EM - [PFS] The King Is Dead Boring (Inactive)

Game Master Evil Minion

A series of 6 PFS scenarios... all set within the glorious nation of Taldor.

─► Maps ◄─


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Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym grunts as he takes off his cloak and slowly wipes the foul smelling substance off the back. "Charming place here. Mebbe I'll settle here after I retire..." Fixing his dark-colored cloak upon his back once again he eyes the distillery with a look of disgust, If'n Becher is there, it may take some strong-arming to get him to lose the distillery. Lots of coin available in hard liquors!"

Knowing he is not the smoothest tongue wagger here he waits for someone else to speak up for the group.

Silver Crusade

”Fifi” Female LG Ifrit Sacred Servant of Sarenrae 6 | HP 52/52 | AC 22 T 12 FF 20 | CMB +9, CMD 21 | F +12, R +9, W +12 | Init +2 | darkvision 60ft; Perc +0 | Speed 30ft (20ft in armor) | Character Portrait

Fifi steps up towards the front of the group, her scimitar drawn and her orange flaming hair glowing in the gloom. She drops her scimitar before her, and bows to the town, bending her knee till it touches the ground.

"Greetings, people of Railford. We are not here to 'take' your town, no. We are here to save it. We are here to help you, the common man, get a better standing in these times of need."-she says while keeping her eyes closed, picturing the Everlight in her mind.

"Please, allow us a chance to help you. We are a capable bunch, and have just dispatched a couple of thugs in the nearby area. To be a beacon of hope in the gloom of despair, that is my purpose and duty."-she says while standing up once more, her scimitar still on the ground before her.

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22

Silver Crusade

LG Half Orc HP: 38/38 | F +7 R +4 W +6 | AC 17 (21) FF 16 (20) T 12 (16) CMB +7 CMD 19 | Bonded Senses 8/8 Bonded Manifestation 8/8 Per: +0 SM: +0 Init: +5
Zarisha Stats:
HP: 26/26 AC 19 T: 13 FF: 16 | F + 5 R + 4 W + 4 | CMB +5 CMD 18 | Per +7 SM 0 Init + 3

Londo chuckles. This actually reminded him of Mivon where he had wasted away after the crusade.

Hard liquor eh. Guess he was shit at growing grapes. Or shit at managing a vineyard. Takes real talent the way fermenting grain don't, I reckon.

He picks up the broken bottle and laughs theatrically. Guess all that money we want to advance to Becher will just have to go to waste. Too bad.

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

Once the party ditches their pursuers, Marcus will seek assistance using his curative wand.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

~~In the village~~

"My name is Baronet Marcus Vulpares Fantailler, son of Marcus Vultulus Fantailler, heir to the Fantailler family estate."

He pauses for effect as per usual, narrowly avoiding a bottle to the flank for his trouble. He seems to be oblivious to his companions' collective eye-rolling.

"My entourage and I seek an audience with Becher Railford, son of Iodan Railford, friend and ally to our benefactor. We mean you no harm, no do we have any intention of annexing your lands."

Diplomacy: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29

He mutters to his companions. "Hrmmm.... I hope they don't consider addition of a Pathfinder lodge a hostile takeover..."

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

Midge dodges bottles as people yell. As her companions calm the crowd, Midge calls out loudly, "We're only here to help. What's happened here, that makes you attack visitors on sight?"

Diplomacy to AID: 1d20 + 4 ⇒ (17) + 4 = 21

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi just adds "It would be logical to first listen before attacking I believe!"

Diplomacy aid: 1d20 + 4 ⇒ (13) + 4 = 17


Well, you seem to have the social aspect covered =)

The crowd continues to shout at you angrily, even as you try to calm them with words of reason... despite their words however, they do stop throwing things at least.

"Who you callin' common?!" One of them yells at Fifi. "Only thugs we see are you lot! We defend our own! Tell Grald to suck on that!"

"And this." Yells another, wavin' his pitchfork.

"Ya!" A third, clearly not big on comebacks.

"What's wrong with her hair?" Someone else mutters, staring suspiciously at Fifi... only to elicit a series of replies from others clearly also not sure.

"Some sort of Qadiran demon?" Someone shouts in response... clearly uncertain.

"Would she even burn?" A older woman asks, looking dubiously at the torch in one her hands.

They argue the point among themselves for a moment, until Marcus announces himself.

"Baronet?! Did he say baronet?" Another woman asks, with a derisive laugh. "I think I got more paper'n that!"

"Bah, only paper you got was the healer clearin' ya a the red ache." Another calls, only to take an elbow to the stomach from the same woman, as more laughs break out among a few of the other men.

"She probably got it from you!" Someone else calls from the back.

It goes on like this for a bit longer, until a second group of locals push their way to the front, as the first give way. This group seem much more experienced for combat then the others, all of them with hard looks in their eyes of those who've seen more than just dreary peasant life.

