GM Arkwright's Theatre of the Mind (Inactive)

Game Master Arkwright

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Well depending on the build and player any class could work. I just love the flavor of an oracle. I am currently playing a flirty and oblivious Seer archetype oracle in a Mummy's Mask game. The six wisdom is a lot of fun.


Yeah I have a low wisdom paladin in another game, it's fun.

Anyways, I'm settled on spirit guide heaven's oracle. Going to fluff spirits as dead-thesbians who just want to help out since she wasn't supposed to be here in the first place.

I've got her crunch sketched up although I haven't spent money.


Ash's Veiled Illusionist. I bought some random items, more to give a clear idea of what saving throws/defenses would be like when equipped. Here's her crunch. She definitely fits into the 'control/debuff' niche, and can pretend to blast if she has access to the flame wandering spirit that day.

"This job doesn't pay enough. Your friend just wanted someone to cover her at this performance. Are you sure she didn't set you up?"

Rough Crunch:
Lasciel
Female gnome oracle (spirit guide) 5/veiled illusionist 1 (Pathfinder Campaign Setting: Paths of Prestige, Pathfinder RPG Advanced Class Guide 106, Pathfinder RPG Advanced Player's Guide 42)
NG Small humanoid (gnome)
Init +2; Senses darkvision 60 ft.; Perception -2
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Defense
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AC 23, touch 13, flat-footed 21 (+7 armor, +2 Dex, +3 shield, +1 size)
hp 69 (6 HD; 1d6+5d8+23)
Fort +6, Ref +5, Will +5; +2 vs. illusions
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee cold iron cestus +4 (1d3/19-20) or
. . cold iron kunai +4 (1d3) or
. . longspear +4 (1d6/×3) or
. . quarterstaff +4 (1d4) or
. . silver dagger +4 (1d3-1/19-20) or
. . wooden stake +4 (1d3)
Spell-Like Abilities (CL 6th; concentration +12)
. . 1/day—dancing lights, ghost sound (DC 18), prestidigitation, speak with animals
Oracle (Spirit Guide) Spells Known (CL 6th; concentration +12)
. . 3rd (4/day)—cure serious wounds, fireball (DC 19), wall of split illumination
. . 2nd (7/day)—cure moderate wounds, hypnotic pattern (DC 20), mirror image, communal protection from evil[UC], resist energy
. . 1st (8/day)—burning hands (DC 17), clarion call, color spray (DC 19), cure light wounds, fallback strategy, obscuring mist, recharge innate magic[ARG]
. . 0 (at will)—create water, detect magic, light, mending, read magic, scrivener's chant, stabilize
. . Mystery Heavens
. . S spirit magic spell; Spirit Flame Wandering Spirit
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Statistics
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Str 10, Dex 14, Con 16, Int 12, Wis 7, Cha 22
Base Atk +3; CMB +2; CMD 14
Feats Effortless Trickery, Extra Revelation[APG], Spell Focus (illusion)
Traits trickster
Skills Acrobatics -1 (-9 to jump), Appraise +2, Bluff +15, Diplomacy +7, Disable Device +7, Disguise +14, Heal +2, Intimidate +6 (+8 while benefit from concealment or full concealment due to darkness or dim light), Knowledge (arcana) +9, Knowledge (religion) +5, Linguistics +7, Perception -2 (+0 while benefit from concealment or full concealment due to darkness or dim light), Profession (actor) +2, Profession (fortune-teller) +2, Profession (midwife) +2, Profession (spy) +2, Profession (teacher) +2, Spellcraft +9, Stealth +7 (+9 while benefit from concealment or full concealment due to darkness or dim light)
Languages Abyssal, Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Gnome, Halfling, Ignan, Sphinx, Sylvan, Terran, Triaxian, Undercommon
SQ bonded spirit, bonded spirit hex (gaze of flames), bypass object hardness, dimdweller, disable by touch, fey magic, gnome magic, oracle's curse (wrecker), revelations (awesome display, moonlight bridge[APG]), spirit (), veil pool
Combat Gear extend metamagic rod (lesser); Other Gear +1 agile breastplate[APG], +1 darkwood heavy wooden shield, cold iron cestus[APG], cold iron kunai (2), longspear, quarterstaff, silver dagger, wooden stake[APG] (4), cloak of resistance +2, handy haversack, headband of alluring charisma +2, 148 gp
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Special Abilities
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Awesome Display -6 (Su) Your Illusion (pattern) spells treat observers as -6 HD lower than their actual HD.
Bonded Spirit Gain a wandering spirit each day.
Bypass Object Hardness At 5th level, whenever you attempt to damage an object with a melee attack, reduce its hardness by an amount equal to your oracle level before determining the damage you deal with that attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Disable By Touch Disable Device becomes a class skill for you and you can make Disable Device checks to destroy nonmagical traps as a move action without the need to use tools or take any action beyond simply touching it.
Effortless Trickery Maintain concentration on 1 illusion spell per rd as a swift action.
Fey Magic (Favored Terrain [Underground]) Gain spell-like abilities in selected terrain.
Gaze of Flames (5 rounds/day) (Su) See through fire, fog, and smoke.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Moonlight Bridge (50', 6/day, DC 18) (Su) Create a 50' bridge of moonlight from your position. It lasts 24h or until you cross it.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Veil Pool (Su) You have a veil pool equal to your veiled illusionist level + your Wisdom, Intelligence, or Charisma modifier.
Wrecker The destructive power of the Abyss and its teeming hordes of demons seeps from your very pores and into your belongings and surroundings. Held objects gain the broken condition when you use or equip them but regain their actual condition if employed


