Dm Corerue's Wrath of the Righteous! The Worldwound Incursion

Game Master Corerue

Mongrel Lair


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Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Whose turn? I don't think Lasciel has gone yet.


(F) Aasimar (Agathion blooded) Sorceress (Silver Dragon bloodline) 3

Seeing the passageway clogged Lasciel focuses quietly, a silvery sheen spreading from midway down her forearms to her fingertips, razor sharp claws extending from each finger.


Round 2

Cids attack was followed by a streak of flame from the cramped tunnel as Lomar's power tore into the fly viciously. However both attacks were not enough to down the large insect...

Despite the loss of one of their kind the Giant Flies continue to press into the willing ranks of the meal that had stepped into their domain. The one that had been hanging back flutters in to attack Jaeger from above whil the other two press their attack on their previous opponents...

3

Move 40ft Fly
Attack Jaeger: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Attack Cid: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
DC 14 Fort Save Please!

Attack Seren: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Ael's opponent has stumbled please take an AoO Ael!

Fort Cid - Fail: 1d20 ⇒ 11

Enemy Stats:

AC 13, touch 13, flat-footed 10 (+3 Dex)
hp -5/15 -1 = -6/15 - Down Bleeding
hp 21-6-4= 11/21 Hp left
Hp 17
Hp 19

Bugs - Complete
Back to the party!
Unable to update map at work at the moment. Pleaes assume that that the bug attacking Jaeger is hovering over where the last one fell. It is in a position to get AoO's on those moving beneath it...


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Move Action: MISDIRECTION: 1d20 + 10 - 4 ⇒ (14) + 10 - 4 = 20
Standard: INCISIVE STRIKE: 1d20 + 6 ⇒ (14) + 6 = 20
Sword Art: 1d10 + 6 ⇒ (1) + 6 = 7
Really a 1 on my damage. :(

"More of you? Well Come on den, you want to play with Jaeger, then lets play!"
Jaeger says with a laugh as he spins out of reach sending his jacket up as he does so. As he comes back around a flash of silver appears out the red leather as Abyssion cuts across the fly.


Stats: HP 27/27; AC 14, touch 12, Flat Footed 12; CMD 14; Fort +3, Reflex +3, Will +8; Perception +; Initiative +42

Seeing that she is unable to reach Jaeger or any of the other fighters, she could at least reach out to Anevia. "To prevent anymore more harm from befalling you I m going to ask that Desna grant you luck on your next attack." And with that she gently places her hand on her shoulder and within moment with her goddess. A soft low hum over takes her mind and she can feel the unseen stars on her face.

The warmth of the energy tingles through her fingers and could feel Desna's luck flutter about.

Casting guidance on Anevia +1 to her next attack LET THE CROSSBOW BOLT FLY!!!


Human Barbarian (Invulnerable Rager) 1 RAGING!!! HP 9/20; AC 16, touch 13, Flat Footed 15; CMD 20; Fort +9, Reflex +3, Will +6; Perception +7; Initiative +4; Rage [7/8]

Cori, would I get an AoO on Seren's fly as well? *The map* leaves room for argument so I thought I should ask.

If so:

The fly attacking Seren had bounced off her armor and was buzzing pitifully on the ground in a pathetic attempt to free a wing from its own awkward weight. Seeing a moment's opportunity to remove a threat from the group, Kieran rolls the spear over his thumbs to reverse his grip, then drives it into the critter's neck.

Power Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 + 9 ⇒ (8) + 9 = 17

Confident that Seren could finish it off, he retracts his weapon and looks to the remaining enemies on the field.

Despite injury, the Teifling didn't seem to want any help. Cid, on the other hand, would never be at a lack of Kieran's assistance (regardless of whether it was requested or not). The barbarian takes a deft step to position himself behind the monstrous insect and uses his spear to pierce the space where its wings connected to the body.

Misc 5' step to flank with Cid; Standard: POWER ATTACK

Power Attack: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20 flanking
Damage: 1d8 + 9 ⇒ (3) + 9 = 12

Sorry bud, I was trying to give you sneak attack too :-(

*Updated the map*


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

....it just occurred to me...these flies probably don't have an int score do they?


Nope it appears they do not. =/


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Crap...you can't feint against a creature with no int score....so I either did 1 point of damage or you can let the 7 stay.


(F) Aasimar (Agathion blooded) Sorceress (Silver Dragon bloodline) 3

Too dumb to be faked out.


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Yep...my next sword art is an opener that doesn't require an int check... La Sigh...hoping Corerue lets this one stand for now...because I really want to cut the fly in half with double damage on my next turn.


