Dain's King Maker Chronicles

Game Master dain120475

Introduction

This is the Kingmaker Campaign, yet it is filled with many deviations from the boxed set. The "Campaign Information" page is meant as a quick resource to help sum up the thousands of posts quickly.


8,151 to 8,200 of 10,645 << first < prev | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | next > last >>

Female Aasimar Druid 7 (Noble)

Morphing back into her natural form, she stretches out her muscles, lifting her arms, rolling the recently healed shoulder. The experience of changing into a dire wolf was an interesting one. She was unsure how she felt about the biting and blood drawing but glad there was an alliance with the wolves as a result.

First she turns toward Isani, "Priestess Isani, thank you for the healing."

And having heard Shaezon's praise regarding her idea to shape into a dire wolf, "I am thankful for the ability, myself, Shaezon. I could not allow the destruction of these creatures simply because we feared they would kill us. I had to find a good outcome for all. I wish you success with your magical formula. I have taken the shape of an eagle before and I do enjoy the experience of flying." And upon Galen's words of changing into elemental form, "I transformed into an earth elemental when we were recently trapped in the cavern beneath the swamp. It was most useful, I can assure you."

Addressing all, "I have come across information from the Free Runner Tribe wolves. As we ride I will share and if we need to discuss anything in depth we may do so once we camp for the night. Now I wash my face and mouth and we can ride. Let us go."

She walks quickly over to where Tal and the pack horse are tethered, finds her waterkin and pours water into her hand and into her mouth washing away the taste and the remnants of the blood pact. Once done, she gets ready and saddles up.


Arasmes ibn'Fayad wrote:
Isani Isu wrote:
You believe one of my eyes resemble an emerald? My father has described it as the colour of honey."[/b]

Sorry forgot that one was yellow not green.

Arasmes smiles at Brett's attempts to interfere in a private conversation that has nothing to do with him. Of course Councilman Rowan. He then leans over the halfling on the pony to continue his conversation with Isani. I have been to Solku and seen the Lambent Citadel from the outside though I was not permitted entry at the time. That is an extremely well run city and a good model for Saravale I think. I was able to enter and see the Archive of Eminent Tomes...it was one of the grandest experiences of my life. The knowledge stored there is immense. You can feel the history just walking the stacks. Arasmes gets a somewhat wistful look on his face as he talks about his homeland.

"Lad - keep it friendly-like, eh? But you're leaning a bit too close to me; like you're trying to push muscle on me because of you're taller then me - that kind of rubs me the wrong way - I don't like it. So maybe you can move back - we clear?" he adds, returning Arasmes's sense of courtesy in exact equality as it was received, demonstrating his own manners with an extremely precise and exact measure.


Ariarh Kane wrote:

Morphing back into her natural form, she stretches out her muscles, lifting her arms, rolling the recently healed shoulder. The experience of changing into a dire wolf was an interesting one. She was unsure how she felt about the biting and blood drawing but glad there was an alliance with the wolves as a result.

First she turns toward Isani, "Priestess Isani, thank you for the healing."

And having heard Shaezon's praise regarding her idea to shape into a dire wolf, "I am thankful for the ability, myself, Shaezon. I could not allow the destruction of these creatures simply because we feared they would kill us. I had to find a good outcome for all. I wish you success with your magical formula. I have taken the shape of an eagle before and I do enjoy the experience of flying." And upon Galen's words of changing into elemental form, "I transformed into an earth elemental when we were recently trapped in the cavern beneath the swamp. It was most useful, I can assure you."

Addressing all, "I have come across information from the Free Runner Tribe wolves. As we ride I will share and if we need to discuss anything in depth we may do so once we camp for the night. Now I wash my face and mouth and we can ride. Let us go."

She walks quickly over to where Tal and the pack horse are tethered, finds her waterkin and pours water into her hand and into her mouth washing away the taste and the remnants of the blood pact. Once done, she gets ready and saddles up.

Galen's eyes widen somewhat.

"Ah - an Earth Elemental - a trifle too closeted to the ground for my taste - I should be more interested in Fire - for they may be able to fly - depending on how they can maneuver the hot air currents about them; and the destructive power they posses - quite advantageous, I should think! I would be very interested in knowing more of this thing."

Galen, seeing your work with "cleaning up" - cocks his eye.

"Mistress - I should think that the blood rite is a sacred thing - among beasts, and the rustic tribes. Is not the tasting of blood a sacred ritual? I am no expert on such matters, but I do enjoy the study of lore - is it not best to then sup on the blood to better bond it to you? I mean no disrespect - I am sincerely curious on this matter..." Galen asks, curious to know what the answer is.


Ah my apologies Master Brett. I was just so enjoying the conversation with Isani my manners left me. I apologize for the rudeness. I shall move to the other side so that it does not happen again. Arasmes then casually moves Thwayya to the other side of Isani before continuing the conversation. Once over there he says to Isani Tell me, have you read the verses of the great sage Shyabotan? I read them while in the Archives, he had some interesting ideas on the nature of existence.


Female Aasimar Druid 7 (Noble)

She rubs at her eyes, collecting herself and her patience, before she addresses Galen calmly,

"Galen, I am well aware of blood rites and have ingested sufficient blood and thus infused my blood with the wolf blood. I am simply washing the blood from my face, my mouth as I am sure that if we were to come across human travellers on this quest, they may presume I am some evil, blood drinking demon if I present myself with a blood stained mouth. Now, let us continue this quest", saying no more on it because there were other things to discuss and plan.


Female Changeling - Osirion Cleric 4/Oracle 3

She silently observes the interplay between Arasmes and Brett. She notes the underlying tension but does not speak on it. It was not her place, not right now. When Arasmes moved his horse to the place near her side once more, she was inwardly amused at how the Foreign Ambassador outwitted the Holbyt councilman. She resumes her conversation in Common with Arasmes.

"I have always had a deep interest in attaining knowledge and that you had the opportunity to read from the Archive of Eminent Tomes leaves me quite envious, sadiqi. What did the sage Shyabotan have to say regarding the nature of existence? I am breathless with anticipation to hear his wisdom."


Ariarh Kane wrote:

She rubs at her eyes, collecting herself and her patience, before she addresses Galen calmly,

"Galen, I am well aware of blood rites and have ingested sufficient blood and thus infused my blood with the wolf blood. I am simply washing the blood from my face, my mouth as I am sure that if we were to come across human travellers on this quest, they may presume I am some evil, blood drinking demon if I present myself with a blood stained mouth. Now, let us continue this quest", saying no more on it because there were other things to discuss and plan.

Galen cocks his eye again -

"Mistress - I should doubt highly that anyone would deduce that you could be a demon-folk - for it is clear you have the appearance of something more celestial. Further - if I may - anyone who could learn more from you, if they should attempt to pry into your being with magic - I should think they would instantly deduce your own goodly leanings, and know better. Even so - having your body cleaned of carnage is generally a good thing, I should guess - for health reasons alone."

"Even so - as you are now, formally - the leader of this expedition - what are your formal orders for the company?" he asks with a neutral tone, curious to know what exactly you want the party to do - where you want them to go - and how you want everyone to act.

It is clear from Galen's tone that he - ever logical - presumes that the leader of the group will simply give orders, and the company will naturally snap to them and obey them.

Actually - this makes sense. Ariarh is likely to recall that Shaezon himself told Galen not to call him "Master" - asking his apprentice to use only his name. Clearly Galen does not - and also addresses Ariarh as "Mistress" - this is a boy who looks for the pecking order of the company - and adheres to it.

As Ariarh is the leader of the company - he wants to hear specific and exact orders so the party can move forward directly.

"Ah - beg pardon mistress," he asks suddenly "if I may rephrase my question? Could I have course heading and speed, please? I wish to know what direction the horses should veer to - and what speed you want the party to advance with - so I know best how pace my mount."

