From Under Ice (Inactive)

Game Master Baerlie

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Grand Lodge

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The baroness hears your answer and the word "Haltani" and gestures to her guards to back away. "Welcome to Dalun." the baroness greets you. "We are always looking for new trading connections. Haltani is your guide? Tell me, how did you meet her?"
Please do a Bluff or Diplomacy check

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"Well, that is an interesting story, as many are. Where to even begin? Well, as you may know, Haltani grew up in these parts, but she also likes to travel. On one such travel, I met her while I was preparing a shipment of alchemist supplies for a particular client of ours. She was very curious, asked some questions and we got to talking. When I heard she was from around here, I asked her about the famous ice diamonds I have heard about, and she blushed and showed me a sample - something close to her heart. Of course, she wouldn't trade that piece of jewelry away, but she told me that perhaps I could make some coin up here trading supplies and maybe even a diamond or two some day. It seemed both lucrative and beneficial to those needing the supplies, so I decided it might be a great adventure."

Diplomacy: 1d20 + 5 ⇒ (16) + 5 = 21

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

"Yes," Salouris smiles. "Miss Haltani seemed quite interested in learning of where we were from. And rightly so. After all, as you can see," he sweeps his arm out, indicating the Samsaran, two nagaji, and the halfling and Ulfen, "our backgrounds are vast, as hopefully is our scope. Such diversity of connections and knowledge can be a great boon."

Aid Diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15

Grand Lodge

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"It seems you know Haltani well, it's true that she's interested in other cultures and asks a lot. If Haltani thinks you are worth the effort to guide you here, I think that you may travel farther north, but no more than 5 miles from Dalun. How does that sound?" Nadya answers.

You know that 5 miles is enough to visit the dig site.

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

Nimgaji stays silent during the conversation

She is quite small to be a chieftan

Grand Lodge

good job of not telling the whole truth but still telling the truth Wulfgar s impressed with the pathfinders ability to manipulate the communication, wanting to help in some way he speaks up. His left eye focuses on the Baroness his right eye a milky white as it rolls up in his head. Da comrrrrade barrrroness, five miles is givink us plenty of trrrrade. Now is it time of drrrrinkink wodka to seal negotiations?"

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hiro bows lows. "Thank you for you generous grace, Baroness."

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Salouris winces slightly at Wulfgar's offer, but composes himself again promptly. "My colleague is direct but right, milady. That should serve our needs perfectly at this time."

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"Thank you!"

Fuzzfoot bows, and if the audience is at an end, departs.

Grand Lodge

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"It would be a pleasure for me to drink wodka with you, but I should not attend business meetings when smelling like I spent the whole afternoon in a bar." the Baroness answers with a smile. "I wish you good luck in your tradings. Take care, it might be dangerous out there."

You are about to leave Dalun through the gates when you hear a known voice behind you. "I see you got the permission to trade farther north? That's good news, so let's go!" Haltani says. She will join you on your way to Naldak's point. "I think it's time now to put on all the clothes you have. Icy winds await us."

Forests of evergreens open to a vast, relatively featureless snowy plain, making navigation difficult. Traveling to the dig site requires three hours of marching through the snow.

Survival DC18, +4 bonus because Haltani is with you:
You avoid getting lost.

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

It may be bitter cold but, at least things make sense out here. Now lets see.....

"If you will all kindly follow me and Genki." Nimgaji starts off on the path

Survival: 1d20 + 6 + 4 ⇒ (11) + 6 + 4 = 21

Nice

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hironaki gets out his newly purchased wand and hands it to whomever can use it. "Please, use this on the entire party." He says.

Wand of endure elements

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

"As you wish." Nimgaji replies and uses the wand on the party

Hope you don't mind if I use one on Genki

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Nimgaji uses the wand on the party and also guides you through the snowy area. The winds are ice cold, you can feel your nose freezing and the snow sticks to your hair in case you have hair and to the fur of your coats and hoods.

After three hours of walking in the storm you finally reach Naldak's Point. As the vast plains give way to rugged hills, the ground becomes hard and icy. An enormous rocky mound protrudes from the ground, covered in ice and snow. On the northeast side of the mound, thick walls of ice cascade down the side of the hill like a miniature glacier. Two shapeless stone monoliths stand near the base of the mound.

The entrance to Naldak’s Point lies beyond a collapsed archway. Several feet of ice have frozen over the once splendid foyer; those who look closely can still see the remains of chiseled stonework beyond the frozen wall, and a tunnel leading into the rocky mound.

"Here we are. Finally we reached Naldak's Point." Haltani says while looking at the frozen walls.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"Well, thank you for the spell, because I can tell this weather would be the death of me! Even with all these clothes. Shall we enter?"

