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Shin shrugs and reaches out to touch the door, looking for a way to open it.

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Shin looks back at the party and motions them forward. "It appears safe. Let's go."
One everyone is following, Shin attempts to walk through the glassy portal.

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"Amazing...!" Grim also follows.

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"Wow! That is so cool. So should we step through it? Rusty, get ready.
She will climb atop the wolf and be ready to go through the door if that is the decision.

GM Bold Strider |

1d20 + 9 ⇒ (1) + 9 = 101d20 + 2 ⇒ (7) + 2 = 9
1d20 + 9 ⇒ (9) + 9 = 181d20 + 2 ⇒ (8) + 2 = 10
1d20 + 7 ⇒ (7) + 7 = 141d20 + 2 ⇒ (12) + 2 = 14
1d20 + 5 ⇒ (18) + 5 = 231d20 + 2 ⇒ (20) + 2 = 22
Initiative:
Enemies: 1d20 + 7 ⇒ (20) + 7 = 27
Gregor: 1d20 + 4 ⇒ (20) + 4 = 24
Shinkeer: 1d20 + 3 ⇒ (14) + 3 = 17
Alie: 1d20 + 6 ⇒ (20) + 6 = 26
Dora: 1d20 + 4 ⇒ (15) + 4 = 19
Grim: 1d20 + 6 ⇒ (16) + 6 = 22
1d3 ⇒ 1
1d20 + 11 ⇒ (7) + 11 = 18
Initiative:
Dora; Alie; Gregor; Shinkeer; Grim

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Alie notices nothing wrong with the picture, only seeing the ship's bulkhead. However, if Alie can make out that someone is being attacked, she casts Protection from Evil on that particular person when her turn comes up.

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Not being able to see, Dora will start singing to inspire her team.
""♪♫♪♫ Right is might, so fight, fight fight!!! ♪♫ " (inspired +2 atk/+2 dmg) . "
She will defensively cast prot v evil on herself.
caster : 1d20 + 12 ⇒ (9) + 12 = 21
If Rusty smells anyone nearby that is not party of the party, he will bite it it.

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"Enemy Hellspawn!"
Grim loses and attacks...
Melee – +1 Keen Silversheen Falchion
Attack 1d20 + 14 ⇒ (4) + 14 = 18
Damage 2d4 + 8 ⇒ (1, 2) + 8 = 11
Icon not on map, otherwise will shift Misfortune in to attack as well

GM Bold Strider |

Initiative:
2nd: Alie; Shinkeer
Everyone needs to make a Fortitude save.
Grim steps forward and slashes through the beast with his falchion, but it does very little.
The tiefling continues its assault on the loud humanoid and swings his warhammer twice at the woman.
Warhammer: 1d20 + 15 ⇒ (15) + 15 = 30
Warhammer: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 2d8 + 12 ⇒ (1, 8) + 12 = 21
Initiative:
1st: Tiefling @ 4 damage
2nd: Dora @ 69 HP; Grim; Gregor

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DM and Shinkeer: [spoiler] "What's taking them so long, Shinkeer? Can we go back through the portal and bring them with us this time?"

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"Great. A ghost. First we can't kill things because they're too hard. Now we have to deal with something wispy. And where in the blazes are those other two?"
In lieu of beating his head against the floor out of sheer frustration, Gregor will Dimension Hop to flank the ghost with Grim, asking Abadar to make his weapon a bane against ghosts. Having faced a ghost before he wisely chose to have his weapon enhanced to counter their incorpreal-ness.
+1 Ghost Touch Adamantine Morningstar: 1d20 + 23 ⇒ (20) + 23 = 43, Damage: 1d8 + 14 + 4d6 + 1d6 ⇒ (3) + 14 + (4, 2, 2, 6) + (6) = 37
Crit Confirm: 1d20 + 23 ⇒ (5) + 23 = 28, Damage: 1d8 + 14 + 4d6 + 1d6 ⇒ (1) + 14 + (4, 5, 6, 6) + (5) = 41
Greater Bane
Heroism
See Invisibility
Flanking w/ militia & precise strike
Power Attack
Inspired

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"Ow! That hurt. Rusty, you are supposed to watch out for things like that! Good shot Gregor! Maybe you can see ghosts better now?. "
just out of curiosity can you take a ride check for cover from an incorporeal attack? .
Dora will get out a wand and heal herself up.
clw: 1d8 + 1 ⇒ (6) + 1 = 7
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (8) + 1 = 9
perfect.