Once again - Galen has a logical point - what is the party's direction - and the party's speed. The speed thing especially is important - I need to know how fast the party will move each day - and that is largely based on the party's speed, and what direction they are going. Remember - you can't move faster then the slowest member - in this case Brett's pony. Also - what are your scouting orders? The time is now 2:00 PM - you can travel 4 more hours before you need to break for camp - so... what's the plan, boss?


Arasmes is thoroughly enjoying the conversation and says Well mostly he posed questions but he did make some assertions that were quite interesting. For instance, he claimed that existence is eternal and immutable, which is to say that existence cannot come from non-existence and therefore must always have been here. He even said the gods themselves cannot have come from nothing and therefore must have come from somewhere themselves back through time. As I said it was fascinating to read though I admit much of it went beyond me.


Female Aasimar Druid 7 (Noble)

I am taking Matt to the doctor's so I cannot give the "orders" until I get back -- which could take anywhere between 45 mins to 1.5 hours depending on how busy the doctor's office is (even with appointments they are never on time). :)


Isani Isu wrote:

She silently observes the interplay between Arasmes and Brett. She notes the underlying tension but does not speak on it. It was not her place, not right now. When Arasmes moved his horse to the place near her side once more, she was inwardly amused at how the Foreign Ambassador outwitted the Holbyt councilman. She resumes her conversation in Common with Arasmes.

"I have always had a deep interest in attaining knowledge and that you had the opportunity to read from the Archive of Eminent Tomes leaves me quite envious, sadiqi. What did the sage Shyabotan have to say regarding the nature of existence? I am breathless with anticipation to hear his wisdom."

Brett's eyes narrow at the two southerners - clearly he has had issues with Arasmes in the past - but this southern woman - her determination to distance herself from the company - associating only with "her kind" - hmph - who needs them!

He kicks his pony forward to Ariarh.

"Eh - them outsiders - friendly lot," he grunts as he listens to Isani and Arasmes "jaw" in their exclusionist conversation.

"Well boss - what's the plan, eh? Should we be dallying here - or riding hard south? You're the 'top - so what you say goes - I reckon. Well - what do you got planned... Also - what'd you learn from them Dire Wolfs - they spoke enough to you - kind of curious on what learning you got on them - it could be useful, if we plan on exploring that land when we get back north, eh?" he adds, handing her a flask for her to sip from (it's honey wine).


Hope he feels better! I have to head to bed myself. Great chatting with everyone.


Ariarh Kane wrote:
I am taking Matt to the doctor's so I cannot give the "orders" until I get back -- which could take anywhere between 45 mins to 1.5 hours depending on how busy the doctor's office is (even with appointments they are never on time). :)

Ahem - gardening in the rain does not always mean a mandatory doctor's visit - ;)

Still... if you must, you must! I suppose the show can carry on without you - after all - this is "Dain's Kingmaker Chronicles" - and not "Ariarh... and Friends..." - though that does have a nice ring to it.... Even so - I have a good feeling that both Arasmes and I will be able to continue to make somewhat obnoxious comments toward each other on our own - but, to help out - would you like Arasmes to NPC Isani and me NPC Ariarh to toss around glib remarks to each other, too? Just curious.... :)


Arasmes ibn'Fayad wrote:
Hope he feels better! I have to head to bed myself. Great chatting with everyone.

Bah - who needs you! I can play with myself for 1.5 hours! Oh - wait... that doesn't sound too good...

Grand Lodge

1 person marked this as a favorite.
M Human Mage/Fighter/ 13/4
Dain GM wrote:
Arasmes ibn'Fayad wrote:
Hope he feels better! I have to head to bed myself. Great chatting with everyone.
Bah - who needs you! I can play with myself for 1.5 hours! Oh - wait... that doesn't sound too good...

I like the story thus far Dain.


PJ wrote:
Dain GM wrote:
Arasmes ibn'Fayad wrote:
Hope he feels better! I have to head to bed myself. Great chatting with everyone.
Bah - who needs you! I can play with myself for 1.5 hours! Oh - wait... that doesn't sound too good...
I like the story thus far Dain.

Why thank you very much - sorry you had to jump in during my, er... ahem - sudden one-liners... But it's good to hear independent praise from people who aren't on the game, I do appreciate it :)


Female Aasimar Druid 7 (Noble)
Brett Rowan wrote:

Brett's eyes narrow at the two southerners - clearly he has had issues with Arasmes in the past - but this southern woman - her determination to distance herself from the company - associating only with "her kind" - hmph - who needs them!

He kicks his pony forward to Ariarh.

"Eh - them outsiders - friendly lot," he grunts as he listens to Isani and Arasmes "jaw" in their exclusionist conversation.

"Well boss - what's the plan, eh? Should we be dallying here - or riding hard south? You're the 'top - so what you say goes - I reckon. Well - what do you got planned... Also - what'd you learn from them Dire Wolfs - they spoke enough to you - kind of curious on what learning you got on them - it could be useful, if we plan on exploring that land when we get back north, eh?" he adds, handing her a flask for her to sip from (it's honey wine).

Swivelling around to spy on Arasmes and Isani upon Brett's disgruntled reference to friendly outsiders, she softly laughs, "Give them their privacy. It can be hard being away from home. I'm sure they meant no exclusion, Brett", gently smiling at her Holbyt friend.

Raising her voice slightly so as to be heard by all the riders, We continue riding hard south. From the position of the sun, I'd say we have about 4 hours before sunset. That's when we will make camp for the night -- it is too dangerous to keep travelling through the night. We will rise at dawn, undertake prayers and preparations and ride again. Shaezon, I would like Mister and Dior to return to scouting. If they leave now, they can fly back to us by sundown and take respite with the rest of the company. Arasmes, is Cali able to take a look from the sky and tell us what she sees? Having that vantage as well as our flying scouts will ensure we have a better chance of not being caught unawares again."

"The dire wolves have made a alliance with us now and I have given them my oath that we shall not enslave them or track them down to kill them. The She wolf, Eye of Fire, has assured me that they will not attack or kill us. Yet, if anyone from this party were to threaten them or try to kill them, I believe they will consider us enemies once more. So, heed my word on this, I will not accept anything less. The older wolves had brandings and what looked like bridle scars, the younger wolves did not. It makes me believe they may have been owned (as a ranch owner would brand their animals) and used as riding dogs for the scars were in the area where a bridle would be say on a horse. Plus, the She wolf spoke of losing her eye with red iron in battle, so I believe they were used as mounts in battle. They had intimate knowledge of Northmen and their cruelty with iron, which I presume means swords or metal weapons. I got the impression they were slaves or in some kind of servitude as the She wolf was surly when she presumed I and my people would want to own them. They must have escaped their captors or breeders. She told me I wear my skin like their folk as well as the Skin Changer Tribe in the north. They spoke of rumour of a barbarian tribe of two-legged wolves in the west. I wonder if they mean Were creatures for we came across a Were on the western side of Saravale and as part of the Osirion trove we captured there were vials of cursed Were blood. That cannot be a coincidence." She takes a breath as her continual talking was tiring her -- first with the wolves and now with her companions, yet the information needed to be relayed. She could rest later, possibly.

"They mocked me when I suggested they were travelling through our lands. They spoke of the Corpse Walker Tribe who owned this land and the territories stretching far east. The new leader of this tribe is referenced as "Smiles with Iron" and is their enemy. These names are not the true names but what the pack calls them, I presume. This leader lied to them, may have tried to enslave or use them, yet I am unsure at this point. I recall the Ustalavians mentioning something about strange crypts and the concern they were drawing from wandering trackers and hunters. Anuk-su theorised there may be something useful inside the crypts and if the Dead were resting in there and the locals knew this, then they would actively be watching the crypts, watching these Dead and using the crypts for a definite purpose. If the Wolves came across such folk, it could be easy to see why they would name them the Corpse Watcher Tribe." She grows quiet and lets the wind whip at her face, enjoying the coolness under a warm sun.

