Kessa 'Kestrel' Trelain |
Kestrel's Equipment
Cold Iron Shuriken (x50)
Silver Rope Dart
Bracers of Armor +3
Headband of Mental Prowess +2 (Int & Wis)
Monkey Belt (Greater)
Swarmbane Clasp
Snapleaf
Potion of inflict light wounds (x2)
Wand of Inflict Critical Wounds
Alchemy Crafting Kit
Artisan's Outfits (x3)
Masterwork Backpack
Pocketed Scarf
Masterwork Thieves' Tools
Veldrin d'Shraen |
Veldrin still needs some work, but I have been rather sick all weekend long(Fri-today) so it might take awhile to get him fully finished.
Bobbity |
Rode of Useful Items Items:
Number: 4d4 ⇒ (1, 2, 4, 3) = 10
Item: 1d100 ⇒ 30 Gems, 10 (100 gp value each)
Item: 1d100 ⇒ 89 War dogs, pair (treat as riding dogs)
Item: 1d100 ⇒ 2 Bag of 100 gold pieces
Item: 1d100 ⇒ 39 Ladder, wooden (24 ft. long)
Item: 1d100 ⇒ 25 Gems, 10 (100 gp value each)
Item: 1d100 ⇒ 65 Potion of cure serious wounds
Item: 1d100 ⇒ 2 Bag of 100 gold pieces
Item: 1d100 ⇒ 98 Portable ram
Item: 1d100 ⇒ 95 Window (2 ft. by 4 ft., up to 2 ft. deep)
Item: 1d100 ⇒ 36 Ladder, wooden (24 ft. long)
More to come but this is definitely one item.
Bobbity |
So I really want to just shove as much mundane stuff as I can find into my bag of holding but I really don't want to keep track of all that crap. I also didn't want to potentially go over bored with an item (Really wanted to name it the gag bag). So I propose a compromise. As long as it is less than 150 and less than 20lbs and I pay the gold, can it be assumed I have it in my Bag of Holding II? Maybe have it work like the feat Well-prepared?
Bobbity |
Mithril Shadow Chaintshirt +1 6000
Machete +1 (2) 8620
MW Hand Crossbow 400
Belt: Belt of incredible dexterity +2 4000
Body: Robe of useful items 7000
-Gems, 10 (100 gp value each)
-War dogs, pair (treat as riding dogs)
-Bag of 100 gold pieces
-Ladder, wooden (24 ft. long)
-Gems, 10 (100 gp value each)
-Potion of cure serious wounds
-Bag of 100 gold pieces
-Portable ram
-Window (2 ft. by 4 ft., up to 2 ft. deep)
-Ladder, wooden (24 ft. long)
Chest: Vest of Escape 5200
Eyes: Fogcutting Lenses 8000
Feet: Feather Step Slippers 2000
Hands: Claws of the ice bear 1300
Headband: Headband of vast intelligence +2 4000
Shoulder: Iron Guard Pauldrons + Cloak of Resistance +1 8250
Wrists: Burglar's bracers 1000
Thieve's ring 300
--MW Backpack-- 50
-Bag of Holding I- 5000
Alchemist's Lab 200
Hybridization Funnel 200
Alchemist's Acid (5) 50
Alchemist's Fire (5) 100
Alchemist's Ice (5) 200
Thunder Stone (2) 60
Firecracker 10
Firecracker, spirit 30
Firework, banshee ballerina 75
Firework, dancing peonies 50
Firework, jumping jenny 15
Firework, paper candle 1
Firework, skydragon 300
Firework, skyrocket 50
Firework, sparking pinwheel 60
Firework, star candle 5
Firework, starfountain 100
Flash Powder (2) 100
Itching Powder Powder (2) 120
Sneezing Powder (2) 120
5024 gp
MorganFreeman |
I am completely overhauling Branderscar, customized to each group. I had considered the chains, but I also do not want them being confiscated by our villains. I have some clever solutions in play already.
I forgot to mention a few things pertaining to Rashk. As intimately familiar as I am with 3.5 Psionics, I'm equally oblivious to DSPs Pathfinder version. Please be patient with me if I make a mistake here and there with it. Since Rashk is the only manifester in the group and I do not intend on incorporating psionics into the AP as it is written, I am going to use psionic/magic transparency.
All spells that dispel magic have equal effect against powers of the same level using the same mechanics, and vice versa.
The spell detect magic detects powers, their number, and their strength and location within 3 rounds (though a Psicraft check is necessary to identify the discipline of the psionic aura).
Dead magic areas are also dead psionics areas.
Finally, most of your characters are fairly notorious. Please make a post with a short description of your character that the other PCs would probably know about. Then, in a spoiler, add something in more detail that someone with a particular knowledge might know about. Doomed hero suggested this for the first group and I'm pleased with the results.
Bobbity |
Common Knowledge:
Most know of the tiny chaotic demon known as Bobbity. His full name is Bobbity Ormsby Mordecai Boram. B.O.M.B. Pre-meditated? Probably. Everyone knows it isn't his true name but few know the real story. He mostly sticks to the major cities but he is hard to pin down. He moves and strikes on a whim. Technically he has almost done as much good as evil in his rampage. He is an equal opportunist, striking at smugglers and slavers just as much as guard barracks and temples to Mitra. And even then the level of damage varies. He might burn a whole building or just rearrange furniture. Most companies even have a special line of expenditures called Bobbity insurance.
