Freedom...but at what cost (Inactive)

Game Master Tin Foil Yamakah

The Tomb of Horrors with a bit of a twist
EACH SQUARE IS 10'

MAP


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I Eat Cannibals
Ali ibn Sabbah wrote:

Looks like we're good on flanking support.

Alright, the synergies are too many to ignore.

Unchained Rogue 5/Monk 4.

If there is any house rule that can remedy the double up on Evasion from each/both classes, that would be awesome.

Are you referring to how you can't multi 2 archetypes if they have the same feature? You just take evasion and ignore that silly rule

I have no problem with a rogue/monk combo, looks like fun


I Eat Cannibals

G & J: You now have control of your avvy's


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4
DMTFY wrote:
Ali ibn Sabbah wrote:

Looks like we're good on flanking support.

Alright, the synergies are too many to ignore.

Unchained Rogue 5/Monk 4.

If there is any house rule that can remedy the double up on Evasion from each/both classes, that would be awesome.

Are you referring to how you can't multi 2 archetypes if they have the same feature? You just take evasion and ignore that silly rule

I have no problem with a rogue/monk combo, looks like fun

This is class overlap, redundancy. Both Rogue and Monk give the Evasion class feature.

No archetypes with these Unchained classes.


I Eat Cannibals

Yeah, that's what I meant, Go ahead and stat him up


I Eat Cannibals

I am having some out of town guests this weekend so I will be online even less than I usually am during the weekend.

Silver Crusade

Ali ibn Sabbah wrote:
DMTFY wrote:
Ali ibn Sabbah wrote:

Looks like we're good on flanking support.

Alright, the synergies are too many to ignore.

Unchained Rogue 5/Monk 4.

If there is any house rule that can remedy the double up on Evasion from each/both classes, that would be awesome.

Are you referring to how you can't multi 2 archetypes if they have the same feature? You just take evasion and ignore that silly rule

I have no problem with a rogue/monk combo, looks like fun

This is class overlap, redundancy. Both Rogue and Monk give the Evasion class feature.

No archetypes with these Unchained classes.

actually, monk is the only Unchained class that is not compatible with archetypes, rogues can use any of their old ones.

also, curious as to why you would not take 5 monk levels? (style strikes)

I can understand going rogue 4. but why 5?


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

@DM - I'm working on stats, but busy weekend.

@Rogue 5, he's primarily a Rogue. Perception, Disable Device, Sneak Attack.

Monk is for better combat readiness, and Ki powered Acrobatics. Also RP opportunity. Hands can be free, but still armed, etc...

He's the trap guy, albeit a bit fancy.


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

rorek reminds me to ask...

Are we leveling at all during the game? If so, where do we end?


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

I hadn't realized we were getting tossed in there immediately.

Apologies, trying to finish character on phone. Fun times.


M Elf HP: 70 | AC:22(26) T: 16(18) FF: 16(18) | Fort: +10 | Ref: +15 | Will: +12 (+2vs enchantment+4 vs illusion effects) | Perception: +22(26 for traps) Initiative: +5

I've got the traps covered haha. Quite well, suppose another pair of hands won't hurt.

No we aren't going to level up, which is why I brought up the style strikes option.


I Eat Cannibals

Ali: Take your time, as I said I have folks over this weekend. We will not be leveling. I am playing an Unchained monk and flying kick(style strike) is pretty cool


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Huh...

Since traps are covered, I went stylish melee... Imagining Neo in The Matrix.

Monk 6, Rogue 3

Primary Attack looks something like this:

atk1, brawl +2 (bracers of armor), flank, 1d20+16+2

dmg1, brawl +2, precision, holy (amulet mighty fists), 1d8+5+2+2d6+2d6

Feats/Talent:

Toughness (human)
Improved Initiative (char 1)
Wall Scramble (rogue talent 2)
Weapon Focus, Unarmed (char 3)
Dodge (monk 1)
Deflect Arrows (monk 2)
Crane Style (char 5)
Mobility (monk 6)
Crane Wing (char 7)
Crane Riposte (char 9)


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Feeling like a bruiser...

Take a look and let me know what you think. Still a work in progress.

Comments welcome!

Concept is draw attacks, get missed. Put a pounding on the big bad... 26 avg damage (against evil, with precision), up to 4 attacks with flurry and ki. And, moving freely about the cabin!


I Eat Cannibals

Looks pretty cool man


Shadow's Status

Will post later tonight, running out of time this morning.


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Confirming. Amulet of Mighty Fists works on all unarmed attacks? Not just punches.


Female Half-elf HP 66/66 | AC 22 | FF 19 | T 14 | Per 17 (no hearing-based) | F: 7 | R: 8 | W: 9 | Init +3
Skills:
Fly +2 | Know (planes, religion) +9 | Spellcraft +8 | UMD +9
Dual-cursed (deaf/wolfscarred) oracle of the dark tapestry 9

Yup.

d20pfsrd.com wrote:
This amulet grants an enhancement bonus of +1 to +5 on attack and damage rolls with unarmed attacks and natural weapons.