"Have any of you heard of such "tribes" or people? Any legend or lore surrounding the skin walkers and the folk who watch over the crypts and Dead?"


Female Changeling - Osirion Cleric 4/Oracle 3

Thanks, Ras. It was good conversing with you!

Arasmes ibn'Fayad wrote:
Arasmes is thoroughly enjoying the conversation and says Well mostly he posed questions but he did make some assertions that were quite interesting. For instance, he claimed that existence is eternal and immutable, which is to say that existence cannot come from non-existence and therefore must always have been here. He even said the gods themselves cannot have come from nothing and therefore must have come from somewhere themselves back through time. As I said it was fascinating to read though I admit much of it went beyond me.

Noticing the Holbyt councilman's withdrawal, her brow creases with concern, and asks Arasmes, "Have we offended Councilman Rowan? I am concerned he does not like me much or my actions and words offend him readily." Her small, anxious hands aggravate the reins and in turn Sadiki neighs sharply and bucks his head in annoyance. "My apologies, Sadiki. I am anxious. I will do better", and with that she eases her tight grasp and the horse becomes calmer.

Pushing her concern to the side for now, she answers Arasmes in regard to the sage,

"Perhaps Shyabotan sought to expand the reader's mind when posing certain theories and questions, therefore allowing the reader to find his or her own answers. There must be origin, even with the gods. Some of the newer gods were made from mortals who undertook great deeds and with great courage. My people and even the druids believe in reincarnation, the movement of the soul from body to body. If viewed, the transmigration of the soul would appear an eternal passage, irrespective of the form or vessel it appeared in."


Ariarh Kane wrote:
Brett Rowan wrote:

Brett's eyes narrow at the two southerners - clearly he has had issues with Arasmes in the past - but this southern woman - her determination to distance herself from the company - associating only with "her kind" - hmph - who needs them!

He kicks his pony forward to Ariarh.

"Eh - them outsiders - friendly lot," he grunts as he listens to Isani and Arasmes "jaw" in their exclusionist conversation.

"Well boss - what's the plan, eh? Should we be dallying here - or riding hard south? You're the 'top - so what you say goes - I reckon. Well - what do you got planned... Also - what'd you learn from them Dire Wolfs - they spoke enough to you - kind of curious on what learning you got on them - it could be useful, if we plan on exploring that land when we get back north, eh?" he adds, handing her a flask for her to sip from (it's honey wine).

Swivelling around to spy on Arasmes and Isani upon Brett's disgruntled reference to friendly outsiders, she softly laughs, "Give them their privacy. It can be hard being away from home. I'm sure they meant no exclusion, Brett", smiling at her Holbyt friend.

Raising her voice slightly so as to be heard by all the riders, We continue riding hard south. From the position of the sun, I'd say we have about 4 hours before sunset. That's when we will make camp for the night -- it is too dangerous to keep travelling through the night. We will rise at dawn, undertake prayers and preparations and ride again. Shaezon, I would like Mister and Dior to return to scouting. If they leave now, they can fly back to us by sundown and take respite with the rest of the company. Arasmes, is Cali able to take a look from the sky and tell us what she sees? Having that vantage as well as our flying scouts will ensure we have a better chance of not being caught unawares again."

"The dire wolves have made a alliance with us now and I have given them my oath that we shall not enslave them or track them down to kill them....

"Maybe - your point on them escaping makes sense - it also be agreeing with your point on the wolfs and how they all make their own names. The "Free Runner" Tribe - that's a good name for wolfs that run free, after they were slaves... Hmm... sounds like they were held by slaves by the lads east of here - and maybe had some friendlies with the barbarian tribes to the north and west..."

Brett ponders a bit.

"When we get back - maybe we should ask my mate Delain - er - lord Essarian - he's got notes on barbarian types in the northlands, as well as the borders of Brevoy - he may have heard of them folk - and blamed if we didn't think to look more at the barbarian burial grounds in the west - should'a thought of that myself!"

"Still and all - sounds like we go south hard - and, on the way - it be a good idea to keep close to ol' Lady Kane," he adds, giving a hard stare to the rabidly isolationist southerns, and their "hoity-toity" ways - "seeing as how she is the boss - and anyhow, if we wander a piece and pick up new trouble with other Dire Wolf hunters, she may got the smell on her of the first bunch - sort of like a way of others identifying her - provided she didn't wash all of the smell off so soon... Anyhow - I reckon we stay close to her, if any come charging in - we keep her handy. Still - if you don't mind me saying so - bright fire at night will like keep away most beasts - and tend to any blood laying about - the scent'll likely draw attention long before they can even see us."

Brett turns to Kae at this time quickly -

"Oye - Kae lad - you hear about all that? You got any news on barbarian tribes in general - especially as you may got kin connected to them somehow - just let us know - it could be useful-like, as were, eh?" Brett asks.

"Oh, and one other thing," Brett says in a quiet voice to Ariarh - "you know your business - I'll allow - but, well, I'm an optimist - I always see the good in things, as you know doubt know... " Brett adds, his tone sincere, even if you may not completely believe him - "anyhow - I got hope we'll find our mates south - including your lass Anuk-su - so, you know, hold true to the hope that things'll come out fair. And, uh - if that's the case - when you're figuring time to study, pray and all that - make sure you add in your own time to do some reading on that book you found! The Dragon Book? After all of this riding - well - by the time you get to your lass - it may be good details to know about - you know - when you catch up to her," Brett adds, his tone sounding a bit bleak - but his words clearly trying to bolster confidence in the matter, as well as give you some advice.

Very good - at the current pace you are able to travel a good speed - and should reach the river crossing in roughly 6 hours; even though the safe and "book savvy time" for camping would technically be at 6:00 PM - which is roughly 4 hours. Still - you could press on to the river and ignore the prescribed time to camp and keep going. But, this means you would have to cross the river in darkness - which is not generally a good plan - many animals will congregate near the water for food - and it will have many potential beasts near it. If you try to cross at night - it could prove dangerous, at the least the crossing will be difficult to travel over without using magical light. Also - once you get across, you will need to make camp almost immediately - or you will be tired in the morning and suffer penalties for fatigue. Point is - you could theoretically travel for 6 more hours tonight - but it would be very risky - but it would cut down on your travel time the next day - or you could camp on the north side of the crossing, about 10 miles north of it tonight. It's up to you Chief - just let me know what the party is doing.

To all -

If anyone has any suggestions for Ariarh at this time regarding camping - feel free to toss them out. Otherwise - sit back and let her run the show. Personally - I prefer hearing more input from everyone else; not just Ariarh/Isani (though I do love the work I see from those two ladies), but just so you know - this is a team effort. However - if your character has nothing to add about camping - maybe you could attempt to shed light on the MASSIVE amount of new information - as well as setting up plans for what you want to do the next day - or at least keep the ball rolling for social RP (toward that end, nicely done Arasmes).

Still and all - the pace is pretty fast in this game. I have heard other games will typically only post something like once a day - clearly I don't. I like the pace - but if it is too hard - that's okay - just let me know in the discussion thread if the pace is a bit much for you personally, and I'll factor that in for what is going on - and try to keep things a bit more low-key. Just let me know what is going on - and that goes for everyone. We all have our own pace - but it still can be a little much if I keep pushing - I get it - so, don't be afraid to speak up, and I can slow things down a bit. You're very close to the "End Game" for this book. When you level - you'll have minions, magical gear, titles, lands - potential army and your own city to work on for a while, and the pace will really slow down as we basically just spend a few weeks in the period of "fleshing those things out", if you will.

Anyhow -

Today's date: Gozran the 2nd.


