| EndlessForms |
Oxirane can't seem to connect with the ogre mage.
Initiative:
1. Iltame
2. Selena, Von/Seelah, Oxirane, Thoth
Seelah and Thoth are up!
Thoth the Constant
|
With his added mobility the invisible Thoth moves into a flanking position with the dwarven monk. Let's use Archaeologist luck on this attack.
This is not going to be pretty for me...
Thoth attacks
Attack 1 vs flat foot with flank
1d20 + 10 ⇒ (9) + 10 = 19
1d8 + 1 ⇒ (4) + 1 = 5
Haste Bonus Attack vs flat foot with flank
1d20 + 10 ⇒ (18) + 10 = 28
1d8 + 1 ⇒ (1) + 1 = 2
Edit should be 20 & 29 due to haste
| EndlessForms |
Thoth pops out of invisibility and delivers a few quick blows to Iltame, connecting and hurting the ogre mage.
Iltame them seems a bit better (regeneration) and turns to Thoth.
attack against Thoth: 1d20 + 18 ⇒ (6) + 18 = 24
damage: 2d6 + 9 ⇒ (1, 3) + 9 = 13
attack against Thoth: 1d20 + 18 ⇒ (3) + 18 = 21
damage: 2d6 + 9 ⇒ (4, 6) + 9 = 19
attack against Thoth: 1d20 + 13 ⇒ (12) + 13 = 25
damage: 2d6 + 9 ⇒ (3, 2) + 9 = 14
attack against Thoth: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 2d6 + 9 ⇒ (6, 1) + 9 = 16
Initiative:
1. Iltame
2. Selena, Von/Seelah, Oxirane, Thoth
You guys are up!
| Selena Wild |
Apparently she knew we were coming and buffed lol.. What's she attacking with btw?
Selena speaks a few arcane words and unleashes Glitterdust[dc 17 will]-In the spaces i marked out.. Sorry for the crappy drawing lol
Oxirane
|
Frustrated, Oxirane follows the ogre and unleashes another set of attacks.
Whoops, I accidentally said that I was getting 1d6 acid on every attack last time, but it should have been electric damage. If you need to break up damage types, the first 1d10+4 is bludgeoning, and the last 1d6 is electric.
5-foot step. Flurry of blows. Elemental Fist (acid) on 3rd attack. Swift action to spend ki point to gain a 4th attack at full BAB. I'm guessing on when I hit for the Righteous Vigor bonus; what AC am I looking for?
Attack 1:1d20 + 12 ⇒ (9) + 12 = 21
Damage 1:1d10 + 4 + 1d6 ⇒ (9) + 4 + (3) = 16
Attack 2:1d20 + 12 ⇒ (17) + 12 = 29
Damage 2:1d10 + 4 + 1d6 ⇒ (1) + 4 + (5) = 10
Attack 3:1d20 + 13 ⇒ (17) + 13 = 30
Damage 3:1d10 + 4 + 1d6 ⇒ (8) + 4 + (2) = 14
Elemental Fist (acid) damage: 2d6 + 5 ⇒ (6, 3) + 5 = 14
Attack 4:1d20 + 14 ⇒ (9) + 14 = 23
Damage 4:1d10 + 4 + 1d6 ⇒ (7) + 4 + (3) = 14
Attack 5:1d20 + 10 ⇒ (7) + 10 = 17
Damage 5:1d10 + 4 + 1d6 ⇒ (5) + 4 + (4) = 13
Attack 6:1d20 + 7 ⇒ (16) + 7 = 23
Damage 6:1d10 + 4 + 1d6 ⇒ (9) + 4 + (3) = 16
If the 23s hit, I get 4d8 ⇒ (3, 6, 1, 6) = 16 temporary hp. If not, then just 9
| Pregen Von D-Kal |
Seelah steps forward and smites the ogre with her longsword. Smite Evil
Longsword: 1d20 + 13 + 1 + 3 - 2 ⇒ (7) + 13 + 1 + 3 - 2 = 22, Damage: 1d8 + 5 + 4 + 7 ⇒ (3) + 5 + 4 + 7 = 19
