GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


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The Exchange

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Sorry, I am Robert's friend. What level range is the Halloween game? I have mostly retired from PFS so I need to check if I even have a character in range.

Edit: Just woke up, sorry. If it doesn't need to be an actual PFS character, I can roll one up on the spot at 5.

The Exchange

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I think I may do an oracle. Let me tweak a little. I don't feel that standard cleric fits the Halloween theme that well.


Loot sheet No plunder, no pay Battle map--Misc info slides

Hello Mort.

Take your time, i've to pick out some suitable maps myself after all. ;)

The Exchange

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Alluriel:

Female Half Orc Oracle 5(Lunar - Haunted Curse, Spirit guide - Flame)
N Humanoid
Init +5; Perception +8
--------------------
Defense
--------------------
AC 19, touch 15, flat-footed 14
hp 41 (dropped lowest roll)
Fort +5, Ref +7, Will +6;
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Offense
--------------------
Speed 30 ft.
Melee MW Longspear +5(1d8+3)
No ranged.
Spells (CL 5th; concentration +10)
. . At will—Stabilize, Create Water, Light, Guidance, Detect Magic, Detect Poison, Read Magic, Mage Hand, Ghost Sound
Lv 1 spells known (7/day): Remove Fear, CLW, Shadow trap, Protection from Evil, Liberating Command, Bless, Weapons Against Evil, Fumbletongue, Burning hands
Lv 2 spells known (5/day): Lesser Restoration, Summon Monster 2, Sound Burst, Dust of Twilight, CMW, Levitate, Minor Image, Resist Energy

--------------------
Statistics
--------------------
Str 14, Dex 10, Con 14, Int 13, Wis 10, Cha 20
Base Atk +3; CMB +5; CMD 15
Feats Noble Scion (War), Extra Revelation,
Expanded arcana
Traits Fates favored, Seeker
Alternatively racial Traits Sacred Tattoo
Skills Perception +8, Handle animal +10, Spellcraft +5, Diplomacy +10, Knowledge nature +5, Knowledge religion +5,Knowledge planes +5, Knowledge Dungeoneering +5,Knowledge nobility +5, Knowledge local +5, Knowledge geography +5, knowledge arcana +5, knowledge engineering +5,Linguistics +6
Languages Common, Draconic, Auran, Terran
Revelations Primal Companion, Prophetic Armor
Haunted Curse Effects
Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known.
At 5th level, add levitate and minor image to your list of spells known.
At 10th level, add telekinesis to your list of spells known.
At 15th level, add reverse gravity to your list of spells known.
Other Gear
MW Chain shirt, MW Longspear, Cold Iron Morningstar, Silver Mace, Dagger, Waterskin, Backpack, Silk Rope, 4 days trail rations, Light Crossbow, Grappling Bolt, 20 bolts, Headband of Alluring Charisma +2, Light Wooden Shield, 2 Wand of CLWs, Heavy Wooden Shield, 5 torches, Flint and Steel, Spell Component Pouch, , Bag of Holding (Type 1), MW studded leather barding(panther shaped), Oil of daylight, extra stuff TBD.

Will Stat out my animal companion later.


Loot sheet No plunder, no pay Battle map--Misc info slides

Where did all those extra spells come from?

I've played an oracle thrice, and i did not have that much in my repetoire, even with mystery spells.

The Exchange

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A level 5 oracle gets 2 level 2 spells. I took expanded arcana as my level 5 feat, netting me another 2 level 2 spells known. Flame spirit gives me resist energy, lunar mystery gives me dust of twilight, and all oracles get either inflict or cure wounds for free, so it does not count as their spells known.

Half orcs can take human FCB: Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast.

So for levels 4 and 5, instead of gaining hp, I choose to add another 2 level 1 spells to my spells known. I have four spells, adding 2 more, gives me 6. Flame spirit gives me burning hands, fumble tongue is from my mystery.

Bonded Spirit (Su)

At 3rd level, a spirit guide can form a temporary bond with a spirit, as the shaman’s wandering spirit class feature. She must make this selection each day when she refreshes her spells. A spirit guide cannot bond with a spirit that is incompatible with her alignment, ethos, or mystery (GM’s discretion).

A spirit guide gains one hex of her choice from the list of hexes available from that spirit. She uses her oracle level as her shaman level, and she switches Wisdom for Charisma and vice versa for the purpose of determining the hex’s effects.

She uses her oracle level as her shaman level and her Charisma score instead of Wisdom for the purpose of determining its effects.

At 4th level, she adds the bonded spirit’s spirit magic spells to her oracle spells known for that day, but only of spell levels she can cast. At 7th level, she gains the spirit ability of her current bonded spirit. At 15th level, she gains the greater spirit ability of her current bonded spirit.

