GM Aarvid 3-26 Portal of the Sacred Rune (Inactive)

Game Master GM Aarvid

GM Aarvid 3-26 Portal of the Sacred Rune

Well Map

Final Map?


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Slides/maps

Discuss.

Scarab Sages

Male Grippli Wanderer 7 | HP 50/63 | AC 20 T 15 FF 17 | CMD 19 | Fort +9 Ref +9 Will +5 | Init +5 | Perc +13 | SM +3 | Grit: 0/3 | Humans +2 | Swamp/Underground +2

I'll get Chochok's profile updated soon. He's level 7 now (ranger 3/gunslinger 3/horizon walker 1).

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

I have a little accounting and shopping to do.

Also, Maximo is currently on the slow track for exp and gold.

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

PFS # 69095-3
Day Job Profession (scrivener): 1d20 + 5 ⇒ (13) + 5 = 18 10gp, GM Aarvid
[dice=Eadie Initiative] 1d20+3 [/dice ]
[dice=Eadie Perception] 1d20+13 [/dice ]

We’re on the road shortly, but daily posting should be no problem.

Back home approx 7am Thursday, GM Aarvid time.

Dark Archive

Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    The queen of the Fae and her useless mount are leveled, sans for Snave's feat (but who cares about that loser?) Having only AP and Module credit sure does suck for purchasing limits...


    7 + 7 + 7 + 9 + 8 + 9 = 47

    Dotting. Just getting my head cleared this morning and going over characters. Looks like even if I brought a nine, we'd be soundly in 7-8 tier. (Though math is hard this morning, so I could be wrong.)

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Decided on Caradeum. He is all leveled (9th), and ready, other than some possible last minute purchases.

    Scarab Sages

    Male Grippli Wanderer 7 | HP 50/63 | AC 20 T 15 FF 17 | CMD 19 | Fort +9 Ref +9 Will +5 | Init +5 | Perc +13 | SM +3 | Grit: 0/3 | Humans +2 | Swamp/Underground +2

    Chochok
    Day Job (Craft: alchemy): 1d20 + 7 ⇒ (14) + 7 = 21
    Initiative: +5
    Perception: +13

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Woo Hoo Two!

    I was hoping you'd bring Cara, Tektite.


    Slides/maps

    So looks like 9+9+8+7+7+7 is a solid low tier.

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    I start a new show tomorrow that might restrict my ability to post. I still hope to get at least one out per day, but it might be slower at times.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    That sounds exciting, Maximo! Are we likely to have heard of the play?

    Break a leg!


    Slides/maps

    Yeah, cool. But don't break a real leg. I have been hobbling around for 3 weeks with a torn knee from playing tennis with the kids.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Lore, has your move started? Hope you’re going OK.

    Grand Lodge

    HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
    skills:
    skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

    The movers are here packing us up and the moving truck comes tomorrow - I will have no internet until Friday, though I might have it UNTIL tomorrow morning sometime - If I don't post til friday though, bot me as necessary please... sorry for the interrupt.


    Slides/maps

    11 hrs in car today...will post tonight

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Ouch, that can’t be too comfortable for your knee.

    Drive safe!


    Slides/maps

    Sorry for a couple retcons on posts (AC, touches etc).

    I am on the road for a 4-5 more days and reading posts on my phone so I am not able to pull up character sheets and docs as well as I normally could from home.

    As always, if you see something that looks fishy, please let me know. I am happy to correct.

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    Don't worry about it! I'm grateful that you are pressing in despite the situation being not ideal. I will do my best to be more on Maximo's current status. If you need any else, just ask. :)


    Slides/maps

    Starting our drive home tomorrow - so may have sparse internet connectivity until Thursday night.


    Slides/maps

    As far as the dispelled fly potion, I cannot find anything in rules/boards/faq regarding momentum once it is dispelled. If any of you have encountered this situation or have a link, please share.

    My original thought was that Eadie "flies gracefully into the air" was acting as a ferry (not fairy) moving at a rate of 40' straight line (3D) from the current balcony (C) to the lower balcony (E). The minion was seen jumping from (D). I did not envision a horizontal flight then vertical descent onto the balcony. So I will stick with my first thought since it seems more "graceful".

