
Ash.. |

Yeah I have a low wisdom paladin in another game, it's fun.
Anyways, I'm settled on spirit guide heaven's oracle. Going to fluff spirits as dead-thesbians who just want to help out since she wasn't supposed to be here in the first place.
I've got her crunch sketched up although I haven't spent money.

Lasciel en Alassandra di Marat |

Ash's Veiled Illusionist. I bought some random items, more to give a clear idea of what saving throws/defenses would be like when equipped. Here's her crunch. She definitely fits into the 'control/debuff' niche, and can pretend to blast if she has access to the flame wandering spirit that day.
"This job doesn't pay enough. Your friend just wanted someone to cover her at this performance. Are you sure she didn't set you up?"
Female gnome oracle (spirit guide) 5/veiled illusionist 1 (Pathfinder Campaign Setting: Paths of Prestige, Pathfinder RPG Advanced Class Guide 106, Pathfinder RPG Advanced Player's Guide 42)
NG Small humanoid (gnome)
Init +2; Senses darkvision 60 ft.; Perception -2
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Defense
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AC 23, touch 13, flat-footed 21 (+7 armor, +2 Dex, +3 shield, +1 size)
hp 69 (6 HD; 1d6+5d8+23)
Fort +6, Ref +5, Will +5; +2 vs. illusions
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee cold iron cestus +4 (1d3/19-20) or
. . cold iron kunai +4 (1d3) or
. . longspear +4 (1d6/×3) or
. . quarterstaff +4 (1d4) or
. . silver dagger +4 (1d3-1/19-20) or
. . wooden stake +4 (1d3)
Spell-Like Abilities (CL 6th; concentration +12)
. . 1/day—dancing lights, ghost sound (DC 18), prestidigitation, speak with animals
Oracle (Spirit Guide) Spells Known (CL 6th; concentration +12)
. . 3rd (4/day)—cure serious wounds, fireball (DC 19), wall of split illumination
. . 2nd (7/day)—cure moderate wounds, hypnotic pattern (DC 20), mirror image, communal protection from evil[UC], resist energy
. . 1st (8/day)—burning hands (DC 17), clarion call, color spray (DC 19), cure light wounds, fallback strategy, obscuring mist, recharge innate magic[ARG]
. . 0 (at will)—create water, detect magic, light, mending, read magic, scrivener's chant, stabilize
. . Mystery Heavens
. . S spirit magic spell; Spirit Flame Wandering Spirit
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Statistics
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Str 10, Dex 14, Con 16, Int 12, Wis 7, Cha 22
Base Atk +3; CMB +2; CMD 14
Feats Effortless Trickery, Extra Revelation[APG], Spell Focus (illusion)
Traits trickster
Skills Acrobatics -1 (-9 to jump), Appraise +2, Bluff +15, Diplomacy +7, Disable Device +7, Disguise +14, Heal +2, Intimidate +6 (+8 while benefit from concealment or full concealment due to darkness or dim light), Knowledge (arcana) +9, Knowledge (religion) +5, Linguistics +7, Perception -2 (+0 while benefit from concealment or full concealment due to darkness or dim light), Profession (actor) +2, Profession (fortune-teller) +2, Profession (midwife) +2, Profession (spy) +2, Profession (teacher) +2, Spellcraft +9, Stealth +7 (+9 while benefit from concealment or full concealment due to darkness or dim light)
Languages Abyssal, Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Gnome, Halfling, Ignan, Sphinx, Sylvan, Terran, Triaxian, Undercommon
SQ bonded spirit, bonded spirit hex (gaze of flames), bypass object hardness, dimdweller, disable by touch, fey magic, gnome magic, oracle's curse (wrecker), revelations (awesome display, moonlight bridge[APG]), spirit (), veil pool
Combat Gear extend metamagic rod (lesser); Other Gear +1 agile breastplate[APG], +1 darkwood heavy wooden shield, cold iron cestus[APG], cold iron kunai (2), longspear, quarterstaff, silver dagger, wooden stake[APG] (4), cloak of resistance +2, handy haversack, headband of alluring charisma +2, 148 gp
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Special Abilities
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Awesome Display -6 (Su) Your Illusion (pattern) spells treat observers as -6 HD lower than their actual HD.
Bonded Spirit Gain a wandering spirit each day.
Bypass Object Hardness At 5th level, whenever you attempt to damage an object with a melee attack, reduce its hardness by an amount equal to your oracle level before determining the damage you deal with that attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Disable By Touch Disable Device becomes a class skill for you and you can make Disable Device checks to destroy nonmagical traps as a move action without the need to use tools or take any action beyond simply touching it.
Effortless Trickery Maintain concentration on 1 illusion spell per rd as a swift action.
Fey Magic (Favored Terrain [Underground]) Gain spell-like abilities in selected terrain.
Gaze of Flames (5 rounds/day) (Su) See through fire, fog, and smoke.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Moonlight Bridge (50', 6/day, DC 18) (Su) Create a 50' bridge of moonlight from your position. It lasts 24h or until you cross it.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Veil Pool (Su) You have a veil pool equal to your veiled illusionist level + your Wisdom, Intelligence, or Charisma modifier.
Wrecker The destructive power of the Abyss and its teeming hordes of demons seeps from your very pores and into your belongings and surroundings. Held objects gain the broken condition when you use or equip them but regain their actual condition if employed

Deaths Adorable Apprentice |

How much would having little statues of me made cost. something around 6 inches tall or less. Also coins that have my face on it. I am asking because of the spell Enter Image. Which seems like is could be fun to use. Also I can be somewhere without having to actually be there.