I like it :)


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

Agreed!


I am working on the equipment. Sorry it is talking me so long. Spending money always takes the longest


Sorry for my recent quiet; had a sudden flurry of essays. Should all be done by tomorrow.


Are a teacher?


Student.


Lasciel, seems legit. Much approval of Effortless Trickery. Can't make any complaints.

So;

Lasciel, 95% done
Rest, still working


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

Just need to rearrange his backstory....

Any wrd on the other two players?


I am working on it but I am battling with my student loans and that is taking up more of my time than I like. The websites are EVIL!


How much would having little statues of me made cost. something around 6 inches tall or less. Also coins that have my face on it. I am asking because of the spell Enter Image. Which seems like is could be fun to use. Also I can be somewhere without having to actually be there.


Deaths, 1gp per statue, 1sp per coin.

Let's get some deadlines running. Let's start on the 14th. If your sheets are incomplete we'll start and you can finish them up on the go, if not then I'll recruit new players as part of the first stretch.


That works for me. The Bard is almost done. I have a little more money to spend. And fighter should be done by then. They are easier to make.

Also magical crafting can be done with scrolls if you do not know the spell right? And I am assuming we will have access to shops in the Underdark? To buy stuff later.


It cannot be done with scrolls. But, you can just raise the Spellcraft DC by 5 and ignore a spell requirement. And yes there will be shops.


Ok so spell craft is going to be a thing I am taking skill focus in. I forgot about the raising of the DC. There are some items I am wanting but cannot afford. I really want the Cloak of Flash and Shadow And yes the name is what got my attention.


Also going to be leave this here. It is funny.


How does having the craft wonderous items feat work for buy equipment at a reduced rate go? I know it is only for a portion of what I can spend but do I roll checks or just tell you which items I did this for?


And would I be able to alter an item. I want a Endless Bandolier But to hold alchemical items. So instead of 60 cartages maybe 30 vials, the four small pockets could hold tangle foot bag and things of that size, while the large pockets could hold fire works. Would that be ok?


Up to half WBL in pre-game crafting, take 10 or roll, no custom items right now.


So;

Lasciel, 95% done
Virgil, just rearranging backstory
Death's, sheet-building
Ash, sheet-building


Give me some bard feat ideas please


Here


Work was brutal. They both should be done after I get some sleep. Thank you for the suggestion. I will read though some of them once I get some sleep. She is almost done.