Kieren: Yes. My bad there. Couldn't open the map at work. :(

Jaeger: Since I missed it until you said something about it, I will let it stand for just this attack. The next ones will be normal. But by Rule of Cool this attack will still apply.

I believe I am still waiting on others. If someone wants to NPC them we will keep moving forward. Hopefully Lomar/Di returns soon and again apologies for the bad months I continue to have.

The doctor says I have tendonitis, probably from the car wreck irritating all my muscles and so my hands are about 50-60% normal function. My right is at about 30% give or take and under a lot of irritating pain. I can work through it, its not above a 2 on the 1-10 scale but they say to rest it as much as possible. Primarily at night of course. So fun fun fun lol!

This AP is easier to move forward with all of you together, skyfall will continue at a somewhat slower pace but I will try and keep moving in one or the other from now on and appreciate your continued patience.


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

I see my chance and swing for the stumbling insect.

attack: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d6 + 5 ⇒ (4) + 5 = 9

On my round I will attack again or, if this one falls, move and attack another one.

attack: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 5 ⇒ (5) + 5 = 10


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

crit confirm: 1d20 + 6 ⇒ (15) + 6 = 21
possible crit damage: 1d6 + 5 ⇒ (1) + 5 = 6


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Ok lazy none turn taking people Cid does something ineffective since Kieran stole his kill, Lasciel continues to work on her manicure and Lomar stares intently at Kieran since they still aren't getting along. Think I got everyone ^_^


lol :p


Cid is MIA, Lomar can unleash another blast of magic is Lasciel doesn't mind rolling it again please~ If you guys prefer I can NPC the missing players and save you the problem. This fight is congested due to the party size and lack of space. =/ Remember you have another tunnel at your back, not including the one you descended from.


(F) Aasimar (Agathion blooded) Sorceress (Silver Dragon bloodline) 3

Lormar sends another blast of lame streaking towards the flies, this time however, the chaos of the group practically falling over each other in battle proves too distracting.

1d20 + 2 ⇒ (3) + 2 = 5
1d6 + 1d6 ⇒ (1) + (6) = 7


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

I think it's been long enough for botting. And Cid asked to be botted this week in the discussion thread.


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Ok, since Cid's target is dead and so is Seren's I believe leaving only mine he just holds for now. Probably waiting for the fly to eat me :) jk

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

hmmmm *looks at prior joke post* interesting....


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Bump


Round 3

2

Three of the flies were down now, the one hovering over Jaeger remained and struck at the Tiefling swordsman again as a blast of (f)lame rolls past it's buzzing wings....

Attack Jaeger:: 1d20 + 2 ⇒ (2) + 2 = 4
Damage:: 1d6 + 1 ⇒ (4) + 1 = 5

Flies- Done!
Party GO!


Unable to update map, at work again lol! Sorry! :(


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Deadly Arc: 1d20 + 6 ⇒ (20) + 6 = 26....well
1d20 + 6 ⇒ (1) + 6 = 7 ....uh....I guess if I'm going to roll a 1 this would be the time to do it...
Sword Art X2: 2d10 + 12 ⇒ (4, 3) + 12 = 19

With a yell Jaeger slashes Abyssion through the air slicing the fly in half. The two pieces fall to the floor with a sickening thud kind of like a rotten onion

"And dat mes amis is how you swat a fly" He quips as he rests Abyssion point first on the ground.


The group has little time to gather itself as a strangled shriek echoes from within the structure, worse then the first time and causing the hairs on the backs of your neck to rise up. Cid points out the change of the green light emanating in the chamber, it was starting to shift and grow brighter. Most likely the source of the shriek is linked to the curse.

The sound of mail clattering can be easily heard along with the jangling of metal plates...

You have two rounds worth of actions you may perform before combat resumes. I will utilize previous Ini rolls. Jeager you only have a move action and a single round action remaining. Use them well everyone!


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Deadly Arc is a full round action so I get 1 round of actions. Not that I have anything to do...other than.

"Someone sounds angry...d'you tink doe's flies were his pets?" Jaeger says as he readies Abyssion once more.


Male Fetchling (Kayal)- Outsider (native) Warlock/1

Seemingly unfazed by either the battle or sounds from within the structure, Lomar comments calmly "Perhaps we should advance so we're not tripping all over each other in this tunnel, yes?"

Without bothering to wait for any reply any of the others, he begins to step out of the corridor and moves off to the side, his back not far from the wall. As he does, he extends a hand back towards his sister "Lasciel?"

I'm back y'all! (although I know you know that already ; ) And thanks for botting Lomar, Lasciel!


Started work early today due to an important Audit... UNable to Update the map but I will make note of actions.