    The distance between balcony's was 40' so I figured a 45 degree angle of descent. This crossed the first band of runes and dispelled her flight ~10' in.

    From here it gets wonky. I would think the Grippli, being on her back could try a standing jump off and try to cling to a wall or balcony.

    But is there any forward momentum on a person who has their fly spell dispelled? Description says floats and not glides...but momentum could be preserved.

    Quote:


    The subject floats downward 60 feet per round for 1d6 rounds

    As far as Snave's flight, if it is a spell or spell-like, then it should be subject to the targeted dispel - assuming Snave passes through a ring of green glowing runes.

    So unless there are any strong objections or citing other rules I am not seeing, I'd rule Eadie and 2 passengers are floating downward about 10' from the original balcony (as per map) and 'drifting' forward 10' per round as they fall 60'

    Trajectory

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    OK, I'm totally cool with moving forward.

    I think I understand our predicament. Thanks for the trajectory diagram, GM Aarvid. That really helps.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Maximo, I see you’re recruiting for a Season 6, Tier 1-5 in the Flaxseed Lodge.

    I am keen to get Antonella into one of your games sometime. Unfortunately, she’s not going to be free for a while.

    Nevermind, I’m sure it will happen eventually!

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    I'll be putting together a group or two for the Gameday coming up. When will Antonella be available?

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    I’m on vacation for 5 weeks from mid-September. So maybe the second-last week of October?

    When does Gameday 4 finish? Isn't it around Christmas time?

    I’ll keep an eye out for what you’re running anyway and maybe send you a PM?


    Slides/maps

    I have added elevations of the ledges and balconies/landings to the map...hoping to make it clearer where everyone is.

    Lore and Eadie are even with the ledge along the southern wall of the well (and 80' below the southern balcony)


    Slides/maps

    Sorry the site was down this morning so I could not post. Will get something up later tonight .


    Slides/maps

    And 'yes' we are a little bit off the rails at this point. Will try to speed things along.


    Slides/maps

    I am going to be on a business trip Monday-Thursday next week. I should be able to post from the hotel, but maybe shorter posts and may need help with map updates.


    Slides/maps

    Internet is slow at hotel. I will post their attacks this evening. I suspect one or two more rounds then able to wrap these combats and proceed. Should have no problem finishing before Gameday4

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    For what it’s worth the paizo site has been very slow for me.

    Probably because of extra traffic for RPG Superstar™ voting.

    Grand Lodge

    AC(23)19/Touch18/Flat14/CMD27||HP53[53]|Fort:+6;Ref:+8;Will:+7(+2 for encha/compul)|Percept.+14|Init.+9 Elf Wizard (Wood Mage) 6 Fighter (Lore Warden) 1 Eld. Knt 2

    Hmmm, I didn't think of the voting. I assumed it had something to do with all the spam that's been on the boards lately. It probably is the voting.

    Scarab Sages

    Male Grippli Wanderer 7 | HP 50/63 | AC 20 T 15 FF 17 | CMD 19 | Fort +9 Ref +9 Will +5 | Init +5 | Perc +13 | SM +3 | Grit: 0/3 | Humans +2 | Swamp/Underground +2

    Yeah, I've had problems for the past two days. The site keeps going down randomly throughout the afternoon-night.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    I think you mean morning (of the next day!) ;)


    Slides/maps

    Flying home tomorrow and will update then rather than fighting the hotel wifi another night.


    Slides/maps

    I have to admit, this combat in the well would be easier with 3D miniatures on a table-top rather than a 2D map. :-) I still think it is a cool concept.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Oh, I just had an Eadie moment. The prisoner’s wall against the well is bars. That’s how Eadie can see into their room!

    This string of encounters has been tense and excellent.

    I think you’ve done a fine job with running the fights on this terrain, GM Aarvid. Bravo!

    I have heard there is a tricky 3D map in Season 3: Quest for Perfection 1? I haven’t played that scenario. How does this one compare?

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    As I recall, Quest for Perfection has a 3D map, but it is only for one encounter, and is simple compared to this one.

    On a side note, I think the Quest for Perfection series is excellent, particularly part 3 (which might be my all-time favorite scenario).