There are five of them, though all of them have only stout wooden cudgels for weapons but for one. That last is a large man with a bald head and a gray bushy beard. His frame is that of a man who was once all muscle, years ago, now covered by a layer of paunch. His hand rests on the hilt of a well-made sword that looks like it has seen a great deal of use.

He eyes you all for a moment, spending a few moments longer on Fifi and Londo, his mood hard to read, though his frown deepens.

"You ain't no friends of Belcher, that's for damn sure." He says finally. "This ain't the time for visitors. And if your workin' for Kretchmoor, then this ain't the place for you either."

"If yer not, you'd best move on anyway," He waves one hand absently towards the edge of town. "If his boys'll let you past a second time."

And Happy 4th to those who care about such things!

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

I was wondering why the PbP games slowed down! Happy 4th of July! ;-)

Kioshi steps forward and raises his arms.

"Hello, we are definitely not part of the Kretchmoor gang! We are all members of the Pathfinder Society. We are here on a mission to aid the son of a former Pathfinder, Iodan Railford. He was an agent in good standing before he retired to start a winery here we heard. Seems like you live here now. So you now where we can find Iodan's son?"

Diplomacy: 1d20 + 4 ⇒ (18) + 4 = 22


"Pathfinders?" The large man says, with a frown. "Think I heard Io mention you lot. We served together in White Pass, some twenty years back."

"You certainly don't look like Phalanx members." He adds. "Though gang's probably a good enough description of Grald's lot, they got Three's backing for their business, so things have been dicey."

He scowls and again eyes you all thoughtfully, pausing on Londo.

"Where'd you serve?" He suddenly asks. "You got the look."

His hand finally moves away from his weapon, and you notice the four men with him all relax slightly.

"Day late... man short.. if yer looking for Becher though." He adds cryptically.

He waves one hand towards the assembled townsfolk, who mutter minor gripes as they go back inside, leaving just the five seasoned townies on the street with you.

"Picked a bad time for house call." He finally adds. "And as for the winery..." He waves back towards the large building behind him. "This place ain't pressed a grape since the Eddleston jumped its banks, seven... eight years back... and started running down though Thurston. Turned this whole place into little better'n a swamp. Ain't grown, or pressed, a grape here since. If Becher hadn't converted it to a distillery after Io passed, this town woulda died off long ago."

He takes a long breath, and you remember the smell as you came up the hill. "Now we got the Railford Perfume. All whiskey, no wine, now."

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

Midge sticks out her hand for a handshake and smiles. "Hi! I'm Midge Marrens! It's nice to meet you guys."

"A day late?" Midge replies. "Aww, shucks. Any idea where he went?"

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi looks at the others and then back at the five seasoned men.

"Thank you for your explanations. How can we find Becher so we are able to talk to him? We traveled quite far to speak to him about a personal matter and a proposition."

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

"That's what happens when you rely on bad info," Masym grunts, "and yeahhh we could tell from the smell when we got here. What happened to Becher?"


The man towers over Midge, and he looks at the little halfling's proffered hand as if pondering the logistics of it for a moment, before finally taking it gingerly.

"Dalard." He finally says. "Dalard Fritch."

"Don't know 'bout your business..." He adds. ".. and don't much care. As you've no doubt guessed, we got our own problems just now."

He glances back at the other men. "You'd best go back to your posts, in case Grald's men get ideas." The other four eye you dubiously for a moment, before quickly dispersing, all going in different directions through the small stone buildings.

It is only then you realize it has finally stopped raining... at least for a bit, though the sky continues to threaten more. Evening is quickly setting in, the clouds causing the darkened shadows to be even more pronounced.

"As for Becher. That's a longer story." Dalard shakes his head slightly. "Short version, he and some men went out to the old barrel caves. He said that Io had stored some documents there that might send Ketchmoor packing. That was two days back. They didn't come back."

He motions for you to follow, and starts heading back through the buildings to the far side of the distillery.

"Well, one of them did... kind of." He adds over his shoulder as he strides along.

It's a short walk before he stops outside a specific non-descript building.

"Jessup came stumbling into town this morning... bleeding and raving on. But he isn't doing so well. Old Mary's not sure he's gonna make it." He shakes his head slightly, a grim look on his face, as he taps lightly on the door frame.

There is a long pause before the door opens, revealing a wizened old woman with a piercing gaze. You catch just the briefest whiff of decay wafting out of the room behind her.

She eyes you briefly, before settling her gaze on Dalard. "No, he ain't no better." She says grimly. "Got the leeches trying to stem the worst of it, but it's spreadin' faster'n they can clean it out."

