GM Dak - PFS First Steps: III (Inactive)

Game Master Dakcenturi

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Silver Crusade

Male Aasimar Cleric 2

"Provides somewhat of a bridge across the river" is a frightening statement. :)

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

I feel like somebody is watching us. The halfling whispers.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Watchin' oos? Why in the Nine Hells would anyun bae watchin' oos? We ain't e'en doin' nothin'? P'haps it's jes tha' over-acti' 'alflin' 'maginashun, eh? Let's bae abou' movin' oon doon the path, then!"

Orik starts moving down the road, stopping to look at the deer carcass cursorily.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Not my best choice, but in-line with Orik's nature, and lack of awareness, sorry if it gets us ambushed.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Then by all means... The halfling mumbles while following the dwarf a good 10ft behind.

Nah, its fine. Should be fun lol.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

The tingeling senses of someone watching could be felt pressing into the back of his skull. When the halfling whispered he had the same feeling he narrowed his eyes briefly as if forcing the watching party to show it. Ofcourse that didn't work and when Orik made his way towards the deer and Rufus followed he stepped up as well and stayed a good 5 feet behind him. He regarded Rufus for a moment before he spoke.

"Keep an eye on the left side, I will keep an eye on the right side to ensure we are clear there."

Hey, what could possibly go wrong right? famous last words!

Silver Crusade

Male Aasimar Cleric 2

Feeling completely out of his element in the natural surroundings, Adakos follows the paladin closely, taking direction and keeping his weapon and shield ready in the event that danger appears.

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

Kiyanetikert will move up as well, sticking close to Reese and between the others and trying to watch everywhere at once.
I'd move on the map, but no one else has so I'm not sure where the middle of the group is going to be. :)


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Orik:
Looking at the body you see several rake marks scar the carcass, suggesting a powerful feline felled this animal

GM Rolls:

Adakos: 1d20 + 5 ⇒ (15) + 5 = 20
Kiyanetikert: 1d20 + 8 ⇒ (1) + 8 = 9
Kor'sarro: 1d20 + 2 ⇒ (7) + 2 = 9
Orik: 1d20 + 5 ⇒ (13) + 5 = 18
Rufus: 1d20 + 6 ⇒ (8) + 6 = 14

Aside from the dead dear and the rushing river you don't seem to notice anything in the area.

Silver Crusade

Male Aasimar Cleric 2

Adakos moves towards the bridge, skirting the nearby trees and looking for any signs of what may have killed the deer.

"Plenty of food still left on that carcass. I doubt something that went through the trouble of killing it would just leave it here to rot."

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

"Well, as much as I'd like to help the centaurs out, if we've scared it off or it just doesn't want to show itself, we won't find it."
Kiyanetikert moves on towards the bridge, then stops.
"Unless... They said it was smart. What if it's smart enough to wait until we're on the bridge?"

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Can I identify which predator killed it by its wounds with a knwledge nature?
K Nature: 1d20 + 5 ⇒ (5) + 5 = 10
Damn

Rufus walks with the party guarding the left flank. With all the bows we are carring it does not give it a big advantage anyway He answers the gnome.

Yea, I havent moved myself on the map beacuse I was not sure where Orik was


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Rufus:
It looks like a feline killed it :P

Moving past the carcass and toward the fallen tree bridge you still don't notice anything out of the ordinary.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

After examining the carcass for a moment, Orik turns to the others:"Big damn claw marks 'ere, ken? I'm fer guessin' yer big kitty did this wee deer in. Why kill it if'n it ain't fer eatin'? Tha' kitty could bae any place sae keep yer eyes peeled fer it, eh?"

He looks about cautiously and then moves to the bridge's edge axe and shield in hand.

Silver Crusade

Male Aasimar Cleric 2

Adakos falls into step behind Orik as he prepares to cross the bridge. "Kor'sarro, can you and Rufus protect the rear and keep Rees between you for safety? Orik and I will cross first with Kiya behind us for support."


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Ok let me know the order you are taking and then I need 1 Acrobatics checks DC10

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Can we take 10 on this acrobatics?

Sounds good Adakos. Does anybody have a rope? We could make a life line to help with the crossing.

Would that help with the dc?

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Moved my character on the map assuming Rees will tag along.

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

"I have some rope. Tie it to Orik if he's going first, then we can use it as a handline for the others.
Also, if the problem is that the tree bridge is wobbly, we could try to brace it.
" Aid Another justification?