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Oh, all-time fave is a tough call. I aim to have fun in every game I play ... and generally succeed :)

    If we're talking the best written/designed scenario, Night March of Kalkamedes would probably be mine. I haven't GM'd it but imagine it would be very fun to run.

    Mind you, I haven't played nearly as many scenarios as Tektite, Endless or Burglar.


    Slides/maps

    Quest3 is in my top 5 for sure. I have run it and played it. Enjoyed both...a lot.


    Slides/maps

    Are any of you playing these characters in the GD4? We should be fine finishing, but I want to make sure I keep us moving if someone has to make another table.

    Grand Lodge

    HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
    skills:
    skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

    I have no special plans for Lore for GD4, but I could if we want to continue with another scenario after this. *peeers at GM Aarvid and the others*

    Scarab Sages

    Male Grippli Wanderer 7 | HP 50/63 | AC 20 T 15 FF 17 | CMD 19 | Fort +9 Ref +9 Will +5 | Init +5 | Perc +13 | SM +3 | Grit: 0/3 | Humans +2 | Swamp/Underground +2

    No plans for Chochok next. I'm the most limited on scenarios though, I think. I haven't added the new season 7 ones yet but I can play those as well (except 07-01).

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    I'm signed up for a GD4 scenario that I would like to play Maximo in if possible.

    Scarab Sages

    Male Grippli Wanderer 7 | HP 50/63 | AC 20 T 15 FF 17 | CMD 19 | Fort +9 Ref +9 Will +5 | Init +5 | Perc +13 | SM +3 | Grit: 0/3 | Humans +2 | Swamp/Underground +2

    Actually, on second thought, I'm going to sit out on the next game (if there is one). I'm still waiting for a few other games to finish to cut back on my load and it might be a while before I have enough time.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Nothing planned for Eadie for GD4.

    I start my holidays vacation tomorrow, but don’t fly out until your Sunday night. I’ve agreed no electronic devices once we’re at the airport :)

    I would like to have another game with everyone who is interested, but won’t be able to start until about your October 15. If that’s a problem – no worries! I can sit the next one out.

    Regardless, I can research scenarios everyone can (probably) play and post some ideas tomorrow if you want to run another, GM Aarvid.


    Slides/maps

    Eadie with luck this could be over and all of you enslaved by Sunday so we will not have to bot you in combat. :-)

    I am running a low level table for GD4\

    We can see how it goes and if anyone is interested in October.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    That sounds good to me! Apart from the whole enslavement thing, of course!

    I have done a little research on what we all might be able to play. Here goes...

    Season 7: Ironbound Schism (7-11) Brand New, no reviews. Strong authors.

    Season 6: Darkest Abduction (7-11). Reviews say cool Ustalav flavor. Sub-par investigation mechanics. I think a good GM and players could past all that, especially in PbP format. Goodies for Sovereign Court and Scarab Sages.

    Season 6: Tapestry's Toil (5-9). Pretty good reviews. Good story but long. Hints of complex setups and drawn-out fights. Goodies for Grand Lodge faction.

    Season 5: Vengeance at Sundered Crag. (7-11) Haven't heard much about this one. New author. Wilderness chase type mission?? Has goodies for Grand Lodge faction.

    I assume there will be new scenarios out at the end of September too. But nothing has been posted by Paizo about them yet. Can you say anything about them VC Caradeum?

    If there is some interest for a mid-October game, I am happy to PM people to see what's cookin' then.


    Slides/maps

    She was a tough one to beat with all her buffs. I was not crazy about the whip and thought she was better with a 2nd scimitar, but whip is for flavor I guess.

    Just a bit more to wrap up here. I will start working on the chronicles and should easily be in place by the 19th for those of you on GD4 schedule.

    Sovereign Court

    Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

    That was exciting! I was just about to declare my last smite on the screaming illusion, but Maximo's LG alignment sort of worked to his advantage because he usually waits for an enemy to attack before bringing on the smite. Without it, he would have had a much harder time hitting lamia.

    I think that whip made the combat a lot more interesting. It made us think a little more tactically, and opened up opportunities to the fight beyond a straight up slug-fest.

    Too bad Eadie missed the last round there. I hope I did her a little justice in my post.

    Thanks for running this Aarvid.

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