GM Bold Strider's PFS 00-20 King Xeros of Old Azlant (Inactive)

Game Master rpblue

Map is Here!


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Dora:
The Kn.(Religion) check was only for Shinkeer due to trapfinding.

Waiting on you guys to do something. So far you guys are all standing around looking at either a door or a clear ripply substance.

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin shrugs and reaches out to touch the door, looking for a way to open it.


1d100 ⇒ 95

Shinkeer feels his hand move through the glassy substance. The guards and the rest of the party suddenly see the same thing that Shinkeer and Dora are seeing.

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin looks back at the party and motions them forward. "It appears safe. Let's go."

One everyone is following, Shin attempts to walk through the glassy portal.


Once Shinkeer pulls his hand out of the "door", then the guards and everyone except Dora can no longer see the shimmering.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie falls in line, ready to enter the strange shimmering door once she gets the go ahead.

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

"Amazing...!" Grim also follows.

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

"Wow! That is so cool. So should we step through it? Rusty, get ready.

She will climb atop the wolf and be ready to go through the door if that is the decision.


GM:

1d20 + 9 ⇒ (1) + 9 = 101d20 + 2 ⇒ (7) + 2 = 9
1d20 + 9 ⇒ (9) + 9 = 181d20 + 2 ⇒ (8) + 2 = 10
1d20 + 7 ⇒ (7) + 7 = 141d20 + 2 ⇒ (12) + 2 = 14
1d20 + 5 ⇒ (18) + 5 = 231d20 + 2 ⇒ (20) + 2 = 22

Initiative:
Enemies: 1d20 + 7 ⇒ (20) + 7 = 27
Gregor: 1d20 + 4 ⇒ (20) + 4 = 24
Shinkeer: 1d20 + 3 ⇒ (14) + 3 = 17
Alie: 1d20 + 6 ⇒ (20) + 6 = 26
Dora: 1d20 + 4 ⇒ (15) + 4 = 19
Grim: 1d20 + 6 ⇒ (16) + 6 = 22

1d3 ⇒ 1
1d20 + 11 ⇒ (7) + 11 = 18

Shinkeer:
Once you pass through the shimmering doorway, you turn and see only bulkhead. You are able to see back through the "doorway" when the person behind you moves through it.

Alie:
Once you pass through the shimmering doorway, you turn and see only bulkhead.

Grim/Dora/Gregor:
As soon as Alie passes through the "doorway", darkness engulfs the room.

Grim:
Grim sees a ghostly tiefling come out of the "doorway", approach Dora and swing his warhammer through her. She shudders and winces in pain.

Dora:
You feel a chill run through your body and then a sudden slam into your side.

Initiative:
Dora; Alie; Gregor; Shinkeer; Grim

Liberty's Edge

Gregor casts Daylight.

Cast Defensively: 1d20 + 12 ⇒ (17) + 12 = 29

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie notices nothing wrong with the picture, only seeing the ship's bulkhead. However, if Alie can make out that someone is being attacked, she casts Protection from Evil on that particular person when her turn comes up.

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

Not being able to see, Dora will start singing to inspire her team.

""♪♫♪♫ Right is might, so fight, fight fight!!! ♪♫ " (inspired +2 atk/+2 dmg) . "

She will defensively cast prot v evil on herself.

caster : 1d20 + 12 ⇒ (9) + 12 = 21

If Rusty smells anyone nearby that is not party of the party, he will bite it it.

Liberty's Edge

Wait...I just realized I might not be "in the room" with the Darkness...is that correct?


Alie:
You hear no sounds of battle or see anything besides a missing "doorway".

Gregor:
You are in the room.

Dora:
Rusty smells nothing.

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

"Enemy Hellspawn!"

Grim loses and attacks...

Melee – +1 Keen Silversheen Falchion
Attack 1d20 + 14 ⇒ (4) + 14 = 18
Damage 2d4 + 8 ⇒ (1, 2) + 8 = 11

Icon not on map, otherwise will shift Misfortune in to attack as well

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Spoiler:
Is Alie with anyone, or is it just her and the missing doorway?

Liberty's Edge

GM:
OK...I was just curious because everyone else in the room walked through a door that Gregor didn't walk through.


Alie/Shinkeer:
You are both waiting for the rest of the party to come through the "doorway".

Initiative:
2nd: Alie; Shinkeer

Gregor:
I interrupted those actions. Only Alie made it through before the portal spawned the tiefling.

