Dark Heresy - Haarlock's Legacy (Inactive)

Game Master Nethru

Online to PbP game in session.


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Three dudes:
Would I be going out on a limb here assuming these guys are heretics?

"Eat chain sword, you heretics!!!

All out attack 1d100 ⇒ 10 vs. 62, 72 if they are indeed heretics

damage- 1d10 + 2 ⇒ (6) + 2 = 8 (2 pen.)


The wait is over:

:)


Three Piggies:

I'm assuming your hacking at the one in front of you lying on the ground prone and yes they are heretics.

Constantine slashes down with his Chain Sword digging into the man lying prone in front of him causing blood to spray all over. The man screams in pain as he's being cut in half!

He is not quite dead yet but very hurt. (that was Baddy3)

Baddy1 charges in toward Illidan with his knife drawn slashing wildly!

All out attack 1d100 ⇒ 61 vs 60. The swing goes wild just barely missing!

Baddy2 charges in toward Auraxis with his knife and swings wildly as well!

All out attack 1d100 ⇒ 71 vs 60. Swing goes wild as well!

Baddy4 stands up from being prone growls and utters and unword of pure evil.

Psychic Power Test 3d10 + 4 ⇒ (4, 5, 3) + 4 = 16. Two balls of fire forms in his hands and he launches it right at the White Scholar.

Willpower Check to hit 1d100 ⇒ 57 vs 40. The bolt flies past the White Scholar and smashes into the wall but due to the psychic nature of the attack the walls do not catch fire.

Willpower Check to hit 1d100 ⇒ 10 vs 40. The second ball strikes the White Scholar true and he flies backwards out of his seat scorched!

Firebolt Damage 1d10 + 5 ⇒ (2) + 5 = 7.

Init Order:
Baddy 3 - 9 (Prone - Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7
Auraxis - 6

Auraxis is up!


Trio Victorious!:
I have not updated my online character sheet I think my weapon skill is now higher.

Seeing the psyker take a shot at the White Scholar Auraxis draws his Hand Cannon and shoots at that Heretic the White Scholar is too valuable to lose here and now Auraxis thinks to himself.

Hand Cannon 1d100 ⇒ 26
Damage 1d10 + 4 ⇒ (1) + 4 = 5 Not sure if that is the correct damage.


Three Pigs:

Your BS is 44 right now with standard shot/aim makes it 55 and yes 1d10+4 Pen 2 is Hand Cannon damage.

Auraxis shot strikes true hitting the Witch in the body but he appears to be wearing some kind of armour under his robe and the shot does not seem to affect him.

The bloody man in front of Constantine makes his way to his feet and tries to take another swing at the priest.

Standard Attack 1d100 ⇒ 75 vs 30. The swing goes wide.

Init Order:
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7
Auraxis - 6

Illidan up!


Triforce:

Forbidden Lore test: Psykers 1d100 ⇒ 27 vs 42
Illidan will toss his hand cannon behind him to the white scholar if he is not dead... Free action... half action Draws his Auto Gun... and Muscle spasm the Psy Baddy

Illidan weaves the same hand signs as before and Lets loose a wave a mental warp energies...
3d10 + 5 ⇒ (1, 5, 1) + 5 = 12

I will target the witch and the guy in front of me with Spasm


The Three Kings:
Where is the White Scholar on the Initiative chart? Can I use a Fate Point to re-roll that damage? There have been entirely too many 1's on tese dice rollers lately...


Three Pigs:

The Witch just used normal pyromancy attack. Auraxis can't re-roll damage with fate. White Scholar wasn't going to be in combat fighting as he's not a fighter and had no weapons on him but now I guess I will add him since Illidan tossed him one :)

White Scholar Init 1d10 + 3 ⇒ (8) + 3 = 11

Baddy1 WP Check 1d100 ⇒ 2 vs 30
Baddy4 WP Check 1d100 ⇒ 42 vs 40

The spasm makes the witch fall prone again shaking like a mad rabbit but the man in front of you doesn't seem to be affected.

Init Order:
White Scholar - 11
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7 (prone)
Auraxis - 6

Constantine up!


Huntarr:

Make an awareness check please as you arrive in the Refutation District.


Spoiler:

1d100 ⇒ 23

Success.


Huntarr:

You hear the familiar sound of gunfire coming from one of the buildings nearby.