Isani Isu wrote:

Thanks, Ras. It was good conversing with you!

Arasmes ibn'Fayad wrote:
Arasmes is thoroughly enjoying the conversation and says Well mostly he posed questions but he did make some assertions that were quite interesting. For instance, he claimed that existence is eternal and immutable, which is to say that existence cannot come from non-existence and therefore must always have been here. He even said the gods themselves cannot have come from nothing and therefore must have come from somewhere themselves back through time. As I said it was fascinating to read though I admit much of it went beyond me.

Noticing the Holbyt councilman's withdrawal, her brow creases with concern, and asks Arasmes, "Have we offended Councilman Rowan? I am concerned he does not like me much or my actions and words offend him readily." Her small, anxious hands aggravate the reins and in turn Sadiki neighs sharply and bucks his head in annoyance. "My apologies, Sadiki. I am anxious. I will do better", and with that she eases her tight grasp and the horse becomes calmer.

Pushing her concern to the side for now, she answers Arasmes in regard to the sage,

"Perhaps Shyabotan sought to expand the reader's mind when posing certain theories and questions, therefore allowing the reader to find his or her own answers. There must be origin, even with the gods. Some of the newer gods were made from mortals who undertook great deeds and with great courage. My people and even the druids believe in reincarnation, the movement of the soul from body to body. If viewed, the transmigration of the soul would appear an eternal passage, irrespective of the form or vessel it appeared in."

You notice that Galen has slowed his horse up a bit and has now moved to flank you - listening in to your conversation. You can see he is quite interested in the news on the lore you share - and you wonder if, as he has expressed multiple times an interest in the aspects of Fire - if he is personally curious about your goddess; especially given her nature.

You see that he has rolled a crude cigarette and used a "Spark" cantrip to light it, he smokes it casually as you see lounging on his wide hat brim the comfortable form of Parham - who seems to be using a crude scrap of leaf like a little fan to waft away the smoke from his cigarette as Galen continues to listen, though says nothing.


Male Half-Elf Invulnerable Rager 2/Crossblooded Envenomed+Draconic Sorcerer 1/ Trapper Ranger 1/Rage-Vivisectionist 2/Dragon Disciple 1

What sort of Knowledge check would relate to the Corpse watchers

Ka'etil watched the proceedings with the wolves tensely, ready for action, even as his spells faded away. He tensed as Ariarh returned injured and bloody, but as the wolves did not attack he eventually relaxed as they rode away.

Re: The wolf alliance
Kae smiles at Ariarh saying quietly, "Well played little sister, we'll have to make sure to legislate this arrangement. Our people do not hunt wolves, and they stay away from us and our livestock. It shall take some work, but we can certainly make arrangements with the "Free-Runner" tribe. You are truly impressive."

Information
"We need to fully explore this area as soon as we have located the Kobolds, and see what we can find out about these Corpse Watchers. This could be in connection with the Osirons, or there is yet another potentially sinister force at work in these lands..." Kae adds with a wry half grin and a sigh.


Male Half-Elf Invulnerable Rager 2/Crossblooded Envenomed+Draconic Sorcerer 1/ Trapper Ranger 1/Rage-Vivisectionist 2/Dragon Disciple 1

While contemplating where to make camp, Kae says "I would suggest that we press on an extra hour, and make camp. We can leave and get to the river early enough to cross, but be far enough away that we will not necessarily be endangered by wild creatures that roam the night and want water or hunting."


Female Aasimar Druid 7 (Noble)

GM, what stage (waxing, waning, none, quarter, full) is the moon on 2nd Gozran?


Female Changeling - Osirion Cleric 4/Oracle 3
Dain GM wrote:

You notice that Galen has slowed his horse up a bit and has now moved to flank you - listening in to your conversation. You can see he is quite interested in the news on the lore you share - and you wonder if, as he has expressed multiple times an interest in the aspects of Fire - if he is personally curious about your goddess; especially given her nature.

You see that he has rolled a crude cigarette and used a "Spark" cantrip to light it, he smokes it casually as you see lounging on his wide hat brim the comfortable form of Parham - who seems to be using a crude scrap of leaf like a little fan to waft away the smoke from his cigarette as Galen continues to listen, though says nothing.

She notices as he nears his horse and then the close attention he pays their conversation.

"Hello, young apprentice. May I help you with something?" hoping to engage him in easy conversation and to learn more about the boy with fire magic and grand aspirations.


Isani Isu wrote:

Thanks, Ras. It was good conversing with you!

Arasmes ibn'Fayad wrote:
Arasmes is thoroughly enjoying the conversation and says Well mostly he posed questions but he did make some assertions that were quite interesting. For instance, he claimed that existence is eternal and immutable, which is to say that existence cannot come from non-existence and therefore must always have been here. He even said the gods themselves cannot have come from nothing and therefore must have come from somewhere themselves back through time. As I said it was fascinating to read though I admit much of it went beyond me.

Noticing the Holbyt councilman's withdrawal, her brow creases with concern, and asks Arasmes, "Have we offended Councilman Rowan? I am concerned he does not like me much or my actions and words offend him readily." Her small, anxious hands aggravate the reins and in turn Sadiki neighs sharply and bucks his head in annoyance. "My apologies, Sadiki. I am anxious. I will do better", and with that she eases her tight grasp and the horse becomes calmer.

Pushing her concern to the side for now, she answers Arasmes in regard to the sage,

"Perhaps Shyabotan sought to expand the reader's mind when posing certain theories and questions, therefore allowing the reader to find his or her own answers. There must be origin, even with the gods. Some of the newer gods were made from mortals who undertook great deeds and with great courage. My people and even the druids believe in reincarnation, the movement of the soul from body to body. If viewed, the transmigration of the soul would appear an eternal passage, irrespective of the form or vessel it appeared in."

Arasmes shakes his head sadly and says It is not you, sadiqati. He does not trust me mostly due to my heritage but I did not help matters in the manner of my arrival to this land. I came disguised so as to have a chance at seeing what sort of place this was. My ancestors have a deserved reputation for deception and guile, along with their evil souls. I did not wish to be judged before they new me but my plan turned against me. As for Brett, he has had dealings with those with fiendish blood in the past I understand and had poor experiences so naturally he is suspicious and seeks to curb any influence I might attain with people here. I suppose that is one reason I find myself drawn to speak to you. In addition to your many charms and intricate mind, you are a vessel for the goddess Sarenrae, she who redeems lost souls and shines light upon the path back from wickedness and evil. I fight my blood daily but find that battle lessens when in your company. Arasmes lets out a long breath and turns his face to the sky, savoring the moment and committing it to memory.

Returning his black eyes to Isani's multi-hued gaze, he continues. I see your meaning about Shyabotan posing questions to expand the mind. As for speaking of beginnings I saw existence almost as a great circle. On a circle if you place a point and trace around you have a beginning and an ending...but it is not THE beginning nor THE ending only one of a myriad of such beginnings and endings within the great circle. That sits well with your views of reincarnation and rebirth in that beginnings and endings are cycles of life played out across time. He abruptly laughs and says Though I am not sure what a priest of the Lady of Graves would say to that. Seeing Galen approach he says Galen, you are a learned man. What do you think of the postulations of Shyabotan?


Female Changeling - Osirion Cleric 4/Oracle 3

Transfixing her mismatched gaze on the Foreign Ambassador, someone she saw as a friend or one who had the makings of long standing one, she listens to his words and the underlying pain at his need for redemption and acceptance.