Grand Lodge

what a beautiful day Wulfgar, born and raised in near-artic weather smiling and humming stops and admires the archway "Are you enjoyink the weather comrrrrades? It is rrrremindink me of home, da" looking at the collapsed archway and the remains of chiseled stonework he asks the team "May anyone be tellink if this is beink dwarrrrven carrrrvinks?"

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

"It seems, likely," Salouris utters, his scaled form shivering even under armor and a heavy winter cloak. "I'm not exactly an expert of dwarven empires, but there's something here at least."

He takes a few steps closer to the stonework and frowns at the ice. "A better question would be how to get through. Do you think using some of the blackfire here would risk collapsing this structure further?"

Grand Lodge

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You think that melting the ice takes 2 hours when using the entire supply of blackfire clay.

Kn. engineering DC15:
You can use the clay more efficiently and accomplish the task in only 1 hour.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Know(engineering): 1d20 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18

"Work smarter, not harder. That's my motto."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Do you want to use the whole amount of blackfire clay?

Grand Lodge

I would think we would to one at a time, stopping when we achieved our desired goal

Wulfgar scratches his head, looking at the blackfire clay with his good left eye, his right eye spinning and twitching then he turns and asks the pathfinders "How much will we be usink comrrrrades?"

Grand Lodge

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You use the blackfire clay pieces, one after the other and after about one hour the ice wall is melted away.

The blackfire clay produces substantial heat; PCs who stand near to the melting wall no longer have to roll Fortitude saves to resist cold, and are capable of healing any nonlethal damage they sustained on the journey.

Just in the moment you are about to pass the gate a winter wolf emerges from the snow and says "I'm Rigrory, Baroness Urgalaena sent me to capture Uliyara. Surrender her or I will call a pack of winter wolves to get her."

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Salouris stiffens as the wolf leaps out from the snow. Tightening his grip on his shield, readying to raise it up quickly if things go sour, he calls back to the creature.

"The Baroness has given us leave to journey to these parts Rigrory, and there is no Uliyara here for you to claim. Now, may we pass on, as the Baroness has granted us?"

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

KnowNature: 1d20 + 4 ⇒ (16) + 4 = 20

"That is a demon wolf of the north. Quickly to arms before it devours us." Nimgaji ready's to fight and prepares Genki.

HandleAnimal: 1d20 + 10 ⇒ (10) + 10 = 20

Grand Lodge

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"I'm not interested in you at all! You may pass on, but you are going to leave Uliyara with me. I can see her and I can smell her. Who did she pretend to be this time? Her aunt, Urgalaena, White Witch of Saarbotten and sister of Baroness Nadjy, the ruler of Dalun, wants to see her. Now." the wolf answers while staring at Haltani.

Grand Lodge

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actually, the wolf is a magical beast ;)

Grand Lodge

Wufgar. greatsword resting on hs shoulder, looks at the white wolf, then making a show of lifting his arm and smelling himself he waves his hand, fanning as if to disperse the odor. Then stepping up between the party and the white wolf, smiling at the wolf, both his eyes come into clear focus as he watches the beast he says "I am hopink it is not me you are smellink ofitser volk. But it is not polite callink comrrrrade a liar da"

as Wulfgar is moving forward he us using sense motive to try and tell the wolfs true intentions

sense motive: 1d20 + 2 ⇒ (10) + 2 = 12 not a lot of help there

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hironaki listens to the wolf, then looks thoughtfully at Haltani. "Does the wolf speak the truth?" He asks.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"And, more importantly, do you want to go? If not, I will help defend you."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"The wolf speaks the truth." Haltani says, removin her hood. You can see that instead of brown hair and brown eyes she now has blonde hair and ice blue eyes. "I'm Uliyara, Baroness Nadya's daughter and niece of Urgalaena. Unfortunately my aunt does not want to see me for a family meeting. She intendso to take me hostage for political leverage." she says while staring back at the wolf.

"I'd prefer not to go with the wolf, but if you don't want to get into Irrisen politics, I understand."

Grand Lodge

Wulfgar begins to laugh, casting the spell enlarge person on himself as he does, His eyes remain strangely focused on the white wolf "Bwa ha ha, Net, not gettink involved in politics, just helpink comrrrrade, comrrrrade. I am thinkink that you are not goink with ofitser volk if you are not wantink too! ha ha ha!" He looks heavenward lifting his greatsword and uttering his prayer to cast his spell "Gorum" and he visibly begins to grow.

cast spell, if its a surprise round and we go into combat, here is an initiative roll for Wufgar.

init: 1d20 + 2 ⇒ (12) + 2 = 14

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

"You're right I'm not interested in politics my friend," Brother Salouris calls back to Haltani/Uliyara over his shoulder. ""But you don't truly understand us if you think just because of that we would let you be taken."

