kikkoman |
Its night. The lab is illuminated by alchemical substances giving off normal light. Outside, its dimly lit by the moon behind the clouds. The Black Candle next door has a normal light source outside as well. One mounted guard is carrying a normal torch. 2 soldiers were killed by Ilorian, the other soldier and the alchemist were killed by Jervaise. The 4 guards downstairs are new, as are the 4 mounted outside.
Jervaise Toppington |
As an alternative...
Just checking, but since the building is 25'x30', and we have two windows and an open door, 4 x 20' cubes will completely blanket the ground floor, and extend 10' out into the street. Could the final 20' cube be used to 'silence' the mounted torch, if it has not already been caught in the area of effect...? (Either that or the lantern outside the herabalist's?)
kikkoman |
We'll say it does just to be decisive, but personally I'm not so sure. The problem is that shapeable spells must have a minimum dimension of 10ft, and the doorway is 5ft wide. This isn't a problem if the shapeable area can have "blank" spaces in it, but I think that's not the case. Since Ilorian was doing the arrow thing which I was also confused about, I just allowed it. Besides, I don't really care.
"(S) Shapeable: If an area or effect entry ends with “(S),” you can shape the spell. A shaped effect or area can have no dimension smaller than 10 feet. Many effects or areas are given as cubes to make it easy to model irregular shapes. Three-dimensional volumes are most often needed to define aerial or underwater effects and areas."
That seems like a big irregular area to me with each vertical or horizontal no smaller than 10 ft, not multiple disconnected areas.
Mags |
Its probably just because that I know there's more awesome things to do.
Sweet :)
While we're on the subject of feedback, I'm wondering how everybody feels about the decision not to use any sort of grid for combat. I have to admit (and this may just be me) that I was confused for quite a bit as to what was actually going on. I'm not complaining, and I don't want to make a bunch more work for you kikkoman. Just putting it out there. I'm cool with whatever.
Having a really good time with this. :)
kikkoman |
Mags, I've been thinking that too. In a tabletop game maybe its less important but with PbP, that encounter took almost a week and even I got confused a few times. At the very least I'll start tracking initiative and rounds in every response post. Ill get Maptool going, its not really a problem to do grids.
Mags |
For future reference, do any of the casters have Message memorized, or are capable of memorizing it? It would be invaluable for party coordination in circumstances such as this :-)
I don't have it memorized, but I can. And, yeah you're right, it would have been handy.
Jervaise Toppington |
Sigh :-/
Well, that is of some comfort, but it will haunt Jervaise for a while. Casualties are expected in war, but he was hoping to minimize civilian ones - the general populace cannot help that they are stuck in a town with an idiotic Baron who has tried to side with Cheliax against the Republic, after all...
Llyrann |
For future reference, do any of the casters have Message memorized, or are capable of memorizing it? It would be invaluable for party coordination in circumstances such as this :-)
Sorry, I had considered Message, but passed it over in favor of Detect Poison instead. Thought it more appropriate to cast it before eating anything offered by a man.
kikkoman |
I mean I can see a witch carrying around a little pouch full of special herbs and such...eye of newt, tongue of bat! It doesn't have to be a specially designed product of the healing kit +2 corporation.
Heads up for my schedule through next weekend:
Saturday 20th- Working afternoon long shift
Sunday- Working morning
Monday- Off
Tuesday- Morning
Wednesday- Morning
Thursday- Off (thanksgiving)
Friday- morning long shift
Saturday- midday long
Can you tell I'm doing retail? ;P I'm not going to be a Nazi about posting for Thanksgiving. I'll definitely post at least once everyday assuming there's something to respond to though. I think some of you are different countries than US so I'm guessing there will.
kikkoman |
Yeah, happy thanksgiving. And if you dont celebrate it, have a nice day anyways. I'll post tonight after returning from another round of visitations...and stuffing my face.
Also, its been about 20 days now this games been going, so I'm happy that's the case. I'm always looking for feedback so feel free, even the nastiest criticism imaginable can only help.
Mags |
So, its been about a month now, good stuff. I'd like to know what everyone's characters are thinking at the moment.
Not sure if this is what you're asking, but Mags is currently a little concerned that we aren't making as much progress as we should. At this point it almost seems we've done as much (or more) harm than good. She's also not very adept at all the diplomacy stuff so she's starting to itch for some action. She does have a score to settle, after all.
Other than that, she (and I) don't have a real clear idea of just what's going on around here. But I think it may still be early yet for that, so I'm not concerned there.
Those are at least some of her thoughts at the moment. For myself, I'm still enjoying it quite a bit. I feel a bit useless at the moment, but I don't really mind that.
Jervaise Toppington |
At present, Jervaise is hoping that unless we find an alternative ingress point, we can use the 'trip to the Baron's to sell spice' as an excuse to scout the area. Then, that night, with Lore's assistance, we can all go Invisible, and once Fly is cast on Jervaise, he can ferry everyone over the wall into the castle. With the ludicrous number of Hats of Disguise that we have, we can than masquerade as guards, and bluff our way into the central keep, where we can start 'hunting' the baron...
I am sure that once we finish gathering information, and start doing that, there will be plenty of action... ;-)
kikkoman |
Jervaise
Yep...in fact, depending on what you do it looks like it can get pretty overwhelming inside. There's something like 90 guards in a relatively small area, and many other dangers...
Mags
I was very tempted to start a fight in the Dead Well. In fact I typed it up, rolled for enemies and deleted it at the last moment...maybe I should've gone for it after all. Oh, and let me give you Plague's report in the main thread...
kikkoman |
The other thing is that its not like there's CR 17 stuff out there hidden away. If you want to get aggressive the module is designed to facilitate you. The priestess for example would be a fun fight, not impossible at all...if thats something you want to do.
Also, to all, don't be afraid of doing something because you think it will make you look stupid/inexperienced as a player. First of all, I don't think any of us care, and second I'd try to make it a good thing somehow. Not saying you're feeling like that, but certainly that's something that kills me sometimes when I play...those image-type concerns or whatever. Just gotta get over it and let the imagination spill unfiltered.
Llyrann |
Presently, Llyrann has forgotten the plan of why we were at Almir's estate and is hoping someone will remind her or step up. She's itching for some good intelligence or good dirt on some people to help sway them. If you couldn't tell, she loves the social stuff and endures everything else.
kikkoman |
If people do drop, we'll get creative with their disappearance. As long as there's 3-4 still playing it should be ok though, balance wise. I feel like its my fault things have slowed, I need to be better about closing scenes and presenting something new and exciting.
I've also been toying with the idea of coordinating a chat-based game at some point to sort of accelerate things. If everyone could find a time that works we could play over chat for maybe 4-5 hours some day and make a lot of progress, then come back to PbP if we haven't finished.