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"I've always been able to see them just fine. Now I can hit them easier is all. I know of an elf in Absalom who can enchant weapons for such purposes. Just don't tell him I sent you or he might charge you double. Gregor looks around. "Now let's find our old friend Shin and that tiny sorcerer. Hopefully she's got some big magic to show off at some point. I'd prefer not to die again this week if I can avoid it."

GM Bold Strider |

As the party moves forward through the alien ship, they come across an odd finding. A strangely shaped cabin stretches forward, but its dimensions are difficult to make out due to its alien features. Odd, man-sized cubicles seem to be stacked into the bulkheads themselves throughout the room, but whether sleeping berths, holding cells, or simply shelving is unclear. Their true purpose is further masked by the growths of ghostlike plant life that hang throughout the room. Like thick tendrils of ivy and great curling leaves, these colorless tangles and shoots mat the walls, twist upon the deck, and dangle in curtains from the overhead, eerily shifting in and out of phase as they protrude through solid surfaces and each other alike. It is as if sections of them are wholly present and other parts are mere ghost reflections of the strange plant life. The result is a wraithlike maze of otherworldly growths and tangles.

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Sorry guys, I wasn't showing updates. Just checked the thread and saw what I missed. Don't know what happened. Walking out the door, but will post in a bit.

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"wow this is cool... Well in a creepy way. I wonder how long this has been like this? ."
She gapes in wonder.

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Alie keeps up a casting of Detect Magic, looking closely at the rooms the group will be proceeding through. "I've never seen ghost plants before. Spooky!"

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Grim moves forward, cautiously..

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"Watch out for those plants. They are literally bursting with magic of all sorts. I don't have any idea of what they would do to you, if they touch you."

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Dora was actually thinking about touching one, but forces herself to back away with the warning from Alie.

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Grim nods in acceptance of the warning, and pushes ahead...

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Shin peers around in wonder. "Anyone have any ideas about what's going on?"
Perception: 1d20 + 25 ⇒ (13) + 25 = 38

GM Bold Strider |

Grim pushes ahead into the maze as Alie admonishes Dora before she can reach out to touch the flora of this alien ship.
As soon as the party starts to spread out to investigate the plants and further into the ship, eight demonic creatures seem to phase into existence and attack the Pathfinders.
Bite @ Grim-17 AC: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Claw @ Grim-17 AC: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21
Bite @ Alie-13 AC: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
Claw @ Alie-13 AC: 1d20 + 13 ⇒ (19) + 13 = 32
Bite @ Gregor-20 AC: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Claw @ Gregor-20 AC: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
Bite @ Shinkeer-27 AC: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
Claw @ Shinkeer-27 AC: 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
Claw Confirmation @ Shinkeer-27 AC: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
Grab @ Grim-25 CMD: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
Grab @ Alie-14 CMD: 1d20 + 16 ⇒ (6) + 16 = 22
Grab @ Gregor-26 CMD: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
Grab @ Shinkeer-38 CMD: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28
Grim, Alie and Gregor are grappled by the creatures.
Grim, Alie, Gregor and Shinkeer need to make Fortitude Saves, no type
Initiative:
Enemies: 1d20 + 8 ⇒ (9) + 8 = 17
Gregor: 1d20 + 4 ⇒ (10) + 4 = 14
Shinkeer: 1d20 + 3 ⇒ (11) + 3 = 14
Alie: 1d20 + 6 ⇒ (15) + 6 = 21
Dora: 1d20 + 4 ⇒ (20) + 4 = 24
Grim: 1d20 + 6 ⇒ (5) + 6 = 11
Initiative:
1st: Dora; Alie-Grappled
2nd: Demons (#1; #2; #3; #4; #5; #6; #7; #8)
3rd: Grim-Grappled; Shinkeer; Gregor-Grappled