The nagaji lifts his shield up and readies his sword. "You have heard the lady, Mr. Rigrory. It appears she declines your invitation. I would say your task is done here. So go; this need not end in violence."

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

"Yah!"

Sorry - it's all I had to add... ;)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"If you don't let her go, I will get her from your dead arms!" the wolf howls and attacks.

GM:

Ini Fuzzfoot: 1d20 + 3 ⇒ (6) + 3 = 9
Ini Hironaki: 1d20 + 2 ⇒ (14) + 2 = 16
Ini Nimgaji: 1d20 + 8 ⇒ (11) + 8 = 19
Ini Salouris: 1d20 + 1 ⇒ (3) + 1 = 4
Ini Wulfgar: 14 = 14
Rigrory: 1d20 + 7 ⇒ (1) + 7 = 8
Ini Uliyara: 1d20 + 2 ⇒ (20) + 2 = 22

Round 1
Uliyara
Nimgaji
Hironaki
Wulfgar
Fuzzfoot

Rigrory
Salouris

To your surprise Uliyara takes out a small flute and starts to play.
Inspire courage +1

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

"Genki attack!" Nimgaji commands his companion to use his trick, while they both charge the Winter Wolf.

No token for Genki

GenkiBite: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 101d8 + 3 ⇒ (3) + 3 = 6

NimgajiStaff: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 251d6 + 4 ⇒ (2) + 4 = 6

Potential Crit?

CritConfirm: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 171d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

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Token issue fixed

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

Fuzzfoot loads and fires his sling staff at the winter wolf.

Attack: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Damage: 1d6 ⇒ 2

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

Missed the Inspire Courage on my rolls and damage.

Sovereign Court

CG Male Halfling Empiricist Investigator 3 / Alchemist 5| HP: 48/48 | AC: 26 (20 Tch, 20 FF) | CMD: 15 | F: +7, R: +12, W: +6 | Init: +3 | Perc: +18/+19 TF, SM: +13 | Active conditions: none

As did I!

Grand Lodge

Wulfgar continues laughing, his right eye staying strangely focused on the white wolf, as he moves forward, lifting his greatsword like a woodsman lifts his axe. "Bwa ha ha I am lovink the winter, da comrrrrades? ha ha ha" As he nears the wolf he bring his greatsword rushing down on the beast.

inspire courage, enlarge person, AC 16

greatsword attack: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14 for damage: 3d6 + 7 + 1 ⇒ (4, 5, 4) + 7 + 1 = 21

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Uliyara plays her flute Nimgaji and Genki attack the talking wolf. Genki's bite attack misses, but Nimgaji is able to hit the wolf critically with his staff. Fuzzfoot's sling stone hits the wolf as well and while the animal tries to recover a large greatsword hits it on the head and knocks it unconscious.

combat over

"Thank you. I think I owe you my story. I'm a Jadwiga and my name is Uliyara. I hide my identity, because I want to avoid the distrust that most people outside of Irrisen feel for my kind. You already heard that I'm the daughter of Baroness Nadya. Although I have no desire to rule, my birthright demands I take a position of leadership but I'd like to act as an ambassador to other nations. I know that some Jadwiga can be abusive with their power like my aunt, Baroness Urgalaena of Saarbotten. But not all of us are, like not all Ulfen are barbaric only because of centuries of war and violence. I was able to keep up the ruse with my hat of disguise, I hope you still trust me." she ends.

Grand Lodge

Wulfgar listens to Ulliyara carefully, smiling he answers "Trustink is easy, until it is beink betrayed, da, we are still trustink you comrrrrade" then pointing at the white wolf he ask "What are you wantink done with the Volk, are we killink it or lettink it live?"

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Salouris moves next to the seemingly repentant Uliyara and lighlty places a scaled hand on her shoulder.

"Quirks of birth or station do not define us. It is our decisions that do. You chose to help us. And we will do all we can to help aid in your choice to roam outside of Irrisen."

"And besides," he muses aloud. "Learning others' cultures is its own form of leadership. Perhaps you will one day feel like returning, but be all the better a ruler for it."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Wolf:

Stabilize: 1d20 + 2 - 10 ⇒ (4) + 2 - 10 = -4
Stabilize: 1d20 + 2 - 11 ⇒ (18) + 2 - 11 = 9
Stabilize: 1d20 + 2 - 12 ⇒ (7) + 2 - 12 = -3
Stabilize: 1d20 + 2 - 13 ⇒ (7) + 2 - 13 = -4
Stabilize: 1d20 + 2 - 14 ⇒ (15) + 2 - 14 = 3

The wolf dies while you are listening to Uliyara's story.

assuming you proceed into Naldak's Point

Intricate gilded stonework adorns the entrance, and a complex marble mosaic paves the floor. Arrow slits flank the north and south sides of the hall, but the north side has collapsed and is choked with rubble. On the eastern end, two 10-foot-tall marble statues of armored dwarves flank a fresco depicting an opulent throne room. The faces of the statues have been broken off. Every surface is covered with ice.

