power attack: 1d20 + 10 + 2 + 1 - 2 ⇒ (13) + 10 + 2 + 1 - 2 = 24 Dmg: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (5) + 3 + 2 + 4 + (3) = 17

As a standard action, Lilly tries to get free of the entanglement.
Str check: 1d20 + 3 ⇒ (15) + 3 = 18

"Come on, darnit."


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Uh Lilly, what entanglement?

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

If I'm not wrong this is my round 6 post, looking above glitterdust was on round5?

Alwyn steps to the left(5' - H4) and attacks the Dark Acolyte(H9)

Free action maintain bardic performance
Standard action +1 ghost touch shortbow full attack with rapid shot, PBS, precise shot, haste, inspire, and arcane strike - base w/PBS +11/+6

shortbow(1): 1d20 + 12 ⇒ (18) + 12 = 30
damage(1)+PBS+IC+AS: 1d6 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 11

shortbow(haste): 1d20 + 12 ⇒ (19) + 12 = 31
damage(haste)+PBS+IC+AS: 1d6 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9

shortbow(rapid): 1d20 + 12 ⇒ (14) + 12 = 26
damage(rapid)+PBS+IC+AS: 1d6 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 11

shortbow(2): 1d20 + 7 ⇒ (11) + 7 = 18
damage(2)+PBS+IC+AS: 1d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13

Sorry was traveling home this morning and lunchtime


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Loosing count lol.

Lilly fillets her target who keels over.

Alwyn moving with incredible alacrity lofts 4 arrows in 6 heartbeats and all but one hit home! The acolyte clutches weakly at his throat which has suddenly sprouted three arrows where his Adam's apple should have been. He falls dead.

The remaining worker steps into engage Lilly, but his partner is dead and she easily parries his attacks.
Mainhand: 1d20 + 7 ⇒ (8) + 7 = 15Damage: 1d4 + 1 + 3d6 ⇒ (2) + 1 + (1, 1, 1) = 6
Offhand: 1d20 + 7 ⇒ (13) + 7 = 20Damage: 1d4 + 1 + 3d6 ⇒ (4) + 1 + (1, 1, 6) = 13

COMBAT ORDER - Round 1 wrote:

Mohktar

Shikyomaru & Lilly
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
Sarpini

Shikyomaru & Pratavh are up.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

On the entanglement, you wrote it below me on the map. ;)
True enough, it would remove the flanking risk just now.

In case so:

Flaming sword #2, inspire, haste, power attack: 1d20 + 5 + 2 + 1 - 2 ⇒ (14) + 5 + 2 + 1 - 2 = 20 DMg: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (5) + 3 + 2 + 4 + (3) = 17
Hasted attack.
Flaming sword #2, inspire, haste, power attack: 1d20 + 10 + 2 + 1 - 2 ⇒ (5) + 10 + 2 + 1 - 2 = 16 DMg: 1d8 + 3 + 2 + 4 + 1d4 ⇒ (1) + 3 + 2 + 4 + (4) = 14


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Whoops I forgot to remove that label, edited the post above.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Shikyomaru & Pratavh are up.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Seeing that there are still more creatures, Pratavh moves up closer to his allies and grants them glimpses into the future once more.

You know the drill, +2 insight bonus on ability checks, attack rolls, damage rolls, saving throws, and skill checks within 30 ft of me.
Move: Move to G6.
Standard: Activate Aura of Prescience.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

@GM, Alwyn should be just above the trough at H4, he was set up to look directly into the room."


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Shiko lashes out at the man standing in front of him...

Stab1: 1d20 + 15 ⇒ (18) + 15 = 33 Confirm?: 1d20 + 15 ⇒ (6) + 15 = 21 Damage: 1d8 + 18 ⇒ (2) + 18 = 20 Damage Crit: 1d8 + 18 ⇒ (2) + 18 = 20
Stab2: 1d20 + 10 ⇒ (1) + 10 = 11 miss
StabHasted: 1d20 + 15 ⇒ (7) + 15 = 22 Damage: 1d8 + 18 ⇒ (8) + 18 = 26


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Shikyo's blade leaves a fine mist as remains of the man falls into three distinct parts.

The visible darkness acolyte sidesteps and attacks Mohktar, but he blocks the attacks with ease.
Red: Stunning Fist: 1d20 + 7 ⇒ (6) + 7 = 13 -> MISS
Red: Flurry attack: 1d20 + 7 ⇒ (13) + 7 = 20 -> MISS

As Mohktar deals with the first darkness acolyte, another appears beside him and aims a well judged right hook, but Mohktar with serene grace slaps the attack away at the last moment!
Purple: Stunning Fist, Mohktar flatfooted for this attack: 1d20 + 8 ⇒ (10) + 8 = 18 -> MISS

Sarpini hisses with annoyance and moves forwards for a better line of sight. With a reptilian voice she spits a series of alternately grating high pitched and nasily guttural words. Three narrow beams of fire lance out to painfully burn various targets!

