
Strange Old Lady |

Sorry Zoltan, I didn't realize the little marker on the map was your flaming sphere until it was too late. I put a replacement marker there but it's a little more distracting than your convenient little token.
All: Thanks for being proactive with the mapping! It really saves me a lot of time when you put eagles, flaming spheres, illusory triceratops, etc. on the map. Especially when I'm updating on my phone during a bathroom break! XD

Lenna Obon |

Can Lenna move without provoking AoO from the triceratops? She is still hiding.

Lenna Obon |

Nvm, cover prevents AoO. Will come out with a post later today.

Sunreturn |

Sunreturn should have all of the kobold reinforcements within AOO range, so they're somewhat locked down.

Strange Old Lady |

I'm really enjoying this fight, guys. It's a bit of a challenge but you guys have addressed the issues of terrain and various enemies well.
I've been reading a lot of Angry GM lately and two things he's harped on are interesting terrain in a fight and suitable motivations for enemies so it's fun for me to work on putting those into practice.
Just to get out in front of my book-keeping: 2225 xp each for this fight. The triceratops is counting as CR +1 due to the heavy barding. This is assuming you win without anyone dying of course. ;)
Haha@ Sunny's Active conditions

Sunreturn |

It's been considerably more interesting than: "two walls of foes beat on each other". :)
Between the higher starting level and gestalt, the party has a wide range of abilities, so combining those has been pretty effective!
Cheers!

Sunreturn |

I'll be away this weekend, so I don't expect to be able to post then.

caster4life |

Just for kicks and giggles, I assume no one's really surprised that I threw a ton of kobolds at you guys? XD

Sunreturn |

It was not a giant shock, no. ;)

Sunreturn |

Welcome back Zoltan. :)

Sunreturn |

I will be away for both of the next two weekends. I should still be able to post at points during both, but less regularly than usual for me at weekends.

Strange Old Lady |

For reference: You are all at 13,295 xp and you'll gain an additional 1300 from this fight. It takes 15,000 to get to level 5. You're about 30% done with the whole adventure (hard for me to estimate as this depends on how you approach things) so you'll definitely be hitting level 5 soon. The speed will probably increase a little when you hit level 5 as I'm not planning to scale up the difficulty of my encounters to account for that.

Sunreturn |

Nice one! Level five should see a nice bump in power for the party. 3rd level spells anyone? :)

Sunreturn |

On second thoughts, I'd say you're correct. Darn!

Lenna Obon |

Well, except a mount or greater healing powers for Sunny. Imagine how much he will heal if he is a halfling with the correct traits/feats/class combination.
His CLW will heal about 1d8+22 (5(levels)+5(noble needle)+3(hierophant spirit)+3(frontier healer trait)+1(blessed touch)+5(agathion spirit) to others or 1d8+30 to himself due to fey foundling, faithful of Gozreh and noble needle.

Strange Old Lady |

I'm a little confused. This is how much Sunny would heal at 5th level if he were a halfling?
Good luck on deciding how to use that heartripper blade. Mwuhahahaha.
Extra bonus points: I have two pets. What class of vertebrate are they? XD I don't think you'll have trouble with this...
I'm clearly procrastinating on working on my conference talk and just rambling.

Sunreturn |

After looking through his sheet, it turns out that I did choose orisons for Sunreturn but hadn't chosen 1st or 2nd level spells known. I've had to drop Murderous Command, otherwise it's all spells he's used already.
I'm sorry again for missing that.
Oh, and reptiles I guess. :)
Paladin Spells
1st Level: 2/day
Paladin Spells
+Detect animals or plants
+Entangle
+Goodberry
+Shillelagh
Learned:
Positive Pulse
Weapons Against Evil
Oracle Spells
Orisons
Create Water
Detect Magic
Enhanced Diplomacy
Guidance
Mending
Stabilise
1st Level: 7/day
Bless
Endure elements
Hide from Undead
+ Shillelagh (mystery)
2nd Level: 2/day
Life Pact
+ Barkskin (mystery)
Spell-like abilities
1/day—detect poison, goodberry (created berries bud from the ghoran’s own body), and purify food and drink.

Sunreturn |

Okay. My availability will be iffy over the next few days, til at least Tuesday.

Lenna Obon |
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Listing what her main bardic ability; Echoes of the First World can grant so that I don't have to refer to site:
Evasion: Same as rogue.
Camouflage: Can stealth on any terrain without cover/concealment with a +4 bonus.
Spell Resistance: 11+CR (15 at level 4?).
Long Step: Teleport 40 ft as move action.
Trackless Step: Does not leave tracks and cannot be tracked.
Vanish: As invisibility.
Energy Resistance: 10 energy resistance to a type of energy per person. Can go up to 20 energy for 1 person.
Woodland Stride: Same as ranger.
They last for 1 round and she can affect up to 2 people within 30 ft at this level.