This ability replaces the revelations gained at 3rd, 7th, and 15th levels.

The Exchange

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Hmm miscalculation. Forgot Oracles get level 3 spells at 6, so that would be just one level 2 spell known. Let me go tweak my spell list and see which one I want to loose...


Loot sheet No plunder, no pay Battle map--Misc info slides

Wow.... and here i was, playing a human oracle with such limited options ^^.

Granted, she was a nutty from an asylum, insanity limits options.

The Exchange

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Sorry GM. I always tell Robert, that the boundaries are not as defined as most people think they are. I am somewhat of an odd duck myself, since I tend to...do a lot of experimentation.

My hex will be cinder dance.

Cinder Dance (Ex): The shaman’s base speed increases by 10 feet. At 5th level, the shaman receives Nimble Moves as a bonus feat. At 10th level, the shaman receives Acrobatic Steps as a bonus feat. The shaman doesn’t need to meet the prerequisites of these feats

The Exchange

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The last time I was in an asylum I was punching things with my bare hands...heh...my last lore oracle RPed more like a monk :P

My oracle will claim she is a witch, and her familiar is just...a little bigger then usual. It'll be a black panther ;)


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Loot sheet No plunder, no pay Battle map--Misc info slides

At one point, i want to make an old monk with as much movement as i can.

Age of empires: Hoyo hoyo priest. =^^=

The Exchange

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Shadow:

Shadow
N Animal(Small Cat)
Init +4; Senses low-light vision; Perception +7
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Defense
--------------------
AC 20, touch 14, flat-footed 16 (+4 Dex, +3 natural +3 armor)
hp 32 (5d8+5)
Fort +5, Ref +8, Will +5
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Offense
--------------------
Speed 40 ft.
Melee Bite +5 (1d6+2) and Claw +5 (1d4+2) and Claw +5 (1d4+2)

--------------------
Statistics
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Str 14, Dex 18, Con 13, Int 3, Wis 15, Cha 6
Base Atk +3; CMB +5; CMD 19
Feats Toughness, Iron Will, Narrow Frame
Skills Perception +7, Escape Artist +8, Survival +7
Link A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion's type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.
Evasion If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw.
Tricks Attack, Attack, Defend, Heel, Track, Hunt, Come, Down, Exclusive, Flank, Watch
Combat Gear MW Studded leather barding, Pack Saddle, 20 crossbow bolts, Fishing Tackle, Bedroll, Blanket, Dandy Brush, 4 days trail rations, 2 days carnivore feed, mess kit.

The Exchange

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I don't do martials...let me see how I'd really maximise speed...yeah probably turn into an eagle and fly off at low levels. At high levels it'd be turn into a firebird.

Liberty's Edge

do we need a martial? I could go slayer or bloodrager instead of rogue


Loot sheet No plunder, no pay Battle map--Misc info slides

There is a warpriest coming. And she is very likely melee orientated.

The Exchange

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Could we get a tally on what characters are in?

So far it looks like:

Unchained Rogue
Wizard
Warpriest
Oracle

Correct?


Loot sheet No plunder, no pay Battle map--Misc info slides

Add skald, and then you have the composition.

Liberty's Edge

cool, with a skald and a warpriest I'm sticking with Wayang unchained rogue... gotta get busy and pick magic items


Loot sheet No plunder, no pay Battle map--Misc info slides

Gameplay opening


Loot sheet No plunder, no pay Battle map--Misc info slides

If Brallenera and Carr haven't posted survival checks in a few hours, i'll bot those.

Liberty's Edge

once the team sets out again, after healing, are we still rolling survival or perception or are we on to a new part?


Loot sheet No plunder, no pay Battle map--Misc info slides

You guys decided to go the survival this time.

Frankly, you'll get to the next part sooner than you'd think.
There's the condition of encountering 5 different hazards that will get you to your goal earlier than 10 successes with little encountered hazards.


Loot sheet No plunder, no pay Battle map--Misc info slides

Ting, as a heads up, grappled condition incurs the penalty of not being able to do an action that requires two hands to perform.

Liberty's Edge

GM Chyro wrote:
Ting, as a heads up, grappled condition incurs the penalty of not being able to do an action that requires two hands to perform.

Thanks, I probably should go read the game thread to see what Ting has gotten himself into this time...

Liberty's Edge

Ok, how does the being blind affect the escape grapple. Does the " All opponents are considered to have total concealment (50% miss chance) against the blinded character" still apply since he's 'grappled'?


Loot sheet No plunder, no pay Battle map--Misc info slides

All blind penalties apply for their duration.