Scarab Sages

Male N Kitsune (always in human form) from the Forest of Spirits in north-eastern Tian Xia | Exploiter Wizard 9 | HP 84/84 + 0/0temp HP| Baahuush Familiar 42/42 HP | AC 17 T 13 FF 14 | CMB +1, CMD 16 | F: +16, R: +15, W: +14 & +1 vs. spells/spell-like ab./poison | Init: +5 | Perc: +16, Dipl: +19, Bluff: +19, SM: +5 | Lesser Rods: Extend 3/3, Piercing 3/3, Intensified 3/3 | Folio Reroll 1/1 | Chaldira Reroll 1/1 | Arcane Reservoir 5/7 | Speed 30ft | Resistances: Elec. 3, Acid 3, Fire 2, Cold 1 | Active c.: Height awareness, heroism,

Kioshi is quite surprised that they are being led to an injured or sick man. He looks at the man to see if he can deduce anything.

Heal: 1d20 + 0 ⇒ (16) + 0 = 16


You don't see the man just yet, he's inside.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym pales slightly as memories of his own past experience flood his mind. "Sooo...I take it he is...infected in some way?"

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

"Sorry, I'm not from around here. Who are Grald and Ketchmoor?"

At the smell, Midge crinkles her nose. "Oh, no. Can a few of us come in? Some of us are decent healers. We might be able to help."


"Infected?" The old woman guffaws at the word, though there's little humor in the sound. "Ain't seen the like. No simple pox, that's fer truth."

"He awake?" Dalard asks gruffly, obviously his reason for leading you here.

"Aware enough." Old Mary replies, with a scowl. "Spikin' a fever... going on about walking corpses and such... but talkin'."

"Ain't no mercy, that." She adds.

She ponders Midge's request for a moment. "You, yer just a bitty thing, dear, so if you want to look, no harm in that." She eyes the rest of the assembled Pathfinders with a scowl. "But ain't crammin' the rest ah that lot in behind."

She seems to be doing some spacial logistics in her head, the tiny hut not nearly large enough for everyone. "Two a you besides." She finally decides, indicating Midge can go in, with two others.

"Could use some fresh air." She amends, stepping out into the muddy street. "It ain't pretty in there."

While you decide who might want to go check out the patient, Dalard answers Midge's previous question "Grald Ketchmoor. He's the bastard heading up all those other bastards camped down the hill. Fancy's to better his station using Three's reformation proclamations. Now he's figuring on Railford to make his claim."

Knowledge (local or nobility) DC 10:
He's used the name 'Three' twice now, and you realize it is a slang term for Prince Stavian the Third. Not a particularly respectful one, but one occasionally used by more brash commoners.

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

Knowledge Local: 1d20 + 1 ⇒ (13) + 1 = 14 Untrained, Max 10.

Midge looks at Dalard and crinkles her nose in disgust. "So he's just attacking your town because... he what? He wants it? He's raiding?" She shakes her head. "What a big jerk! I oughta clobber him!"

Midge turns away from Dalard and looks at the healer. She gives the woman a curtsy, "Thank you, Ma'am." Then she heads into the hut. She approaches the ill man and gives him a look over.

Heal: 1d20 + 1 ⇒ (19) + 1 = 20 Does he have any hp damage I can cure?
Perception: 1d20 + 3 ⇒ (12) + 3 = 15

There's a flicker in Midge's eyes, like a spark, and a ripple of gold light glimmers across her irises. With a blink of her eyes, Midge's once brown eyes are revealed to be a deep gold colour. She examines the man again, on the off chance his illness is magical. Casting detect magic and examining him and the room for auras.

Midge can heal him of hit point damage, and has knowledge about the arcane and the planes, on the off chance his disease is supernatural. She has no way to heal infections or anything though, and no knowledge of religion if this has ties to the 'walking corpses' he mentioned. Who wants to be the other two to enter the hut?

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

Marcus brightens up. "Ah, well if there is one thing Pathfinders are good at it's patching themselves up after an adventure goes poorly."

He scratches his chin and tugs absentmindedly at his cheek, as though stroking whiskers that aren't there.

"Sounds like Becher is much like his father then from what I've heard of him... myess. I do hope he would allow us to lend a hand. Do you have a map to the caves you say he went to? And perhaps an idea of what type of documents he sought to secure?"

Knowledge (Nobility): 1d20 + 5 ⇒ (17) + 5 = 22

"Hrmmm... if I may be so bold, you may wish to refrain from using such... epithets for our sovereign ruler in the presence of mixed company."

Once most are out of earshot or to busy talking to listen closely he whispers back. "Seek out Lady Glorianna Morilla. She may be able to provide long-term aid that three won't. And he has ears everywhere..."


You'd have to go in the hut, to talk to the man as well. =)

For those inside:

Upon entering the small structure, you are immediately greeted by a much stronger smell of decay and rot, hinted at by the scents at the door. Jessup Bose lay on a simple cot in the corner, covered in perspiration and shivering. He is a tall, rail thin man, of middle age, with scraggly brown hair.

You can see the source of the smell almost immediately, as there is a dark wound on his leg, and the flesh all around it has turned black and gangrenous. The veins all along his leg and running up through his torso stand out like dark lines against his pale skin, like the blood in them is turning black.