Rashk |
Much as in 3.5 psionics, psi/magic transparency is the default. Not having it leads to some really weird issues. So I'm good with that. Most of my powers are self-boosts:
0 conceal thoughts: +4 to saves vs. mind reading, +10 to bluff to hide motives
0 detect psionics: as detect magic
1 chameleon: Bonus to stealth
1 inertial armor: like mage armor
1 offensive precognition: Insight bonus to attack
1 distract: -4 penalty to sense motive/perception - "these aren't the droids you're looking for"
1 karak's expansion: like enlarge person
1 defensive precognition: insight bonus to AC/saves
1 inevitable strike: swift insight bonus to 1 attack
1 prevenom weapon: adds poison to weapon
2 heightened vision: darkvision
2 body purification: heal ability damage
2 hustle: extra move action as swift
2 sidestep: immediate action to avoid melee attack
3 hostile empathic transfer: touch attack to transfer some damage to enemy. will save for half.
3 physical acceleration: personal haste
-----
Rashk isn't known as much as some others. He was used by his master as an assassin and his job was to avoid being seen. Rumors talk of the large figure who races up walls and ceilings, leaping impossible distances. They also talk about his deadly crimson blade, a blade made of focused hatred.
Veldrin d'Shraen |
Are you keeping all of the character creation rules? I know we're now full gestalt, but beyond that, is everything else the same?
Bobbity |
So I really want to just shove as much mundane stuff as I can find into my bag of holding but I really don't want to keep track of all that crap. I also didn't want to potentially go over bored with an item (Really wanted to name it the gag bag). So I propose a compromise. As long as it is less than 150 and less than 20lbs and I pay the gold, can it be assumed I have it in my Bag of Holding II? Maybe have it work like the feat Well-prepared?
About my request?
Bobbity |
Cool. Obviously mundane things only. All the important stuff will be accounted for. And will we all get a sleight of hand check to keep one usable item or will have to get creative?
Veldrin d'Shraen |
The two things I was mostly concerned if you were keeping were all skills being class skills and us prepared casters having all spells up to our highest level in our spellbook?
Kessa 'Kestrel' Trelain |
Many have heard the story of Kestrel, the auburn hair abductress who exalts in the pain and misery of her tortured victims. The dhampir exclusively abducts young women of all races and has dissected and experimented the women she has taken.
MorganFreeman |
...having all spells up to...
I don't mind, assuming Veldrin finds his spellbook.
... will we all get a sleight of hand check to keep one usable item or will have to get creative?
A quick excerpt from the Way of the Wicked AP.
Escape seems hopeless. You have all been well searched
and every attempt to conceal anything on your person has
failed.
In the case of Bobbity, I suppose we shall have to change the sentence to: ...conceal anything on or in your person...
Squeeze Bits |
Squeeze Bits's "gear":
clear spindle ioun stone, +2 amulet of mighty fists, belt of incredible dexterity +4, cloak of resistance +1, headband of inspired wisdom +4, ring of protection +2, wayfinder[ISWG], belt pouch, blanket[APG], flint and steel, masterwork backpack[APG], pot, soap, spider's silk rope (50 ft.)[APG], torch (10), trail rations (5), waterskin, 343 gp
Bobbity |
Bobbity wrote:The anticipation.Like when you think that something is going to start, and then you see that it's just a post about being eager to start.
I know ri...hey wait a minute.
Bobbity |
Maybe I should have wrote "The Disappointment". Anyone want to describe how our characters arrive at the jail in Gameplay? I have a funny scene thought up that accurately portrays Bobbity.
MorganFreeman |
Thankfully, creating Branderscar should be the only significant setback in getting this going. Once I have it done, with the general slow pace of a PbP I should be able to stay ahead with custom content. I completely forgot it was Easter weekend, so I had to last minute throw together baskets for my nephews. I'm 90% certain I will have the initial post tomorrow. Sorry to disappoint thus far! Lightbearer left me with quite a task here.
For those who haven't written in how they were captured, feel free to pen it in.
Bobbity |
All that work on a character and this game seems to have died. Disappointing. PM me if things change.
MorganFreeman |
His skepticism is completely understandable, and my absence inexcusable. Suffice to say, I have been without my computer. I am not coughing up an excuse since I could have borrowed a phone from someone or gone to a library to at least give a warning. Instead, I'm offering an apology for my absence of lack of consideration in handling it.
Your hope wasn't in vain though, I've already put enough work into this project that I don't want it to die.
Veldrin d'Shraen |
Has somebody messaged Bob? lol
MorganFreeman |
I think everyone should be satisfied with their new toys; I tried to make them all relevant to the items you wanted and to your individual builds. Feel free to name them.
I believe Lightbearer originally indicated that this would go mythic? I intend on using these items as a gateway for that, so if something isn't clicking with them and your character, feel free to PM me.
Veldrin d'Shraen |
I definitely rather like my tome, and will totally name it.
Question, am I able to prepare spells from it, or must I still seek out my personal spell book?
Also, can I use Animate Dead to create some of the extra skeleton and zombie variants on the PFSRD?
Veldrin d'Shraen |
Question,
How are you handling spells prepared? Would Veldrin still have any or could he prepare some thanks to Spell Mastery?
I *think* the book officially states you have whatever spells left prepared from when you were captured, but I'd like definite ruling.
Bobbity |
I think everyone should be satisfied with their new toys; I tried to make them all relevant to the items you wanted and to your individual builds. Feel free to name them.
Two issues:
1)I appreciate the upgrade but Bag of holding IV is far too big for a halfling. Ways 60 pounds. Need something smaller.
2)I would some input here but I see little benefit to applying special materials to the armor when it is already better than Mithril. I don't know what all of them do but all I saw was DR 1/- for adamantine or +1 init for Horacalcum. A comparatively small bonus at our level. Anyone else see some materials that could be useful.
Also just nitpicking here but a bag of holding shrunk and placed in a veil doesn't seem like it would work in an anti magic cell. It also sounds like there might an issue similar to bag of holding in a portable hole paradox. No one give Bobbity that idea by the way.