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Faybella moves forward carefully with her morning star out. "Wolfie guard. I'll be careful. We should try to stay quiet."
Perception On The Porch: 1d20 + 7 ⇒ (17) + 7 = 24

Tesi |

You can use the map of the house for navigation.
The silence and the eeriness of the place makes your mouth dry. Your senses tell you that there is no danger in the porch, although you don't like the look of this.

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I can only view the map, not move anything
Eramos moves closer to the porch. Greatsword is at the ready.

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Faybella will carefully move up on the porch and try to open the door slightly. She peeks in.

Tesi |

You may edit now… Sorry!!
A cold hearth dominates this large room. Between the mostly collapsed internal walls and separate jumbles of crumbled furniture, it seems that this large room may have once been several smaller rooms. A rickety ladder leads to what looks like an upper loft above, visible through several large holes in the overhanging ceiling above. A large wooden cage sits in the southwest corner of the room.
You find Mykel's clothes next to the cage.

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"What kind of evil madness is this? Is the whole town corrupt? Obviously we can't trust the mayor, but how about the rest of the villagers?"

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Eramos walks into the building, great sword still ready to strike.
"Mykel, you in here?" spotting the clothes, "Mykel, I hope you are decent.

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My phone doesn't seem to like draw, haha. I'll ask someone to move my icon next to Eramos please.
Stepping into the room after his barbarian companion, Elris keeps his bow at the ready while looking around.
"Mykel, are you here, galavanting in the nude? Let us know, as your clothes are here!"
perception: 1d20 + 8 ⇒ (9) + 8 = 17

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Faybella enters the house with Wolfie. "I don't like the looks of this. Wolfie track." she says as she heads to the lit doorway to the west.
Perception on the West Room: 1d20 + 7 ⇒ (20) + 7 = 27

Wolfie friend of Faybella |

Wolfie puts his nose to the ground and starts tracking Mykel.
Survival to Track with scent: 1d20 + 1 + 4 ⇒ (3) + 1 + 4 = 8
I hope Mykel is having his own adventure somewhere and not just waiting for us to find him. That would suck.

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perception: 1d20 + 8 ⇒ (19) + 8 = 27
If Eramos fails to perceive anything, he will head towards the door to the west.

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"Open the door, I'll keep an eye out from the other side as well as this ladder."
Elris takes a step forward, towards the ladder, looking about the room, and up the ladder to see if he can find anything leading as to where Mykel, or anyone with info could be.
Perception: 1d20 + 8 ⇒ (5) + 8 = 13

Tesi |

Feybella notices a trap in the room. As soon as someone sets foot inside, the wooden floor will collapse, creating enough debri to kill the whole group. I am really happy you dodged this one, can be quite deadly.
She also discovers a strongbox hidden under a pile of rags a few feet from the door—it can be reached without entering the room.
Wolfie smells the air, but can't seem to find anything.

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Eramos will reach inside and grab the strongbox. He will put it out and check it to see if it is locked or perhaps trapped.
perception: 1d20 + 8 ⇒ (1) + 8 = 9

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"Normally I would hesitate to take some villager's jewels, but I think we are entitled after they've tried to kill us!"

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"I agree. Let's check out the rest of this building."
Eramos goes to move around to the other side of the building.Im only going to move up to speed, just in case something happens.

Tesi |

You see the following in dim light.
To the south, this long room is empty save for a large mound of compost covered with tiny black mushrooms heaped nearly to the ceiling in the southeast corner of the room, while to the north, an old kitchen seems to have been repurposed into some sort of indoor garden. A workbench cluttered with pottery stills and glass alembics stands below small alcoves filled with vials and beakers. Dozens of clay vessels rest haphazardly on wooden boxes, each sprouting neatly-pruned shrubs or large, exotic mushrooms. They appear surprisingly well-tended, given the state of the rest of the building, though the roots of several have burst through their pots.
Also present here are four strange puffball-like spore cases, gray and the size of a man’s fist.
You are not sure of what those are.

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Ok, not wanting to touch anything in the room he does know what it is. Eramos makes his way over to the other side of the room and looks in the last room.

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Faybella follows Eramos into the room. She shrugs at the mushrooms and spores, and keeps following. She tries to peer around the edge of the door.
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Fay has low light vision.

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If needed it i can pop a sunrod and use that. But no, I did not currently have one at

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"Maybe a better light will serve those who don't have enhanced vision?" suggests the elf as he releases an iuon torch to float above his head. "Hands free, which means I can still use my bow quite effectively," he says while moving towards Eramos.

