Veniera de l'Arzento
Female Human (Taldan) Paladin 1
LG Medium Humanoid (human)
Init +1; Senses Perception +1
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Defense
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AC 18, touch 11, flat-footed 17 (+6 armor, +1 shield, +1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +2
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Offense
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Speed 20 ft.
Melee Light Shield Bash +4 (1d3+3/x2) and
. . Earth breaker +4 (2d6+4/x3) and
. . Longsword +4 (1d8+3/19-20/x2)
Special Attacks smite evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Prepared (CL 0):
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 10, Cha 15
Base Atk +1; CMB +4; CMD 15
Feats Furious Focus, Power Attack -1/+2
Traits A Sure Thing (1/day), Armor Expert
Skills Acrobatics -4 (-8 jump), Climb -2, Diplomacy +6, Escape Artist -4, Fly -4, Knowledge (nobility) +4, Knowledge (religion) +4, Perception +1, Ride -4, Stealth -4, Swim -2
Languages Common
SQ aura of good
Other Gear Four-mirror armor, Light steel shield, Earth breaker, Longsword, Backpack (4 @ 7 lbs), Crowbar, Flint and steel, Sword, Torch (2), 34 GP, 9 SP, 9 CP
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Special Abilities
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A Sure Thing (1/day) 1/day, +2 to hit an evil creature.
Armor Expert -1 Armor check penalty.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +2 to hit, +1 to damage, +2 deflection bonus to AC when used.
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