Emphasis mine.

Doesn't say anything about being punching-specific.


I Eat Cannibals

Straight to the point eh William.


Human Sorcerer 9 HP: 52/56 | AC:20 T: 16 FF: 12 | Fort: +8 | Ref: +9 | Will: +10 | Perception: +18 Initiative: +5

yea, I thought it would be funny.


I Eat Cannibals

Just letting you all know that I am following along


Female Half-elf HP 66/66 | AC 22 | FF 19 | T 14 | Per 17 (no hearing-based) | F: 7 | R: 8 | W: 9 | Init +3
Skills:
Fly +2 | Know (planes, religion) +9 | Spellcraft +8 | UMD +9
Dual-cursed (deaf/wolfscarred) oracle of the dark tapestry 9

Sorry for slower posting lately - I've had some craziness going down at work that I've been dealing with.


I Eat Cannibals

Craziness at work, say it ain't so! But if it's gonna happen, now is a good time as we were working in the two new players.

Good to have you back though


M Elf HP: 70 | AC:22(26) T: 16(18) FF: 16(18) | Fort: +10 | Ref: +15 | Will: +12 (+2vs enchantment+4 vs illusion effects) | Perception: +22(26 for traps) Initiative: +5

ahhh, sorry folks, learning Japanese atm and it is VERY time consuming. Not to mention all the history books I have to read >.>


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

FYI, I will be away from the 3rd through the 7th. If I do not post it is because I do not have internet access. Feel free to DMPC me as necessary.


I Eat Cannibals

Alex: I had a friend of mine who attempted that task you have my sympathies

Zoren: Thank you for the heads up


Geri:
Init+2 Perception+14; AC 25/14/24; Fort +8, Ref +8, Will +5; 85/85
Freki:
Init +3, Perception +9; AC 24/13/20l Fort +10, Ref +9. Will +3; 75/75

I can feel your pain. I'm doing a bit of it on Rosetta Stone from time to time and it is a bit rough. Especially with my southern tongue. (I enunciate about as much as a snake talks, so I'm yelling in terrible Japanese at my computer cause I can't make my tongue do it's job)


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Can't see the map at work, will post when I get home tonight.


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Glad I'm not the trap guy!


I Eat Cannibals

As a recap here are your current choices you can.

1. Continue on through the "Series of Secrets and Minor Pain"

2. Explore the "Hall of Colors"


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Good news I have wifi.

DM, does the magic missile trap seem to release 1 missile per round or 1 missile per person per round?


I Eat Cannibals

Zoren: 1 mm per round, if 2 people enter the room then we roll to see who gets hit.


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Never played a game like this PbP. I'm used to RP and not so much riddle/dungeon crawl.

Feeling a bit useless.


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Will post my thoughts when I return from vacation :-)


I Eat Cannibals

Ali: Yeah it is a different experience as you are interacting more with the dungeon itself as opposed to other players. Keep in mind that you can do some exploration yourself. There are all kinds of fun things just waiting to be discovered


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

I am fried from traveling. will post tomorrow, really need to think this one through a bit.


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Sorry felt ill last night, will update later today.

Silver Crusade

Sorry, I'm putting this in all my games. I've been in a pretty bad accident this past Sunday and just came to last night. I'll be alright but I haven't checked any of my threads or games, and likely won't be posting frequently for another few days at best. If that's OK I'd still like to participate. My apologies- rorek55


I Eat Cannibals

Don't sweat it man, just get better. You will have a place when you return


Male Human Rogue 1/Cleric 1 | Init +4 | Perc +6 | AC:17/ T:14/ FF:13 | HP 16/16 | CMB +4/ CMD: 15| Saves F 3/R 6/W 4

Although it pains me to say it, in not sure I can continue.

I appreciate the opportunity and welcome, but based on my work and family commitments... My posting style is not a good match for this sort of game.

I typically read a situation, compose an RP response, roll dice as needed... Mostly from a phone.

This is too map dependent and iterative for me.

Sorry about this, folks.


M Elf HP: 70 | AC:22(26) T: 16(18) FF: 16(18) | Fort: +10 | Ref: +15 | Will: +12 (+2vs enchantment+4 vs illusion effects) | Perception: +22(26 for traps) Initiative: +5

No worries, dungeon crawls are rather hard on people, especially so for pbp format.

By the by, I'm starting to feel more functional so I should have a post up today


I Eat Cannibals

Alex: Good to see you are doing better


I Eat Cannibals

Is anyone here besides Zoren?


Geri:
Init+2 Perception+14; AC 25/14/24; Fort +8, Ref +8, Will +5; 85/85
Freki:
Init +3, Perception +9; AC 24/13/20l Fort +10, Ref +9. Will +3; 75/75

Yes, I am here. Sorry been a bit of a weekend extended weekend for me. Staffing a con, then recovery by sleeping almost a full day, then working on the bike. I have been bad and didn't check in on all my forums as attentively as I should've.


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Hectic week and weekend, will update the thread tomorrow night.

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