Longsword: 1d20 + 13 + 1 + 3 - 2 ⇒ (17) + 13 + 1 + 3 - 2 = 32, Damage: 1d8 + 5 + 4 + 7 ⇒ (1) + 5 + 4 + 7 = 17
Longsword: 1d20 + 8 + 1 + 3 - 2 ⇒ (19) + 8 + 1 + 3 - 2 = 29, Damage: 1d8 + 5 + 4 + 7 ⇒ (3) + 5 + 4 + 7 = 19
Crit Confirm: 1d20 + 8 + 1 + 3 - 2 ⇒ (9) + 8 + 1 + 3 - 2 = 19, Damage: 1d8 + 5 + 4 + 7 ⇒ (7) + 5 + 4 + 7 = 23
| Selena Wild |
Righteous vigor adds cum +1 morale to attacks for every attack u hit in a row.. Not sure if 21 hit, but im willing to bet 29 did, so that 30 would be 31, the 23 would be 25, 17 would be 20.. Oh if she's blinded by my spell she loses 2ac and all her dex bonus to ac as well.. Additionally Seelah that 19 roll with a longsword is a potential crit.. The 17 would have been if u used ur divine bond to make it keen..
1st-7/day
2nd-2/day
3rd-4/day
Oxirane
|
Righteous vigor adds cum +1 morale to attacks for every attack u hit in a row.. Not sure if 21 hit, but im willing to bet 29 did, so that 30 would be 31, the 23 would be 25, 17 would be 20.. Oh if she's blinded by my spell she loses 2ac and all her dex bonus to ac as well.. Additionally Seelah that 19 roll with a longsword is a potential crit.. The 17 would have been if u used ur divine bond to make it keen..
I looked at the attacks one by one and took that into account.
| EndlessForms |
She is using an unarmed flurry.
Will: 1d20 + 14 ⇒ (19) + 14 = 33
Iltame now looks a bit glittery but it doesn't seem to affect her. Four of Oxirane's hits seem to connect (congratulations on knocking her into double digits, lol). Seelah hits Iltame with two quick strikes of her sword. She is starting to look hurt after all of that.
Initiative:
1. Iltame
2. Selena, Von/Seelah, Oxirane, Thoth
Thoth is up!
Thoth the Constant
|
Full attack then 5ft step Archaeologist luck again
Attack 1
1d20 + 9 ⇒ (20) + 9 = 29
Damage
1d8 + 1 ⇒ (4) + 1 = 5
Attack 1 (haste)
1d20 + 9 ⇒ (12) + 9 = 21
Damage
1d8 + 1 ⇒ (6) + 1 = 7
Attack 2 Come on Nat 20
1d20 + 4 ⇒ (5) + 4 = 9
Damage
1d8 + 1 ⇒ (5) + 1 = 6
Confirm Critical Attack 1
1d20 + 9 ⇒ (10) + 9 = 19
Damage
1d8 + 1 ⇒ (7) + 1 = 8
| EndlessForms |
Thoth manages to get one hit on Iltame before she steps back and turns invisible.
Initiative:
1. Iltame
2. Selena, Von/Seelah, Oxirane, Thoth
You guys are up!
| Selena Wild |
GLITTERDUST
School conjuration (creation); Level bard 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M (ground mica)
Range medium (100 ft. + 10 ft./level)
Area creatures and objects within 10-ft.-radius spread
Duration 1 round/level
Save Will negates (blinding only); SR no
A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.
Any creature covered by the dust takes a –40 penalty on Stealth checks.
The save is only for the blindness.. For 6 more rounds she still takes a -40 to stealth
Selena cast a spell Magic Missile and rolls SR..
