GM Endless Forms' Jade Regent (Inactive)

Game Master Mike Tuholski

Forest of Spirits (Book 4)

Combat Map

Hongal and the Forest of Spirits

LOOT!


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Male

I read that as "I hope you pass out soon".
Anyway, yes, if you go down before your potion does, I'll do what I can.


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack gurgles again from the ground.


The Flaxseed Pathfinder Lodge
Zachary Chase wrote:
Zack gurgles again from the ground.

Poor Zach.

---

Miso chooses the worst time in the world to miss.

Jennix heals up Terflynn, who then quaffs a potion.

---

One goes after Jennix:

battleaxe: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d8 + 2 ⇒ (7) + 2 = 9

Two go after Miso:

battleaxe: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d8 + 2 ⇒ (4) + 2 = 6

battleaxe: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d8 + 2 ⇒ (7) + 2 = 9

And the last one moves over to Terflynn, seeing that he is waking up.

battleaxe: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d8 + 2 ⇒ (7) + 2 = 9

Initiative:

1. Miso and Terflynn
2. Asvig and his men
3. Jennix and Zachary

U5: 5 dmg
U7: 15 dmg
U11: 4 dmg
U12: 9 dmg

You guys are up!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Attack 1: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Attack 2: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3

With renewed anger, Jennix stabs at the Ulfen to his southeast!

Edit, forgot I dropped the axe. Disregard second attack.


Male

Terflynn draws a scroll and casts it upon Jennix, putting off standing for a bit longer.
CMW: 2d8 + 3 ⇒ (3, 5) + 3 = 11


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Terflynn wrote:
Should have potion'd yourself probably.

Against any foe except the Ulfen, he probably would. But he'd turn green and smashing everything if he could against the Ulfen.

Also, EF, I have a shirt reroll... ;-)

Start on U12, then U5 if a hit drops one. Using Arcane Strike.
flurry 1: 1d20 + 1 + 3 ⇒ (7) + 1 + 3 = 11
dmg 1: 1d6 + 3 ⇒ (3) + 3 = 6

flurry 2: 1d20 + 1 + 3 ⇒ (13) + 1 + 3 = 17
dmg 2: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5


The Flaxseed Pathfinder Lodge

Shirt reroll? What do you think this is, PFS? Bah! The GM laughs at your rule-breaking 'shirt rerolls'! ;)

Jennix takes down one of the Ulfen warriors, leaving three standing!

Terflynn then heals the archaeologist to keep him standing!

I'm going to 5' step you over to take out the more-injured one since Jennix took down U12:
Miso misses with his first punch but then lands his second and puts another Ulfen foe out cold!

---

Swing at Miso:

battleaxe: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d8 + 2 ⇒ (8) + 2 = 10

And the last one swings at Jennix:

battleaxe: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d8 + 2 ⇒ (3) + 2 = 5

Initiative:

1. Miso and Terflynn
2. Asvig and his men
3. Jennix and Zachary

U5: 5 dmg
U11: 4 dmg

You guys are up!


Male

Terflynn applies a healing touch to Miso before standing up and brushing himself off. "Where is Zachary?"

CLW (hex): 1d8 + 4 ⇒ (1) + 4 = 5
5ft step


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack gurgles again from where he lays.


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Attack: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage: 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Jennix stabs at the Ulfen near the fire, then draws his starknife


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

It was worth asking. LOL

Miso nods to the witch, but is clearly focused on the last remaining Ulfen warriors.

On U5. Using Arcane Strike.
flurry 1: 1d20 + 1 + 3 ⇒ (15) + 1 + 3 = 19
dmg 1: 1d6 + 3 ⇒ (5) + 3 = 8

flurry 2: 1d20 + 1 + 3 ⇒ (12) + 1 + 3 = 16
dmg 2: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Zachary Chase wrote:
Zack gurgles again from where he lays.

Free action! :-)


The Flaxseed Pathfinder Lodge

Terflynn heals the monk while Zach continues to lay unconscious.