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Dora will cast haste on the party, including Animals.
She starts singing inspiring tactical commands.
"Shift left, flank right, that is the way to win this fight"
everyone is +3 attack, +2 dmg and extra attack .
Rusty will shift north to flank with Gregor and attack
attack : 1d20 + 12 + 3 + 2 ⇒ (2) + 12 + 3 + 2 = 19 for 1d8 + 11 + 2 ⇒ (7) + 11 + 2 = 20
trip : 1d20 + 12 + 3 + 2 ⇒ (17) + 12 + 3 + 2 = 34 vs cmd
attack : 1d20 + 12 + 3 + 2 ⇒ (19) + 12 + 3 + 2 = 36 for 1d8 + 11 + 2 ⇒ (4) + 11 + 2 = 17
trip : 1d20 + 12 + 3 + 2 ⇒ (18) + 12 + 3 + 2 = 35 vs cmd

GM Bold Strider |

Dora inspires and enchants the party, while Rusty lands a solid blow on the demon, knocking him on to his back.
Fort Save - Grim: 1d20 + 8 ⇒ (16) + 8 = 24
Fort Save - Shinkeer: 1d20 + 8 ⇒ (1) + 8 = 9
Shinkeer falls limp to the floor. 1d4 ⇒ 1 The two demons flanking Grim unleash devastating full attacks.
#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26 Three Short Swords
#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18
#1 @ Grim-15 AC: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24 Claw
#1 @ Grim-15 AC: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22 Bite
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (9) + 13 + 2 - 2 = 22 Four Claws
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (8) + 13 + 2 - 2 = 21
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (6) + 13 + 2 - 2 = 19
#2 @ Grim-15 AC: 1d20 + 12 + 2 - 2 ⇒ (18) + 12 + 2 - 2 = 30 Bite
The demon grappling Alie begins to dissipate and it appears that Alie is as well! The demon next to Shinkeer bends down, places his hand on Shinkeer's limp body and they begin to dissipate as well.
The demon that was flanking Shinkeer moves to attack the loudmouth riding a giant cat.
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (1) + 13 = 14 Four Claws
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (8) + 13 = 21
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (7) + 13 = 20
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (9) + 13 = 22
#5 @ Dora-24 AC: 1d20 + 12 ⇒ (16) + 12 = 28 Bite
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (12) + 13 + 2 - 2 = 25 Four Claws
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (6) + 13 + 2 - 2 = 19
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (11) + 13 + 2 - 2 = 24
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (5) + 13 + 2 - 2 = 18
#6 @ Gregor-18 AC: 1d20 + 12 + 2 - 2 ⇒ (18) + 12 + 2 - 2 = 30 Bite
#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (7) + 13 + 2 - 4 = 18 Three Short Swords
#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (15) + 13 + 2 - 4 = 26
#7 @ Gregor-18 AC: 1d20 + 8 + 2 - 4 ⇒ (6) + 8 + 2 - 4 = 12
#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (14) + 13 + 2 - 4 = 25 Claw
#7 @ Gregor-18 AC: 1d20 + 7 + 2 - 4 ⇒ (10) + 7 + 2 - 4 = 15 Bite
#8 @ Dora-24 AC: 1d20 + 13 ⇒ (2) + 13 = 15 Four Claws
#8 @ Dora-24 AC: 1d20 + 13 ⇒ (18) + 13 = 31
#8 @ Dora-22 AC: 1d20 + 13 ⇒ (9) + 13 = 22
#8 @ Dora-22 AC: 1d20 + 13 ⇒ (8) + 13 = 21
#8 @ Dora-22 AC: 1d20 + 12 ⇒ (5) + 12 = 17 Bite
#8 - Grab @ Dora-22 CMD: 1d20 + 16 ⇒ (6) + 16 = 22
Total Damage: Oops, I forgot damage last time...
Grim: 6d4 + 18 + 3d3 + 7 + 3d6 + 9 ⇒ (3, 4, 3, 1, 3, 2) + 18 + (3, 1, 2) + 7 + (5, 5, 3) + 9 = 69 Two Fortitude Saves, no type
Dora: 2d4 + 6 + 1d3 + 3 ⇒ (3, 2) + 6 + (3) + 3 = 17 One Fortitude Save, no type
Gregor: 6d4 + 18 + 2d3 + 6 + 2d6 + 6 ⇒ (4, 3, 3, 4, 4, 3) + 18 + (3, 1) + 6 + (6, 6) + 6 = 67 One Fortitude Save, no type
Shinkeer: 1d4 + 3 + 1d3 + 1 ⇒ (1) + 3 + (2) + 1 = 7
Alie: 1d4 + 3 + 1d3 + 3 ⇒ (1) + 3 + (1) + 3 = 8
Initiative:
1st: Dora-Grappled @ 73 HP; Alie-Grappled/Paralyzed @ 47 HP (2)
2nd: Demons (#1; #2; #3; #4; #5; #6; #7 - Prone @ 17 Damage; #8)
3rd: Grim-Grappled @ 13 HP; Shinkeer-Paralyzed (1) @ 84 HP; Gregor-Grappled @ 47 HP

