GM Endless Forms' Shattered Star (Inactive)

Game Master Mike Tuholski

The Dead Heart of Xin (Book 6).

Combat Maps | LOOT!

Varisia | Magnimar | Magnimar after Reforging


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HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

DC 20 Will save: 1d20 + 15 ⇒ (9) + 15 = 24

Bert resists the mental control. "I don't think so! And that wasn't very friendly, trying to dominate me like that." The halfling casts good hope on the party.

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

I don't see Karn or Bert on the map, but I assume they're next to the others.

Karn's eyes widen as he spies the creature. Calling on his fervor, he casts a blessing on the party.

Blessing of Fervor


The Flaxseed Pathfinder Lodge

Hm, I don't know why you can't see Karn or Bert. You're all right there together and I copy-pasted you from the other map so all the settings are the same. Maybe it just didn't load correctly.

Argust stays defensive as Karn and Bert prepare for the imminent battle. The Mother of Oblivion then sends a demand for Brelar to leap into the water and swim towards her.

DC 23 Will to resist

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga
3. Brelar

You guys are up!

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Karn looks to Bert. "What do you know of this thing, Bert?"

Curious about what it is, before next action.


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

I don't know--EF, what might Bert know about it, other than that it tried to take control of him?


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Argust, being frustrated that the creature hasn't moved, decides to fire arrows at it in its general direction instead!

Bow: 1d20 + 26 ⇒ (1) + 26 = 27 for Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Bow: 1d20 + 21 ⇒ (6) + 21 = 27 for Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Bow: 1d20 + 16 ⇒ (3) + 16 = 19 for Damage: 1d8 + 7 ⇒ (5) + 7 = 12


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

Don't forget the +2 for good hope.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Its in there, along with BoF. He's a swordsman, not a bowman. Though I did make a mistake, I thought the first attack was +21, its +26! Editing post above as the 27 might hit. :)

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Depending on Bert's info.

Karn casts a spell, bringing down a holy smite on the creature!

SR?: 1d20 + 12 ⇒ (20) + 12 = 32
Evil Outsider Damage DC 19: 10d6 ⇒ (3, 5, 5, 6, 5, 3, 2, 1, 5, 3) = 38 And blind?
Just Evil Damage DC 19: 5d8 ⇒ (2, 8, 4, 5, 4) = 23


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Will Save: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21

At least I have SR 18? :) If that doesn't help, I guess I do a half pike with a twist and start swimming...


The Flaxseed Pathfinder Lodge

SR: 1d20 + 15 ⇒ (2) + 15 = 17

Sorry, forgot about knowledges:
Bert knows that this is a aquatic outsider commonly known as Mother of Oblivion. Magical cold iron weapons are most effective against hem. They are immune to death effects, mind affecting effects, petrification, and polymorph effects. They resist acid and cold damage and are resistant to many spells.

---

Will: 1d20 + 9 ⇒ (14) + 9 = 23

Argust's arrows plop into the water around the monstrosity. Karn's spell seems to have some effect though. Brelar leaps into the water and starts swimming towards his new master....

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (11 dmg)
3. Brelar

Bert is up!


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

"Hey! Brelar! Snap out of it!" Bert draws a bead on the swimming serpent and fires, then quickly reloads.

DA bullet to Mother, incl. luck, good hope, and PBS: 1d20 + 13 + 3 + 2 ⇒ (10) + 13 + 3 + 2 = 28
DA bullet damage, incl. luck, good hope, PBS, and grit: 1d6 + 7 + 3 + 2 + 1 + 5 ⇒ (4) + 7 + 3 + 2 + 1 + 5 = 22


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Since the 17 doesn't beat my 18, I'm good right? :)


The Flaxseed Pathfinder Lodge

Ah! Yes, Brelar is ok. I didn't see that it was so high.

Bert's bullet loses too much momentum and only bounces off her thick skin. Ognathooga raises her head above the water and this time commands all of you: "Swim out and worship me!"

DC 20 Will save (greater command)

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (11 dmg)
3. Brelar

You guys are up!


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

I can't see the map--if she's outside close range, Bert will use the deadeye deed to resolve his attack against her touch AC. He's also using a cold iron bullet and a magic gun.


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

SR check for command: 1d20 + 15 ⇒ (3) + 15 = 18

Will Save: 1d20 + 13 ⇒ (19) + 13 = 32

Brelar counters with his own magic, tossing a fireball at the massive beast!

