From Ruin Rebuilt (Inactive)

Game Master Scavion

Initiative for Current Combat:

Ghast: 24
Hoenn: 20
Armand: 19
Kristeva: 11
Ghouls: 6
Waldorf: 5

Waldorf's turn.


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Female Aassimar (Lawbringer) Fighter 5/ Spellbreaker 1 - Hp: 62 - AC: 32( 29 FF, 15 touch) - CMD: 24 - Saves: +10,+7,+10 - Darkvision 60 ft - Perception +12 , S motive +12- Init +2

I have just saw Lemmy's last post, otherwise I would have missed this entirely, the "new post" stuff was not there


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

You're welcome.

BTW, I could use a map... Also, the Ghasts acts before me.


Hoenn wrote:

You're welcome.

BTW, I could use a map... Also, the Ghasts acts before me.

The Ghast readied an action. I just didn't say it flat out =P You're in a 10 foot wide tunnel. You really need a map?

Hoenn knows one of the creatures is a Ghast and that the others are ghouls. He also recalls that a Ghast's foul stench weakens those that come near it and is aware of this species paralysis and that Ghoul Fever is delivered via it's bite.


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

Ah, I forgot we were in a tunnel... Okay. How far are the ghouls?

EDIT: Nevermind... I'll just use a move action to use Study Target on the nearest Ghoul and then ready an action to strike any enemy that comes within striking distance.


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

I just realized I could have cast a spell instead of reading an action... Well... Whatever.


Female Aassimar (Lawbringer) Fighter 5/ Spellbreaker 1 - Hp: 62 - AC: 32( 29 FF, 15 touch) - CMD: 24 - Saves: +10,+7,+10 - Darkvision 60 ft - Perception +12 , S motive +12- Init +2

It is a posibility that Rinjyn can not see the "new post" thing

Kn (religion): 1d20 + 6 ⇒ (19) + 6 = 25


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I thought this was dead since there were no posts for two months. I uh actually deleted Armand's character sheet, and can't really make another one on my phone.


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

See? That's why you gotta use the forum's profile page! XD


Female Aassimar (Lawbringer) Fighter 5/ Spellbreaker 1 - Hp: 62 - AC: 32( 29 FF, 15 touch) - CMD: 24 - Saves: +10,+7,+10 - Darkvision 60 ft - Perception +12 , S motive +12- Init +2

booo...


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

All right, got internet back so I'll try to remake Armand as best I can.


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

Kristeva could act. She acts right after Armand, anyway, so it's unlikely to make any major difference, unless one of them is going to buff the other or something.


HP:44/67 (51)| AC: 24 FF: 19 Touch: 17 CMD: 22 (26 vs Bull Rush and Trip)|Init: +7|Fort +14, Ref +13, Will +8 (+4 vs Poison, Spells, and SLAs)| Perception +12| DR 6/Adamantine

Armand begins creating an Astral Construct.

The faint scent of cherries permeates the rom.

"That's better. Should mask that scent somewhat."


Female Aassimar (Lawbringer) Fighter 5/ Spellbreaker 1 - Hp: 62 - AC: 32( 29 FF, 15 touch) - CMD: 24 - Saves: +10,+7,+10 - Darkvision 60 ft - Perception +12 , S motive +12- Init +2

This is your final day on this world you abominations! (judgement(justice)
I charge the nearest enemy
Longsword: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 5 ⇒ (3) + 5 = 8


Kristeva charges in and is met not only by the Ghast's strike, but a horrid stench as well.

Fortitude Save: 1d20 + 7 ⇒ (5) + 7 = 12

A sudden cough keeps you from dealing a great blow, but is still effective.
You are sickened.

Ghast Bite: 1d20 + 5 ⇒ (13) + 5 = 18

The Ghast misses it's vicious bite.

The ghouls swarm around Kristeva!

One provokes an attack of opportunity from you.

Flanking Ghoul Bite: 1d20 + 5 ⇒ (15) + 5 = 20
Not flanking Ghoul Bite: 1d20 + 3 ⇒ (5) + 3 = 8

But Kristeva's impressive defense keeps them at bay.

Waldorf's Turn.


Male Gnome Wizard 2/Investigator 1 HP:19/19 AC:15 (tch:15 FF:10) CMB:-1 CMD:+2 Fort:+3 Ref:+6 Will:+3 LowLight Perception:+8 Sens motive:+4 Init:+3

Waldorf slides down into the burrow, his dart illuminating the horrific scene. "Oh no make it go away!" he cries, firing a dazzling beam from his outstretched hand at one of the ghouls but aims too high.

ranged touch attack: 1d20 + 5 ⇒ (4) + 5 = 9


Male Half-Orc Inquisitor 3 - HP 26/26 AC 20 (tch 13, ff 18) CMD 21 Fort +7, Ref +6, Will +7; Darkvision, Perception +8, Sense Motive +9; Initiative +6

This Ghast really likes to think his tactics through :P

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