Jennix and Miso's combined attacks take down the last warrior!

Out of combat (for the moment)!

"Aye! What're you folks here fer, anyways?" a voice calls out from within. "Know that we'd get you in the end and so decided to end it quick, huh?"

Take two rounds to recover and heal before Asvig and his wife come out to finish you off! Mwoo ha ha!


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

How many potions did we have? We need to get Zach up and I'm sure Jennix and Miso could use a little more healing. Jennix has used all his 1st level spells for the day.


Male

Round 1:
5ft step to Zach, touch with healing hex. CLW: 1d8 + 4 ⇒ (6) + 4 = 10
Move action, draw potion of CMW. Hand off to Zach.

Round 2:
5ft step to Jennix.
Move action, draw potion of CLW, hand off to Miso.
Standard action, heal hex on myself. CLW: 1d8 + 4 ⇒ (4) + 4 = 8


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Round 1: five-foot step, draw and consume potion of CLW CLW: 1d8 + 1 ⇒ (8) + 1 = 9, drop empty potion bottle.

Round 2: take and consume Terflynn's potion of CLW CLW: 1d8 + 1 ⇒ (5) + 1 = 6, then drop empty potion bottle and take another five-foot step.

If EF says there's enough time, Miso will also have his wand of scorching ray too.


The Flaxseed Pathfinder Lodge

Sure, I'll let you take out your wand. I've been mean enough on you guys recently, I think I can give you that one ;)


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack picks himself up off the ground and drinks two potions during the downtime.
CLW 1d8 + 1 ⇒ (3) + 1 = 4
CLW 1d8 + 1 ⇒ (4) + 1 = 5


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix retrieves a potion and drinks it while taking a step back.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

He then takes another step toward Miso and drinks another potion.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8

I haven't any idea whether or not Jennix has any potions. The loot sheet doesn't list them anymore. If he does not have any, I'll change the actions to just moving back near Miso.


Male

Zach, I handed you a cure moderate. Roll another d8 and add another 2.

-Posted with Wayfinder


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Okay, thanks.
1d8 + 2 ⇒ (3) + 2 = 5


The Flaxseed Pathfinder Lodge

"The quick end for you, then?" Asvig calls out as he stomps towards the door. "Alright then, come along Helva. They've skirted from us long enough."

gm rolls:

asvig: 1d20 + 0 ⇒ (19) + 0 = 19
Jennix: 1d20 + 3 ⇒ (3) + 3 = 6
Terflynn: 1d20 + 3 ⇒ (13) + 3 = 16
Miso: 1d20 + 2 ⇒ (16) + 2 = 18
Zachary: 1d20 + 2 ⇒ (8) + 2 = 10

Asvig pulls a potions and downs it in a quick gulp while Helva steps beside him and tries to put Terflynn to sleep.

Taste of your own medicine! DC 14 Will save or fall asleep.

Initiative:

1. Asvig and Helva
2. Miso, Terflynn, Zachary, and Jennix

[ooc]You guys are up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Miso five-foots forward and eyes the Ulfen farmer with clear disdain. Come and meet your fate, murderous swine.

Miso readies an action to blast the whichever Ulfen moves forward first with the wand.

readied action:

ranged touch: 1d20 + 4 ⇒ (10) + 4 = 14
4d6 ⇒ (6, 3, 1, 5) = 15


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix sighs. "Must it always be decided at the end of a sword?" He says as he steps up and throws the starknife at Asvig.

Attack: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d4 + 3 ⇒ (4) + 3 = 7


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack finally stops gurgling blood or potions and looses a pair of arrows at the spellcaster.