Lenna Obon |

That was quick. Are we progressing beyond level 5?

Lenna Obon |

Curious if Sunreturn is going for agathion spirit instead of normal divine bond.

Sunreturn |

Agathion bond is tempting, though not as potent as it might be since Sunreturn doesn't have channels.
Archon spirit is the other notion, for mass debuffing enemies. We do seem to get swarmed quite a bit by smaller foes.

Sunreturn |

Forest Preserver Paladin 5//Oracle of Wood 5
BAB +1
HP 44 + 10 -> 54
Saves: No Change
Feat: Extra Revelation (Wood Armour)
Skills: Climb, Heal, Knowledge Dungeoneering
Paladin Spells/Day:
1st: 2 -> 3
Oracle Spells/Day:
1st: 8
2nd: 4 -> 5
Spells Learned:
1st: Murderous Command
2nd: Consecrate
Curse: Calm emotions
Revelation
Wood Armor (Su): You can conjure wooden armor around yourself, which grants you a +4 armor bonus. At 7th level, and every four levels thereafter, this bonus increases by +2. At 13th level, this armor grants you DR 5/slashing. You can use this armor for 1 hour per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-hour increments. The armor vanishes if you remove it.
Divine bond
Agathion Bond: As a standard action, the paladin can call forth an agathion spirit that bonds to her healing hands for 1 minute per paladin level, causing her to manifest physical traits evocative of one kind of agathion. This bond allows the paladin to add her Charisma bonus to the amount of hit points that she restores with her spells, her lay on hands ability, and her channel energy ability. For every 3 levels beyond 5th, she restores 1 additional hit point with those abilities, up to a maximum of 5 + her Charisma modifier at 20th level. The paladin can use this ability once per day at 5th level, and one additional time per day for every 4 levels beyond 5th, up to a total of four times per day at 17th level.

Sunreturn |

Do we have a loot list? I don't recall one.

Mira Everest |

Highlights of Mira's level-up:
- can turn into a dimorphodon for flight
- knows the spells mage hand and ill omen
- bonuses from the Spirit Focus feat, plus more when she takes down an enemy
- trained in Knowledge (nature) and Handle Animal as she starts to remember childhood lessons on dinosaurs

Lenna Obon |

Nothing going on much for Lenna at level 5 except 2 more bonus performance, extra spells and +3 bonus to her CLW healing while also reaching the cap for the spell.

Lenna Obon |

Literally unable to post on weekends/the day before/yesterday due to the site continually clogging me with error notifications every time I tried to post. It is still happening now. Hope they fix it.

Sunreturn |

I think I'm good for now. Sunreturn can make his own weapons and armour, and has solid saves.

Lenna Obon |

Think we need total value from loot before we can decide. So far the scroll and the gemstones we found are the ones with prominent value.

Lenna Obon |

So far the most important stuff that we unveiled are:
Gemstones x2 (2,000 gp)
Clasp (500 gp)
Scroll of Blessing of Fervor (350 gp)
These are the only ones that we still need to appraise:
Dagger of Heartripping (Value undetermined)
Kobold stuff and symbols (Value undetermined)

Sunreturn |

Oh wow, that's a pricey dagger!
Unless someone is really keen to use it, we should sell it.

Sunreturn |

Hmmm. There may be a hint there.
Perhaps we should hang onto it, just in case we need it against a specific enemy.
Thoughts?

Mira Everest |

Well, we identified it as this, right? Doesn't look too useful as a weapon, but the restoration and divination effects could be really handy. GM, would the exchange be for half price or full?
Mira will want replacements for her scrolls of comprehend languages and expeditious retreat, plus maybe detect undead and true strike for good measure. We should probably also grab some holy water and other splash weapons for battles like this last one. So that's about 200 gp so far...
Oh, and as for loot don't forget we also found those potions of eagle's splendor and beast shape - if memory serves they're now with Lenna and Sunreturn respectively.

Lenna Obon |

Not sure what scrolls yet for Lenna. Comprehend Language, Expeditious Retreat, maybe remove fear. Displacement, blur or invisibility is so-so. I am not sure stun vials will do good here seeing that most of our foes are undead.

Sunreturn |

I get my suspicious moments as a player, nothing really to add to that!
I had forgotten about the divination aspect, that does sound useful.
Lenna, I'm happy to chip in for party scrolls and potions.

Lenna Obon |

Soz, site issues/maintenance kind of delayed my posting.
Silence x2 300 gp
Remove Fear x5 125 gp
Expeditious Retreat x4 100 gp
Invisibility x2 300 gp
Blur x2 300 gp
Comprehend Language x5 125 gp
See Invisibility x2 300 gp
This is the experimental purchase list I made up for the time being. This is not the final one. Expect it to change until I made up my mind.
Scrolls she may purchase but need GM clarification:
Shatter (Need to know if she can shatter a section of an object rather than a whole).