
| DM Scavion | 
 
	
 
                
                
              
            
            You're welcome.
BTW, I could use a map... Also, the Ghasts acts before me.
The Ghast readied an action. I just didn't say it flat out =P You're in a 10 foot wide tunnel. You really need a map?
Hoenn knows one of the creatures is a Ghast and that the others are ghouls. He also recalls that a Ghast's foul stench weakens those that come near it and is aware of this species paralysis and that Ghoul Fever is delivered via it's bite.

| Hoenn | 
 
	
 
                
                
              
            
            Ah, I forgot we were in a tunnel... Okay. How far are the ghouls?
EDIT: Nevermind... I'll just use a move action to use Study Target on the nearest Ghoul and then ready an action to strike any enemy that comes within striking distance.

| Hoenn | 
 
	
 
                
                
              
            
            Kristeva could act. She acts right after Armand, anyway, so it's unlikely to make any major difference, unless one of them is going to buff the other or something.

| Brock Rudson | 
 
	
 
                
                
              
            
            Armand begins creating an Astral Construct.
The faint scent of cherries permeates the rom.
"That's better. Should mask that scent somewhat."

| Kristeva of the blessed moon | 
 
	
 
                
                
              
            
            This is your final day on this world you abominations! (judgement(justice)
I charge the nearest enemy
Longsword: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 5 ⇒ (3) + 5 = 8

| DM Scavion | 
 
	
 
                
                
              
            
            Kristeva charges in and is met not only by the Ghast's strike, but a horrid stench as well.
Fortitude Save: 1d20 + 7 ⇒ (5) + 7 = 12
A sudden cough keeps you from dealing a great blow, but is still effective.
You are sickened.
Ghast Bite: 1d20 + 5 ⇒ (13) + 5 = 18
The Ghast misses it's vicious bite.
The ghouls swarm around Kristeva!
One provokes an attack of opportunity from you.
Flanking Ghoul Bite: 1d20 + 5 ⇒ (15) + 5 = 20
Not flanking Ghoul Bite: 1d20 + 3 ⇒ (5) + 3 = 8
But Kristeva's impressive defense keeps them at bay.
Waldorf's Turn.

| Puzzler Waldorf | 
 
	
 
                
                
              
            
            Waldorf slides down into the burrow, his dart illuminating the horrific scene. "Oh no make it go away!" he cries, firing a dazzling beam from his outstretched hand at one of the ghouls but aims too high.
ranged touch attack: 1d20 + 5 ⇒ (4) + 5 = 9
 
	
 
     
     
    