Ray vs Mohktar: 1d20 + 14 ⇒ (15) + 14 = 29Fire Damage: 4d6 ⇒ (6, 4, 1, 1) = 12
Ray vs Alwyn: 1d20 + 14 ⇒ (12) + 14 = 26Fire Damage: 4d6 ⇒ (4, 6, 3, 4) = 17
Ray vs Shikyo: 1d20 + 14 ⇒ (5) + 14 = 19Fire Damage: 4d6 ⇒ (2, 5, 1, 4) = 12

COMBAT ORDER - Round 7 wrote:

Mohktar <--- WE ARE HERE

Shikyomaru & Lilly
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
Sarpini

Mohktar, Shikyomaru & Lilly are up.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

शांति

स्थिरता

मौन

Actions List
》Full Attack (2 Acolytes)
》Swift Action - Ki Point +4 to AC

AC is 27
+1 Sansetsukon
+1 Haste
+4 Ki Point

Mohktar grits his teeth against the scorching blast but continues his attacks, confident that if they can clear the two remaining acolytes they can make short work of the fiend.

Kick (FoB): 1d20 + 16 ⇒ (18) + 16 = 34 (G9 - Purple)
Damage: 1d10 + 6 ⇒ (8) + 6 = 14

Kick (FoB): 1d20 + 16 ⇒ (15) + 16 = 31 (G9 - Purple)
Damage: 1d10 + 6 ⇒ (9) + 6 = 15

Kick (FoB): 1d20 + 11 ⇒ (19) + 11 = 30 (G9 - Purple)
Damage: 1d10 + 2 + 2 ⇒ (10) + 2 + 2 = 14

.》Kick (FoB): 1d20 + 11 ⇒ (13) + 11 = 24 (G9 - Red)
Damage: 1d10 + 6 ⇒ (10) + 6 = 16

Kick (haste): 1d20 + 16 ⇒ (16) + 16 = 32 (G9 - Red)
Damage: 1d10 + 6 ⇒ (4) + 6 = 10

Wow. Those are my good rolls for the day.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

The darkness acolytes throw themselves at Mohktar, but it's like throwing themselves at a wall of steel. With great precision and power Mohktar kicks the new arrival in the face. The first kick bloodies his nose, the second smashes his jaw, the third causes the cartilage from his broken nose to ram up into his brain, killing him instantly.

Then Mohktar sweeps the other acolyte's legs from under him and with a powerful jump, he lands on the acolyte's prone form, smashing his rib cage utterly... I'm guessing it was like this.

COMBAT ORDER - Round 7 wrote:

Mohktar

Shikyomaru & Lilly <---- WE ARE HERE
Alwyn
Workers
Pratavh & Hirati
Darkness Acolytes
Sarpini


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Lilly moves forward to G9 and casts defensively a curse to rob the naga of her sight. Permanently.

Concentration, DC21: 1d20 + 18 ⇒ (19) + 18 = 37
DC18 fort or blind.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

sweet


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Fort save: 1d20 + 7 ⇒ (18) + 7 = 25

Sarpini laughs evilly, and mocks Lilly's efforts, "Mujhē tuma naśvara hōtā andhā? Tumhārā sabasē acchā śŏṭa hai? Maiṁ andhā nahīṁ kiyā jā sakatā! Maiṁ Dhalavei kī mahimā kō dēkhā hai aura mērī ām̐khōṁ mēṁ hamēśā kē li'ē khōla diyā gayā hai. Dhalavei apanē lāśōṁ para bhraṣṭācāra dāvatēṁ kē rūpa mēṁ pānī kē li'ē apanē andara kī bārī jā'ēgā, jabaki jalda hī hama, apanī āṅkhōṁ para aisī miṭhā'ī vyan̄janōṁ dāvata karēgā!"

Vudrani:
Blind me would you mortal? Is that your best shot? I cannot be blinded! I have witnessed the glory of Dhalavei and my eyes have been opened forever. Soon we shall feast on your eyes, such sweet delicacies, while Dhalavei shall turn your insides to water as corruption feasts upon your corpses!

Shikyomaru is up.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

In her broken Vudrani she replies.

"Pity, guess i get to smack them shut then, you ugly snake hag!"


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Shiko darts forward, leaping through the doorway Acrobatics: 1d20 + 12 ⇒ (10) + 12 = 22 Heading for H11, probably gonna eat an AoO

He lashes out at the Naga with his blade Blade: 1d20 + 15 ⇒ (16) + 15 = 31 Confirm?: 1d20 + 15 ⇒ (11) + 15 = 26 Damage: 1d8 + 18 ⇒ (4) + 18 = 22 Crit damage: 1d8 + 18 ⇒ (4) + 18 = 22 and then he goes invisible.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Two things, she has displacement on so that's 50% miss chance. And you just ran into a glitterdust area so you wont be able to vanish. And to add insult to injury you guessed it an AOO. Oops sorry!