Grim/Gregor/Dora:
Gregor removes the darkness that came over the room and everyone sees a translucent barbarian menacing Dora.

Everyone needs to make a Fortitude save.

Grim steps forward and slashes through the beast with his falchion, but it does very little.

The tiefling continues its assault on the loud humanoid and swings his warhammer twice at the woman.

Warhammer: 1d20 + 15 ⇒ (15) + 15 = 30
Warhammer: 1d20 + 10 ⇒ (9) + 10 = 19

Damage: 2d8 + 12 ⇒ (1, 8) + 12 = 21

Initiative:
1st: Tiefling @ 4 damage
2nd: Dora @ 69 HP; Grim; Gregor

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

DM and Shinkeer: [spoiler] "What's taking them so long, Shinkeer? Can we go back through the portal and bring them with us this time?"

Liberty's Edge

"Great. A ghost. First we can't kill things because they're too hard. Now we have to deal with something wispy. And where in the blazes are those other two?"

In lieu of beating his head against the floor out of sheer frustration, Gregor will Dimension Hop to flank the ghost with Grim, asking Abadar to make his weapon a bane against ghosts. Having faced a ghost before he wisely chose to have his weapon enhanced to counter their incorpreal-ness.

+1 Ghost Touch Adamantine Morningstar: 1d20 + 23 ⇒ (20) + 23 = 43, Damage: 1d8 + 14 + 4d6 + 1d6 ⇒ (3) + 14 + (4, 2, 2, 6) + (6) = 37

Crit Confirm: 1d20 + 23 ⇒ (5) + 23 = 28, Damage: 1d8 + 14 + 4d6 + 1d6 ⇒ (1) + 14 + (4, 5, 6, 6) + (5) = 41


Greater Bane
Heroism
See Invisibility
Flanking w/ militia & precise strike
Power Attack
Inspired


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Maybe we should have left you dead... Lol, just kidding :D

Gregor finishes off the ghost in one hit. The ghost fades away into nothingness and the "doorway" actually becomes an open bulkhead door.

Liberty's Edge

Hey…I had to get my redemption on this scenario!

Gregor cautiously peers through the bulkhead door.

Perception: 1d20 + 19 ⇒ (19) + 19 = 38

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

"Ow! That hurt. Rusty, you are supposed to watch out for things like that! Good shot Gregor! Maybe you can see ghosts better now?. "

just out of curiosity can you take a ride check for cover from an incorporeal attack? .

Dora will get out a wand and heal herself up.

clw: 1d8 + 1 ⇒ (6) + 1 = 7
clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (8) + 1 = 9

perfect.

Liberty's Edge

"I've always been able to see them just fine. Now I can hit them easier is all. I know of an elf in Absalom who can enchant weapons for such purposes. Just don't tell him I sent you or he might charge you double. Gregor looks around. "Now let's find our old friend Shin and that tiny sorcerer. Hopefully she's got some big magic to show off at some point. I'd prefer not to die again this week if I can avoid it."


@Dora: I have no idea. I'll update in a few hours when I settle at my new location in DC.

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

"Ok, I feel better, now what?" Dora looks around the place.


As the party moves forward through the alien ship, they come across an odd finding. A strangely shaped cabin stretches forward, but its dimensions are difficult to make out due to its alien features. Odd, man-sized cubicles seem to be stacked into the bulkheads themselves throughout the room, but whether sleeping berths, holding cells, or simply shelving is unclear. Their true purpose is further masked by the growths of ghostlike plant life that hang throughout the room. Like thick tendrils of ivy and great curling leaves, these colorless tangles and shoots mat the walls, twist upon the deck, and dangle in curtains from the overhead, eerily shifting in and out of phase as they protrude through solid surfaces and each other alike. It is as if sections of them are wholly present and other parts are mere ghost reflections of the strange plant life. The result is a wraithlike maze of otherworldly growths and tangles.

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Sorry guys, I wasn't showing updates. Just checked the thread and saw what I missed. Don't know what happened. Walking out the door, but will post in a bit.

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

"wow this is cool... Well in a creepy way. I wonder how long this has been like this? ."
She gapes in wonder.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie keeps up a casting of Detect Magic, looking closely at the rooms the group will be proceeding through. "I've never seen ghost plants before. Spooky!"