SR check: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26

Damage: 10d6 ⇒ (4, 1, 6, 3, 4, 6, 5, 4, 5, 3) = 41 or DC 23 Ref for half.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Will: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29

Why is this thing tellin' me what ta do? I ain't goin' in there! It's quite obvious that if he could, he would, so he could use his greatsword instead of this bow!

Bow: 1d20 + 26 ⇒ (6) + 26 = 32 for Arrow: 1d8 + 7 ⇒ (7) + 7 = 14
Bow: 1d20 + 21 ⇒ (16) + 21 = 37 for Arrow: 1d8 + 7 ⇒ (3) + 7 = 10
Bow: 1d20 + 16 ⇒ (13) + 16 = 29 for Arrow: 1d8 + 7 ⇒ (5) + 7 = 12


The Flaxseed Pathfinder Lodge

@Bert: she is approximately 120' from you at the closest square.

Ref: 1d20 + 11 ⇒ (19) + 11 = 30

Brelar's fireball singes the tail of the gargantuan beast and Argust finally gets the hang of his dusty bow as he puts two arrows in its side.

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (55 dmg)
3. Brelar

Bert and Karn are up!

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Will: 1d20 + 11 ⇒ (5) + 11 = 16

Karn's eyes glaze over as he begins wading out into the water. "Mighty snake thing, you are worthy of worship...." He intones flatly.


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

DC 20 Will save, incl. lingering luck and good hope: 1d20 + 15 + 3 + 2 ⇒ (9) + 15 + 3 + 2 = 29

Bert once again resists the snake's enchanting entreaties.

Karn, it wouldn't have helped in this case, but remember the +2 from good hope.


The Flaxseed Pathfinder Lodge

A deep rumbling laugh echoes through the vast cavern as Karn leaps into the water. Ognathooga swims closer to her new recruit and then breaths a foul-smelling cloud of narcotic breath at the party!

60' cone reaches everyone! Everyone takes 1d6 ⇒ 3 Wis damage and is confused for 1d6 ⇒ 2 rounds. A DC 27 Will save halves the Wis damage and negates the confusion.

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (55 dmg)
3. Brelar

You guys are up!


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Will: 1d20 + 13 + 2 + 2 ⇒ (6) + 13 + 2 + 2 = 23

Confusion: 1d100 ⇒ 49

Argust starts babbling!


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Will save: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26

Confusion: 1d100 ⇒ 12

Despite the confusion of the necrotic breath that washed over him, Brelar hurls another fireball at the beast!

Damage: 10d6 ⇒ (1, 5, 2, 5, 6, 2, 2, 4, 2, 4) = 33 DC 23 Ref for half.


The Flaxseed Pathfinder Lodge

Ref: 1d20 + 11 ⇒ (6) + 11 = 17
SR: 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34

Brelar's fireball burns away at the monster!

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (88 dmg)
3. Brelar

Bert and Karn are up!


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

Will save vs. breath, incl. lingering luck and good hope: 1d20 + 15 + 3 + 2 ⇒ (12) + 15 + 3 + 2 = 32

Is it 3 WIS save to 2, or save to 1.5 round to 1?

Bert continues to resist everything the monster throws at him! Then he returns fire, quickly reloading afterwards.

DA bullet to snake, incl. lingering luck and good hope, burning 2 grit for deadeye deed: 1d20 + 13 + 3 + 2 ⇒ (3) + 13 + 3 + 2 = 21
Damage, if applicable, incl. lingering luck, good hope, and arcane strike: 1d6 + 7 + 3 + 2 + 3 ⇒ (5) + 7 + 3 + 2 + 3 = 20


The Flaxseed Pathfinder Lodge

1.5 rounded to 1.

Bert puts a bullet in the beast's side! Karn swims closer to his new master, who laughs and attacks the rage prophet!

bite power attack: 1d20 + 24 - 4 ⇒ (16) + 24 - 4 = 36
damage: 2d8 + 13 + 8 ⇒ (7, 3) + 13 + 8 = 31
And one negative level

tentacle poewr attack: 1d20 + 19 - 4 ⇒ (20) + 19 - 4 = 35
damage: 2d6 + 6 + 8 ⇒ (1, 3) + 6 + 8 = 18
grab: 1d20 + 36 ⇒ (15) + 36 = 51

tentacle poewr attack: 1d20 + 19 - 4 ⇒ (16) + 19 - 4 = 31
damage: 2d6 + 6 + 8 ⇒ (6, 4) + 6 + 8 = 24
grab: 1d20 + 36 ⇒ (11) + 36 = 47

tentacle poewr attack: 1d20 + 19 - 4 ⇒ (10) + 19 - 4 = 25
damage: 2d6 + 6 + 8 ⇒ (6, 3) + 6 + 8 = 23
grab: 1d20 + 36 ⇒ (2) + 36 = 38

tentacle poewr attack: 1d20 + 19 - 4 ⇒ (1) + 19 - 4 = 16
damage: 2d6 + 6 + 8 ⇒ (1, 6) + 6 + 8 = 21
grab: 1d20 + 36 ⇒ (20) + 36 = 56