Some attempt has been made to bandage the wound, but it none of it appears to be helping.

Midge made the following check already...

Heal or Knowledge (religion) DC 12:
The necrotic spread of the infection has been well documented in the Pathfinder archives.
You are looking at a very advanced case of ghoul fever! A quite dangerous infection usually transmitted by the undead creatures after which it is named.

Jessup is in bad shape the disease having progressed extensively. Without proper treatment, he is unlikely to survive the night.

Which of course, then would introduce other complications, as those who die of this particular disease often rise as hungry undead themselves soon thereafter!

"Who... who are you?" He manages to mutter, squinting at the newcomers through vision blurred by sickness.

Silver Crusade

”Fifi” Female LG Ifrit Sacred Servant of Sarenrae 6 | HP 52/52 | AC 22 T 12 FF 20 | CMB +9, CMD 21 | F +12, R +9, W +12 | Init +2 | darkvision 60ft; Perc +0 | Speed 30ft (20ft in armor) | Character Portrait

Fifi will enter the hut too, without worrying about potentially setting on fire the hut.
While Fifi's head is quite literally on fire, I believe it is purely cosmetic.
"We are here to help, Jessup."-she says.

Heal: 1d20 + 4 ⇒ (3) + 4 = 7
Knowledge (religion): 1d20 + 5 ⇒ (5) + 5 = 10

Without being able to identify the sickness, Fifi whispers to Midge-"Do you know what it is? Seems those bandages haven't helped."
Either way, she takes Jessup's hand and tries to calm the sick man, letting him feel the warmth of the heat she emanates. "Don't worry, we are just here to help. Nothing to worry about."

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20


Marcus, Gloriana is not on the scene yet... Its Jacquo, remember! =)

For those still outside:

Knowledge (local or nobility) DC 15:
You recall Dalard mentioning something about reformation proclamations from Stavian III.

Many Taldans died during the long drawn out war with Qadira. Including many family and heirs of the noble class. Sometimes entire lines were wiped out, leaving the titles and lands with no one to lay claim to them. Over time, some less scrupulous folks started to claim some those lands and titles for themselves.

In an effort to reform the kingdom after the wars and attempt to bring it slowly back to its former glory, Grand Prince Stavian III made many proclamations, one of which was an incentive program promising formal titles to any conscripted man in the Taldan military willing to reclaim lands from the many rogue lords who were, in essence, squatting on properties that did not belong to them.

(Londo, I think your Profession (soldier) would work on this check as well)

"He said his dad had stored the deeds for the property, with the official seals, out in the caves. Was our best hope of turning Grald aside from his visions of gentrification." Dalard replies, with a derisive snort. He only rolls his eyes at Marcus' mention of watching his words.

Linguistics, DC 10:
Now that you've heard him speaking for a bit, you realize that Dalard has a noticeable Andoran accent... perhaps explaining a certain disdain for the Taldan upper class.

"The caves are two or three miles outside of town." He continues, pointing to the northeast. "Back when this place was growing more grapes then mosquitoes they used to use them to dry the wine barrels...for flavor or some such."

He shrugs, not really sure how the process worked back then.

"Nowdays, of course, they ain't used for much of nothing, though Becher thought Ioford might have stored the documents out there. Was why he went."

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Knowledge (local): 1d20 + 8 ⇒ (3) + 8 = 11

"Wonderful," Masym replies, "Sounds like you guys found something else there. Something bad. Anything else you remember about these caves, like what they were used for before you stored yer barrels there?"


You guys should ponder Taking 10 some times =)

He only shakes his head at Masym's question. "Well before my time." He responds clearly with no other information on the caves in question.

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

I generally refrain from taking 10 on knowledge checks when the DC is visible. Always feel awkward about saying 'Hey, I can meet this on take 10 so I will!' If you'd rather me take 10 on knowledge checks under a certain DC I'd be happy to. WRT Glorianna vs Jaquo, unfortunately that is a piece of Marcus's character that doesn't translate too well to earlier seasons. I'll just try to avoid sticking a name on it in the future.

"Bah! Gentrification... just another word for destruction of our history and heritage. All that has happened in these lands, for good or for ill, has shaped this glorious nation. Mistakes should be remembered and never repeated... and our triumphs should be celebrated! We shall find your friends, and the deed to this place and make sure that Grand Prince Stavian the Third learns not to stomp all over our heritage..."

He hushes and adds conspiratorially... "...or grace us by never having a Fourth...myess...."

When Midge finally emerges, Marcus quickly asks, "So how is the... hrmmm... patient?"


Gloriana might still be around, just not in the forefront yet... so tossing the name around isn't verboten. Just try not to do so willy nilly, in case you box me into a narrative corner later! =)

As for taking 10's... typically, I've no problem with taking 10 when the DC's are relatively low. Sometimes, its just knowledge that's more fun to have the players disseminate, then me having to. =)

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

In the tent:

Midge's eyes widen and she looks very, very sad. "Oh, no...."