"Every creature has a story filled with good, bad and neutrality. I can understand people having a difficult history with races and the power each wield. In these hard times where nations compete for crumbs and crowns, lines are blurred and people lose their internal sight. Their path is littered with shadows, light and dark. A person chooses how they will lead their life and the proof is in the action and not simply the intent. You are a powerful magi and with your fiendish bloodline this can prove either salvation or destruction. Mister Brett is concerned for the future he and the Council have foreseen for Saravale. He seems like a hardworking creature, suspicious to a fault but caution is not always a disadvantage. We all need to prove ourselves and perhaps he is waiting for you to prove yourself? To make a significant contribution so he may see your true heart, mind and spirit. And this may take time and patience. I cannot speak with a certainty on this for I have known the Holbyt for so little time. If my presence creates a harbour for you, then I am willing to continue granting you respite in ways I only know how. My Lady Sarenrae's tenets espouse a compassion and forgiveness and I follow her laws, believe in their purpose. If one comes willingly before The Everlight and asks for redemption, she will shine her glorious light upon them and welcome them into her presence and fold. To hold eternal grudges can make the soul brittle and become darker over time. To forgive and be forgiven is a great gift, it returns worth and value to a creature. I hope you find this within the community of Saravale." She slowly reaches across the space between their horses to gently touch the sleeve of his arm before returning her hand back to the reins.

"A circle can be drawn in many ways and you are correct, there is no absolute beginning and end. It is flowing, like a breath in and out and no one knows which comes first and last."


F Elf Spellbinder Conjuration (teleport) Wiz 1
Dain GM wrote:
Shaezon Silverfall wrote:
"innovative." Shae says to ariah. (this is high praise) "I envy your shape changing. Ive been toying with a formula that will allow me to take other forms for long periods of time, but it's complex and I haven't quite worked it out. Though I prefer flight forms. It seems far more efficient."

"A solid plan, Master - but, if may suggest - transforming yourself into gaseous forms could prove advantageous - for it affords a method of travel that is akin to flight - and, further - it allows an individual a certain means to move through somewhat... hindering barriers?"

Galen pauses a moment, considering.

"I have heard that some druids can transform themselves into beings of raw Elemental Power - and that, further - the more rustic folk of the deep nomadic cultures - some to the very south - others to the far north - often see the most powerful and ancient Elemental manifestations of such pure Elemental Force - as veritable demi-gods. That said - is it possible for students of the Arcane to change their form - perhaps permanently - into an Elemental Being? This would be a great boon - for various reasons, I should think..." he adds with an afterthought.

"Humm... An air elemental form woudl be faster and more maneuverable without the problem if getting tired. That could work quite well. Being gaseous is possible, but it is fairly slow as a means of travel. I could probably do the latter if I had the time to formulate the spell."


F Elf Spellbinder Conjuration (teleport) Wiz 1
Dain GM wrote:
PJ wrote:
Dain GM wrote:
Arasmes ibn'Fayad wrote:
Hope he feels better! I have to head to bed myself. Great chatting with everyone.
Bah - who needs you! I can play with myself for 1.5 hours! Oh - wait... that doesn't sound too good...
I like the story thus far Dain.
Why thank you very much - sorry you had to jump in during my, er... ahem - sudden one-liners... But it's good to hear independent praise from people who aren't on the game, I do appreciate it :)

Because when we compliment we're probably just sucking up. ;-)


F Elf Spellbinder Conjuration (teleport) Wiz 1
Ariarh Kane wrote:
"Have any of you heard of such "tribes" or people? Any legend or lore surrounding the skin walkers and the folk who watch over the crypts and Dead?"

"Skinwalkers is often slang for lycanthrope."

TKG for Skin walkers who watch over the crypts of the dead:

As always just pick what's relevant.

Know Arcana 1d20 + 13 ⇒ (15) + 13 = 28
Know Dungeon1d20 + 8 ⇒ (17) + 8 = 25
Know Engineer1d20 + 8 ⇒ (5) + 8 = 13
Know Geography1d20 + 8 ⇒ (10) + 8 = 18
Know History1d20 + 8 ⇒ (2) + 8 = 10
Know local1d20 + 8 ⇒ (2) + 8 = 10
Know Nature1d20 + 9 ⇒ (17) + 9 = 26
Know Nobility1d20 + 8 ⇒ (8) + 8 = 16
Know Planes1d20 + 8 ⇒ (14) + 8 = 22
Know Religion1d20 + 8 ⇒ (10) + 8 = 18
Spellcraft1d20 + 15 ⇒ (18) + 15 = 33


I thank you for your kindness, sadiqati...and for your counsel regarding Master Brett. The more I have heard and learned about the Dawnflower the more she appeals to me and my life. I have long given my prayers to Abadar in the hope of a better society in which to join but I think now perhaps the Everlight fits with my yearnings better as a patron. You have given me much to think about but should I wish to become her servant what would she require of me? I confess my knowledge of her is general and the details of her faith are a mystery to me. He keeps his gaze steady upon you as the talk goes on, breaking only to give a quick glance to Caliphana as she is soaring above.


Female Changeling - Osirion Cleric 4/Oracle 3

His steady dark gaze unnerved her but not out of fear. She was unaccustomed to males directing their attention so acutely and willingly toward her. This green land was proving to be unexpected in its inhabitants.

"Abadar is a patient and agreeable god and I understand why you would be drawn to him. It has been said that he was one of the gods, as was Sarenrae, who imprisoned the true enemy Rovagug. If you are interested in learning her teachings, I can loan you my holy book, The Birth of Light and Truth, and you may read at your leisure. Sarenrae teaches temperance and patience in all things -- and she asks that of her followers. Compassion and peace are her greatest virtues and it is her belief that if enemies of the faith can be redeemed, they should be. Clari, my southern companion known to Councilman Ka'etil, blasphemously called Sarenrae weak. Yet for those who glory in slaughter and death, from the remorseless evil of the Undead and fiends to the general cruelties born in the hearts of mortals, Sarenrae preaches swift justice and she strikes hard with a radiant fire. She expects her followers to be skilled in swordplay, turning it into a spiritual art form, so when in battle the enemy does not suffer longer than necessary. Her favoured weapon and mine is the scimitar, sadiqi. Are you experienced in the use of one?"


Female Aasimar Druid 7 (Noble)

Ariarh will wait to hear from everyone in the party before speaking again. She will consider all information shared re skin walkers and corpse watchers and advice/suggestions given re encampment.


Female Aasimar Druid 7 (Noble)
Ka'etil Malas'rae wrote:

Ka'etil watched the proceedings with the wolves tensely, ready for action, even as his spells faded away. He tensed as Ariarh returned injured and bloody, but as the wolves did not attack he eventually relaxed as they rode away.

Re: The wolf alliance
Kae smiles at Ariarh saying quietly, "Well played little sister, we'll have to make sure to legislate this arrangement. Our people do not hunt wolves, and they stay away from us and our livestock. It shall take some work, but we can certainly make arrangements with the "Free-Runner" tribe. You are truly impressive."

Information
"We need to fully explore this area as soon as we have located the Kobolds, and see what we can find out about these Corpse Watchers. This could be in connection with the Osirons, or there is yet another potentially sinister force at work in these lands..." Kae adds with a wry half grin and a sigh.

She looks up at her very tall half-elven comrade and adopted brother. "I appreciate your support, big brother. This is an important win for us, even though some may not see it as such. I am gladdened to hear you suggest legislation regarding their safety on our lands. We must honour the agreement with the Free Runner Tribe if it is to last. And Grishnak must be made to understand that he cannot touch them for his private, unsanctioned fights or for their blood source." She grows thoughtful, the conversation with the dire wolves had been intense and tiring, and her mind was filled with so much dialogue and pending decisions. In softer voice, "Thank you for the compliment, Kae. I could not stand by and see further needless destruction. As a druid I am compelled to preserve nature in all her forms."

"And aye, we must explore this southern territory and to the east by the sounds of it. We need to discover the threats and the potential of the land and its inhabitants. A great task has been set before us, big brother."


F Elf Spellbinder Conjuration (teleport) Wiz 1

How many people are with us exactly?