Alie:
The tendrils glow with a magical aura of nearly every kind. The auras pulsate and vary in the different sections.

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

Grim moves forward, cautiously..

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"Watch out for those plants. They are literally bursting with magic of all sorts. I don't have any idea of what they would do to you, if they touch you."

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

Dora was actually thinking about touching one, but forces herself to back away with the warning from Alie.

The Exchange

Misfortune:
Large Magical Beast/ HP 68 - AC 26, T 13, FF 22( DR5/Evil, 10 vs Cold/Elec/Acid) / F +10, R +10, W +4 (SR14)/ CMD 28, CMB +14/ Per +7(LL/DV), Init +4, Move 40ft
Unc Barb 10, HP125 - AC 24, T 14, FF 21/ F +12, R +8, W +8/ CMD 29, CMB +15/ Per +23(Dk Vis), Init +6, Move 40ft

Grim nods in acceptance of the warning, and pushes ahead...

Grand Lodge

AC33/Tch29/Flat29/CMD43(45 vs grapple & trip)||HP117[117]|Fort:+10;Ref:+11;Will:+19|Percept.+27(+29 for traps, +31 if in stone, trapspotter)|SenMot.+14|Init.+3 Human (Kellid/Tian) Monk (Terracotta Monk) 10 Sorcerer (Wildblooded) 5

Shin peers around in wonder. "Anyone have any ideas about what's going on?"

Perception: 1d20 + 25 ⇒ (13) + 25 = 38


Grim pushes ahead into the maze as Alie admonishes Dora before she can reach out to touch the flora of this alien ship.

As soon as the party starts to spread out to investigate the plants and further into the ship, eight demonic creatures seem to phase into existence and attack the Pathfinders.

Bite @ Grim-17 AC: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Claw @ Grim-17 AC: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21

Bite @ Alie-13 AC: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
Claw @ Alie-13 AC: 1d20 + 13 ⇒ (19) + 13 = 32

Bite @ Gregor-20 AC: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Claw @ Gregor-20 AC: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30

Bite @ Shinkeer-27 AC: 1d20 + 12 + 2 ⇒ (18) + 12 + 2 = 32
Claw @ Shinkeer-27 AC: 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
Claw Confirmation @ Shinkeer-27 AC: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19

Grab @ Grim-25 CMD: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
Grab @ Alie-14 CMD: 1d20 + 16 ⇒ (6) + 16 = 22
Grab @ Gregor-26 CMD: 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
Grab @ Shinkeer-38 CMD: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28

Grim, Alie and Gregor are grappled by the creatures.

Grim, Alie, Gregor and Shinkeer need to make Fortitude Saves, no type

Initiative:
Enemies: 1d20 + 8 ⇒ (9) + 8 = 17
Gregor: 1d20 + 4 ⇒ (10) + 4 = 14
Shinkeer: 1d20 + 3 ⇒ (11) + 3 = 14
Alie: 1d20 + 6 ⇒ (15) + 6 = 21
Dora: 1d20 + 4 ⇒ (20) + 4 = 24
Grim: 1d20 + 6 ⇒ (5) + 6 = 11

Initiative:
1st: Dora; Alie-Grappled
2nd: Demons (#1; #2; #3; #4; #5; #6; #7; #8)
3rd: Grim-Grappled; Shinkeer; Gregor-Grappled

Liberty's Edge

Fort: 1d20 + 11 ⇒ (14) + 11 = 25

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Fort. Save 1d20 + 7 ⇒ (8) + 7 = 15

Escape Artist 1d20 + 2 ⇒ (8) + 2 = 10


Alie goes limp while being grappled by the demonic beast with four arms.

1d4 ⇒ 2

Initiative:
1st: Dora; Alie-Grappled/Paralyzed (2)
2nd: Demons (#1; #2; #3; #4; #5; #6; #7; #8)
3rd: Grim-Grappled; Shinkeer; Gregor-Grappled

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

Dora will cast haste on the party, including Animals.

She starts singing inspiring tactical commands.

"Shift left, flank right, that is the way to win this fight"

everyone is +3 attack, +2 dmg and extra attack .