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everyone has +1 AC/cmd for haste, so Dora is ac25. I think a couple attacks will miss.
ride for cover vs bite : 1d20 + 12 ⇒ (15) + 12 = 27 vs dc15 to get ac29 vs bite

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Fort: 1d20 + 11 ⇒ (12) + 11 = 23
K: Planes: 1d20 + 8 ⇒ (16) + 8 = 24
Gregor asks Abadar to make his weapon a bane against the demonic creature grappling him presumably identified with the knowledge check....moving to an adjacent creature should the original target fall.
Power Attack: 1d20 + 15 ⇒ (10) + 15 = 25, Damage: 1d8 + 14 + 4d6 ⇒ (2) + 14 + (5, 4, 2, 6) = 33
Power Attack: 1d20 + 15 ⇒ (11) + 15 = 26, Damage: 1d8 + 14 + 4d6 ⇒ (7) + 14 + (4, 4, 1, 4) = 34
Power Attack: 1d20 + 10 ⇒ (16) + 10 = 26, Damage: 1d8 + 14 + 4d6 ⇒ (4) + 14 + (5, 2, 4, 2) = 31
Intimidate: 1d20 + 23 ⇒ (19) + 23 = 42
Intimidate: 1d20 + 23 ⇒ (4) + 23 = 27
Intimidate: 1d20 + 23 ⇒ (5) + 23 = 28
Greater Bane
Heroism
See Invisibility
Haste
Power Attack
Inspired
Grappled
+5 to attack (flanking bonus w/ militia & outflank)
+1d6 damage (precise strike)

GM Bold Strider |

Yes, you would identify it. It's a Xill. It paralyzes with its bite and has an ethereal phase shift ability that allows it to surprise its prey.
Gregor kills the Xill holding him and also kills the prone Xill. Inquisitors OP. ;)
Initiative:
1st: Dora-Grappled/Can't Attack or Cast @ 79 HP; Alie-Grappled/Paralyzed @ 47 HP (2)
2nd: Demons (#1; #2; #3; #4; #5; #6)
3rd: Grim-Grappled @ 13 HP; Shinkeer-Paralyzed (1) @ 84 HP; Gregor-Grappled @ 47 HP

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before I post her action, is there a reason Dora is listed as cannot attack? Grappled should just be -2 and one handed or did she get pinned in one round?