She blinks a few times then clears her throat. She asks Fifi, "Do you have any way to cure a disease? Or restore lasting damage to a man's vitality or constitution?" @ Fifi: Got a way to heal ability damage or cure a disease? And I'll answer Fifi's question once we're out of the tent.

Then Midge approaches and takes the sick man's hand. "Hi, Jessup. My name is Midge. I heard you were sick and came to try to help you. I don't think I can cure what you have, dear. But, I want you to think about the thing that gave it to you. The walking corpses. Can you tell me where the walking corpses are? It's very important." She pauses, then repeats clearly, "Where are the walking corpses?"

Diplomacy: 1d20 + 4 ⇒ (18) + 4 = 22

She waits to hear the man's response...

Does it look like there are enough tools in here to function as a healers kit? Also, can you aid someone else's heal check if we're trying to use heal to 'treat disease'?

I will answer Marcus when Midge emerges.

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

In Marcus's case, he can't get lower than a 14 on Knowledge (Nobility) due to his Season 8 Faction Card (4 goals met so far...) and take 10 gives a 15. Given that, I'll just roll for all Nobility checks. Make me pretend that my faction boon is worth something =P. I forget... is linguistics like knowledge that you can attempt untrained for DC 10 or is it flat out not usable untrained?

Knowledge (Nobility): 1d20 + 5 ⇒ (11) + 5 = 16

Considering the situation he comes to a realization about what's going on.

"Wait... you're looking for the deed... and those soldiers..."

He begins to let out a... vulpine growl.

"If this were years ago I may call this the best of intentions gone wrong but by now the Crown should have done something about it. Bloody proclamations... I for one would be quite happy to assist you in finding the deed and giving these conscripted THUGS a right thrashing."

Once he simmers down he takes a moment to explain the situation to his companions.

"After the war with Qadira, Grand Prince Stavian III allowed any conscripted member of the Taldan military to claim ownership of any lands they liberated from false owners squatting on the territory. As you can probably expect, this went poorly and really just encouraged the buffoons with polearms to march first and ask questions later."


Can't use linguistics untrained, no. Though I'd also accept a straight up Int check in this case... meant to add both but forgot!
(I was just glad I got to fit in my grape/mosquito comment, which I'd meant to use earlier, but forgot as well! =))

It's the little things!

Dalard frowns slightly, as Marcus makes his comments, clearly not entirely liking what he's saying.

Marcus seems oblivious to the man's reaction.


Just a note: Railford has a population in the mid 40's somewhere... it is *not* a very big community =)

Midge and Fifi: Inside the building, with Jessup:
Midge will realize that Old Mary's idea of healing... which appears to involve leaches and, judging by the room, many charms and fetishes... put her actual healing pedigree in question. It is far more likely she was just the best option available here in Railford, more than actual having any real skill in the area.

I'd guess there might be enough random things to count for items in a healer's kit... so sure, you can get the +2 circumstance bonus (once)!
And yes, you can aid on heal checks... whatever the function. That's what nurses are for! =)

Jessup's eyes turn at the sound of Midge's voice, though they seem to focus on Fifi, rather than the diminutive halfling. You're not even sure if he's aware its the wizard speaking rather than the paladin.

"They ... they were everywhere." He starts to moan, as Midge asks about the 'walking corpses'. "Sharp fangs! Claws! They tore Padrik's arm right off, and started eating it ... right in front of him! I could see his face! He was starin' at 'em all confused. Like he couldn't figure out who's arm it was..."

His whole body shivers and he is wracked by a hoarse cough for a minute.

"The barrel-aging caves." He whispers, once the coughing dies down, his voice a raspy hiss. "That's where we went. They said it used to make the wine taste all good." A vague feverish smile flirts across his face at the thought, though quickly disappears. "Was all boarded up."

"We shoulda left it that way." He adds in a horrified whisper a moment later.

"Was all flooded... with a stink to it. Becher was lookin' for a box." He seems to fade out for a moment. Though his eyes remain open, they appear to have lost all focus. It only lasts a few seconds, before he seems to come back around, his voice continuing as if there were no gap.. "He found it, I think..."

His demeanor starts to change, the shivering slowly increasing, fearful memories working their way back into his head. "But then... then they rose up from the muck like demons! We tried to fight 'em off! They were too strong. Too many."

"Oh gods, the arm!" He wails.

"I ran. Gods forgive me, I just ran." He finally mutters.

"They followed so fast!" His tone rises quickly, taking on the high timbre of barely remembered panic. "They collapsed the entrance! Becher and Walmont got trapped inside."

Eyes wide, he looks around fearfully, as if he suddenly wants to flee this room as well, before his strength gives out and he collapses back on the cot. "They tried to pull me back in too... but I kept running."

"I kept running." He repeats, feverishly, his voice trailing off.

Once more he seems to lose focus, his voice going quiet, with just the rasping sound of his labored breathing reminding you he's there.