Attack 1 1d20 + 5 ⇒ (20) + 5 = 25 (PBS)
Damage 1 1d8 + 8 ⇒ (7) + 8 = 15 (PBS)

Attack 2 1d20 + 5 ⇒ (4) + 5 = 9 (PBS)
Damage 2 1d8 + 8 ⇒ (6) + 8 = 14 (PBS)

Confirm Attack 1 1d20 + 5 ⇒ (14) + 5 = 19 (PBS)
Confirm Damage 1 2d8 + 16 ⇒ (4, 2) + 16 = 22 (PBS)


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Miso readies his wand against the Ulfen instigator.

Jennix sends a starknife at Asvig; it digs into his shoulder.

Meanwhile, to Asvig's horror, Zachary puts an arrow directly through Helva's eye and drops her!

Initiative:

1. Asvig and Helva
2. Miso, Terflynn, Zachary, and Jennix

A: 7 dmg

Terflynn is up!


Male

Oops! Sorry.
Terflynn summons magical webbing to ensnare the enemy.
WEB: DC 17 vs Reflex, 20ft radius centered on A, brings close edge right up to the party at the end of the entryway.


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Will: 1d20 + 5 ⇒ (15) + 5 = 20
Ref: 1d20 - 1 ⇒ (7) - 1 = 6

Teflynn resists the hex of Helva and entangles Asvig in a magical web!

---

CMB: 1d20 + 7 ⇒ (1) + 7 = 8

Asvig tries to pull himself free but is stuck in the sticky webbing!

Initiative:

1. Asvig
2. Miso, Terflynn, Zachary, and Jennix

A: 7 dmg

You guys are up!


Male

Terflynn attempts to hex Asvig, coaxing him into a magical slumber.
DC 17 or sleep


The Flaxseed Pathfinder Lodge

Will: 1d20 ⇒ 19

Terflynn tries to put the foe to sleep but Asvig resists!

Initiative:

1. Asvig
2. Miso, Terflynn, Zachary, and Jennix

A: 7 dmg

Miso, Zachary, and Jennix are up!


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

With the web in place, I don't think I want to use the wand anymore. Should I ready to fire it if he breaks free and let Zach pepper his soon-to-be-corpse with more arrows?


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

I am just waiting for a clear shot on the guy, need one person to move, haha


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix throws the starknife!

Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Done.

Miso five foots in front of Terflynn and readies an action to launch another scorching ray at the Ulfen warrior should he escape from the elf's web spell.

readied action:

ranged touch: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 4d6 ⇒ (6, 3, 4, 1) = 14


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

Zack moves to the opening and lets a single arrow fly at the man inside.

Attack 1 1d20 + 7 ⇒ (10) + 7 = 17 (PBS)
Damage 1 1d8 + 8 ⇒ (8) + 8 = 16 (PBS)


The Flaxseed Pathfinder Lodge

Jennix's starknife only cuts a few strands of webbing while Zach puts an arrow into Asvig!

---

CMB: 1d20 + 7 ⇒ (14) + 7 = 21

As Asvig breaks free of the web, Miso shoots him with a ray of fire and brings him down!

Out of combat!

warrior's gear (x17):
chain shirt, light wooden shield, battleaxe, throwing axes (2), gold lion's head arm-ring (35 gp)

Asvig's and Helva's gear:
potion of divine favor, mwk chainmailm mwk, heavy wooden shield, +1 shortspear, throwing axes (2), platinum liion's head arm-ring (worth 350 gp), fine felt cloak (10 gp), gold neck ring (50 gp), gold ringed pin brooch (25 gp)

darts (4), mwk sickle, ring of protection +1, gold and copper box brooch (70 gp), silk rope (50')

several chests inside hold the following:
mwk short sword with walrus ivory pommel cap (330 gp), boots of elvenkind, 19 gold lion's head arm rings (35 gp/ea), jeweled box brooch (150 gp), three fine elt cloaks (15 gp/ea), five copper neck rings (2 gp/ea), five silver ringed pin brooches (10 gp/ea), five silver pommel caps (10 gp/ea), an ornate whalebone tally stick (75 gp), three small bales of fine angora wool (15 gp/ea), and a felt bag with 258 sp and 47 gp.

stacked in the room:
two chain shirts, three light wooden shields, two mwk battleaxes, five short swords with silver pommel caps (20 gp/ea), and nine spears.


