GM Arkwright's Harvest Run (Inactive)

Game Master Arkwright

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MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Clyde drinks his last potion of clw
clw: 1d8 + 1 ⇒ (5) + 1 = 6


Can I get some confirmation that the plan is to wait for hte guards to come then attack?


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

I'm hoping to blind them and we can just run past 'em. We're too hurt to fight.


Seems reasonable. Can I get a second on that strategy?


I'm still hoping to sneak out the way I came in. If that is not possible, I will concur with that plan.


Yes, you could go up through the chimney. No one else can though, too small, requires hefty climb check.
Thoughts?


Probably won't make the check, so I'll go out the front with the rest of them.


There's a knock at the door, then it opens to reveal one of the guards. "Excuse me? Everything al-" he is met with a burst of golden dust.

1d20 + 3 ⇒ (20) + 3 = 23

"...ahhh!" he scrubs at his eyes and starts back. "...what? Stop that!"

Init
Guards 1d20 + 2 ⇒ (5) + 2 = 7
Henry 1d20 + 4 ⇒ (6) + 4 = 10
Telsyn 1d20 + 5 ⇒ (18) + 5 = 23
Clyde 1d20 + 8 ⇒ (7) + 8 = 15
Erick 1d20 + 3 ⇒ (18) + 3 = 21

Go everyone


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Waiting for Telsyn and Erick to go before I do.


Knowing he's not going to outrun anyone, he tries to take down one of the guards while it is still possible.

to hit: 1d20 + 10 ⇒ (8) + 10 = 18 damage: 1d6 + 3 + 1d6 ⇒ (6) + 3 + (4) = 13

Then ducks behind cover in case a second shot is needed.

stealth: 1d20 + 14 ⇒ (4) + 14 = 18


Henry lands a hefty blow; the guard remains standing, just.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Well, that was a waste of time.

Telsyn, out of spells and hit points, fires a Ray of Frost, hoping to finish off the poor guard.

You'd have lived, had you just gone blind. Now we have to kill you, he thinks sadly.

ranged touch: 1d20 + 4 ⇒ (7) + 4 = 11

He misses yet again.


Male Human HP (28)
Stats:
AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+3/+1 | Init +2 | CMB/CMD 5/17
Skills:
Bluff 7, Climb 0, Craft (Gunsmith) 5, Diplo 12, H Animal 7, Intimidate 8, Know(Arcana) 5, Ling 7, Perception 7, Profession(Bodyguard) 6, Ride 0, Sense Motive 6, Swim 2, UMD 4
Cavalier (Honor Guard/Emissary/Musketeer) 3

Erick, holding the boy, steps around the corner of the door and socks the man in the face.

Attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 1 ⇒ (4) + 1 = 5 Non-lethal, if he's just up, should knock him down but not kill him


The city guard drops to the ground, unconscious.

Map is up y'know


Male Human HP (28)
Stats:
AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+3/+1 | Init +2 | CMB/CMD 5/17
Skills:
Bluff 7, Climb 0, Craft (Gunsmith) 5, Diplo 12, H Animal 7, Intimidate 8, Know(Arcana) 5, Ling 7, Perception 7, Profession(Bodyguard) 6, Ride 0, Sense Motive 6, Swim 2, UMD 4
Cavalier (Honor Guard/Emissary/Musketeer) 3

Erick pulls the guard in, sets him up against the wall, pours some wine in his mouth and then on his clothes, from the bottle he had earlier. "There was another guard..." He tells the others as he starts, motioning his head toward the street.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Well let us not stick around here, beat feet.

Clyde moves just outside and south of the door
The map seems to cover my icon, I am one square south of the door.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Telsyn is outta there, ASAP.


Henry will run for it with the rest.


Moving out the door into the street, alarm still blaring, the group spots the second guard legging it down the street; he's almost out of sight.

What do?


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Let's make like a tree. Clyde starts heading back tot he hideout, making sure to keep off the main street.


No way I can catch him on my stubby little legs, so getting back to base is the best I can do.

He follows Clyde.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Telsyn hangs back, so as to not outrun Henry. Erick is carrying the kid, right?


Under the grizzlin rain, the two groups split off in different directions, sprinting through the streets; one towards the nearest guard-house, one as far away from it as possible.

After a few minutes' brisk jogging then stridingm, you arrive at the stables. Abrosh is mounted up, a man in Chelish livery beside him on the cart. "Illusion" he calls out as you approach.

He nods in approval as you present the boy, and pulls open the carriage door; three sets of hands pull him firmly and gratefully into his weepong mothers' arms. "My son, my son.... thank you. Thank you so much!"

"Nice job. Any problems?"


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Alarm got set off. We knocked out a street guard and one ran off.


Hrm; on that subject.
1d20 ⇒ 11 1d20 ⇒ 3 1d20 ⇒ 7 1d20 ⇒ 4 1d20 ⇒ 6
Carry on


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Let's go back to the crib, Henry.

Telsyn turns around and heads back to base, making checks along the way..


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Clyde follows and makes sure their tracks are covered.


....crib? Base?


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Get down to the crib, yo. Get us some mommas.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Word.


Male Human HP (28)
Stats:
AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+3/+1 | Init +2 | CMB/CMD 5/17
Skills:
Bluff 7, Climb 0, Craft (Gunsmith) 5, Diplo 12, H Animal 7, Intimidate 8, Know(Arcana) 5, Ling 7, Perception 7, Profession(Bodyguard) 6, Ride 0, Sense Motive 6, Swim 2, UMD 4
Cavalier (Honor Guard/Emissary/Musketeer) 3

"Also had to kill the man who had him." Erick says, a hard edge to his voice. "Be best if we changed clothes and got off the streets, not in that order."


