Deane Beman |
Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society.
This will be run as a legal Pathfinder Society game, so all the characters will earn PFS Chronicles for their efforts.
Even though this is the 3rd part of the First Steps series you do not need to have played the first 2 parts to play in this one. The character must be 1st level and on the normal XP track . If you don't have a Society character, that's fine. You're welcome to build a new PC utilizing the resources found in Guide to the Pathfinder Society. You are also welcome to use an official pregenerated character.
I expect at least one post each weekday from every player; and at least one post over the weekend. I will post a game update each morning and, if the situation warrants it, in the evening as well.
We have just a few short months until this scenario is retired...so lets have some fun with it! If you're interested in playing please post your character's stat block below. I'll keep recruitment open until I've filled one, or possibly two, tables.
Deane Beman |
Interest thus far...
Veniera de l'Arzento, Paladin
Moll Cutpurse, Fighter
Iolande Hafford, Magus
Twilsemail, TBD
Maaarv Bergavsten, Monk
The Twigg, Sorcerer
Stromar the Soiled, Monk
I will most likely be running two tables so I'll take up to 5 more players; at which point I'll divide everyone up into two parties that are as optimized as we can get.
Bearded Ben |
Yes, it's legal. The full, if somewhat confusing, list of what is and isn't legal is Here.
Deane Beman |
OK...interest has appeared to wane so I'm going to take the first five who have completed stat blocks in their profile. I'll keep an eye on the recruitment thread for a while and will start a second table if need be.
So come on over to the Discussion thread:
Veniera DeLArzento
Moll Cutpurse
Iolande Hafford
Twigg
Stromar the Soiled
...I'll open up the Gameplay thread later tonight!
Tyra Flecha |
Tira Flecha #77255-2
Female Aasimar Ranger (Urban Ranger) 1
CG Medium Outsider (native)
Init +4; Senses Darkvision 60 ft.; Perception +6
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DEFENSE
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AC 16, touch 14, flat-footed 12 (+4 Dex)
hp 12 (1d10+2)
Fort +3, Ref +6, Will +2
Resist Cold 5, Electricity 5, Acid 5
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OFFENSE
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Speed 30 ft.
Melee dagger +4 (1d4-3/19–20,X2)
Ranged Longbow +5 (1d8/X3)
Favored Enemy: Human +2
Point Blank Shot (+1 Attack & Damage Within 30')
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STATISTICS
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Str 16, Dex 18, Con 12, Int 10, Wis 14, Cha 7
Base Atk +1; CMB +4; CMD 18
Feats Point Blank Shot
Spell-Like Ability (Sp): Aasimars can use See Invisibility 1/Day.
Traits Toxophilite (+2 Confirm Critical), Magical Knack
Skills Acrobatics +4, Climb +3, Disable Device +8, Escape Artist +4, Fly +4, Heal +2, Knowledge (Local) +4, Linguistics +3, Perception +6, Ride +4, Sense Motive +4, Stealth +8, Survival +7, Swim +3
Languages Abyssal, Common, Celestial, Infernal
SQ: Track, Wild Empathy & Truespeaker (+2 Linguistics (+2 Languages/Rank) & Sense Motive)
Favored Class Ranger (1 hit point)
Tira Flecha #77255-2
Female, Aasimar Outsider (native) Urban Ranger 1
hp 12/12
Init +4; Senses: Darkvision 60 ft.; Perception +6
AC 16, T 14, FF 12 (+4 Dex)
Fort +3, Ref +6, Will +2
CMB +4; CMD 18