SR: 1d20 + 7 ⇒ (10) + 7 = 17
Dam: 4d4 + 4 ⇒ (4, 3, 1, 1) + 4 = 13
1st-6/day
2nd-2/day
3rd-4/day
| EndlessForms |
Sorry, I forgot about the Glitterdust. Let me adjust that then, she wouldn't have done that.
A sparkling and fabulous Iltame swings at Oxirane, spending a ki point for an additional attack.
flurry on Oxirane: 1d20 + 18 ⇒ (19) + 18 = 37
damage: 2d6 + 9 ⇒ (1, 3) + 9 = 13
flurry on Oxirane: 1d20 + 18 ⇒ (15) + 18 = 33
damage: 2d6 + 9 ⇒ (5, 4) + 9 = 18
flurry on Oxirane: 1d20 + 18 ⇒ (3) + 18 = 21
damage: 2d6 + 9 ⇒ (1, 2) + 9 = 12
flurry on Oxirane: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 2d6 + 9 ⇒ (1, 3) + 9 = 13
flurry on Oxirane: 1d20 + 8 ⇒ (13) + 8 = 21
damage: 2d6 + 9 ⇒ (4, 3) + 9 = 16
Selena's Magic Missiles do not seem to affect Iltame, other than turning her into a disco ball.
Initiative:
1. Iltame
2. Selena, Von/Seelah, Oxirane, Thoth
Seelah, Oxirane, and Thoth are up!
| Pregen Von D-Kal |
Seelah steps forward into melee and keeps the pressure on Iltame.
Longsword: 1d20 + 13 + 1 + 3 - 2 ⇒ (2) + 13 + 1 + 3 - 2 = 17, Damage: 1d8 + 5 + 4 + 7 ⇒ (7) + 5 + 4 + 7 = 23
Longsword: 1d20 + 13 + 1 + 3 - 2 ⇒ (13) + 13 + 1 + 3 - 2 = 28, Damage: 1d8 + 5 + 4 + 7 ⇒ (5) + 5 + 4 + 7 = 21
Longsword: 1d20 + 8 + 1 + 3 - 2 ⇒ (19) + 8 + 1 + 3 - 2 = 29, Damage: 1d8 + 5 + 4 + 7 ⇒ (3) + 5 + 4 + 7 = 19
Crit Confirm: 1d20 + 8 + 1 + 3 - 2 ⇒ (1) + 8 + 1 + 3 - 2 = 11, Damage: 1d8 + 5 + 4 + 7 ⇒ (8) + 5 + 4 + 7 = 24
Oxirane
|
Oxirane staggers from a couple of brutal hits, and responds in kind, though being extra careful to avoid getting hit again.
Swift action to spend ki point for +4 AC; with the bonus vs. giants, that puts me at 36 against Iltame. Flurry of blows, with elemental fist on second attack.
Attack 1: 1d20 + 12 ⇒ (19) + 12 = 31
Damage 1: 1d10 + 4 + 1d6 ⇒ (9) + 4 + (4) = 17
Attack 2: 1d20 + 13 ⇒ (7) + 13 = 20
Damage 2: 1d10 + 4 + 1d6 ⇒ (1) + 4 + (1) = 6
Elemental Fist damage: 1d6 + 5 ⇒ (3) + 5 = 8 on the miss
Attack 3: 1d20 + 12 ⇒ (5) + 12 = 17
Damage 3: 1d10 + 4 + 1d6 ⇒ (6) + 4 + (3) = 13
Attack 4: 1d20 + 7 ⇒ (18) + 7 = 25
Damage 4: 1d10 + 4 + 1d6 ⇒ (7) + 4 + (6) = 17
Attack 5: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm Crit: 1d20 + 8 ⇒ (19) + 8 = 27
Damage 5: 2d10 + 8 + 1d6 ⇒ (8, 10) + 8 + (1) = 27
Ooh, good flurry. Looks like 3 hits for 69 total damage.
| EndlessForms |
Thoth gulps down a potion and Seelah steps up and brings Iltame to her knees with two mighty swings. With several quick punches Oxirane is able to kill Iltame before she regenerates.