This also includes a -2 penalty to dex related checks, such as escape artist.

Liberty's Edge

So ting can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent’s CMD) But at - 4 str to CMD and then he rolls the 50% miss chance to verify possible success.

Am I missing anything?


Loot sheet No plunder, no pay Battle map--Misc info slides

50% applies to hitting your targets, not the cmb itself.


Loot sheet No plunder, no pay Battle map--Misc info slides

Come on guys, save your feathered comrade.

Liberty's Edge

It doesn't look like anyone has claimed the third and last CMW potion. Ting already used one, does anyone mind if we retcon that he had the last one also? He could use the HP :-)


Loot sheet No plunder, no pay Battle map--Misc info slides

Hadn't they been distributed among you, Brallenera and Carr?


Loot sheet No plunder, no pay Battle map--Misc info slides

Checked.

The three potions were 1 each to Brallenera, Quinn and Ting.

Liberty's Edge

yeah, that's what I was afraid of :-)

Maybe they can get to his corpse before he's all dead instead of mostly dead.


Loot sheet No plunder, no pay Battle map--Misc info slides

If anyone wants to bot Carr, go ahead, i'm calling a day here.
(sleepy)

Liberty's Edge

don't sweat it GM Chyro, it's my fault.

I considered having ting drink the 'Potion of Gaseous form' that he purchased for just such an occasion. But instead opted for drinking the CLW hoping the others could get to him. The gamble didn't work and ting drank the wrong potion.

I will start looking at what we need to do to resurrect him...

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP120/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww. It's sad. Beaky is eaten alive.
It's not only sad, it's yucky.

We should have tried to reach the center platform together

Liberty's Edge

Brallenera Thalkham wrote:

Awww. It's sad. Beaky is eaten alive.

It's not only sad, it's yucky.

Um, I don't think he's being 'eaten alive'

Brallenera Thalkham wrote:
We should have tried to reach the center platform together

Hindsight being 20/20 your right. But lets face it, sometimes it a race to get to the monster and kill it before Brallenera does :-)

Liberty's Edge

sorry about the cheating, but he is a criminal....

Ok did the disable check close a water valve or was it supposed to open the door and failed? (I assumed it would open the door,) but if it's just a water valve that's still better than rolling INT @ -2 :-)


Loot sheet No plunder, no pay Battle map--Misc info slides

The chutes are up above, you are messing with the mechanism of the door, which is tied to the chutes. :)

And fyi, my alchemist would resort to DD as well, without hesitation.
(not a criminal though)

Liberty's Edge

so did a 39 not disable it or does he need more than one successful Disable device rolls?


Loot sheet No plunder, no pay Battle map--Misc info slides

You disabled one chute with it, as per post.

Liberty's Edge

sorry I wasn't counting the chutes, thank you.


Loot sheet No plunder, no pay Battle map--Misc info slides

Quinn, could you edit your header please.

Makes it easier for me on my phone.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP120/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

awww, stoopid me. I forgot I could try to Disable devices now too.


Loot sheet No plunder, no pay Battle map--Misc info slides

I aim to get the chronicles done Friday.

So roll for the dayjobs.
If possible, amount of starting PP & wealth, if you please.

If you are pondering on any purchases, the chronicle's gold reward is 1,867gp.

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

356.5 gp is what I have left, and I have 15/24 PP for my beloved grand lodge.

Would really love to buy a potion of fly, but need to keep my money for now... plus one more xp from now, I'll get +5 movespeed.

Liberty's Edge

Starting wealth: 1,893 gp.
Starting PP: 14

no day job... he doesn't get to count Criminal

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP120/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Gold 2916
PP 3

Dayjob, seamstress: 1d20 + 5 ⇒ (9) + 5 = 14

Grand Lodge

Male N Aasimar Oracle 4 / Barbarian 2 | HP 47/47 | AC 24 T 12 FF 23 | CMB +10, CMD 21 | F: +6, R: +3, W: +6 | Init: +1 | Perc: +9, SM: +4 | Speed 20ft | Rage: 7/7, Martial Flexibility: 5/5 | Spells: 1st 7/7, 2nd 4/4 | Active conditions: None.

Dayjob: Caravan vanity, Diplomacy:
Diplomacy: 1d20 + 10 ⇒ (13) + 10 = 23


Male Human Investigator 4 | HP 31/31 (8nl) | Init +1 | Perc +8 | AC 15/11/15 (currently 20/10/20) | Fort+3; Ref+6; Will+6/7/8

Quinn does not have any day job stuff.

Can my chronicle go toward
3812-6
Seldiir Elberion

Cheers!

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