
| Aspect of the Elements | 
 
	
 
                
                
              
            
            Introduction
Echoes of the Elements is a dungeon-run adventure taking place in a series of dungeon complexes keyed to the elements. Within this complex, an otherworldly group have begun their attempt to catapult their leaders into divinity. Will you be able to quell their ambitions?
Character Requirements
- Players begin at 1st level
- 20 point buy
- Any Official Class/Archetype allowed.
- 2 Non-Campaign Traits
- No Drawbacks
- I will be selecting four adventurers, looking for one character per "purpose". Indicate in the recruitment which purpose your character is aiming for. The purposes are:
- Combatant: A character capable of taking to the front lines, dishing out damage and taking the hits like a champ.
 
- Healer: A character capable of restoring health points to the party and removing negative effects.
 
- Spellcaster: A character focusing on casting spells from a distance, with a repertoire capable of supporting the team.
 
- Hybrid: A mix of one of two or more previous options.
 
- Each player begins with 500 gp. As a dungeon run, there will be little to no opportunity for any form of purchasing so spend it all now.
- Players also begin with a bag of holding.
Questions?
Ask below! I aim to begin Saturday at the latest.

| Aspect of the Elements | 
 
	
 
                
                
              
            
            Backgrounds are welcome but not required. I'm planning on using fast track to power along so at least past 10th and then again, maybe more.
Orc is fine as a race.
A bag of holding each. Carrying capacity is not an issue I want to be dealing with.
Evil characters are fine but they'll need a reason to be with the group. While it is a simple dungeon run, player interaction and roleplay will occur.

| CampinCarl9127 | 

| Aspect of the Elements | 
 
	
 
                
                
              
            
            If someone wanted the Rich Parent trait, would that put them at 1400 starting gold, or just 900 max? I'm asking because I'd like to play an Undine Qinggong Monk with an Masterwork Undine Weaponshaft Quarterstaff, if possible.
I'm already giving a 500 gp starting package. I'd say just up up to 900.

| Xaimum Mafire | 
 
	
 
                
                
              
            
            Considering that players also start with a Bag of Holding, that seems reasonable. I just thought it'd be good form to ask for permission, instead of beg for forgiveness, lol.
As a Monk, having a single item makes sense.
Sun Xian hails from an order of Undine monks. Upon his death bed, the grandmaster gifted his specially crafted staff to his most prized student. The understanding between them is that she would one day return to lead the monastery.
Undine Flowing/Qinggong Monk

| Eldak "Stormsoul" Kelthar | 
 
	
 
                
                
              
            
            Posting finalized character to fill the Hybrid role
Going for a Wizard/Monk focussing on the application of electricity in combat. Able to dish out damage from range and in melee as well, I also aim to give him enough hp and AC to wade into combat when necessary.
Any comments are always appreciated :)

| CampinCarl9127 | 
 
	
 
                
                
              
            
            If you wanted a different approach to a quarterstaff style monk, consider using the battle ladder.

| Aspect of the Elements | 
 
	
 
                
                
              
            
            Alright, from what I can see we have the following submissions:
Spines
Sun Xian
Omara
Dullia
Eldak
Nugats
Out of everyone, only Omara seems to be a healer type but I don't see any ability at 1st that lets you do so.
Spines, I would need your statblock made without rage applications and then a small section labelled "when raging" and the changes it makes.
Sun Xian, is your character finished?
Eldak, you seem to be good to go, dullia as well.
Nugats, as an alchemist What role do you see yourself taking?
I'll give until tonight before choosing. Once the selection process is over, I will need some statblock modifications to make everything easier to read, but we'll get there when we get there.

| Khania | 

| CampinCarl9127 | 
 
	
 
                
                
              
            
            Aspect of the Elements, you seemed to have missed my submission. I hope that I get considered before the deadline. Malthazir

| Aspect of the Elements | 
 
	
 
                
                
              
            
            I can swap bless for CLW and I'll have two castings per day for others, and I have a separate ability to heal myself.
That should hold us over until Omara picks up Lay on Hands.
As long as everything goes well :)
Alright, so I've made my decision:
Combatant: Sun Xian
Healer: Omara
Spellcaster: Malthazir
Hybrid: Eldrak
Hybrid #2: Dullia Krimhilde
I decided to pick up a fifth character. I apologize for those not selected, but I've gone with large parties in the past and especially in a dungeon centric campaign this may be too hard to balance.
I'll have the Discussion/Gameplay Threads up soon!
 
	
 
     
     
     
	
  
	
  
	
  
	
  
	
  
	
  
 
                
                 
	
  
	
  
	
  
	
  
	
 