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Word.


"I think getting out of town, and probably Cheliax as fast as possible would be a good idea. It's likely to get very hot around here. "


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

So'nuff. Maybe check out a crib in Andorian.


Abrosh shakes his head as he climbs back aboard the carriage. "No can do. The network needs you here, operating. It was dark and raining; did anyone see your faceS?"

He pauses, and turns. "If you want to run, you can. I don't think you've seen too much to ruin things if captured... but the network needs you." He gestures to the carriage. "They need you."

"What do you say?"


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

I'll stay and help, we should lay low somewhere till the noise calms down.


Male Human HP (28)
Stats:
AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+3/+1 | Init +2 | CMB/CMD 5/17
Skills:
Bluff 7, Climb 0, Craft (Gunsmith) 5, Diplo 12, H Animal 7, Intimidate 8, Know(Arcana) 5, Ling 7, Perception 7, Profession(Bodyguard) 6, Ride 0, Sense Motive 6, Swim 2, UMD 4
Cavalier (Honor Guard/Emissary/Musketeer) 3

"Only one who got a good look at any of us was the guard we knocked out, and as soon as he set eyes on someone, he got stabbed and punched in the face. I doubt he'll be able to identify us. Our outfits, on the other hand, he did see. Mine's not all that unusual, most of the mercs wear long coats these days. I still think changing to some other clothes for a week or so would be a good idea, and getting out of the rain and off the streets. You keep saying you need us, well, then you need to provide cover as well. We need a safe house to duck into."


"If you're here and you're in, the network won't leave you high and dry, we can promise you that."

Going to assume the rest of you say you're in.

Abrosh mounts up.

"Well done. Test passed and all that; unless you die or are arrested in the next few days, you lot are tillers like me. Remember that symbol to draw." Reaching into his pocket, Abrosh withdraws a small piece of paper, tossing it at one of you. There's an address written on it. "Consider that your contact point; it's a tavern, rooms are dry, warm and booked if you want them. Innkeeper will get you clothes and keep things discrete if you ask. Don't ask about the name. When we have need of you, we'll send word there." Abrosh reaches for the reins. "I need to go now; I have to get these crops safe at the next barn before sunrise." He pauses, then nods at each of you in turn. "Pleasure. Maybe with some new blood we can make a difference here… eh, or all get caught and die." He shrugs, tosses you a purse, then drives off into the rain.

Note:
Micah's Bra; 113 Bonaventure Avenue

400gp each


Male Human HP (28)
Stats:
AC/Touch/Flat 17/12/15 | Fort/Ref/Will +5/+3/+1 | Init +2 | CMB/CMD 5/17
Skills:
Bluff 7, Climb 0, Craft (Gunsmith) 5, Diplo 12, H Animal 7, Intimidate 8, Know(Arcana) 5, Ling 7, Perception 7, Profession(Bodyguard) 6, Ride 0, Sense Motive 6, Swim 2, UMD 4
Cavalier (Honor Guard/Emissary/Musketeer) 3

"Ok, let's get out of here. I feel like I have a target on my back. We should probably split up?" He takes his hat off and grimaces as rain streaks down over his hair and beard. He shoves the hat into a pocket on his pack.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Let's go in pairs. Clyde pockets the money and heads out when the others are ready.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Good idea. I'll go with Erick, if no one objects. You can go with Henry.


Splitting into twos, the group takes separate streets as they tramp through the rain. A lightning bolt crosses the sky as the two reunite under the sign of Micah's Bra, a heap of wood engraved with those words and the symbol of Iomedae flapping in the wind.

Entering, you spot a pretty well-built blonde woman with an apron behind the bar, and a brown-furred gnoll on a stool near the door running his eyes calmly over the crowd. He looks at you and nods to permit your entrance. The tavern is warm, its walls covered with exotic trophies and objects, and in the corner a few men in Chelish army uniform raucously carouse.


Henry will move to the bar and get some fortified wine.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Clyde moves to the bar with Henry and gets some hot coffee or ale if there is nothing hot to drink.


The woman nods amiably as you appear and order. "Sure; coming right up." She deftly grabs a small bottle of wine and a hefty iron tankard of coffee. Pausing to eye you she asks, "You Abrosh's friends?"


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Eh? Just a fellow wanting a nice hot drink and warm bed. Clyde says casually.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Telsyn will fetch himself an ale, and whatever Erick's having. He'll give the soldiers a wide berth.


"Actually yes, an Abrosh did send me along with a hearty recommendation about the accommodations here. "


The bartender's face splits into a wide smile. "Ah, nice to meetya. Name's Micah." She slides a hand under the bar and returns with a small set of keys. "Rooms'r booked for you by Abrosh, you're paid up for the next month if you're keen on staying here. I don't usually rent out the rooms so you'll have plenty of quiet." Someone calls, and she pours a glass. "We're a bit busy tonight but if you need anything, give a hoy." She disappears into the mob of soldiers on the far side of the bar with the drinks.

Up to you as to what to do; talk to people or we could skip ahead to after you guys lay low for a few days.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

I'm going to head on up and change. Clyde says to Henry. Be back down to see if the others show up.

Ok with skipping ahead.

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