Roll Init. You will be 4 rounds from making it to where they are if they continue to shoot and make a lot of noise to determine where exactly it's coming from.


Spoiler:

1d10 + 6 ⇒ (4) + 6 = 10

Huntarr picks up the pace, but he doesn't draw a weapon yet, to avoid further alarming the civilians in his wake.


Your all in the general area so spoilers not required now.

Init Order: (Round 2)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 4 rounds to go)
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7 (prone)
Auraxis - 6

Constantine Turn!


Tres Hombres:
I attack the only one left standing then
1d100 ⇒ 68 vs. 72, all out attack
Damage= 1d10 + 2 ⇒ (2) + 2 = 4 (2 pen.)


Constantine's chain sword digs into Baddy3 that's still in front of him and makes more blood fly all over the place but still not enough to make the man fall to his death.

Baddy1 takes another swing at Illidan.
All out attack 1d100 ⇒ 22 vs 60
Razor Damage 1d5 + 3 ⇒ (3) + 3 = 6 Pen 2
Illidan Roll Dodge or take 1 damage.

Baddy2 takes another swing at Auraxis.
All out attack 1d100 ⇒ 86 vs 60. He misses badly!

Baddy4 stands up once again really upset now covers his eyes and then uncovers them causing an bright light to flow from him and extremely loud noise.
Focus Power Check 3d10 + 4 ⇒ (1, 5, 10) + 4 = 20

Everyone please make a willpower check at +10 or be stunned for 1 round.

Init Order: (Round 2)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 4 rounds to go)
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7
Auraxis - 6


baddy1 WP check 1d100 ⇒ 59 vs 40
baddy2 WP check 1d100 ⇒ 96 vs 40
baddy3 WP check 1d100 ⇒ 95 vs 40


Init Order: (Round 2)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 4 rounds to go)
Baddy 3 - 9 (Wounded - on Constantine - STUNNED)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis - STUNNED)
Baddy 4 - 7
Auraxis - 6


Consumed by Spike for Baddies.

baddy1 WP check 1d100 ⇒ 19 vs 20
baddy2 WP check 1d100 ⇒ 74 vs 20
baddy3 WP check 1d100 ⇒ 58 vs 20

Baddy 1 is NOT stunned.


Three shots in the dark:

Dodge 1d100 ⇒ 77 vs 36 "ARRRGHH"
Willpower Test Against Stun 1d100 ⇒ 41 vs 62


Willpower vs. Stun 1d100 ⇒ 13

As the man in front of him is stunned Auraxis takes another shot at the enemy Psyker

Hand Cannon 1d100 ⇒ 96 Fate Point to Re-Roll
Re-Roll 1d100 ⇒ 99 Unf&+!ing believable Fate point to Re-Re-Roll
Re-Re-Roll 1d100 ⇒ 72 You have got to be kidding...
Damage 1d10 + 4 ⇒ (1) + 4 = 5


Auraxis shots go wild missing the Witch!
You are out of fate points now

The White Scholar scrambles to pick up the gun Illidan tossed his wait and takes a shot at the Witch.

Standard Attack 1d100 ⇒ 74 vs 30. Shot goes WAY off.

Huntarr you hear an extremly loud sound coming from the building ahead of you and another 2 gun shots and make your way toward there. 3 rounds to go!

Baddy3 is STUNNED until witches turn.

Init Order: (Round 3)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 3 rounds to go)
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 1 - 8 (on Illidan)
Baddy 2 - 7 (on Auraxis - STUNNED)
Baddy 4 - 7
Auraxis - 6


3 guys walk into a bar:
WP check= 1d100 ⇒ 7


Thrid times a charm:

If we are in an office how far are we towards the baddy that is blasting Powers.

Full Auto 1d100 ⇒ 24 vs 72
4 Degrees of Success with Manstopper bullets
Location: Body

"Emperor Guide my Bullets... AAHH AHHH AHHHH AHHHHHH!!!!"

Damage:
Bullet 1: 1d10 + 3 ⇒ (3) + 3 = 6 pen 3
Bullet 2: 1d10 + 3 ⇒ (8) + 3 = 11 pen 3
Bullet 3: 1d10 + 3 ⇒ (10) + 3 = 13 pen 3
Bullet 4: 1d10 + 3 ⇒ (7) + 3 = 10 pen 3

That 10 gives me a Righteous Fury Right? how does that work
1d100 ⇒ 8 vs 72
Added Damage 1d10 + 3 ⇒ (1) + 3 = 4Pen 3

clip 20/30.