Female Aasimar Druid 7 (Noble)
Shaezon Silverfall wrote:
How many people are with us exactly?

Ariarh, Brett, Kae, Shaezon, Galen, Arasmes, Isani, Clari, Dior, Mister and Caliphana. So, 8 people plus creature companions (as far as I'm aware).


Actually 7 1/2 because Brett is a HALFling lol.


Female Aasimar Druid 7 (Noble)
Arasmes ibn'Fayad wrote:
Actually 7 1/2 because Brett is a HALFling lol.

Har Har. ;) Night from Oz! Enjoy your day, all.


Updated image to fit a bit better to how he looks, still not perfect. Beard not that long and he is not quite that dark.


F Elf Spellbinder Conjuration (teleport) Wiz 1

When we stop to make camp.

"Allow me to provide shelter."

Shaezon says an arcane word and throws his arms into an arc. As he does so a 20' Radius sphere comes into being around him. Inside is slightly lit, without breeze, and a comfortable temperature. The exterior is a grey opaque that blends well with the night and the interior can be seen out of clearly and easily (to the extent that one can normally see at night).

Tiny Hut:

School: evocation [force]
Level: bard 3, sorcerer/wizard 3
Casting Time: 1 standard action
Components: V, S, M (a small crystal bead)
Range: 20 ft.
Effect: 20-ft.-radius sphere centered on your location
Duration: 2 hours/level (D)
Saving Throw: none
Spell Resistance: no
You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the sphere projects above the ground, and the lower hemisphere passes through the ground. As many as nine other Medium creatures can fit into the field with you; they can freely pass into and out of the hut without harming it. However, if you remove yourself from the hut, the spell ends.

The temperature inside the hut is 70 F if the exterior temperature is between 0 and 100 F. An exterior temperature below 0 or above 100 lowers or raises the interior temperature on a 1-degree-for-1 basis. The hut also provides protection against the elements, such as rain, dust, and sandstorms. The hut withstands any wind of less than hurricane force, but a hurricane (75+ mph wind speed) or greater force destroys it.

The interior of the hut is a hemisphere. You can illuminate it dimly upon command or extinguish the light as desired. Although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects can pass through the hut without affecting it, although the occupants cannot be seen from outside the hut (they have total concealment).


Isani Isu wrote:

His steady dark gaze unnerved her but not out of fear. She was unaccustomed to males directing their attention so acutely and willingly toward her. This green land was proving to be unexpected in its inhabitants.

"Abadar is a patient and agreeable god and I understand why you would be drawn to him. It has been said that he was one of the gods, as was Sarenrae, who imprisoned the true enemy Rovagug. If you are interested in learning her teachings, I can loan you my holy book, The Birth of Light and Truth, and you may read at your leisure. Sarenrae teaches temperance and patience in all things -- and she asks that of her followers. Compassion and peace are her greatest virtues and it is her belief that if enemies of the faith can be redeemed, they should be. Clari, my southern companion known to Councilman Ka'etil, blasphemously called Sarenrae weak. Yet for those who glory in slaughter and death, from the remorseless evil of the Undead and fiends to the general cruelties born in the hearts of mortals, Sarenrae preaches swift justice and she strikes hard with a radiant fire. She expects her followers to be skilled in swordplay, turning it into a spiritual art form, so when in battle the enemy does not suffer longer than necessary. Her favoured weapon and mine is the scimitar, sadiqi. Are you experienced in the use of one?"

Though Abadar is a fine deity, his teachings lie in the path of civilization itself, regardless of the morality behind it. Now when I was younger and seeking guidance this served me as a path to follow. I feared that I would not live up to Sarenrae but perhaps I was mistaken in the mercy she would show to me. Speaking to one who is chosen of her grace fills me with hope that I can be worthy of the Everlight. When swordplay is spoken of Arasmes laughs and puts on a self-deprecating smile and says Alas, my skills lie in other areas. The noble arts of swordplay escape me. I make due with weapons of a simpler nature. The cestus for instance has served me for a long time. He holds up his left hand which has a long leather glove sewn with steel plates and having several small spikes on the knuckles and running down the back of his hand. I mostly use my crossbow while hunting but my connection to the outer planes allows me to conjure spirits and entities to assist me. I develop relationships with these creatures in order to gain the assistance and help. Even now I meditate and send my call to willing spirits and am continually seeking the assistance of powers from beyond the material.

The way I am playing the summoner is basically sending out calls to willing spirits and entities throughout the universe and when I cast I pull the willing through the bond. That's just the fluff though to explain how he does it since there are countless entities throughout the planes it is assured that somewhere a type of creature I seek is willing to come. Fits a bit better I think. The only change would be for evil outsiders where it is more of a command and control scenario.


Ka'etil Malas'rae wrote:

What sort of Knowledge check would relate to the Corpse watchers

Ka'etil watched the proceedings with the wolves tensely, ready for action, even as his spells faded away. He tensed as Ariarh returned injured and bloody, but as the wolves did not attack he eventually relaxed as they rode away.

Re: The wolf alliance
Kae smiles at Ariarh saying quietly, "Well played little sister, we'll have to make sure to legislate this arrangement. Our people do not hunt wolves, and they stay away from us and our livestock. It shall take some work, but we can certainly make arrangements with the "Free-Runner" tribe. You are truly impressive."

Information
"We need to fully explore this area as soon as we have located the Kobolds, and see what we can find out about these Corpse Watchers. This could be in connection with the Osirons, or there is yet another potentially sinister force at work in these lands..." Kae adds with a wry half grin and a sigh.

Knowledge Check on “Corpse Walkers”

Well this is tricky. I should first start by saying that you have a bit of an “Inside Track” here – because you and Clari have some knowledge of barbarian tribes. Your Knowledge Checks may be more successful then others, even if your number rolled is lower. This is because a character with a billion in knowledge can only know what he knows – and your back story has access to barbarian tribes.

That said – I would try a knowledge: Local, History, and (in your case only) – “Nobility” – and depending on her background (this is something you know more about then I do – but, play it honest) Clari can “assist” in these rolls. She may also be able to toss up a “Knowledge: Local” on her own – if she has it.


1 person marked this as a favorite.
Ariarh Kane wrote:
GM, what stage (waxing, waning, none, quarter, full) is the moon on 2nd Gozran?

You have currently just started the “Waxing Stage” – this lasts 4 days – all Perception Rolls are at a -4 at night – because of darkness (discounting things like Darkvision – however – beyond your Darkvision limit – it is still pretty dark). On top of which – if you recall – the past day or so the sky has been severely overcast. Looks like rain – but so far; no rain. Point is – you probably won’t even see the starlight.

Remember, too - Gozran is equal to "April" in this world. Therefore - expect rain to be more frequent - April and October tend to be rainy seasons.


Isani Isu wrote:
Dain GM wrote:

You notice that Galen has slowed his horse up a bit and has now moved to flank you - listening in to your conversation. You can see he is quite interested in the news on the lore you share - and you wonder if, as he has expressed multiple times an interest in the aspects of Fire - if he is personally curious about your goddess; especially given her nature.

You see that he has rolled a crude cigarette and used a "Spark" cantrip to light it, he smokes it casually as you see lounging on his wide hat brim the comfortable form of Parham - who seems to be using a crude scrap of leaf like a little fan to waft away the smoke from his cigarette as Galen continues to listen, though says nothing.

She notices as he nears his horse and then the close attention he pays their conversation.

"Hello, young apprentice. May I help you with something?" hoping to engage him in easy conversation and to learn more about the boy with fire magic and grand aspirations.

Galen takes a puff from his cigarette and nods somewhat pleasantly.

