Den of the Slave Takers (4e)

Game Master Rev Rosey

4e adventures in the Chaos Scar set in Yorkshire turned up to 11.


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HP: 23/25 | AC: 14 | FORT: 11 | REF: 13 | WILL: 16 | Eladrin Warlock 1

"No signs? That's kind of strange." Anastria cranes her neck trying to see for herself. "Well should we all go and check it out?"


M Dwarf Wizard 2

"I believe so."


(29/31) Razorclaw Shifter Predator Druid

Luces' nods stoically; "Aye we go in quick, cover t' ground inside." Batsy is tethered at the other end of the forest in that glade, with enough of a leash to survive.


(29/31) Razorclaw Shifter Predator Druid

Luce stretches limbering up as they move through the woods towards the tower; "South gate, or West gate? I vote South." she asks.


You can only see the west gate. There are no other access points.


Male Human 2nd Level Resourceful Warlord

Np Varis always better for party to be a lil rough around the edges instead of hunky dory all the time just dont expect Tiberious to well think you get the picture ;)

"Well then if the elf has no further things to say on the matter then lets gwt this over with, blue demons, what will these farmers think of next. " Tiberious mutters the last part under his breath as he slings his shield to his front a javelin balanced easily in his other hand as he makes his way to the entrance.


Place yourselves on the map please. And roll initiative.

MAP


M Dwarf Wizard 2

Y10, please. Initiative: 1d20 - 1 ⇒ (12) - 1 = 11


Male Dragonborn Fighter (Guardian): 2

Hey Vondal we are on the left, not at the bottom. GM said the west gate only. For me, K3
Initiative: 1d20 + 1 ⇒ (10) + 1 = 11

Aurix lumbers forward, axe held in one fist and his shield strapped to his left arm as he surveys the area, nostrils flaring every now and then as if smelling for anything out of the ordinary.


HP: 23/25 | AC: 14 | FORT: 11 | REF: 13 | WILL: 16 | Eladrin Warlock 1

Anastria steps cautiously out of the brush. Longsword held low in her right hand and her wand gripped tightly in her left. 1d20 - 1 ⇒ (18) - 1 = 17 square: J1


Male Human 2nd Level Resourceful Warlord

OK L3 for me since I was the one who decided to walk forward lol hope I dont catch a fireball in the face..oh wait already done that lol

Initiative1d20 + 1 + 2 ⇒ (7) + 1 + 2 = 10+2 from Combat leader (also anyone who is within 10 squares of me who can see me gets plus 2 as well)


Vondal, I took a guess on your location. You can't be in Y10 as that is a building. Tell me where you'd like to be.

MAP

Init so far:
Anastria
?
Aurix
Vondal
Tiberious


(29/31) Razorclaw Shifter Predator Druid

Luce mutters slightly under her breath at Tiberious' comments; "Condescending, what does he take us for."

She walks beside the eladrin lady, her movements fluid and her nerves tensed.

Position: I2
Initiative : 1d20 + 2 ⇒ (14) + 2 = 16+ 2 = 18


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

Head's up to all, I have a helpful ability.
Sense Threat: can roll a perception check for initiative checks; allies with lower initiatives within 10 sq gain a +2 racial bonus to their initiative.

M4, hidden around the corner (using previous stealth or you want a re-roll?) Initiative 1d20 + 10 ⇒ (2) + 10 = 12. So Vondal, Aurix, and Tiberious get a +2 racial bonus.

Varis eases his way up to the side of the building, ready to act when and if something gets his attention. He silently directs the other men on points to be aware of, and ready for. The women appear to move gracefully enough to not warrant his assistance.


Combining Tiberious's superior tactical knowhow with Varis' well honed instincts, the group approach with speed and efficiency, ready for whatever the tower holds.

MAP

Luce
Anastria
Varis
Aurix
Vondal
Tiberious
?


M Dwarf Wizard 2

Sorry, my mistake.


Not to worry. Is your current position OK?


M Dwarf Wizard 2

Yes, fine.


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

Noticed Vondal and I are both V on the map.


Not any more :)


(29/31) Razorclaw Shifter Predator Druid

Luce moves forward quickly into the hold, looking for her brother. Ever alert for dangers she peers into the interior.

I believe Anastria, might be ahead of me due to Tiberious' Warlord bonus.

Move: to J9.
Free(?): Looking around: Perception 1d20 + 9 ⇒ (6) + 9 = 15

I'll wait for the rest of her actiond dependant upon what she sees.