Since Illidan was in melee with a combatant as a good loyal devotee to the forces of chaos he easily steps in the way of the full auto burst taking the shot for his witch and fills the room with blood and gore as he's shot to pieces.

Init Order: (Round 3)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 3 rounds to go)
Baddy 3 - 9 (Wounded - on Constantine)
Illidan - 8
Constantine - 8
Baddy 2 - 7 (on Auraxis - STUNNED)
Baddy 4 - 7
Auraxis - 6

Constantine is up


SOME BULL$#!+:

Well played sir, well played


Wasn't it dramatic that the man gave his life for his friend!


I have your Dramatic right here:

"YOU MUDDER F@#$%R"


Three Guys(this is getting old):
Try to finish the guy at my feet off.
1d100 ⇒ 73 vs. 72, that is a miss


He is stunned so you get bonus +10 so that's a hit. You have been forgetting to add your strength bonus to damage which is +4 more and it's rending so you roll damage twice and take highest roll.

Chainsword Damage 1d10 + 6 ⇒ (8) + 6 = 14
Chainsword Damage 1d10 + 6 ⇒ (4) + 6 = 10

The Heretic is sliced in half by Constantines chain sword and blood flies everywhere!

Baddy2 on Auraxis snaps out of his stun and takes another swing at Auraxis

All out attack 1d100 ⇒ 79 vs 60 missing horribly!

The witch grins evily as he concentrates his powers again and throws 3 bolts of fire toward Illidan, Auraxis and Constantine.
Focus Power Check 3d10 + 4 ⇒ (7, 8, 5) + 4 = 24

Illidan WP test to hit 1d100 ⇒ 55 vs 40
Auraxis WP test to hit 1d100 ⇒ 15 vs 40
Constantine WP test to hit 1d100 ⇒ 30 vs 40

Auraxis Damage 1d10 + 5 ⇒ (5) + 5 = 10
Constantine Damage 1d10 + 5 ⇒ (10) + 5 = 15

Auaxis and Constantine you may attempt to dodge the bolt of fire being hurled at you.

Init Order: (Round 3)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 3 rounds to go)
Illidan - 8
Constantine - 8
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7
Auraxis - 6

Auraxis is up


Brother Constantine takes 9 damage from the Fire Bolt as he can't dodge due to all out attack.


The Three:
I blow a fate point to heal 1d5 ⇒ 5


Auraxis must dodge or take 3 damage (after armor/toughness) from the Fire Bolt. It's also Auraxis turn to act.


Dodge 1d100 ⇒ 92 Ayraxis charges into the fireball hoping to duck below it but takes it full on instead.

Auraxis bellows out in pain and takes another s!~+ at the damn Psyker who is clearly using his powers to stop his bullets.

Hand Cannon 1d100 ⇒ 39
Cannon Damage 1d10 + 4 ⇒ (8) + 4 = 12


Witch Dodge 1d100 ⇒ 7

The Witch seems to have the warp on his side as he side steps the bullet that nearly put a huge hurting on him.

The White Scholar tries to hold the Gun steady and takes a shot at the witch.

Standard/Aim 1d100 ⇒ 68 vs 40 Shot goes wide!

Huntarr you hear the familiar sound of full automatic fire as you draw closer to the battle ensuing. It's only a matter of time before local enforcers are dispatched to this location as well.

Init Order: (Round 4)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 2 rounds to go)
Illidan - 8
Constantine - 8
Baddy 2 - 7 (on Auraxis)
Baddy 4 - 7
Auraxis - 6

Illidan is up!


Target Aquired: Witch
Full Auto shot: 1d100 ⇒ 35 vs 72
Hit Location: Body

3 degrees success. 4 bullets hit. Out of 10

"When you depart this world tell the emperor I sent ya"

Bullet 1:1d10 + 3 ⇒ (6) + 3 = 9 pen 3
Bullet 2:1d10 + 3 ⇒ (10) + 3 = 13 pen 3
Bullet 3:1d10 + 3 ⇒ (5) + 3 = 8 pen 3
Bullet 4:1d10 + 3 ⇒ (5) + 3 = 8 pen 3

Righteous fury
Shot 1d100 ⇒ 72 vs 72
Damage 1d10 + 3 ⇒ (1) + 3 = 4 pen 3

Clip 10 out of 30


Illidan sends another full burst toward the witch and with the Emperors guidance the wrath it strikes true! The Witches body is blown apart as gore spews all over the entrance way to the room!