Confirm:
tentacle poewr attack: 1d20 + 19 - 4 ⇒ (16) + 19 - 4 = 31
damage: 2d6 + 6 + 8 ⇒ (3, 5) + 6 + 8 = 22
grab: 1d20 + 36 ⇒ (18) + 36 = 54

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (108 dmg)
3. Brelar

You guys are up! Don't forget another round of confusion for those who failed.

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Will vs confusion: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27

Does moving toward something that is breathing a dangerous cone, and now noming, on him negate the suggestion effect?"

Karn is staggered at 0 hp, and drops all his life lines.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Confusion: 1d100 ⇒ 26

Argust proceeds to babble additional nonsense!


The Flaxseed Pathfinder Lodge

Hmm. I looked into it but unlike charm spells I don't see anything under demand or suggestion about breaking out of it when you are attacked.

Karn falls unconscious in the beast's grip as Argust forgets what he is doing and mumbles to himself.

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (108 dmg)
3. Brelar

Bert and Brelar are up!


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

Bert shoots the snake again. "Hey! Over here! Come and get me, ugly!"

DA bullet to snake, incl. luck and good hope; burn 2 grit: 1d20 + 13 + 3 + 2 ⇒ (12) + 13 + 3 + 2 = 30
DA bullet damage, incl. luck and good hope: 1d6 + 7 + 3 + 2 ⇒ (5) + 7 + 3 + 2 = 17


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Confusion: 1d100 ⇒ 77

With a deranged, maniacal look in his eyes, Brelar draws his dagger and lunges forward at his dwarven protector!

Attack: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Attack: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Argust avoids the blow while babbling on about some nonsense.


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

Brelar, I hate to say this, but IIRC if you attack someone who's confused they return the attack if they're still confused (I had to deal with that particular wrinkle when I was running a seugathi against a party).


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Ooh, I wait for EF to rule on that to be sure. I was using a bow so I'd have to punch him or something, right?


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1
Argust Autumnwind wrote:
Ooh, I wait for EF to rule on that to be sure. I was using a bow so I'd have to punch him or something, right?

Good idea!

ETA: The waiting for EF part, not the punching Brelar part ;-).

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Actually, Karn is only staggered, not quite unconscious. I was looking up demand and suggestion as well, but then I noticed that last one was greater command, which allows a new save at the start of each turn.

Will: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17 Well f@#$!


The Flaxseed Pathfinder Lodge

Yes, if you attack someone who is confused they will attack you back. Punching sounds fine. This should have been the last round for confusion I think.

Content to leave Karn sinking in the water, Ognathooga moves closer and reaches out her serpentine neck to bite at Argust!

bite power attack: 1d20 + 24 - 4 ⇒ (8) + 24 - 4 = 28
damage: 2d8 + 13 + 8 ⇒ (2, 1) + 13 + 8 = 24
And one temporary negative level

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (108 dmg)
3. Brelar

You guys are up!

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

Forgot about the -5 hp for the neg level. How deep is the water unconscious Karn is sinking into?

Stabilize: 1d20 + 2 - 1 - 5 ⇒ (2) + 2 - 1 - 5 = -2


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

Did Bert hit with his last shot?

"All right, that's close enough!" Bert sights down the barrel of his little pistol and fires again, the crack echoing around the cavern!

DA bullet, incl. lingering luck, good hope, and PBS: 1d20 + 13 + 3 + 2 + 1 ⇒ (10) + 13 + 3 + 2 + 1 = 29
DA bullet damage, incl. arcane strike, lingering luck, good hope, PBS, and grit: 1d6 + 7 + 3 + 3 + 2 + 1 + 5 ⇒ (2) + 7 + 3 + 3 + 2 + 1 + 5 = 23


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Argust lashes out at his liege in confusion!