"I think I got bit." He suddenly whispers. "Did I get bit?"

He seems to pass out before either Midge or Fifi can answer the question.

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

Int check: 1d20 + 1 ⇒ (19) + 1 = 20

"Ah, if I do interpret your accent correctly I would say you hail from the People's Sovereign Lands of Andoran! A right hearty lot you are... our loss is your gain I suppose eh? Such a terrible tale... and you'd think our Crown would have learned their lesson by now right?"

He shakes his head and sighs. "The whole thought of democratic governance is something I see as being quite strange. The noble hierarchy instills a certain degree of formality and structure. But the success of the People's Revolt should be a lesson to the Crown of what can happen when that structure fails it's people... myess..."

"...assuming our Crown cares to learn such lessons these days..."

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22 Omitting +2 from armor


Dalard is still frowning, from Marcus' earlier comments, and it does not fade at his new observations. He shrugs slightly. "Andoran? Me? Not sure what those ears of yours are hearing. You sure they ain't full of rain water?"

Old Mary laughs. "Got that right. Fritch here fought 'gainst the Qadiran dervishes like any loyal Taldan!" She says. "He ain't no Commoner."

Dalard nods, though he continues to eye Marcus with a frown.

Silver Crusade

”Fifi” Female LG Ifrit Sacred Servant of Sarenrae 6 | HP 52/52 | AC 22 T 12 FF 20 | CMB +9, CMD 21 | F +12, R +9, W +12 | Init +2 | darkvision 60ft; Perc +0 | Speed 30ft (20ft in armor) | Character Portrait

Inside building:

Fifi gasps quietly and covers her mouth, before replying to Midge-"No, I'm sorry, so sorry. I have no means of doing that, no."-the Ifrit girl says with tears running down her face."I...I don't think we can stop this. I can try my best to give him a chance at survival, and hope for the best, but that's it."-Fifi says, a look of despair and shame plastered on her face.

Her flame seems to hang at a low blue, the shortest it has ever been. "We can both try, alongside one other person, to give him the best shot possible. But that's it.-she says sobbing.
If Midge and one other person aids me on the check, I can try to make a Heal check to treat the disease with a +10 bonus, but the best we'll give him is a +4 to his next save vs the disease.

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

In the Tent:
Midge lets go of Jessup's hand and sighs. She moves around the room collecting tools and other healing supplies.

"Of course I can help you, Fifi." (You beat me by a smidge Fifi! Haha. Don't forget to add the +2 from the healers kit.)

Heal to treat disease (AID): 1d20 + 1 ⇒ (15) + 1 = 16

After about ten minutes of work Midge sighs. "That's all we can for for him. Wish him luck. Poor guy will need it."

Then Midge casts a spell an waves it around the room, cleaning herself, Fifi, and as much of the hut as she can manage.

When Fifi's done, Midge leaves the tent with her.

Silver Crusade

”Fifi” Female LG Ifrit Sacred Servant of Sarenrae 6 | HP 52/52 | AC 22 T 12 FF 20 | CMB +9, CMD 21 | F +12, R +9, W +12 | Init +2 | darkvision 60ft; Perc +0 | Speed 30ft (20ft in armor) | Character Portrait

In the Tent:

Heal check: 1d20 + 4 + 2 + 2 ⇒ (15) + 4 + 2 + 2 = 23
If 23 beats the disease's DC, Jessup will gain a +4 bonus to his next save vs the disease, but that's it.

After 10 minutes, Fifi and Midge will exit the tent.
Fifi says nothing, just covering her face with her arm in a foolish attempt to hide her tears. Her eyes still red, and her body shaking nervously, she looks up at the sun and says a brief prayer in her mind.
"Everlight, give him the strength to endure, please. He has lost so much, and still this is the best I can do. "

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

After around ten minutes Midge exits the tent. She looks incredibly sad.

"I'm sorry to be the bearer of bad news, but Jessup isn't just sick. He and his fellows were attacked by ghouls out at the barrel-aging caves. It sounds like the others died. Jessup here was bitten. He's contracted ghoul fever and is dying. It's a necrotic disease that will kill him -- probably within another day -- and cause him to rise as a ghoul himself. When that happens he will attempt to kill and eat anyone around him..." She pauses solemnly...

After a moment she continues, "We've done everything for him that we can. There's a chance -- a very slim chance -- that our ministrations can turn the tide and help him on the road to recovery. But... I wouldn't bet on it. He's too far gone. I'm sorry."

Clearing her throat, Midge straightens herself. You'll need to keep guards on him at all times. And the moment -- the very moment -- he passes on you will need to kill him. Sever his head or something else final. Do not hesitate, or he could harm someone else and the disease can be passed on."

She looks around at her comrades. "As for us... We need to head to the caves and put down the undead that are there. Immediately. I won't let anyone else get sick."

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym's face is like a stone, completely expressionless, yet the burning rage in his eyes is not so easily hidden.