Out of combat.
There is a moment of silence as the dust settles in the warehouse. Dhanishta says something to one of her guards in
"But now you have made your alliances clear, Pathfinders, and I suggest you run back to Aishwarya. Now."
| EndlessForms |
You arrive back at Aishwarya's headquarters and the naga instantly recognizes the signs of battle upon you. "So you've taken out Iltame? Good. Now I can move against the spirit naga Dhanishta without fear of outside repercussions. You should ready yourselves for battle, Pathfinders. This will be the final showdown. If you help me in this and Dhanishta is taken down, the Annals are yours."
Thoth the Constant
|
To keep? Awesome! What about strange magic never before seen in Avistan?
Wand of CLW
Charge 1
1d8 + 1 ⇒ (6) + 1 = 7
Charge 2
1d8 + 1 ⇒ (1) + 1 = 2
Charge 3
1d8 + 1 ⇒ (4) + 1 = 5
Charge 4
1d8 + 1 ⇒ (4) + 1 = 5
Charge 5
1d8 + 1 ⇒ (2) + 1 = 3
Charge 6
1d8 + 1 ⇒ (4) + 1 = 5
| Selena Wild |
Im good on heals
"Im ready when yall are.. Ill attempt to take out her cronies with fireballs if yall wanna focus more on Dhanista.. I will be recasting the haste spell for yall as well.."
Oxirane
|
Thoth, did you realize our pregen Seelah has a wand of CMW? I'd recommend using that instead. I take 2 hits off of it.
Cure Moderate: 2d8 + 3 ⇒ (7, 7) + 3 = 17
Cure Moderate: 2d8 + 3 ⇒ (6, 4) + 3 = 13
Thoth the Constant
|
No I did not notice. Oh well I have been trying to burn through this wand for a while so I'll not worry about it. However...
Admitting his frailities Thoth tells the group
I usually travel with much larger groups to minimize any liability I may cause. Lady Seelah, as the last battle made clear as crystal, I am not much of a combatant, not against a naga or ogre mage at least. If I could borrow your wand of Moderate Healing for the upcoming combat I can play the part of invisible medic.
| EndlessForms |
The deal with Aishwarya was just to have access to the Annals. Aishwarya doesn't have a map of the town but (assuming you survive the battle) you can always do that afterwards.
New map is up. You can arrange yourselves on the right side of the fountain however you see fit. Let me know when everyone is healed and ready and the battle will begin. The only buffing you'll be able to do is long-duration stuff (things you can cast before you leave Aishwarya's headquarters that will last by the time you get in position around the town square). If you start casting stuff while people are assembling around the town square, the fight is going to break out that round anyways. So save it for the first round of combat.
| Selena Wild |
Selena will recast shield on the way to the fight, as well as invis.. She will also use her scroll of fly
1st-5/day
2nd-1/day
3rd-4/day
Selena walks with her wand in hand.. "I will cast haste at the first sign of combat.. Does anyone want an enlarge person spell?"
Thoth the Constant
|
Seelah do you have anymore Glitterdust available? I would use it on the Naga if I were you. I am capable of casting it myself however I will not be able to go invisible if I do.
If the place is not too far away Thoth will cast invisibility and redon his armor before departing.
| Selena Wild |
"I can cast it 1 more time today, twice if i dont go invis.. Perhaps ill just rely on flight and not cast invis.."
1st-5/day
2nd-2/day
3rd-4/day
"Aishwarya do you have any spellcasting abilites to share?"
| EndlessForms |
It will take approximately five minutes to get to the center of town. You can then cast your spells at this time, but it will take another five minutes before both sides are fully assembled around their naga leaders.