Slap!: 1d20 + 21 ⇒ (2) + 21 = 23 for Guantlet: 1d3 + 18 ⇒ (1) + 18 = 19

What happened? My liege, I'm sorry, I'm so sorry! I dunno wha... wait a minute! Argust drops his bow, draws his greatsword, and roars in rage as he attacks the beast!

Vital Strike: 1d20 + 30 ⇒ (16) + 30 = 46 for Damage: 4d6 + 39 + 2d6 ⇒ (3, 1, 4, 3) + 39 + (6, 1) = 57

That's assuming it had moved close enough for me to attack, I just realized I don't know its reach. If I had to use the bow, let me know.


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Argust's slap seems to snap Brelar out of his confusion!

Brelar casts form of the dragon II and transforms into a large, brass dragon! He takes to the air and flys behind and out of the creature's reach.

Is the creature still on top of Karn? I was kind of thinking about diving into the water to grab him and flying off next round...


The Flaxseed Pathfinder Lodge

@Karn: 70 feet deep

@Bert: yes! Thanks for reminding me, I forgot to count it. My posts kept getting eaten yesterday because the site has been off-and-on for the past two days.

@Argust: 20' reach so it attacked you from out in the water where you can't reach it. You could 5' step back and use your bow though.

@Brelar: Karn is sinking and Ognathooga swam over/past him since he is no longer a threat.

Karn sinks while Bert puts another bullet in the beast! Brelar takes on a dragon form to fly above the battle field!

Initiative:

1. Argust, Bert, and Karn
2. Ognathooga (148 dmg)
3. Brelar

Argust is up!


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Damage from arrow, assuming a 42 hits: 1d8 + 7 ⇒ (7) + 7 = 14

2nd: 1d20 + 21 ⇒ (20) + 21 = 41 for Arrow: 1d8 + 7 ⇒ (4) + 7 = 11

3rd: 1d20 + 16 ⇒ (15) + 16 = 31 for Arrow: 1d8 + 7 ⇒ (7) + 7 = 14

Confirm 2nd?: 1d20 + 21 + 4 ⇒ (17) + 21 + 4 = 42 for Arrow: 2d8 + 14 ⇒ (1, 6) + 14 = 21

Is the arrow considered a piercing weapon for Bleeding Critical and such? If so, Bleed: 2d6 ⇒ (4, 6) = 10 and DC 24 Fort or staggered for Rounds: 1d4 + 1 ⇒ (4) + 1 = 5, save makes it one round.


The Flaxseed Pathfinder Lodge

I suppose so.

Fort: 1d20 + 19 ⇒ (20) + 19 = 39

Ognathooga staggers forward at the expert onslaught of Argust's arrows, biting at the dwarf again.

bite power attack: 1d20 + 24 - 4 ⇒ (13) + 24 - 4 = 33
damage: 2d8 + 13 + 8 ⇒ (3, 2) + 13 + 8 = 26
And one negative level

With the next volley of bullet and arrow from Bert and Argust, Ognathooga finally falls unconscious and sinks beneath the water....

Out of combat!

Grand Lodge

AC28/T17/F26/CMD35||HP134[134]|F:+13|R:+9|W:+12|Percept.+20|SenMot.+15|Init.+2| Human (Kellid) Life Oracle 6 / Barbarian 2 / Rage Prophet 8

glub..glub


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Dragon Brelar dives into the water to save Karn!


The Flaxseed Pathfinder Lodge

Draglar dives in and catches Karn gently in his teeth, twisting about and surging back into the air to land near the others and gently lay the rage prophet back on dry land.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Is he gonna be alright? Did he drown?


HP 107*/107* | AC 32| T 16| FF 28| CMD 14| Fort +14*| Ref +22| Will +15 (+2 vs. fear, neg energy effects)| Init +4 (+2 underground)| Perc +29/+34 w/lens (+2 underground)| Sense Motive +20 Male Halfling Archaeologist Bard15/Mysterious Stranger Gunslinger1/Inspired Blade Swashbuckler1

"Oh, he doesn't look good!" The archaeologist rubs his hands together quickly, then casts a spell on Karn.

CLW; cures: 1d8 + 5 ⇒ (2) + 5 = 7


Male Kellid Fire Elementalist 16 HP: 114/114 | AC 22| T 13| FF 19| CMD 21| Fort +11| Ref +12| Will +14| Init +5 | SR: 18

Leaving Karn on the shore safe with his friends, Draglar takes to the sky again and flys around the chamber scouting for anything else of interest.

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