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

No taking 10 for this, a rope would potentially help.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

He would be the last one over the bridge. He watched everyone and then the dwarf going first. This was going to be interesting most likely. He shook his head for a moment and then put his backpack down, grabbed a rope from it and then tied it around Orik his waist. Then he handed it to his companions to ensure that there were enough people to hold the rope while the dwarf would cross it. Grabbing his bow he remained vigilant to see if there was still something else lurking around. Once it was his time he would cross the bridge, and he would be the last one.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Orik takes the lead across the bridge, figuring to create a strong beachhead over there if any baddies show up. He grimaces as they tie a rope on, but understands the need, not being the most lithe of fellows.

He steps tentatively on the bridge then begins lumbering across looking for any funny business with it as he goes.
Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Acrobatics: 1d20 - 4 ⇒ (6) - 4 = 2

Unfortunately, he probably should've been watching where he was going instead...

Silver Crusade

Male Aasimar Cleric 2

Adakos moves across the bridge, but lacking the grace and mobility that many have due to his armor and shield. His arms rock and sway to steady himself as best as possible, but it ends up looking like a horrible dance.

Acrobatics: 1d20 - 4 ⇒ (15) - 4 = 11

Well, that could have been a lot worse.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

GM Rolls:

R: 1d20 + 1 ⇒ (15) + 1 = 16

Orik starts across the bridge but before even going five feet he slips on a wet patch, luckily with the help of the rope tied on, he is able to grab onto the log and pull himself back up. Going much more slowly he crosses with no further issue.

Adakos follows behind, using the rope still tied to Orik as a guide moving across easily. All the others follow suit getting across with little to no problem.

Once everyone is across you untie the rope. It is late afternoon and the sun has begun to set.

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

Nobody dies? The cat doesn't jump out and kill us all?

Now I'm worried

I guess we move on and start looking for a good camp site.

Does anyone have Survival? I know I don't.

Silver Crusade

Male Aasimar Cleric 2

Adakos thinks for a moment and says, "It would be unwise to camp so close to the remains of a kill to be sure. We should at least put a mile or so between that corpse and our camp."

Assuming the party agrees he will try to help find a site that is suitable for the group.

Untrained Survival: 1d20 + 3 ⇒ (12) + 3 = 15

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Agreed
Rufus tries to help Adakos in his search.
Untrained survival: 1d20 + 2 ⇒ (20) + 2 = 22


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

You spend a little time getting some distance from the carcass and the river before Rufus and Adakos find a good place to setup camp for the night.

Let me know if there is anything special you are doing when setting up camp and your plans for the night.

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

Nothing special for Kiya. Though we'll need to set up watches. Kiya will volunteer for the last one, unless someone else has a strong preference.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Now that they had crossed the river he took his surroundings in and when the place was determined to setup a camp he would help out. He also would volunteer to take the first watch.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Rufus gathers wood to keep a fire burning all night and volunteer for the second watch.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

After Rufus gathers the wood, Orik will get the fire started with his flint. Once the fire is lit, he'll eat trail rations and bed down after offering to take a watch.(third?)

During his watch shift, he'll shoulder the steel shield and have his shortbow to hand in case any critters or creepers appear. He walks the perimeter of the camp, darkvision scanning the woods on both sides.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

After settling in for the night and going through your watches you all wake up the next morning with no incident aside from the stray racoon during night.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

"Reckon wae'll be movin' on nae then. Nae big kitty came in the naight and 'ad oos fer dinner, nae di' it? Let's break camp and git oon doon da rood."

Orik packs his gear and takes his traditional spot in the line near the relic master.

Silver Crusade

Male Aasimar Cleric 2

Adakos packs up his gear in the morning, ready to get started. He checks Rees to make sure he is adequately taken care of and fed before nodding to the group that he is ready to hit the trail.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

???: 1d200 ⇒ 82

After breaking down camp and getting a bite to eat you head out for another day of travel. You continue working your way through the forest heading toward the mountains. It begins to get dark outside as you approach the base of the mountains and the forest gives way to mainly thick underbrush.

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

After gathering his gear Rufus follows the party whistling a halfling tune.

Silver Crusade

Male Aasimar Cleric 2

Adakos takes a look at their rough map and begins to look for signs of the pass that was indicated. "We need to be sure to stick to the path, no telling what is creeping around out here. We will likely have to camp again soon."