Lomar - Moved into line of sigh of stone structure.
Jaeger - Holding Position.

Cid - Moves to a hidden position and crouches down. Readied action - Crossbow shot once target is sighted...

Will press forward in 12 hours. Or tomorrow if you all need one more day. Let me know and have a great week. :)


Human Barbarian (Invulnerable Rager) 1 RAGING!!! HP 9/20; AC 16, touch 13, Flat Footed 15; CMD 20; Fort +9, Reflex +3, Will +6; Perception +7; Initiative +4; Rage [7/8]

"Ay! Been a part a tavern brawls more coordinated than this shit," Kieran adds to Lomar's suggestion. He shakes the gore from his spear and circles around with the rest to engage the sunken temple's doorway. The cursed lights eminating from within made the towering barbarian visibly uneasy. Nevertheless, he hikes up his spear for a readied throw and licks his lips with anticipation.

Readied Action: Throw spear if the clattering shreiker proves HOSTILE (don't want to go buying a bouquet of oopsie-daisies)

Readied Ranged Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Crit Confirm!?: 1d20 + 4 ⇒ (18) + 4 = 22
Crit Damage: 2d8 + 8 ⇒ (7, 5) + 8 = 20

:-)

DM - Tell me where you want to put people and I can update the map in the meantime. Got a snow day (won't insult you with the details, Mr. Alaska 24/7) so I'm working from home.

*Updated Map*


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

Since everyone is moving up I'll move up as well so no one is trapped move me up anywhere.


Human Barbarian (Invulnerable Rager) 1 RAGING!!! HP 9/20; AC 16, touch 13, Flat Footed 15; CMD 20; Fort +9, Reflex +3, Will +6; Perception +7; Initiative +4; Rage [7/8]

*Let me know if this works for you, Jaeger*


Male Fetchling (Kayal)- Outsider (native) Warlock/1

Lets remove the flies since they're dead, ya? And Lomar could be in the space of the left most fly, or the half space to the left of that, if possible. Man this is a teeny room!


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

I move into position to use my glaive against a foe who passed the door.

Then I utter a short prayer a scan the area for evil.


Stats: HP 27/27; AC 14, touch 12, Flat Footed 12; CMD 14; Fort +3, Reflex +3, Will +8; Perception +; Initiative +42

Before everyone spreads out Ethyra prays for Desna to bless everyone. She also lays her hand on Jaeger and grants him Desna's luck.

Casting Bless on everyone +1 to attack rolls and saving throws and Jaeger gets guidance +1 on his next roll


Just Lasciel to go, two rounds worth of actions and then the show starts again! >:D


(F) Aasimar (Agathion blooded) Sorceress (Silver Dragon bloodline) 3

Taking the proffered hand carefully to protect Lormar from the razor sharp silver talons she now possesses, Lasciel enters the area. Sensing a clear danger, she casts a spell, a shimmering curtain of energy settling around her body before fading to a slight flicker.

Cast Shield


What lay in darkness...

Ini: 1d20 + 6 ⇒ (7) + 6 = 13

New Ini Order:

Lomar - First!
Seren
Ethyra
Dwarf
Jaeger
Kieren
Lasciel
Cid

The dark stone doors flew open, slamming outward with inhuman force as an armred dwarf stepped outside. The symbol of a broken hammer emblazoned on his armor and a mighty waraxe in his capable looking hands. His beard was long and unkempt and the moment he saw you he raised his axe and advanced forward.

Rolling Readied actions!
Crossbow shot - Cid: 1d20 + 5 ⇒ (8) + 5 = 13
Glaive - Seren: 1d20 + 6 ⇒ (6) + 6 = 12

With ease it deflects the first two attacks and glares at those who attacked it...

Seren Roll a Will Save DC 12
Will Save Cid: 1d20 + 2 ⇒ (11) + 2 = 13

Anyone who interacts with the Dwarf Roll a dc 12 Will save.:

It's not a dwarf that stands before you now but a twisted abomination of undeath. Rotting vestments hang across the withered flesh of this walking corpse, and its mouth hangs open in a silent scream. It carries the broken gear it wore in life and its eyes burn with a blood red flame as it regards you all with clear disdain...

Cid hisses between his teeth. [smallers]"It's not what it appears!"[/smaller]

Anevia and the others hang back unless things appear to be getting out of hand, guarding the entrance as they watch in awe of the continuing struggle.

Missed your post about giving Anevia a Armored coat Kieren, that wasn't on purpose my bad and she can be wearing it if you want still. But looks like you may be using it. ;)

LOMAR YOUR UP!