Hazard:

Ice covers the floor. Characters must spend 2 squares of movement to enter a square covered by ice, and the DC for Acrobatics checks on surfaces covered by ice increases by 5.

Dark Archive

AC16/T12/FF14/CMD15|HP22[22]F:+4;R:+3;W:+4 (+2 vs death and neg energy)|Init;+2|Perc.+7 Samsaran 3

Hironaki looks on in respect as his party deals with the threat before he can even draw a weapon.

Glancing down at the ice, Hiro reaches into his pack and pulls out the ice cleats, strapping them to his feet. He then moves toward the entrance wary of the arrow slits, to examine the area for traps.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Lodge

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Hironaki carfully walks on the ice, looking at the arrow slits. He does not find any traps, but he spots a secret door in the north wall, next to the dwarven statue. A hidden switch is next to it.

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

"Hmph, I see you have had some experience with weather," Salouis notes as Hironaki's footwear lets him move relatively smoothly across the slick floor. The nagaji himself has no such luck, as he gingerly watches his steps to keep from tumbling down onto the ice. Though with all this armor on I might at least break some of it...

As the paladin makes his way towards the statues that dominate the room, Salouris looks up at them in muted awe. Even faceless, they make an imposing pair. "Such a loss for a culture such as this to be snuffed out. Do your people tell any tales of the Naldak dwarves Halt---sorry, Uliyara?"

Grand Lodge

It is a shame we do not have time to skin the wolf, that hide would make a nice coat Wulfgar, distracted ,looking at the wolf hide, follows Hironaki and Salouris across the ice and near the statues. Listening to Salouris' question, hoping Uliyara has a tale for them.

Grand Lodge

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"Yes, they do. They tell that nine thousand years ago, dwarves first emerged on the surface of Golarion, at the conclusion of their Quest for the Sky. A few years later, the dwarves of the newly built citadel of Jormurdun watched in amazement as huge chunks of flaming metal tumbled out of the sky. They investigated this baffling event, and discovered pieces of a fallen starship. From the wreckage, the explorers retrieved an artifact they dubbed the Sky Key. It became a symbol of the Quest for the Sky, and the dwarves kept it safe in their fortress city of Jormurdun for millennia.

Jormurdun did not last forever. About 3000 years ago, duergar attacked and conquered the citadel. As the surviving dwarves fled, Jormurdun’s last king, Gutheran, broke the Sky Key into five pieces, keeping one for himself and giving one to each of his heirs. King Gutheran hoped that his heirs might one day return to reunite the Sky Key and Jormurdun’s scattered people. These scions of Jormurdun headed west, but grew weary of travel and settled down. King Gutheran’s youngest son, Naldak, settled in one of the eastern Linnorm Kingdoms and founded the town of Naldak’s Point. There his people found Ulfen clients who respected the dwarves’ craftsmanship.

In 3313 AR, as Baba Yaga and her forces invaded what would soon become Irrisen, another powerful spellcaster approached the dwarves: the Tian sorcerer Hao Jin. She offered Naldak’s descendants shelter from the encroaching armies. They refused, but Hao Jin returned each of the following nights, repeating her offer. As the armies of Baba Yaga massed on the horizon on the fourth day, the dwarves reluctantly agreed. Hao Jin’s magic transported most of Naldak’s Point to her personal demiplane hidden in the Hao Jin Tapestry. There, the dwarves have survived in the centuries since and what you see here is the rest of Naldak's Point. As the forces of Baba Yaga approached, the Jadwiga’s powerful winter magic froze everything solid, creating large sheets of ice that coat every surface in the common areas." Uliyara tells what she knows about this place.

Scarab Sages

Male Nagaji Druid 1 |HP 11/11 |AC 18/T 12/FF 15 | F+4/R+2/W+4 | CMB + 3 | CMD 15|Init +8 | Perc +8
Animal Companion:
Female Tyrannosaurus 1 |HP 9/9 |AC 19/T 13/FF 16 | F+3/R+6/W+2 | CMB + 3 | CMD 16 | Perc +6
Spells:
1st 2/2 Cure Light Wounds

"This all sounds too fantastic. What an amazing tale!" Nimgaji looks truly in awe. He follows his companions inside.

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