AOO: 1d20 + 8 ⇒ (6) + 8 = 14

Displacement 0-49 = Miss, 50-100 = hit: 1d100 ⇒ 8 ---> MISS

Shikyomaru darts forward, dodges a tail swipe and buries his katana up to the hilt in what turns out to be thin air. When he tries to retreat he finds himself covered in glowing golden motes... Sarpini titters amused by Shikyo's surprise.

COMBAT ORDER - Round 7 wrote:

Mohktar

Shikyomaru & Lilly
Alwyn <--- WE ARE HERE
Pratavh & Hirati
Sarpini

Alwyn & Pratavh are up.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

Before moving out of the line of sight from the doorway Alwyn pops off another couple of shots at the gloating Naga.

shortbow(1): 1d20 + 14 ⇒ (6) + 14 = 20
damage(1)+PBS+IC+AS+Aura: 1d6 + 3 + 2 + 2 + 2 ⇒ (2) + 3 + 2 + 2 + 2 = 11

shortbow(rapid): 1d20 + 14 ⇒ (15) + 14 = 29
damage(rapid)+PBS+IC+AS+Aura: 1d6 + 3 + 2 + 2 + 2 ⇒ (3) + 3 + 2 + 2 + 2 = 12

free actionmaintain bardic performance
standard action two shots at Dark Naga from bow with with rapid shot, PBS, precise shot, haste, inspire, Aura, and arcane strike, - base w/PBS +11

movement will be around the table(?) in the middle ending at E8- are we using hero points in this session GM?


Palace of Birdsong| Shards of Oberon map | War for the crown maps

This seems to be a common misconception. Haste doesn't work that way in Pathfinder (it worked differently in AD&D and 3.0). It ONLY adds another attack during a full attack. No hero points, somebody might go unconscious but I don't expect a wipe.

Alwyn fires a perfectly targeted shot, or at least it would have been if not for the displacement effect! He then runs round the table to attack from a different angle.
Displacement 1-49 = Miss, 50-100=Hit: 1d100 ⇒ 45 --> MISS

COMBAT ORDER - Round 7 wrote:

Mohktar

Shikyomaru & Lilly
Alwyn
Pratavh & Hirati <---- WE ARE HERE
Sarpini

@All please roll for displacement.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

my second attack was from rapid shot not haste. Also was looking last night to verify if I could or not. Wanted Alwyn to pull Mohktars wand out during the last movement to E8.

Displacement(rapid) 1-49 = Miss, 50-100=Hit: 1d100 ⇒ 93


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Seeing a chance to possibly negate the creatures defense, Pratavh chants and brings into existence a bunch of little motes of light which meander their way to the nagga and begin to swirl around it in a brilliant, and distracting, pattern.

Standard Action:Cast Wandering Star Motes Dc 20 will.
Free: Maintain Aura.

Wandering Star Motes:
You create sparkling motes of bright light that shoot toward the target and swirl around it in a complex pattern. The pattern clearly outlines the target and radiates light as if it were a sunrod, negating any concealment for the target. The target must make a successful Will save. If the target fails its save, it is dazed for 1 round and must make another save on its next turn or be dazed again for 1 round. The target must continue making Will saves each round. If a target makes its Will save, the wandering star motes jump to the nearest enemy within 30 feet, who must now make Will saves every round or be dazed. Any time a target makes its Will save, the wandering star motes jump to the next nearest enemy within 30 feet.

A given creature can only be affected by the wandering star motes once; once a target has successfully saved against the spell, it cannot be affected again. If there are no new targets within 30 feet of a target that has successfully made its save, the spell immediately ends. The spell only affects enemy creatures; your allies are not affected.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

That doesn't work either. There are three ways that I know of to make more than one melee attack and have a move action in the same round: 1 - get pounce (barbarian) and charge + full attack. 2 - get a quick runner's shirt. 3- Be a level 9+ Two Weapon Warrior.

Rapid Shot:
Benefit: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.

IIRC pulling out a wand requires a move action unless you have quick draw. You CAN draw a weapon and move with BAB+1 but you'd have to drop what you're holding without quick draw.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Will Save DC20: 1d20 + 9 ⇒ (5) + 9 = 14 --> FAIL

Pratavh completes the spell and sparkling motes of bright light shoot toward Sarpini and swirl around her true body in a complex pattern! Sarpini's eyes widen in fright and she angrily hisses out a spell. Three beams of fire lance out into Pratavh, scorching him terribly! She then moves out of the flank.

Cast Defensively DC19: 1d20 + 12 ⇒ (18) + 12 = 30 --> YES
1d20 + 14 ⇒ (15) + 14 = 29Fire Damage: 4d6 ⇒ (1, 5, 6, 2) = 14 --> HIT
1d20 + 14 ⇒ (17) + 14 = 31Fire Damage: 4d6 ⇒ (2, 1, 2, 1) = 6 --> HIT
1d20 + 14 ⇒ (16) + 14 = 30Fire Damage: 4d6 ⇒ (1, 4, 5, 1) = 11 --> HIT

COMBAT ORDER - Round 8 wrote:

Mohktar <--- WE ARE HERE

Shikyomaru & Lilly
Alwyn
Pratavh & Hirati
Sarpini

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