And so the two opposed factions face off in the town square. Dozens of nagaji mercenaries line up in the streets behind their respective naga leaders, Aishwarya and Dhanishta, and their respective mercenary captains, Bakji and Taicho. Aishwarya smirks and says to Dhanishta, "It is finally over, Mother. It is time for you to leave Nibung forever." Dhanishta lets fly several curses in Nagaji before Taicho signals for the attack.
The Daughters of the Lotus
the guardian naga Aishwarya
her samsaran mercenary captain Bakji
four nagaji mercenaries (one tripper and three strikers)
The Ruby Circle
the spirit naga Dhanishta
her tengu mercenary captain Taicho
four nagaji mercenaries (one tripper and three strikers)
There are dozens more mercenaries fighting in the streets besides you but you only have to worry about the four.
Thoth: 1d20 ⇒ 4
Selena: 1d20 + 8 ⇒ (9) + 8 = 17
Seelah: 1d20 ⇒ 12
Oxirane: 1d20 + 3 ⇒ (12) + 3 = 15
Aishwarya: 1d20 + 7 ⇒ (4) + 7 = 11
Bakji: 1d20 + 4 ⇒ (4) + 4 = 8
Lotus mercenaries: 1d20 + 1 ⇒ (5) + 1 = 6
Dhanishta: 1d20 + 5 ⇒ (15) + 5 = 20
Taicho: 1d20 + 2 ⇒ (16) + 2 = 18
Ruby Circle mercenaries: 1d20 + 1 ⇒ (19) + 1 = 20
Initiatives:
1. Dhanishta
2. Ruby Circle mercenaries
3. Taicho
4. Selena, Oxirane, and Seelah
5. Aishwarya
6. Bakji
7. Daughters of the Lotus mercenaries
8. Thoth
Dhanishta lurches forward and tries to bite Aishwarya, but misses in her rage.
attack: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10
Aishwarya Fort against poison: 1d20 + 7 ⇒ (12) + 7 = 19
Taicho runs up to his counterpart Bakji wielding a small shield and a nine-ring broadsword.
Initiatives:
1. Dhanishta
2. Ruby Circle mercenaries
3. Taicho
4. Selena, Oxirane, and Seelah
5. Aishwarya
6. Bakji
7. Daughters of the Lotus mercenaries
8. Thoth
Selena, Oxirane, and Seelah are up!
| Selena Wild |
Damit i wish i could see the map at work lol
Round 1
Selena will cast Haste Targeting as many of her group as possible(up to 7) and thens flys up 15'
1st-5/day
2nd-2/day
3rd-3/day
Oxirane
|
Oxirane focuses his energy, toughening his skin, and steps forward.
Standard action to activate barkskin as a ki power. 5-foot step left.
| EndlessForms |
Selena casts a spell to quicken her allies (Selena, Oxirane, Seelah, Thoth, Bakji, and the first two mercenary strikers I suppose). Oxirane's skin grows visibly tougher and Seelah's sword goes up in flame.
Aishwarya moves back a few feet and turns invisible. Bakji steps back from Taicho and unloads several arrows at the tengu.
deadly aim arrow 1: 1d20 + 13 + 1 - 2 ⇒ (10) + 13 + 1 - 2 = 22
damage: 1d8 + 3 + 4 ⇒ (4) + 3 + 4 = 11
hit
deadly aim arrow 2: 1d20 + 13 + 1 - 2 ⇒ (20) + 13 + 1 - 2 = 32
damage: 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8
hit
deadly aim arrow 3: 1d20 + 8 + 1 - 2 ⇒ (20) + 8 + 1 - 2 = 27
damage: 1d8 + 3 + 4 ⇒ (1) + 3 + 4 = 8
One of the Lotus mercenaries (Lotus Tripper) swings his hooked lance at one of the Ruby Circle mercenaries (Ruby Circle Striker 2) and tries to trip him.
trip attempt: 1d20 + 9 ⇒ (12) + 9 = 21
Successful! Ruby Circle Striker 2 is now prone.