Rusty will shift north to flank with Gregor and attack

attack : 1d20 + 12 + 3 + 2 ⇒ (2) + 12 + 3 + 2 = 19 for 1d8 + 11 + 2 ⇒ (7) + 11 + 2 = 20
trip : 1d20 + 12 + 3 + 2 ⇒ (17) + 12 + 3 + 2 = 34 vs cmd

attack : 1d20 + 12 + 3 + 2 ⇒ (19) + 12 + 3 + 2 = 36 for 1d8 + 11 + 2 ⇒ (4) + 11 + 2 = 17
trip : 1d20 + 12 + 3 + 2 ⇒ (18) + 12 + 3 + 2 = 35 vs cmd


Dora inspires and enchants the party, while Rusty lands a solid blow on the demon, knocking him on to his back.

Fort Save - Grim: 1d20 + 8 ⇒ (16) + 8 = 24
Fort Save - Shinkeer: 1d20 + 8 ⇒ (1) + 8 = 9

Shinkeer falls limp to the floor. 1d4 ⇒ 1 The two demons flanking Grim unleash devastating full attacks.

#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26 Three Short Swords
#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18
#1 @ Grim-15 AC: 1d20 + 8 + 2 ⇒ (6) + 8 + 2 = 16
#1 @ Grim-15 AC: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24 Claw
#1 @ Grim-15 AC: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22 Bite

#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (9) + 13 + 2 - 2 = 22 Four Claws
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (8) + 13 + 2 - 2 = 21
#2 @ Grim-15 AC: 1d20 + 13 + 2 - 2 ⇒ (6) + 13 + 2 - 2 = 19
#2 @ Grim-15 AC: 1d20 + 12 + 2 - 2 ⇒ (18) + 12 + 2 - 2 = 30 Bite

The demon grappling Alie begins to dissipate and it appears that Alie is as well! The demon next to Shinkeer bends down, places his hand on Shinkeer's limp body and they begin to dissipate as well.

The demon that was flanking Shinkeer moves to attack the loudmouth riding a giant cat.

#5 @ Dora-24 AC: 1d20 + 13 ⇒ (1) + 13 = 14 Four Claws
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (8) + 13 = 21
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (7) + 13 = 20
#5 @ Dora-24 AC: 1d20 + 13 ⇒ (9) + 13 = 22
#5 @ Dora-24 AC: 1d20 + 12 ⇒ (16) + 12 = 28 Bite

#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (12) + 13 + 2 - 2 = 25 Four Claws
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (6) + 13 + 2 - 2 = 19
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (11) + 13 + 2 - 2 = 24
#6 @ Gregor-18 AC: 1d20 + 13 + 2 - 2 ⇒ (5) + 13 + 2 - 2 = 18
#6 @ Gregor-18 AC: 1d20 + 12 + 2 - 2 ⇒ (18) + 12 + 2 - 2 = 30 Bite

#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (7) + 13 + 2 - 4 = 18 Three Short Swords
#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (15) + 13 + 2 - 4 = 26
#7 @ Gregor-18 AC: 1d20 + 8 + 2 - 4 ⇒ (6) + 8 + 2 - 4 = 12
#7 @ Gregor-18 AC: 1d20 + 13 + 2 - 4 ⇒ (14) + 13 + 2 - 4 = 25 Claw
#7 @ Gregor-18 AC: 1d20 + 7 + 2 - 4 ⇒ (10) + 7 + 2 - 4 = 15 Bite

#8 @ Dora-24 AC: 1d20 + 13 ⇒ (2) + 13 = 15 Four Claws
#8 @ Dora-24 AC: 1d20 + 13 ⇒ (18) + 13 = 31
#8 @ Dora-22 AC: 1d20 + 13 ⇒ (9) + 13 = 22
#8 @ Dora-22 AC: 1d20 + 13 ⇒ (8) + 13 = 21
#8 @ Dora-22 AC: 1d20 + 12 ⇒ (5) + 12 = 17 Bite

#8 - Grab @ Dora-22 CMD: 1d20 + 16 ⇒ (6) + 16 = 22

Total Damage: Oops, I forgot damage last time...
Grim: 6d4 + 18 + 3d3 + 7 + 3d6 + 9 ⇒ (3, 4, 3, 1, 3, 2) + 18 + (3, 1, 2) + 7 + (5, 5, 3) + 9 = 69 Two Fortitude Saves, no type
Dora: 2d4 + 6 + 1d3 + 3 ⇒ (3, 2) + 6 + (3) + 3 = 17 One Fortitude Save, no type
Gregor: 6d4 + 18 + 2d3 + 6 + 2d6 + 6 ⇒ (4, 3, 3, 4, 4, 3) + 18 + (3, 1) + 6 + (6, 6) + 6 = 67 One Fortitude Save, no type
Shinkeer: 1d4 + 3 + 1d3 + 1 ⇒ (1) + 3 + (2) + 1 = 7
Alie: 1d4 + 3 + 1d3 + 3 ⇒ (1) + 3 + (1) + 3 = 8

