Full Name |
Anastria |
Race |
Eladrin |
Classes/Levels |
Warlock 1 |
Gender |
HP: 23/25 | AC: 14 | FORT: 11 | REF: 13 | WILL: 16 | |
Size |
Medium, 5'4", 127lb |
Age |
22 |
Alignment |
Unaligned |
Languages |
Common, Elven |
Strength |
10 |
Dexterity |
8 |
Constitution |
13 |
Intelligence |
15 |
Wisdom |
10 |
Charisma |
20 |
About Anastria
Defenses:
AC - 14
Fort - 11
Ref - 13
Will - 16
HP: 25 (Bloodied 12) 0 Temps
Surges: 6/7 (Value 6)
AP: 1
Init: -1
Speed: 6
XP: 0
Class Features
-Eldritch Blast: At will power can be used as a ranged basic attack (Cha based)
-Eldritch Pact: Fey Pact: Eybite spell, Misty step boon: When cursed foe is dropped to 0 HP Anastria can teleport 3 squares as a free Imediate action
-Prime Shot: If no allies are closer to target, gain +1 on ranged attacks v same target
-Shadow Walk: On your turn, if you move 3+ squares from starting square, gain concealment until end of your next turn
-Warlocks Curse: Once per turn (Minor), curse nearest foe you can see; deal extra damage to cursed foes. (1d6)(1d8 with Vicious Rod)
Race Features
-Trace: Meditate aware 4 hours instead of sleep
-Eladrin Weapon Proficiency: Proficient with Longsword
-Eladrin Education: Training in any one additional skill
-Eladrin Will: +1 Will, +5 save v Charm
-Fey Step: use as encounter power
-Fey Origin: your origin is fey not natural
Passives
Insight: 10
Perception: 15
Skills:(*trained)
Acrobatics -1
Arcana * 9
Athletics 0
Bluff * 10
Diplomacy 5
Dungeoneering 0
Endurance 1
Heal 0
History * 9
Insight 0
Intimidate 5
Nature* 5
Perception * 5
Religion 2
Stealth -1
Streetwise * 10
Thievery -1
Feats:
Bardic Dillante: Gain skill training in one bard skill. Use Majestic Word 1/day
Equipment:(/100)
Leather Armour
Longsword
Backpack
Bedroll
Silk rope
Sunrod
Trail Rations (10)
Belt Pouch
Waterskin
Flint & Steel
Pan Pipes (Flute)
Money on hand:
GP: 30
SP: 9
Magic Items:
At-Will Powers:
Melee Basic, Longsword: 1d20+3, 1d8 damage
Ranged Basic, Eldritch Blast: 1d20+6, 1d10+6 damage
- Eldritch Blast:
Keywords Arcane, Implement
Action Standard Range 10 Target 1 Creature
Atk Cha vs Reflex: 1d20+6 Hit 1d10+1 (Flame Wand+1)
- Eyebite:
Keywords Atcane, Charm, Implement, Psychic
Action Standard Range 10 Target 1 Creature
Atk Cha vs Will: 1d20+6 Hit 1d6+6 (Flame Wand+1) and you are invisible to the target until the start of your next turn.
- Misty Step:
Action Imediate Reaction (free)
Trigger An enemy under your warlock's curse is reduced to 0 HP or fewer
Effect You can teleport 3 squares
- Warlock's Curse:
Action Minor
Effect You can place a curse on the enemy nearest to you that you can see. A cursed enemy is more vulnerable to your attacks. If you hit a cursed enemy with an attack, you deal extra damage. You decide whether to apply the extra damage after making the damage roll. You can deal this extra damage once per round, so if you have dealt Warlock's curse damage since the start of your turn, you cannot deal it again until the start of your next turn.
A Warlock's curse remains in effect until the end of the encounter or until the cursed enemy is defeated
You can place a Warlock's curse on multiple targets over the course of the encounter; each curse requires a minor action. You can't place a curse ona creature that is affected by another warlocks curse already. 1st-10th: 1d6
Encounter Powers:
[_]-Fey Step:
Action Move
Effect Teleport up to five squares
[X]-Witchfire:
Keywords Arcane, Fire, Implement
Action Standard Range 10 Target 1 Creature
Atk Cha vs Reflex: 1d20+6 Hit 2d6+7 fire damage and the target takes a -4 penalty to attack rolls until the end of your next turn (Fey Pact)(Flame Wand+1)
[_]-Scorching Burst (Flame Wand +1):
Keywords Arcane, Fire, Implement
Action Standard Range 10 Target Each Creature in burst 1
Atk Int vs Reflex: 1d20+3 Hit 1d6+4 Fire Damage
Daily Powers:
[X]-Curse of the Dark Dream:
Keywords Arcane, Charm, Implement, Phychic
Action Standard Range 10 Target 1 Creature
Atk Cha vs Will: 1d20+6 Hit 3d8+6 Phychic damage, and you slide the target 3 squares
Sustain Minor You slide the target 1 square whether you hit or miss (save ends)
[X]-Majestic Word:
Keywords Arcane, Healing
Action Minor Range Close burst 5 Target You or one Ally in burst
Effect The target can spend a healing surge and regain additional hit points equal to your Cha modifier (+5)
You also slide the target 1 square.