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix stumbles over the wall and slides down it to a sitting position, breathing heavily, a wry grin on his face. "That was....invigorating."


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Disdainful of any equipment for the moment, Miso meticulously moves to each of the nineteen bodies and, without a word, snaps the neck of each one.


Male

Terflynn draws his wand of infernal healing and begins administering aid immediately. "You all could use some practice staying on your feet. And in front of me." he advises as his allies' wounds close.
1 for me, 1 for Miso, 2 for Zach, correct?
Sidenote: I'm out of CMW potions. I'll want to brew more.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Assuming Terflynn takes 10 on Spellcraft (Miso is not trained) for the magic items.

Miso gingerly picks up the ring, clearly conflicted. It seems prudent to use that which was used against us on our behalf as well. Yet these items also bear the stink of our enemies.

After a moment, he casts prestidigitation a number of times to clean off the ring and the rest of the spoils, then silently hands Jennix the ring of protection +1.

Miso will not use the Ulfen equipment, though the gold (and coins received from selling it) is fine. Perhaps this is Terflynn's impetus to take Forge Ring at next level, as Miso would like a non-Ulfen ring too. :-)


The Flaxseed Pathfinder Lodge

For magic items unless they have an unusually high CL I assume that the person with a high Spellcraft can take 10 to ID them. Or that you could make an educated guess if it's just a +1 weapon or armor. Also, Forge Ring requires CL 7 :(

So you took out Asvig and his crew, who were obviously out to get you for some reason (you may have noticed their armbands matched those of the raiders from earlier). What's your plan now? The sword that he supposedly stole is nowhere to be found.


Male

After searching the house, you mean? I'd definitely want to search the house.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

That's me in a nutshell...screwing up item creation feats since my 3.5 days — can't tell I always play Pathfinder Society, can you? >.<

Ah, well. Yes, searching the house, taking 20 (maxes out at 29 for us). Miso will actually try to find a deed.


The Flaxseed Pathfinder Lodge

Yep, that's all you find in the house. Hanging around here doing anything else or heading back to your rooms at the inn for the night?


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |

Should we burn down the house? LOL

Miso will collect an armband for reference, then propose removing the Ulfen stink with fire. ;-) Presuming that's not a popular suggestion, however, he is content to return to the inn.


Male

Terflynn tries to discourage aimless vandalism, if only because they may want to stay here later. In fact, he wonders if they shouldn't stay here now. "Perhaps with those in town aware of our whereabouts, it would be less dangerous to remain here for one evening."


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

"Not a bad idea. Can we revive Asvig and question him?"


Male Human Ranger 11 (hp 83/83) | F +10 R +11 W +8 | AC 21 T 12 FF 19 CMD 28 | Init +2

"Yeah although I am not really concerned with what happens after. He did sic all his cronies on us without even having a discussion." Zack adds after thanking Terflynn for the healing.


Male human (Kellid) Mnk4/Sor1/DrD6 | hp 65/115 | Init +6 | AC 27/22, T 18, FF 24/20 | CMB +15 (+17 grapple), CMD 32 (34 v. grapple) | F +11 R +9 W +11 (+2 vs exhaustion/fatigue) | Prcptn +17, blindsense SM +11 |
Jennix Caerwyllien wrote:
"Not a bad idea. Can we revive Asvig and question him?"

The monk levels a steely glare at Jennix. Perhaps, if you have the ability to speak with the dead.

Miso did snap all the Ulfen's necks previously.


Male

he has a point...

-Posted with Wayfinder


AC21/T15/FF17|CMD28||HP41[64]F+7|R+12|W+6||Int.+4|Percept.+16|SenMot.+5 Human Fighter(Lorewarden) 4 / Bard (Archaeologist) 3 / Ninja! 4

Jennix glances back at the Ulfen. "Good point....."

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