”Thank you – I was content to listen – yet, if I may… I am very curious about… beings of power. I have read and heard tales of southern folk – though more from the northern folk; nomads and such – the northern folk coming largely from Numeria – who spoke of a place known as the Land of the Mammoth Lords. Like some of the more nomadic southerners who have made their way into our town – these folk have little in the way of culture and the knowledge that is written down, their lore coming mainly from oral tradition. However; in both cases they do not specifically refute the gods – but they do not acknowledge them in the same way we do; that is, with the level of religion and theological practice.”

”Rather, and this may be because they are, as I suggest – more “rustic” and certainly more superstitious – they acknowledge any powerful being – with nigh-killable strength – and tremendous, or at least – otherworldly power – as gods, or at the least, demi-gods.”

Galen takes another puff as Parham rushes back inside the little box on his hatband, and returns with a snack, which he munches on while listening.

”The few northmen I spoke to while in Brevoy – they suggest the barbarians of the north worship what I believe to be ancient beings of Elemental power – but their preference falls under the beings of Earth and – to a lesser extent – Air. This seemed logical – for they would seek to honor the “gods” who govern the frozen winds – as well as the “gods” who govern the earth from which they take their weapons and make their homes. Even so – these forces are clearly not “gods” – not as we know them; but rather – they are simply powerful beings that are made of what I believe to be pure Elemental Forces.”

”Even so – the southern folk, not unlike yourself – but the ones who congregate near the… less civilized part of town… these folk turn their own attention to Elemental beings of Fire and Water. Fire clearly – for they are desert folk – and the sun itself is like fire to them, and deserving of honor. And of course they honor water highly, I should think – as water is the foundation with which life springs, and should be especially honored and revered to desert folk; especially nomadic ones.”

”I should also add that these rustics turn their eye – both northern and southern – to the honoring and reverence of more then Elementals. For example – the northmen, of whom I am better acquainted with during my youth in Brevoy – for there may be a division from the southern types, I have not studied fully – hence my desire to listen to your words – but, as I was saying; the northmen give honor to not just Elemental beings. They also honor animal spirits, or – I should say – spirits of nature. They honor “totem forces” – the courage of the Wolf – the speed of the Horse – the strength of the Bear – and so on. They also pay homage to their own dead – but I should say this is not in the necromantic particulars we are used to. Rather – they pay great tribute to fallen chiefs – warriors of note – bards especially, for they are the loremasters – as well as what we would call priests, but they call shamans – and of course Druids and to a lesser extent magi in general.”

”These fallen folk – though long dead – are often “prayed to”. A northern barbarian will make offerings to a fallen hero – be they blood kin, or merely a great warrior who had fallen nobly in battle, or something of the sort. The offerings tend to be anything of note to them – be it blood, or food, or weapons or wealth. Typically the offering is burnt – but in cases of coin or weapons – the offering is sometimes entombed in a place made for these “gods” – the place being inaccessible to the tribe, once it is placed in the ground. Though I have heard other tribes that have more honor to the “Gods of the Sky” place their offerings and their dead on tall pillars of rock – or Cairns – and none may reach the summit without effort. There, the gift or body lays – until time – or, as they may call it “the gods” eventually erode the object beyond use.”

”This method of ancestor worship seems to coincide with some of what the Osirion folk practice in the form of their fallen nobility. For I have heard tales in the town that many Osirion nobles – from High King to Vizier – are entombed with wealth and valued items, and their offspring will also pay honor to the dead – even as the northern barbarians do. Yet – this strikes me as odd, for the barbarians of the north have little culture – as we know it – yet the southern folk in Osirion are well-learned, and their methods are certainly spawned by education – yet this seems incompatible with the belief systems of the religious folk – or rather; those who honor what we call the “True Gods”.”

”Of course – this spawns a point of interest for me – one that I believe me Master may share true with. What do we call a “True God”? Certainly they are beings of tremendous power – and can give gifts to their worshipers. But so too do aged kings who yet live. Of course – gods have otherworldly power – and can produce results that are best seen as “supernatural” – earthly kings cannot do this without tapping a source of energy – often arcane powers, or calling on the powers of the gods or spirits of the world. Still – should a king do this – does this make him a god?”

”Pardon me for this line of questioning – I mean no disrespect,” Galen adds hastily, knowing that he is young, and my be speaking offense to the elders he rides with ”but – well – how does one “define” a god? It cannot be merely immortality – for even the priests have said that gods have been made to die in Celestial Warfare. Further – it is also a truth that mortals have achieved “godhood” through tests of greatness. This would mean that mortals can “become” gods. Even so – when does the line cross into a completion of an honorable deed – and the encroachment of blasphemy? For myself – I do not know. Yet I am very curious on this matter…. Hence my desire to listen to your words; specifically the theories of the southern folk. For, as I said, I know little of your people, but I would know more with study and observation.”


Arasmes ibn'Fayad wrote:
Isani Isu wrote:

Thanks, Ras. It was good conversing with you!

Arasmes ibn'Fayad wrote:
Arasmes is thoroughly enjoying the conversation and says Well mostly he posed questions but he did make some assertions that were quite interesting. For instance, he claimed that existence is eternal and immutable, which is to say that existence cannot come from non-existence and therefore must always have been here. He even said the gods themselves cannot have come from nothing and therefore must have come from somewhere themselves back through time. As I said it was fascinating to read though I admit much of it went beyond me.

Noticing the Holbyt councilman's withdrawal, her brow creases with concern, and asks Arasmes, "Have we offended Councilman Rowan? I am concerned he does not like me much or my actions and words offend him readily." Her small, anxious hands aggravate the reins and in turn Sadiki neighs sharply and bucks his head in annoyance. "My apologies, Sadiki. I am anxious. I will do better", and with that she eases her tight grasp and the horse becomes calmer.

Pushing her concern to the side for now, she answers Arasmes in regard to the sage,

"Perhaps Shyabotan sought to expand the reader's mind when posing certain theories and questions, therefore allowing the reader to find his or her own answers. There must be origin, even with the gods. Some of the newer gods were made from mortals who undertook great deeds and with great courage. My people and even the druids believe in reincarnation, the movement of the soul from body to body. If viewed, the transmigration of the soul would appear an eternal passage, irrespective of the form or vessel it appeared in."

Arasmes shakes his head sadly and says It is not you, sadiqati. He does not trust me mostly due to my heritage but I did not help matters in the manner of my arrival to this land. I came disguised so as to have a chance at seeing what sort of place this was. My ancestors have...

Galen turns to Arasmes, exhaling through his nostrils as he thinks about the question.

”For myself – I cannot say. I feel that, as a student of science – it is illogical to postulate on what may be without more facts. Even so – it is said by most students of science, from Alchemists to others versed in such complex crafting – all science is a collection of educated guesses – in which one comes to a conclusion based on facts that are present. This is merely a conclusion – and, until that conclusion is overturned – it must be viewed as what it is; namely, a fact which is yet to be disproved.”

”In other words,” he says with a somewhat wry smile ”it is said that 2 plus 2 is always 4 – except when it isn’t.”

He chuckles a bit to himself at the saying, even as Parham rolls his eyes.

”The idea being that – as scientists – we don’t really know anything – we merely suppose – and our supposition comes from education and facts – but we must always remember that all the facts in the world may yet be overturned by an unforeseen – or unknown – variable that we have not encountered. That said – the postulations seem sound – if the facts are correct and none to rise to refute them. But, until I know more on the matter – I cannot say fully my opinion on this thing, one way or the other.”

FYI – though you called Galen a "Learned Man" - I presume this was a matter of form or courtesy. After all - Galen is actually only 14 – he’s just VERY smart.


Shaezon Silverfall wrote:
Ariarh Kane wrote:
"Have any of you heard of such "tribes" or people? Any legend or lore surrounding the skin walkers and the folk who watch over the crypts and Dead?"

"Skinwalkers is often slang for lycanthrope."