Map with approximate position's~


Male Fetchling (Kayal)- Outsider (native) Warlock/1

Lomar Will Save: 1d20 + 3 ⇒ (13) + 3 = 16

Although his face does pale somewhat at the sight, Lomar's voice is calm and even as he states with confidence "Indeed, it is some form of vile undead. Still, it will die again, this I swear."

And with that, he unleashes a blistering bolt of magical and fiery energy at the creature.

Ranged Touch: 1d20 + 2 + 1 + 1 ⇒ (16) + 2 + 1 + 1 = 20 -4 to hit if the undeady is considered to be in melee already
Arcane Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Fire Damage: 1d8 + 1 ⇒ (6) + 1 = 7

EDITED: Nope! Thanks Ethyra! Added!


Stats: HP 27/27; AC 14, touch 12, Flat Footed 12; CMD 14; Fort +3, Reflex +3, Will +8; Perception +; Initiative +42

did you include bless?


Human Barbarian (Invulnerable Rager) 1 RAGING!!! HP 9/20; AC 16, touch 13, Flat Footed 15; CMD 20; Fort +9, Reflex +3, Will +6; Perception +7; Initiative +4; Rage [7/8]

Don't forget about *MY* Readied action! >:-)

Armored Coats can be worn over regular armor. Kieran has been a part of traveling mercenaries for about a decade now so he understands the benefits of having armor he can quickly don if the need arises. He's currently wearing scalemail. I wasn't sure if Anevia was wearing armor before but, since she reminds him of his sister, he gave her his coat to keep safe.


No but! It still missed. Will make a note. Thank you Ethyra. ;)


Male Fetchling (Kayal)- Outsider (native) Warlock/1

Wait, what missed?? Kieran's nat 20, or Lomar's touch attack of 17?? Cuz if it's either one...uh oh!!


Kieren plus... Lomar... Oh...

Kieren's spear slams into the Dwarf's mid section, the sound of torn flesh and shattering bone accompanied by another shrill scream as it reacts to the devastating attack.

Will save Kieren dc 12: 1d20 + 4 ⇒ (4) + 4 = 8

The Dwarf turns towards him with a growl just before Lomar's attack burned the dwarf bringing him to his knees. With a death rattle he collapses forward and his illusionary guise fades revealing the horrid withered flesh and rotten vestments of the terrible undead it truly was.

He had damage reduction 5 and 27 HP but yeah... Never underestimate readied actions. lmao!


The green light fades the moment the undead is destroyed, the chamber becomes much darker now that the evil is dispatched. Cid reloads his crossbow adn slings it back over his shoulder. "Not to state the obvious but I think the curse on this place is broken dear Kivvel." A note of distate for the foul undead lingers in his voice as he steps out of his hiding spot.

The door to the temple entrance sits open, a yawning darkness where no light emanates and a lingering stench of decay hangs in the stale air beyond the door. It is apparent it hasn't been open in a long time...

Anevia and the others quickly move into the chamber, she hobbles along with the blind elf and the annoyed noble in tow. "Well Bugger me! Ya did it again! Seems like theres no end to the terrors of the deep eh? We'll stand guard here if'n your going inside... er... That place." It's obvious she's quite content to stay far away from the stone structure. Far.

Far.

Away.


Stats: HP 33/33; AC 21, touch 17, Flat Footed 13; CMD 20; Fort +5, Reflex +7, Will +2; Perception +7; Initiative +4;

"....well dat was underwhelming..."

Checking the rotting corpse for loot

"Let's see if you have anyting worth while mon ami" Jaeger says as checking the corpse for anything usable.

"Anyone feel like explorin dis tower? See if our new friend here had anything worth keepin?" He says as he stands up brushing his hands off.


The corpse is clad in broken chainmail and wields a broken Waraxe, its head cracked so long ago that rust is appearing along the metal. A holysymbol bearing a broken hammer adorns its neck. The symbol appears to have been damaged to appear the way it does now...


Male Fetchling (Kayal)- Outsider (native) Warlock/1

Lomar nods and heads within the chamber, the darkness beyond not bothering or hindering him at all. He does, though, hold his breath against the stench, and keeps his eyes peeled for any dangers.

Those for whom darkness is an obstacle will have to deal with it, or not, themselves.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

I give Keiran and Lomar appreciative nods then turn to survey the building.

"If this is a desecrated shrine to one of the noble deities then we should act to cleanse the taint."

I step up to the front door and peer inside.

perception: 1d20 ⇒ 17


Female Aasimar Paladin 1 (Hit Points: Current 12, Total 12; Initiative -1; Perception +0)

Updated Map. I like the system.

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