HP: 23/25 | AC: 14 | FORT: 11 | REF: 13 | WILL: 16 | Eladrin Warlock 1

Yes sorry I'd be 19 with Tiberious' bonus. I missed that you had added it in.

Anastria moves in through the entrance after Luce looking all around for danger.

Move to K7, Perception: 1d20 + 5 ⇒ (6) + 5 = 11


(29/31) Razorclaw Shifter Predator Druid

We both get +1 Perception from Varis for being within 5 squares.


Anastria's glance at the courtyard reveals little other than the existance of another gate, but Luce spots movement in the battlements above. Blue figures are doing their utmost to hide and succeeding well.

How super. The blue figures are pink. Ahem. They have total cover up there, so until they reveal themselves a bit better, are -5 to hit.

Anastria, if you wish to delay until after Luce, feel free as it was my mistake in the first place.

MAP

Anastria - to complete
Luce - to complete

Varis
Aurix
Vondal
Tiberious
C1
C2
C3


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

A claritive question, just in case, the walls are only 20' high correct?


M Dwarf Wizard 2

Are we on initiative, and is that the order?


@ Varis - yes, walls are 20 feet (4 squares) high.
@ Vondal - you are, it is.


(29/31) Razorclaw Shifter Predator Druid

Not sure how many squares they are up, but the power has a range 10 & C1 is laterally 8 away. EDIT: So it's out of range.

Luce bounds into the courtyard; her eyes just spot the blue wings of the demons hid atop the battlements. A smile spreads across her face; 'Hah, take that Tiberious they are real!..... unless I am one of the hallucinating gullible farmers!' She thinks causing the smile to drop as she doubts her own intellect.

"Up there?!?" she calls her voice wavering in uncertainty, Luce throws out her hands - her fingers trying to point out the blue winged creatures. She calls upon small sparks of power, as her Gran taught her. These motes fly from her hands expanding into a small cloud hopefully covering the Southern most kidnapper. They fall like a burning rain upon it's head. Unfortunately she misjudges the height of the wall and it peppers the base.

Attack:Flame Seed Vs (Ref)C1 1d20 + 5 - 5 ⇒ (18) + 5 - 5 = 18
Damage if Hit: 1d6 ⇒ 4
Hit: The squares adjacent next to target become a fiery zone TEOMNT. Any enemy entering or starting turn there takes 4 damage

Flame Seed:
(Ref);
Standard Action – Fire, Implement, Primal, Zone
range: 10; one creature
1d20 + 5
1d6
Hit: The squares adjacent next to target become a fiery zone TEOMNT. Any enemy entering or starting turn there takes 4 damage.


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

If the range is 10, and the largest distance is 8, then no matter what angle you are at it's in range (remember: 4E doesn't use the diagonal measurements as it doesn't measure feet only squares). The wall is only 4 squares high, and the creature is only 8 squares away, both within the 10 range.

EDIT: Technically, C3 is only 8 squares away from you as well.


HP: 23/25 | AC: 14 | FORT: 11 | REF: 13 | WILL: 16 | Eladrin Warlock 1
Rev DM wrote:
Anastria, if you wish to delay until after Luce, feel free as it was my mistake in the first place.

Delaying is fine, Anastria would have delayed if first anyway.

Not spotting anything Anastria moves south following Luce's fire

Move to N11, Perception: 1d20 + 5 ⇒ (4) + 5 = 9

"Are you sure?" Anastria whispers loudly.


(29/31) Razorclaw Shifter Predator Druid

"Aye, I think so. Unless Tiberious is reet and tending t' sheep cause hallucinations." Luce says in a worried whisper.


Luce's fingers flicker and her instincts are rewarded by a shuffling sound as the flames crackle around something.

MAP

Anastria
Varis
Aurix
Vondal
Tiberious
C1 - in Luce's zone and will take 4 damage at start of turn
C2
C3
Luce


Male Human 2nd Level Resourceful Warlord

Talking still free action right haha
"What the bloody hell are you doing shooting already?" Tiberious roars in his parade ground voice he thinks to himself that if she had seen something least the enemy would know there are more of them coming and if not well leaast she heard him. Tiberious growls out to Aurix beside him, "Bloody farmers jumping at shadows I bet."


(29/31) Razorclaw Shifter Predator Druid

I believe Anastria moved to N11 above.

In a voice with a slightly quivering tone. "Blue, wing-ed Demons. A trio."


Male Dragonborn Fighter (Guardian): 2

Perception: 1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Aurix rumbles deep in his throat and he draws forth the handaxe from his left hip, holding it in one hand while he seems to sniff the air, shield coming up to guard his body, golden eyes scanning the tops of the battlements where the farmer's fireball erupted. His days as a warrior had given him unshakeable nerves but unless the down-country folk were simply jumpy, the girl had had a reason to loose her...magic...