Also would the step up and strike feat line be a good thing for the dualist? I am just going around on some of his feats.


Alright; we start soon. Finish up sheets soon or let me know to open recruitment.


Quick question that I forgot to ask. As to the two weapon fighting feat I am wanting a primary weapon and something like a boot blade or spiked braces. Will you still allow it. This keeps my hand free as per the benefits of the Dualist.


Ash is Lasciel. I'm probably taking one of the Silent/Major/Minor images next level of veiled illusionist.


Human male CG Level 4 Cleric of Cayden Cailean HP 33/33 |AC-17 T-12 FF-15 | F+7 R+5 W+7 |CMB+3 CMD14 | Init+1 | Perc +2 | Channel 2d6 30ft, DC 13, x5 per day, exclude up to CHA |Dazing touch 5/5 Spd 40ft | Active Conditions none Channel (5/5) Spells 1st (4+1/4+1) 2nd(3+1/3+1) (cure lt wand 45/50)

This is Deaths and here is the fighter. His crunch other than the feats are done. I am torn on going with disarms since they sound like fun or the step up and strike since it seems appropriate for a dualist. I have to type up the background though.


female human NG Level 6 Lotus Geisha Bard / Bardic Perform 19 rnds per day / Init +1, HP 42 / AC 17, T 16, FF 11 / Fort +4, Ref +6. Will +6 / BaB +4, CMB +4, CMD 15 / Per +7 /

And here is the crunchy bits for the bard. I still need to link some of the things and round out the background a little more.


female human NG Level 6 Lotus Geisha Bard / Bardic Perform 19 rnds per day / Init +1, HP 42 / AC 17, T 16, FF 11 / Fort +4, Ref +6. Will +6 / BaB +4, CMB +4, CMD 15 / Per +7 /
Virgil Geryon wrote:

I salute those that have the...fortitude to perform in my play!, is heard smoothly pronounced by an elegantly dressed gentleman. His dark green and silver motif outfit lends the illusion of mystery as he saunters into the room.

My name is Virgil Geryon: Master of The Mind!, he purrs at any females in attendance.
Standing just over six feet in height; a slender, but seriously toned frame; jet-black hair tied up underneath a green scorpion-motif bandanna; the handsome half-orc bows at the waist.
I am pleased to have been offered this proud opportunity at directing my play: The Mind Tells.
Virgil grins knowingly at the group....

A small smirk rests on the slight framed woman's face. He is a confident one. Dressed in a simple black kimono with her hair pulled up into a loose knot with a jade pin holding it there. Simple clothing frame a exotic, for this land, face.

I certainly look forward to the opportunity. So much of, placing a bit more emphasis on the next word as she looks Virgil up and down with dark chocolate eyes, life happens in the mind.

Inclining her head slightly, My name is Yano Ren. And it is completely my pleasure to meet you Virgil Greyson.


Human male CG Level 4 Cleric of Cayden Cailean HP 33/33 |AC-17 T-12 FF-15 | F+7 R+5 W+7 |CMB+3 CMD14 | Init+1 | Perc +2 | Channel 2d6 30ft, DC 13, x5 per day, exclude up to CHA |Dazing touch 5/5 Spd 40ft | Active Conditions none Channel (5/5) Spells 1st (4+1/4+1) 2nd(3+1/3+1) (cure lt wand 45/50)
Virgil Geryon wrote:

I salute those that have the...fortitude to perform in my play!, is heard smoothly pronounced by an elegantly dressed gentleman. His dark green and silver motif outfit lends the illusion of mystery as he saunters into the room.

My name is Virgil Geryon: Master of The Mind!, he purrs at any females in attendance.
Standing just over six feet in height; a slender, but seriously toned frame; jet-black hair tied up underneath a green scorpion-motif bandanna; the handsome half-orc bows at the waist.
I am pleased to have been offered this proud opportunity at directing my play: The Mind Tells.
Virgil grins knowingly at the group....