Taking a deep breath to calm him down he turns to face Old Mary, then Dalan, his voice like steel. "I can do Midge one better here ...Burn him...better yet burn the hut," he continues driving the point home remorselessly, "DON'T risk fighting him...it; we don't want to have to return later and put the rest of you down...but we will," he places a hand upon the hilt of his sword, "This, I promise."

Not giving the locals time to protest, he turns away from them and motions to the rest of his teammates, "Let's go."

Masym definitely borrowing a little from the Silver Crusades here, he he.


Midge, its not a tent... its a stone hut... =)

As Fifi and Midge exit the building, the young paladin looks to the sky, and comfort from her goddess, but is disheartened to see only darkness, the sun having set while they were inside ministering to Jessup.

She can only hope that is not a sign.

Midge informs the others of what they learned, a revelation that raises some concern from both Dalard and Old Mary.

"Dead? All of 'em?" Dalard mutters, with a quiet curse. "If Becher passed without noting an heir on the deeds, we're all screwed. Grald's got royal proclamation on his side then... damnable Phalanx will as like run us all off then."

"Ghouls?!" Old Mary exclaims worriedly, the undead threat in her home concerning her more than the human threat outside of town. "No wonder the leeches was not workin'."

She seems suddenly concerned about the potential flesh-eating danger now lurking in her hut and makes no move to go back inside. Still, she is not so far gone as to not raise an objection, when Masym suggests burning down her home.

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

I totally knew that. No idea why I've been writing tent. Haha. Woops.

Midge sticks her hands on her hips and huffs. "Masym Daleare! You will not have that man burnt before he's even keeled over!" she scolds as if she were his mother. "He hasn't turned yet, and there's a chance he'll recover. Now shoo!" She waves her hands to shoo him away from the hut.

Turning to Dalard, Midge remarks, "As for the deed... I spoke with Jessup about the attack. He thinks that Becher got his hands on the paperwork before being attacked in the caves. We'll look for it while we're tracking down the other ghouls. With luck we'll have it back before those thugs out there attack. Alright?"

"Now, where is this cave? I need directions -- good directions -- if we're going to be back in time to be of any use."

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

"Ah... remind me to purchase some Alchemist's fire in case Masym gets bit by a ghoul."

He shakes his head and looks over at Masym. "If every pathfinder who got bit by a ghoul was immediately put aflame, the society would never have survived its early days." (Read as season 0)

He looks back at Old Mary. "Is there perhaps an alchemists anywhere nearby? What the man needs is some antiplague and rest."

He looks towards the hut and adds with a sleight smirk. "And at this point, probably a Wayfinder... myesss."

Checked my paper sheet, looks like I haven't updated his inventory since last adventure. Marcus had bought 1 Alchemist's Fire, Alkalai Flask, Acid Flask, Antitoxin, Antiplague, and had spent 2 CLW charges in his last adventure that didn't make it onto his online sheet.

Marcus pulls his antiplague from his pack and hands it to Old Mary. "If you can find a place to acquire a few more of these, we may need them. Otherwise, feed this to him. No guarantees, but it should help. "

Lets see... Gamemastery guide lists a Thorpe as 20 people or less, Hamlet as 21-60. If this is a Hamlet, that'd put the purchase limit at 200gp and total limit at 1000gp. Should be a reasonable chance at finding some more antiplague somewhere within a short hike in the next 24 hours. Like... before one of us needs it.

Silver Crusade

LG Half Orc HP: 38/38 | F +7 R +4 W +6 | AC 17 (21) FF 16 (20) T 12 (16) CMB +7 CMD 19 | Bonded Senses 8/8 Bonded Manifestation 8/8 Per: +0 SM: +0 Init: +5
Zarisha Stats:
HP: 26/26 AC 19 T: 13 FF: 16 | F + 5 R + 4 W + 4 | CMB +5 CMD 18 | Per +7 SM 0 Init + 3

Earlier

Londo gives the soldier man a grunt Mendev. Took part in the Third Crusade - fat lot of good that did me. Came home from that one treated no better'n a common bandit. I suppose we deserved it though. We killed a lot of people, burned a lot of err...'witches' at the stake. Murder in cold blood all in the name of rooting out hidden demons. It was a bad time. Still wear the uniform, or whats left of it. Reminds me that authority doesn't always bestow wisdom. Pretty similar scene to this town just a moment ago. We all got wrapped up in the mania of it, me included. He shifts his axe back into place on his back.

Londo didn't like talking about the war.

You're still a warrior though Londo. A killer. You think just because you say sorry afterward that it makes it any more right. How much knowledge did you personally extinguish back then? Don't worry though. I forgive you. You are on the right path now, just don't let these people box you into a corner. You're a pilgrim now.

---

Profession:Soldier: 1d20 + 10 ⇒ (19) + 10 = 29

Londo nods and then considers You know I wonder just how regulated all of that is with the Phalanx...its not I don't think right?