Aurix flashes a suspicious look at Luce. The farmgirl could do magic? In what world was that normal?

In DnD you big dumb lizard-man! :P

He then turns to look at Tiberious and nods to the battlements around them. "More times than not Captain. Still..." He scans the area again, handaxe drawn and ready to throw. "Never can be too careful...She might have a point, even if we of the Plated and Sword cannot see it as of yet."

MOVE TO K8 sorry I had class :P


Talking is free :D. A lot of my games get very chatty.
Anastria's move updated.
If Aurix is worried about a fireseed, he's going to do his nut when Luce turns into a whatever she turns into.

Now that they are inside the courtyard, Luce and Anastria can see two stone staircases leading up to the battlements.

Which you can climb at half speed.


Male Dragonborn Fighter (Guardian): 2

I yam Fighter, I killee stuffah! Actually her turning into her wild half will most likely not freak Aurix out, gladiators don't have much choice with what they have to fight so he may have even had to fight a Shifter or two.


Ha!
Aurix, I'll move you on your turn, I'll get horribly confused otherwise. Luce and Anastria had an initiative mixup to resolve.


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

I'm assuming since Luce's 15 saw them, my passive will? Or was it because of her active?


Now they've been pointed out, your passive is good enough to pick them out.


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

Varis peers around the corner into the confines of the tower. Across the way he spots one of the little blue devils atop the battlements, Cimerphs he thinks they're called. Drawing an arrow from his quiver and nocking it to his bow, he acts, dashing forward into the opening to fire, secure in the fact that it hasn't gotten the chance to react to Luce's spell.

In his concern over the amount of protection offered by the building itself, he overcorrects and his shot goes high. He quickly shoulders his bow and slips back out the door to attempt to make his way up along the outside wall. He hopes he can creep over the top unseen to get a better view of the area.

Standard, Deft Strike, move 2 before the attack to L5, attack on C2 1d20 + 7 + 2 - 5 ⇒ (5) + 7 + 2 - 5 = 9 vs AC (CA from first strike, -5 for superior cover).
Minor, put away bow
Move, move 3 sq to the wall (I4) and try climbing stealthily.
Athletics 1d20 + 7 ⇒ (17) + 7 = 24 He has 4 move left so if it succeeds he is 2 sq up
Stealth 1d20 + 9 ⇒ (13) + 9 = 22


Realising his arrow has gone wide, Varis heads for the wall and starts to climb quietly.

Aurix, I've moved you on the map now.

MAP

Aurix
Vondal
Tiberious
C1 - in Luce's zone and will take 4 damage at start of turn
C2
C3
Luce
Anastria
Varis - halfway up the wall


Male Human 2nd Level Resourceful Warlord

Cant move till Vondal lol


I won't be able to update until late UK time. Classes all day and a one act play festival to attend tonight.


(29/31) Razorclaw Shifter Predator Druid

Luce looks on and smiles as the demons are spotted, 'See I am not mad.' See laughs slightly hysterically; "Oi, where's me brother ya little sods." Before she realises her language is not for mixed company.

Off now, see you. Aurix, you have your standard action which can be a move, attack, skill check or other things.

Rev DM:
If the blue demons continue to snipe from the hidden battlements then Luce will use a 'Chill Wind' to slide them into the open. If she can melee, especially a flank (esp Varis) with her move she will try.


Have a good holiday, Luce.

Aurix is up and Vondal can post as well as they're unlikely to clash much with each other.


Male Dragonborn Fighter (Guardian): 2

The only action I can take right now is to growl and possibly hurl the handaxe but I doubt I'd be getting it back and I'd rather hold off my one ranged weapon till they come closer. So I guess I wait


Sensible.
Just to note that you can always ready an action. For example - ready Cleave for first enemy to come within range. If that trigger occurs before your next turn, you take the action then.

MAP

Vondal
Tiberious
C1 - in Luce's zone and will take 4 damage at start of turn
C2
C3
Luce
Anastria
Varis - halfway up the wall
Aurix


M Dwarf Wizard 2

Double move to V7.

Vondal hurries to get into the action.


Male Wood Elf Rogue 2 (AC: 18, F: 14, R: 18, W: 15 | HP: 20/30 [7/7 surges] | AP: 0 | Init: +5 [+11] | Passives I: 19, P: 21)

Vondal, I think the grey shape to the south is an attached building with no visible entrances.

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