Initiative:
1st: Dora-Grappled @ 73 HP; Alie-Grappled/Paralyzed @ 47 HP (2)
2nd: Demons (#1; #2; #3; #4; #5; #6; #7 - Prone @ 17 Damage; #8)
3rd: Grim-Grappled @ 13 HP; Shinkeer-Paralyzed (1) @ 84 HP; Gregor-Grappled @ 47 HP

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

everyone has +1 AC/cmd for haste, so Dora is ac25. I think a couple attacks will miss.

ride for cover vs bite : 1d20 + 12 ⇒ (15) + 12 = 27 vs dc15 to get ac29 vs bite


Shave off 6 damage and the Fortitude Save.

Initiative:
1st: Dora-Grappled/Can't Attack or Cast @ 79 HP; Alie-Grappled/Paralyzed @ 47 HP (2)
2nd: Demons (#1; #2; #3; #4; #5; #6; #7 - Prone @ 17 Damage; #8)
3rd: Grim-Grappled @ 13 HP; Shinkeer-Paralyzed (1) @ 84 HP; Gregor-Grappled @ 47 HP

Liberty's Edge

With Haste a couple of those attacks would have missed me as well...can't figure out which damage roll(s) would apply.


Haste doesn't apply if you are flat-footed right? It's a Dodge Bonus to AC and you haven't acted yet.

Liberty's Edge

Fort: 1d20 + 11 ⇒ (12) + 11 = 23
K: Planes: 1d20 + 8 ⇒ (16) + 8 = 24

Gregor asks Abadar to make his weapon a bane against the demonic creature grappling him presumably identified with the knowledge check....moving to an adjacent creature should the original target fall.

Power Attack: 1d20 + 15 ⇒ (10) + 15 = 25, Damage: 1d8 + 14 + 4d6 ⇒ (2) + 14 + (5, 4, 2, 6) = 33
Power Attack: 1d20 + 15 ⇒ (11) + 15 = 26, Damage: 1d8 + 14 + 4d6 ⇒ (7) + 14 + (4, 4, 1, 4) = 34
Power Attack: 1d20 + 10 ⇒ (16) + 10 = 26, Damage: 1d8 + 14 + 4d6 ⇒ (4) + 14 + (5, 2, 4, 2) = 31

Intimidate Rolls to Demoralize if a Power Attack hits:

Intimidate: 1d20 + 23 ⇒ (19) + 23 = 42
Intimidate: 1d20 + 23 ⇒ (4) + 23 = 27
Intimidate: 1d20 + 23 ⇒ (5) + 23 = 28

Greater Bane
Heroism
See Invisibility
Haste
Power Attack
Inspired
Grappled

If first target falls and I'm flanking my second target:

+5 to attack (flanking bonus w/ militia & outflank)
+1d6 damage (precise strike)


Yes, you would identify it. It's a Xill. It paralyzes with its bite and has an ethereal phase shift ability that allows it to surprise its prey.

Gregor kills the Xill holding him and also kills the prone Xill. Inquisitors OP. ;)

Initiative:
1st: Dora-Grappled/Can't Attack or Cast @ 79 HP; Alie-Grappled/Paralyzed @ 47 HP (2)
2nd: Demons (#1; #2; #3; #4; #5; #6)
3rd: Grim-Grappled @ 13 HP; Shinkeer-Paralyzed (1) @ 84 HP; Gregor-Grappled @ 47 HP

Silver Crusade

Female Halfling (Taldan) Herald 14 | hp 114/114 | Init +10 | AC 29, T 17, FF 23 | CMB +8, CMD 21 | F +13 R +16 W +16 | Prcptn +14, SM +8. Song 0/21 tactics 0/2 Brd 9/Cavr 3/Ora1/BatHrld1 {p} | Large Rusty 73/73 AC26+Ride+1 {p}

before I post her action, is there a reason Dora is listed as cannot attack? Grappled should just be -2 and one handed or did she get pinned in one round?


Your Ride check for cover state that you can't cast or attack unless you burn a move action.

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