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

After the night he slowly got up, covering up the remains of the camp fire after he took some of his rations. Once the site was cleaned up and everyone was ready he stood at the ready.

"I agree Adakos, better to stick to the path, and let's hope nothing happens..."

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

As another day of trudging the trail comes to a close, Orik begins to set up camp again, gathering more wood and starting a fire. Without any hunter to get fresh food, he satisfies himself with trail rations again.

"Seems this r'lic man coulda walked tae Escadar oon his oown sae far. Jes' a bonny walk in da woods, ken?"

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3

"But it's a nice walk in the woods. So it's fine with me. And we got to meet a centaur! But cheer up, maybe there will be trouble in the mountain pass. Or the Aspis will be waiting when we reach the port."

Silver Crusade

Male Aasimar Cleric 2

Adakos glances at the gnome as he tries to cheer up the dwarf and cracks a rare smile.

Yes, he is like the other. It must be in their nature.

"It is a good thing we have been so lucky thus far. Avoiding unnecessary entanglements is always a good thing." the cleric notes as they walk, looking for a serviceable spot to camp for the evening.


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

Keeping the same watch order for the night then?
Kor - Rufus - Orik - Ada - Kiy?


Gobbo!

Works for me. I'll watch at whatever point darkvision is the greatest benefit.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

That is the order, boss man. Bring it on!

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

bring it (and I will write a proper obituary if the need arises! :)


CotCT | HR | MM | RoA | RotRL1 | SD | SS1 | SS2 | WftC_1 | WftC_2 |

GM Rolls:

Watch: 1d10 ⇒ 8
Perception: 1d20 + 5 ⇒ (9) + 5 = 14
Stealth: 1d20 + 10 ⇒ (17) + 10 = 27

You settle down for the night, setting up camp. You switch out taking watches until Orik has his watch, still waking up to take his watch he doesn't fully notice the feline creature stalking up on him until it is too late as the creature strikes out.

Bite: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d6 ⇒ 4

The feline pops out of the underbrush trying to bite at Orik's neck. Missing and instead hiting his armor the cat get's ready to finish what he started.

Initiative:

Adakos: 1d20 + 1 ⇒ (4) + 1 = 5
Kiyanetikert: 1d20 + 1 ⇒ (13) + 1 = 14
Kor'sarro: 1d20 + 5 ⇒ (10) + 5 = 15
Orik: 1d20 + 1 ⇒ (4) + 1 = 5
Rufus: 1d20 + 5 ⇒ (12) + 5 = 17

Feline: 1d20 + 6 ⇒ (7) + 6 = 13

Round 1
>Rufus, Kor, Kiy, Feline, Orik, Adakos
Map updated

Liberty's Edge

Mes 4 / Ftr 1 [ HP 39/39 | AC 21 T 14 FF 17 | CMD 17 | F +6 R +9 W +10 | Init +5 Per +12]

Still trying to wake up Rufus grabs his bow stands up.
Wake up! The damned cat is here!

Silver Crusade

Male Aasimar Cleric 2

Adakos rouses from his slumber seeing the creature attacking Orik. Moving as quickly as possible he grabs his shield and scimitar from his equipment bundle and prepares to assist the dwarf however possible.

Assuming a move action to stand, one to grab weapon and shield. If I need another move action for the shield let me know. Also I would not be in armor during this combat. Sleeping in armor is bad!

Silver Crusade

Male Aasimar Cleric 2

FYI, map shoes up back at the bridge, no baddie in sight.

Scarab Sages

Alchemist 3 | AC 16 T 12 FF 15 | HP 21 | F +4 R +4 W +2 | Init +1 | Perc + 10 Gnome
Mutagen:
AC 20 T 14 FF 17 | F +4 R +6 W +1 | Init +3 | Perc+9 |Bomb+7/2d6+3
Adakos Wraithbane wrote:
Sleeping in armor is bad!

That's what light armor is for.

Since the map doesn't show the cat, I assume Kiyanetikert can't bomb it without catching Orik at least. If that's the case, and assuming we don't need any rolls to notice or wake up:

Kiyanetikert drinks a mutagen and quickly rolls out of the blankets and rises.

Dex Mutagen +4 Dex, -2 Wis, +2 Nat AC

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