** spoiler omitted **

Your initial statement about the Skinwalker Tribe is the very crux of your knowledge check. That is to say – you suggest “Skinwalker” may be slang for Lycan. This is likely true – but it is also likely to be true that the tribes in general were not named by the members of these supposed “Tribes”. Rather – you suspect that the Dire Wolves themselves have created their own names and titles for members of the “Tribes” – for example – you are all supposedly of “Tribe Kane” – but that was only because of how Ariarh introduced herself when asked what her Tribe was.

Clearly you are not part of “Tribe Kane” formally – and don’t know that Ariarh would even consider her title or position “Head of Tribe Kane” – but, as far the Dire Wolves consider it – that’s you Tribe, and the title of your Tribe.

To get knowledge on that name – or any other name – you’d need to have intimate knowledge of the psychological aspects of the Dire Wolf Tribe for a while. That is – you’d need to be a member and see how they function for some time.

On the plus side – you are confident that based on your knowledge and lore – the Free Runner Tribe names the people and others they encounter based on their own experience. That is to say – you believe you would have know expertise with these tribes from casual study – but you may have heard barbarians talking about the tribes – mentioning names of the tribes in third person.

In other words – you may have heard a barbarian say (for example) – ”Yeah – those wolves always keep calling us the Skin Changer Tribe – of course, we’re Tribe Smith – but then again, no one ever said Dire Wolves were too smart.”

This would – theoretically – fall under Knowledge Local, and (possibly) – History – but at a big disadvantage. Even so – you did not roll well in either of those skills, and – unfortunately – do not know the answer to the question – other then the hypothesis that Dire Wolves name others – and don’t pay much attention to the names people give themselves – preferring to use the name that the Dire Wolves gave those people.


Shaezon Silverfall wrote:

When we stop to make camp.

"Allow me to provide shelter."

Shaezon says an arcane word and throws his arms into an arc. As he does so a 20' Radius sphere comes into being around him. Inside is slightly lit, without breeze, and a comfortable temperature. The exterior is a grey opaque that blends well with the night and the interior can be seen out of clearly and easily (to the extent that one can normally see at night).

** spoiler omitted **

Sounds good – however – you do have horses to consider.

Currently every member of the party each has at least one horse (though Brett has a pony) – and there is at least 2 pack horses. Horses in general are “large creatures” – and you would have 9 horses and 1 pony at this time. What would you like to do with the horses? Will they wait outside the “hut” – and if they do – can they be taken care of and watched? In this case – just looking for a plan for the four-legged beasts.

Also - where does Dior sleep? He is a medium creature, but that's up to you.

For now – Mister is currently with you, and he's very small and shnuglly - so you won't have to worry about him taking up space.


Arasmes ibn'Fayad wrote:
Isani Isu wrote:

His steady dark gaze unnerved her but not out of fear. She was unaccustomed to males directing their attention so acutely and willingly toward her. This green land was proving to be unexpected in its inhabitants.

"Abadar is a patient and agreeable god and I understand why you would be drawn to him. It has been said that he was one of the gods, as was Sarenrae, who imprisoned the true enemy Rovagug. If you are interested in learning her teachings, I can loan you my holy book, The Birth of Light and Truth, and you may read at your leisure. Sarenrae teaches temperance and patience in all things -- and she asks that of her followers. Compassion and peace are her greatest virtues and it is her belief that if enemies of the faith can be redeemed, they should be. Clari, my southern companion known to Councilman Ka'etil, blasphemously called Sarenrae weak. Yet for those who glory in slaughter and death, from the remorseless evil of the Undead and fiends to the general cruelties born in the hearts of mortals, Sarenrae preaches swift justice and she strikes hard with a radiant fire. She expects her followers to be skilled in swordplay, turning it into a spiritual art form, so when in battle the enemy does not suffer longer than necessary. Her favoured weapon and mine is the scimitar, sadiqi. Are you experienced in the use of one?"

Though Abadar is a fine deity, his teachings lie in the path of civilization itself, regardless of the morality behind it. Now when I was younger and seeking guidance this served me as a path to follow. I feared that I would not live up to Sarenrae but perhaps I was mistaken in the mercy she would show to me. Speaking to one who is chosen of her grace fills me with hope that I can be worthy of the Everlight. When swordplay is spoken of Arasmes laughs and puts on a self-deprecating smile and says Alas, my skills lie in other areas. The noble arts of swordplay escape me. I make due with weapons of a simpler nature. The cestus for instance has...

Liking the concept a lot. And – I have been doing some considering – I am tempted to create a special Feat for Summoners – which would allow them to “Turn/Rebuke” Outsiders that are not of their alignment – much like the Cleric ability. In this way – depending on your alignment – while you wouldn’t be summoning a demon (well – you shouldn’t – bad mojo) – if a demon attacked you – I might allow you to try to “Turn” the demon – as a Cleric Would – or “Rebuke” the demon – as an evil Cleric – or a Neutral Cleric would. This would mean (basically) – if a demon or devil or evil outsider was attacking you – you could try to “Turn it” – or you could actually Control it and order it to fight for you – for a time – rather then letting it run amuck on the field – before it was defeated or dismissed. Not sure about it – or if there is already an existing Feat or Rule on the matter, but – I am looking into it.


To all

With no further plan then suggestions – I am having the party move forward an hour into the night. This will mean that they will be traveling farther in the night.

However – since all you plan on doing is marching 1 more hour – the Con check is DC 12 – failure equals loss of 1d6 HP in nonlethal damage – which the character would heal by resting through the night (characters heal 1 point per hour per Character level of Non-lethal damage – if they choose to rest).

Therefore – you make camp at 7:00 PM – get things set up – get food prepped – and so on. You will march forward in the morning at usual time.

However – I do need to know who is in Shae’s “hut” – and who is not. Will anyone be “on guard” during the night? That could be important – so just let me know those details.


Yeah Arasmes was being polite but he respects the lad's intelligence. Arasmes is actually pretty intelligent himself considering so he enjoys these sorts of conversations.

Arasmes smiles at Galen and says Well stated, but what about the planes of existence where reality is mutable?


F Elf Spellbinder Conjuration (teleport) Wiz 1
Dain GM wrote:

Sounds good – however – you do have horses to consider.

Currently every member of the party each has at least one horse (though Brett has a pony) – and there is at least 2 pack horses. Horses in general are “large creatures” – and you would have 9 horses and 1 pony at this time. What would you like to do with the horses? Will they wait outside the “hut” – and if they do – can they be taken care of and watched? In this case – just looking for a plan for the four-legged beasts.

Also - where does Dior sleep? He is a medium creature, but that's up to you.

For now – Mister is currently with you, and he's very small and shnuglly - so you won't have to worry about him taking up space.

I assume we put them where we normally put them. Off to the side tied to trees or what not. Even while camping I don't think horses make good bedfellows. Though some in the Deep Deep south may disagree.


F Elf Spellbinder Conjuration (teleport) Wiz 1
Dain GM wrote:

To all

With no further plan then suggestions – I am having the party move forward an hour into the night. This will mean that they will be traveling farther in the night.

However – since all you plan on doing is marching 1 more hour – the Con check is DC 12 – failure equals loss of 1d6 HP in nonlethal damage – which the character would heal by resting through the night (characters heal 1 point per hour per Character level of Non-lethal damage – if they choose to rest).

Therefore – you make camp at 7:00 PM – get things set up – get food prepped – and so on. You will march forward in the morning at usual time.

However – I do need to know who is in Shae’s “hut” – and who is not. Will anyone be “on guard” during the night? That could be important – so just let me know those details.

Shae has to stay in the hut or it collapses. He also controls the light level inside.

Mister is also with Shae whenever he returns from patrol, but he's not big enough to really count for space purposes.

1 to 50 of 10,645 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Dain's King Maker Chronicles All Messageboards

Want to post a reply? Sign in.