Tesi |

As soon as the ioun torch starts to shed light, the mold in the wall jumps on you.
Elris Knowledge (Dungeoneering): 1d20 + 7 ⇒ (1) + 7 = 8
Teena Knowledge (Dungeoneering): 1d20 + 5 ⇒ (15) + 5 = 20
Initiative ELRIS: 1d20 + 4 ⇒ (8) + 4 = 12
Initiative ERAMOS: 1d20 + 2 ⇒ (16) + 2 = 18
Initiative FEYBELLA: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative TEENA: 1d20 + 4 ⇒ (4) + 4 = 8
Initiative Slime: 1d20 - 1 ⇒ (19) - 1 = 18
There is no surprise round, the mold is too obvious. By the way, it has mushrooms all over its surface... The same mushrooms you ate during the feast! NOMNOMNOM!
Round 1:
Eramos
SlimeyJoe
Elris
Fey
Teena

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Why is everything trying to kill us today, Even food
Power attack and furious focus
attack: 1d20 + 8 ⇒ (1) + 8 = 9WTF another Nat 1
damage: 2d6 + 11 ⇒ (2, 6) + 11 = 19
sorry Mykel, If i could actually hit stuff, this would be going by a lot faster if the dice roller did not hate me

Tesi |

WTF another Nat 1
JHC. Dice hates you (RNG Joke).
Don't worry about me....they're just likely turning my skin into a dress...no hurry....lol....
Don't you love the countryside?
Eramos almost tears down a wall, missing its target.
With a slushing sound, the goo tries to engulf Elris and Wolfie...
Elris and Wolfie can try to avoid being engulfed by passing a Reflex save, or make an AoO against the mold.
Round 1:
Eramos
SlimeyJoe
Elris
Fey
Teena

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reflex: 1d20 + 5 ⇒ (12) + 5 = 17
Elris attempts to dodge the mold and drops his bow. Pulling out his morningstar, he then starts to wail on the assailant.
attack: 1d20 + 4 ⇒ (1) + 4 = 5
Well that's great, haha. Time to smash the air!

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Teena takes a 5' step backwards and uses her final magic missile of the day on Mr. Slimey.
Damage 1d4 + 1 ⇒ (1) + 1 = 2

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Fey swings her morning star at the mold. "You let go of Wolfie and Elris right now."
Attack: 1d20 + 0 ⇒ (3) + 0 = 3
Damage: 1d6 ⇒ 1
The villagers will be wearing all our skin as dresses if we don't don't roll better.

Tesi |

Good lord...
Wolfie is completely engulfed by the beast, taking damage.
Damage on Wolfie: 1d6 + 4 ⇒ (6) + 4 = 10
Wolfie: Resist Disease: 1d20 + 4 ⇒ (3) + 4 = 7
Disease effect 1d2 Str damage and 1 Con damage and fatigue
Disease Str: 1d2 ⇒ 2
/Facepalms. Wolfie is now pinned and in danger of suffocation.
Round 2:
Eramos
SlimeyJoe
Elris
Fey
Teena
Please Eramos, do something!

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Teena pulls out her shiny new magic missile wand and fires off the very first charge at the slime.
Damage 1d4 + 1 ⇒ (1) + 1 = 2

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Seeing his new animal friend being engulfed makes Eramos see red as he goes into rage.
And swings with all his might.
power attack and furious focus
attack: 1d20 + 10 ⇒ (18) + 10 = 28
damage: 2d6 + 13 ⇒ (5, 2) + 13 = 20

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Noticing that Wolfie is in dire need of help, Elris swings at the gooey fiend!
attack: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d8 + 2 ⇒ (7) + 2 = 9

Tesi |

The mold falls and dissolves itself. Room smells of rot and ozone.
Wolfie spits some black ooze, shaking his body also.
You realize there are some alchemical tools on the table.
Perception ERAMOS: 1d20 + 8 ⇒ (12) + 8 = 20
Perception FEYBELLA: 1d20 + 7 ⇒ (17) + 7 = 24
Perception TEENA: 1d20 + 5 ⇒ (20) + 5 = 25
See? That's how you should roll! :P
You discover 18 vials stored in a bag.
If anyone has 'Craft Alchemy', he can roll.

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No and I am not willing to risk tasting it to determine the effects.
Eramos picks up the bag of vials and hands it off to someone else.
Eramos will then check the final room in the house, before heading up the ladder.

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"I agree. This town has grown quite eerie to me. Perhaps being on edge would be best," he mentions while picking his bow back up and slipping it over his shoulder. "We need to search the rest of this place to see if we can find Mykel."

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Faybella falls to her knees crying over Wolfie. "Thank you, thank you." Fey being a gnome decides that tasting a potion she knows nothing about is an exciting new experience. She tastes the potion to see what it does.
Perception: 1d20 + 7 ⇒ (16) + 7 = 23
I'm not clear was that 18 damage he took? I'll roll CLW as soon as I know the number.