Narrowing his eyes when the stranger walking in and staying in the back to listen as he talks. Ren seems interested so I wont be too mean. Putting on a broad smile and stepping forward so that he is seen by the Half-Orc while looking him up and down rather suggestively. I am Dougal Fairbarin. Please say this show has a chance for a little sword winking at Virgil play in it.


So; Lasciel of Ash, Dougal and Yano of Deaths, Virgil of Dorian, Han Del of Nothing.

I've PMed him.


Ren is actually the first name.


Post is up.


Human male CG Level 4 Cleric of Cayden Cailean HP 33/33 |AC-17 T-12 FF-15 | F+7 R+5 W+7 |CMB+3 CMD14 | Init+1 | Perc +2 | Channel 2d6 30ft, DC 13, x5 per day, exclude up to CHA |Dazing touch 5/5 Spd 40ft | Active Conditions none Channel (5/5) Spells 1st (4+1/4+1) 2nd(3+1/3+1) (cure lt wand 45/50)

It is freaking out on me and not letting me post as Dougal. Also his feats are still not up. Any suggestions? It keeps asking me if i want to change my name and will not let me post!


Human male CG Level 4 Cleric of Cayden Cailean HP 33/33 |AC-17 T-12 FF-15 | F+7 R+5 W+7 |CMB+3 CMD14 | Init+1 | Perc +2 | Channel 2d6 30ft, DC 13, x5 per day, exclude up to CHA |Dazing touch 5/5 Spd 40ft | Active Conditions none Channel (5/5) Spells 1st (4+1/4+1) 2nd(3+1/3+1) (cure lt wand 45/50)

Evil thing let me post after opening the page five times.


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

GM, are we in a box, or do we have "free-reign" here?

Also, are our spells and abilities "fresh" or empty?

Happy to have begun! I am excited to see your play resolve around our roleplay! Let's have some fun!


Well you're bound and pretty well guarded. I confess the next few seconds are a single scene I've worked up, just breaking it up with pauses in case any of you think of a reaction I hadn't thought of that woul affect it.

Fresh, minus any spells you'd use day to day; so probably basically flesh.


So do we have an alchemist still?


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

Virgil is less concerned with being bound, than why they are being taken...


I've recruited a replacement. Should be posting here soon.


Greetings and Salutations!

I'd like to join in as Coranthillion Brightburn, your resident Gnome Mystic Warrior and dancer/singer.

I assume we're doing musicals. =D


The goblin game I am in is a musical so I have no issues. None at all.


Xanthius, good to see you. Everyone, for the record, Xanthius is knew to Paizo so let's work together to get him up to speed.

Xanthius, this early in the game I'm going to have you have been with the group all along and silent up to this point. Make a new alias for Coranthillion and fill it in with your details, and make a gameplay post.


So, is there a spot for full character sheet? I only see minimal info areas under the alias profile. Just stats and description basically, it seems.


If you'll go into Profile then Create a Profile, there'll be a large text box under 'About (profile name)'. That's where a sheet would typically be put. No need to fill in all the above specific entries like race and alignment.

For an example of the ideal, see Virgil's profile


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

Virgil bows in thanks....

Welcome aboard....sort of speak...lol


Male Orc (Assamir) Magus (Inexorable Iron) 2 |HP 13/30|AC 19/20|Fort+8; Ref+5; Will+6|Perc +4| Speed: 25 '|Conditions:|Hero Points: 1/3|◆ ◇ ↺

Virgil is confident that he could escape at any time....but survival in the darklands is questionable...lol.
But he wouldnt mind some entertainment along the way..lol.

Scarab Sages

Male Gnome Mystic Warrior 6 / Ini +6 / Fort +6, Rex +5, Will +8 / HP 42 / AC 16, T 14, FF 13 / CMD 15 / Per +14

Ahh, entertainment... that is the spice of life. lol

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