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This is probably a dumb question, but I was wondering if there was any kind of specialized equipment for carrying around drinking beverages and having them on-hand? I'm playing a Drunken Rager Barbarian, and it seems to me there has to be something more efficient than multiple waterskins carried around in a Handy Haversack.
Just wondering if there isn't a magic item that creates alcoholic beverages or some kind of special dwarven bandolier for it or something. Thanks.

Count Coltello |

A bout a year ago I had a player drunken fist bard he spent all his coins from a couple adventures and some he earned performing on a magical flask that stayed filled can't remember if we made it or he found it but he spent a fortune on it before that he had a donkey and cart full of kegs.... He liked his brew more than a dwarf.

BokaliMali |

There is an endless bandolier that acts like a mini-bag of holding. It specifies holding gunpowder and firearms but if you have a nice DM he'd probably allow it to carry some brew
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bando lier-endless
Or, if you felt like investing two levels in alchemist and getting the quick-drinker feat you could always be carrying a flask of brew in your vestigial arm then drink it as a swift action once combat starts, since you started the round with it in-hand. (quick drinker specifies potion, but again, DM rules.)
Kind of a large investment just to get drunk a little quicker though...

Mark Hoover |

I had a dwarf in my last game carrying a keg. Nothing magical or fancy; just a keg of beer. He had it strapped to his back in lieu of any other gear.
As the campaign wore on they got a cart; the keg was stored there. They also got an everful flask as a magic item - the liquor in it didn't inhibriate but it helped. The dwarf also carried: a pewter and onyx hip flask (found item in a hoard), a gilded drinking horn with garnets (another found item), casks of brandy on the belt, waterskins of beer and an extra cask of mead in the communal handy haversack.
This character was not any special archetype or "drunk" build. He was simply an alcoholic. My favorite was when he'd sober up and THEN get belligerent.

Son of the Veterinarian |

Your character could just carry an entire barrel of beer around with him. A full standard barrel from the Core Rulebook weighs 650 pounds, less if you've drunk some already.
That's a only a heavy load at Str 23, medium at 26 (with Ant Haul, a first level spell, 19 light, 18 medium), which shouldn't be unachievable fairly early on for a Barbarian.

HerosBackpack |

This is probably a dumb question, but I was wondering if there was any kind of specialized equipment for carrying around drinking beverages and having them on-hand? I'm playing a Drunken Rager Barbarian, and it seems to me there has to be something more efficient than multiple waterskins carried around in a Handy Haversack.
Just wondering if there isn't a magic item that creates alcoholic beverages or some kind of special dwarven bandolier for it or something. Thanks.
The distillery access-item in this is a mug that refills itself with alcohol.
There was also a non-spilling tankard among the RPG Superstar entries a few years back.

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I took Drunken Rager too and I'm really starting to regret the choice now. Giving up 10 feet of movement for an ability that in reality is almost never useful seems like a bit too high a price. Perhaps it comes down to variation between DMs but since it's pretty tough to have a mug of ale on hand when it might be useful in a fight, and potions need to be accessed before you can drink them as a move action, I really feel that it is a bad archthype.

Dragonchess Player |

A portable hole holds a lot of beer
Heh. Nice reference.
And witches don't wear underwear. I still have that issue.
/tangent
However you carry/produce the alcohol, don't forget to take along a good number of doses of alchemist's kindness to deal with the aftermath...