Init Order: (Round 4)
White Scholar - 11 (Wounded)
Huntarr - 10 (Making your way toward the gun fire 2 rounds to go)
Illidan - 8
Constantine - 8
Baddy 2 - 7 (on Auraxis)
Auraxis - 6

Constantine up! Only one more baddy left in front of Auraxis.


ATTACK!!!!!

1d100 ⇒ 6 vs. 72

Damage= 2d10 + 6 ⇒ (9, 2) + 6 = 17 15 damage (2 pen.)


Constantine's cuts the last heretic directly in half as blood flows into Auraxis face. (EWWW)

Just as the battle ends Huntarr creaps up on the room and peaks in and see's a bloody mess and and old many bruised holding a hand cannon.

The White Scholar looks to all of you and points toward Huntarr.

"I'm assuming he's with you since he's not dead yet. We need to get out of here now! Like I said we can't trust the enforcement here. Come!"

Before any questions can be asked he hands Illidan back his gun and quickly makes his way past Huntarr and down the hall out of the Libarary.

I'm Assuming EVERYONE is following him

He leads you down some alleyways into a small building. He stands at the door enterance and turns back to you all.

"It's not safe anymore. I will stay here but you must make your way to the Spider Bride and get more answers before it's to late. I will continue to try to contact Inquisitorial authorities. You must hurry. May The God Emperor be with you!"


If you want to quickly check the bodies you only find 3 Mono Knives and a Stub Automatic gun with one full clip of standard ammo. (this might be good for dennis it has semi-auto fire.)

Curent Life:
Illidan - 8 (Lightly Wounded)
Constantine - 9 (Lightly Wounded)
Auraxis - 11 (Lightly Wounded)
Huntarr - 11 (Full)

White Scholar was also lightly wounded but he seems to intent on you guys heading out quickly.


"Well, I guess my info can wait till after we meet the Spider Bride."

Huntarr is now wearing a brand-new suit of Guard Flak Armor.

"Seems like I wasn't the only one to have a bit of fun, though. Shall we proceed directly, or do you want to patch up your scratches?"


"I could use some more ammo running low on powerful bullets cause of that warlock back their. Tore him a new one though."
illidan inspects huntarr's armor

"who's dead body did you pry that from?"

sits motionless for a moment to focus his chakra
Invocation test 1d100 ⇒ 88 vs 52
illidan places his palms together and rubs them a green fire like aura surrounds his hands and he places them over his wounds.
1d10 + 5 ⇒ (4) + 5 = 9 vs light heal.
1d5 ⇒ 4 wounds recieved.
illidans wounds seem to emit steam as the flesh seems to mend together closing his wounds


Huntarr smiles at Illidan.

"Nobody. Payment for services. Speaking of service, I gather that was the White Scholar? Did he know anything we can use?"

Huntarr starts moving out of the area before the Arbites show up and detain them for shooting up the Library.


"Well he is sending us to the Spidr Bride so that is pretty useful. I guess we wil follow that thread along and see how it plays out." Auraxis wipes the gore off of himself and picks up the semi-auto gun as these Perps will no longer be needing them.

"Good job Illidan!" Auraxis pats him on the back.


"We didnt talk much before the Heretics arrived. Tis almost a pity we didnt keep any of them alive to question...Almost!" And yes, "good job" Illidan!? HAHAHAHAHA


Image of the white scholar


"Do we have a better idea of who Heron Mask is? Or who he works for?"


illidan snaps a photo of the dead bodies, grabs a mono knife and follows the group

"ok so we take out the spider bride do we have enough gear to do so. If what the W.S. said is tru we will need more firepower don't you think and to deal with the murder death cult too..."


Huntarr looks at Illidan strangely.

"I thought he said 'talk' to her and see if she knows anything?"


W.S. Asked you guys to TALK to the Spider Bride to get more info not KILL her. The name of the Cult was Pilgrims of Hayte.


"Yes good job Illidan, his sorcerous powers stunned half of our foes else we could have been more seriously injured. Damn these Psykers though and their sorcerous ways."

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