Two of the Lotus mercenaries (Striker 1 and Striker 2) advance on a Ruby Circle mercenary (Ruby Circle Striker 1)
Striker 1 naginata power attack: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
damage: 1d8 + 7 + 6 ⇒ (8) + 7 + 6 = 21
miss
Striker 2 naginata power attack: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
damage: 1d8 + 7 + 6 ⇒ (5) + 7 + 6 = 18
miss
One of the Lotus mercenaries (Lotus Striker 3) steps up to defend his captain Bakji.
Striker 3 naginata power attack: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
damage: 1d8 + 7 + 6 ⇒ (5) + 7 + 6 = 18
miss
---------------------------------------------
Bakji crit threat confirmations:
deadly aim arrow 1: 1d20 + 13 + 1 - 2 ⇒ (11) + 13 + 1 - 2 = 23
extra damage: 2d8 + 6 + 8 ⇒ (4, 4) + 6 + 8 = 22
confirmed
deadly aim arrow 2: 1d20 + 13 + 1 - 2 ⇒ (4) + 13 + 1 - 2 = 16
extra damage: 2d8 + 6 + 8 ⇒ (3, 2) + 6 + 8 = 19
not confirmed
Initiatives:
1. Dhanishta
2. Ruby Circle mercenaries
3. Taicho
4. Selena, Oxirane, and Seelah
5. Aishwarya
6. Bakji
7. Daughters of the Lotus mercenaries
8. Thoth
Thoth is up!
| EndlessForms |
Dont forget the 2 strikers hasted attacks.. Ntm they get +1 attacks/ac/reflex..
I didn't forget; they had to move. I did forget about the +1 attack, but it doesn't matter, they didn't hit anyways.
Thoth the Constant
|
Thoth casts invisibility
Spell Failure on 76-100 1d100 ⇒ 99
& uses Kirin style on the Spirit Naga 1d20 + 16 ⇒ (18) + 16 = 34
Did not mean to roll spell failure, I forgot my bard did not need to, I have been playing another caster in a different group. Disregard the spell failure. Sorry guys I will not be able to move my token until around 7:30 CST.
Thoth the Constant
|
Total should be 35 Know religion mod is +17
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
| EndlessForms |
Dhanishta throws out a Fireball, hitting Oxirane, Selena, and Thoth.
fire damage: 7d6 ⇒ (6, 2, 3, 3, 1, 4, 4) = 23
Thoth DC 16 Ref for half: 1d20 + 5 ⇒ (18) + 5 = 23
Selena DC 16 Ref for half: 1d20 + 6 ⇒ (12) + 6 = 18
Oxirane DC 16 Ref for half: 1d20 + 10 ⇒ (20) + 10 = 30
The Ruby Circle Tripper then moves forward and tries to trip the Lotus Tripper with his hooked lance.
trip attempt: 1d20 + 9 ⇒ (10) + 9 = 19
miss
Ruby Circle Striker 1 swings his naginata at Lotus Striker 1.
Striker 1 naginata power attack: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
damage: 1d8 + 7 + 6 ⇒ (3) + 7 + 6 = 16
miss
Ruby Circle Striker 2 swings his naginata at the Lotus Tripper.
Striker 2 naginata power attack: 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
damage: 1d8 + 7 + 6 ⇒ (8) + 7 + 6 = 21
miss
Ruby Circle Striker 3 swings his naginata at the Lotus Tripper.
Striker 3 naginata power attack: 1d20 + 10 - 2 ⇒ (14) + 10 - 2 = 22
damage: 1d8 + 7 + 6 ⇒ (6) + 7 + 6 = 19
hit
Taicho looks badly wounded as he withdraws and runs from combat.
Initiatives:
1. Dhanishta
2. Ruby Circle mercenaries
3. Taicho
4. Selena, Oxirane, and Seelah
5. Aishwarya
6. Bakji
7. Daughters of the Lotus mercenaries
8. Thoth
Selena, Oxirane, and Seelah are up!