Deaths Adorable Apprentice |

That works for me. The Bard is almost done. I have a little more money to spend. And fighter should be done by then. They are easier to make.
Also magical crafting can be done with scrolls if you do not know the spell right? And I am assuming we will have access to shops in the Underdark? To buy stuff later.

Deaths Adorable Apprentice |

Ok so spell craft is going to be a thing I am taking skill focus in. I forgot about the raising of the DC. There are some items I am wanting but cannot afford. I really want the Cloak of Flash and Shadow And yes the name is what got my attention.

Deaths Adorable Apprentice |

And would I be able to alter an item. I want a Endless Bandolier But to hold alchemical items. So instead of 60 cartages maybe 30 vials, the four small pockets could hold tangle foot bag and things of that size, while the large pockets could hold fire works. Would that be ok?

Deaths Adorable Apprentice |

Work was brutal. They both should be done after I get some sleep. Thank you for the suggestion. I will read though some of them once I get some sleep. She is almost done.
Also would the step up and strike feat line be a good thing for the dualist? I am just going around on some of his feats.

Dougal Fairbairn |

This is Deaths and here is the fighter. His crunch other than the feats are done. I am torn on going with disarms since they sound like fun or the step up and strike since it seems appropriate for a dualist. I have to type up the background though.

Yano Ren |

And here is the crunchy bits for the bard. I still need to link some of the things and round out the background a little more.

Yano Ren |

I salute those that have the...fortitude to perform in my play!, is heard smoothly pronounced by an elegantly dressed gentleman. His dark green and silver motif outfit lends the illusion of mystery as he saunters into the room.
My name is Virgil Geryon: Master of The Mind!, he purrs at any females in attendance.
Standing just over six feet in height; a slender, but seriously toned frame; jet-black hair tied up underneath a green scorpion-motif bandanna; the handsome half-orc bows at the waist.
I am pleased to have been offered this proud opportunity at directing my play: The Mind Tells.
Virgil grins knowingly at the group....
A small smirk rests on the slight framed woman's face. He is a confident one. Dressed in a simple black kimono with her hair pulled up into a loose knot with a jade pin holding it there. Simple clothing frame a exotic, for this land, face.
I certainly look forward to the opportunity. So much of, placing a bit more emphasis on the next word as she looks Virgil up and down with dark chocolate eyes, life happens in the mind.
Inclining her head slightly, My name is Yano Ren. And it is completely my pleasure to meet you Virgil Greyson.

Dougal Fairbairn |

I salute those that have the...fortitude to perform in my play!, is heard smoothly pronounced by an elegantly dressed gentleman. His dark green and silver motif outfit lends the illusion of mystery as he saunters into the room.
My name is Virgil Geryon: Master of The Mind!, he purrs at any females in attendance.
Standing just over six feet in height; a slender, but seriously toned frame; jet-black hair tied up underneath a green scorpion-motif bandanna; the handsome half-orc bows at the waist.
I am pleased to have been offered this proud opportunity at directing my play: The Mind Tells.
Virgil grins knowingly at the group....
Narrowing his eyes when the stranger walking in and staying in the back to listen as he talks. Ren seems interested so I wont be too mean. Putting on a broad smile and stepping forward so that he is seen by the Half-Orc while looking him up and down rather suggestively. I am Dougal Fairbarin. Please say this show has a chance for a little sword winking at Virgil play in it.

Dougal Fairbairn |

It is freaking out on me and not letting me post as Dougal. Also his feats are still not up. Any suggestions? It keeps asking me if i want to change my name and will not let me post!

Dougal Fairbairn |

Evil thing let me post after opening the page five times.

Virgil Geryon |

GM, are we in a box, or do we have "free-reign" here?
Also, are our spells and abilities "fresh" or empty?
Happy to have begun! I am excited to see your play resolve around our roleplay! Let's have some fun!

GM Arkwright |

Xanthius, good to see you. Everyone, for the record, Xanthius is knew to Paizo so let's work together to get him up to speed.
Xanthius, this early in the game I'm going to have you have been with the group all along and silent up to this point. Make a new alias for Coranthillion and fill it in with your details, and make a gameplay post.

GM Arkwright |

If you'll go into Profile then Create a Profile, there'll be a large text box under 'About (profile name)'. That's where a sheet would typically be put. No need to fill in all the above specific entries like race and alignment.
For an example of the ideal, see Virgil's profile

Virgil Geryon |

Virgil is confident that he could escape at any time....but survival in the darklands is questionable...lol.
But he wouldnt mind some entertainment along the way..lol.