Londo wondered if this might the sort of thing worth fighting for. He was new to the path of peace. Still...what felt right, was to help these people. You might be able to hold it by force. I wouldn't expect the crown to save a place like this though...but maybe we can still help. We need to recover the old master's papers anyway and maybe...well maybe he did leave behind a will hidden some place. What would we be looking for here? Some sort of office?


Masym.... oooooooooh... you're for it now! Good thing you never told her your middle name!

Marcus, Its got a population in the 40's, aye. Currently under 'siege' ... don't expect to be able to purchase much here right now =) (The scenario lists their current assets... The sword on the guard you left sleeping in the muck was worth more than this town's total assets!
Oh, unless you want some whiskey =) They got that!

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

Was hoping more that she could find someone in the next day such that if we get bit we can down one before it gets too bad.

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None
EM±GM wrote:
Masym.... oooooooooh... you're for it now! Good thing you never told her your middle name!

I totally would have used it! Haha.

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4
Midge wrote:
EM±GM wrote:
Masym.... oooooooooh... you're for it now! Good thing you never told her your middle name!
I totally would have used it! Haha.

I don't think I ever thought of a middle name for Masym, but yeah he certainly deserved that scolding from his (not-so-little) Sister he he.


Alright, sounds like you guys intend to head out immediately.
Just a reminder that the sun has just set, so it will be roughly 7:30 in the evening.

Dalard only shakes his head at questions about the caves, having never actual been in them.

"Ain't been used in almost a decade. If you follow the north road out of Railford, you'll hit the marker in short order." He adds, when asked how to find it. "But Ketchmoor's men are all camped out down the hill. Including all the main paths in and out."

He leads you over to the north side of the hamlet, and points down the hill.

Now that the rain has stopped, it is easy enough to see the light of a campfire down below. In fact, you can see a number of fires circling the town... all of them close enough to the next to provide support should another raise an alert... as you've already discovered.

"If your going now, you'll have to do it with no light. At least 'til your well away from here." He waves absently at the fires down below. "Though I suppose it shouldn't be too hard to avoid those lot when you can see where they're set up."

He points out a small dirt trail going down a different direction, telling you it will meet up with the main path on the far side of the Phalanx soldiers.

"If Becher's dead, even the deed probably won't help us." He adds, his face grim. "But it's all we got. Thanks. This lot up here are good at making a drink... not swinging a club. Won't go well if those soldiers come stormin' in, but we'll try to buy ya time."

He pauses scowling, then amends, "To buy ourselves time."

Liberty's Edge

Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Masym grunts in irritation as he sees the rain had stopped. While he was no fan of the rain he also knows it would make it easier to sneak past the guards.

"OK we will need to wait until it is dark," Masym points up at the clouds, "Shouldn't be long."

Sovereign Court

Male Kitsune Barbarian 6 | N | HP 20/59-6, AC 19 (-2 while raging, +1 while next to 2 foes), T 12, FF 17 | F: +8-1, R: +5, W: 2 | CMD 20 (24 vs Dirty Trick) | Perc -1 | Init +2 | Rage 16/16

Marcus has Low-Light vision, so with mundane lighting he should be fine. Torches or wayfinders should do the trick.

"Perhaps we should don the attire of these... hrmm... crusaders. May make it easier to assess the situation before we find ourselves... swinging clubs... as it were... myesss..."

He looks around at the party, eyes stopping on Fifi. "Or perhaps we should just make haste. May not be the easiest task to pass us all off as soldiers, and ghouls don't care who you fight for. I presume someone here can conjure light when we need it?"

Looking back at Mary with concern he adds. "Make sure your charge drinks that flask. And keep a good eye on him. If he appears to... erm... expire while we are gone, lock him in the room quickly and leave him to us."

Ready to go fight some Ghouls!

He smiles back at Dalard. "When all of this is done, perhaps we shall sample your wares? I will admit I have a preference for wine, but Taldan Spirits to lift Taldan Spirits right?"

Paizo Employee

Female Halfling Celestial Sorcerer 4 | HP: 26/26 | AC 14 (T14, FF 12) | CMB: +1 CMD: 13 | F:+4 R:+5 W:+7 (+2 vs. enchantments and fear, +1 vs evil outsiders spells/ spell-like, +5 vs. cold weather) | Init +2 | Perc +3, SM +1, Social +4, Spellcraft +7, UMD +9 | Speed 20 ft. | Spells: 1st: 7/7, 2nd: 4/4 | Heavenly Fire: 7/7, Bond Breaker: 1/1, Celestial Traveler: 1/1, Dragonkiller: 1/1, Orator: 1/1 | Active Conditions: None

As Masym suggests we leave at dark, Midge nods. "Agreed."

Then she nods at Marcus. "When we're safely away I can make some light."

Turning to Dalard, Midge offers him a handshake. "Best of luck."

Ready to move on as soon as its dark enough.

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