DaWay's We Be Goblins! (Inactive)

Game Master DaWay


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As the whooping blur that represents Grulo whips past the tottering image of Nenus shaking his fist, Ghlurb howls a challenge. Knowing that there's no way he could get to the horse in time, he simply rips a sizable splinter from the fence and throws it with a *whumph*, more for dramatic style than in the hope it will deal damage, and careful not to hit Grulo.
Ghlurb like Grulo, Grulo hit stuff.
Improvised Javelin 1d20 + 5 - 4 - 4 ⇒ (2) + 5 - 4 - 4 = -1 pretty sure Grulo mangled it, though.

Lantern Lodge

Male

sorry for the delay, I had a lot of life business to take care of

Upon setting his eyes on his hated enemy, the horse, Grulo, licking his lips, slices right down its snout and goes straight into the brain. As if it just dropping dead was not enough. He starts hacking away at the cupcake, pulling of choice bits of meat.

After you finish, you look around a bit and it seems that the only way onto the ship is a vine-choked gangplank with a a mossy handrail descending sharply from the ship's bow to the muddy ground below. One handrail seems to be encrusted with a large ball of dried mud.


Ghlurb no like straight. Enemies see straight. Ghlurb not coward, but Ghlurb not live so long walking in doors, Ghlurb walk in window.
The hulking goblin pulls himself up the side of the ship, his axe in his teeth.
Climb 1d20 + 12 ⇒ (17) + 12 = 29
Climb 1d20 + 12 ⇒ (4) + 12 = 16
Climb 1d20 + 12 ⇒ (13) + 12 = 25


"Me no like that..." Bregnac comments on the gangplank... and then watches with some amazement Ghlurb's climbing up of the ship. "Me guess dat works too. Someone have rope or try first?"

She pulls out her crossbow to cover whomever attempts the gangplank first.


Male Goblin Sorcerer (primal fire bloodline) 1

"Hm? Me no see anything...me take closer look first."

Ponk will creep up to the bottom of the gangplank and take a closer look at it and this ball of mud.

Perception check: 1d20 - 1 ⇒ (19) - 1 = 18


Goblin

"If any you has rope, I got bucket to use for standing in to be pulled up in," Grulo says as he chews a mouthful of raw horse meat. He passes out cuts to the others. "Maybe give us horse-strength for fightin' anything else we find?"

Lantern Lodge

Male

Anyone who would like to board the stranded ship, please give me a climb check in order to ascend the gangplank. Ghlurb, you are fine.

As soon as everyone who wants to be aboard is on board I will give a description.


Goblin

While the others clamber up the sides of the ship, Grulo licks his dogslicer clean and switches it for his bow. "I make sure nothing follows, then I come up."

Grulo will take the gangplank up last.


Male Goblin Sorcerer (primal fire bloodline) 1

"Pfeh. Me no see anything. Come on." Ponk goes up the gangplank first, ignoring the silliness with the rope.

Lantern Lodge

Male

I need climb checks from those that want to go up the gangplank.


Male Goblin Sorcerer (primal fire bloodline) 1

Climb check: 1d20 - 1 ⇒ (15) - 1 = 14


Goblin

Climb: 1d20 + 1 ⇒ (5) + 1 = 6

Additional checks if I fail: 1d20 + 1 ⇒ (1) + 1 = 2
1d20 + 1 ⇒ (16) + 1 = 17
1d20 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (13) + 1 = 14

Grulo slips and slides on the slimy gang plank, his horseblood covered feet causing him to run in place and all on his bottom a few times before he finally manages to clamber up to the top.


Bregnac sucks up her pride and starts to craw up the gangplank as to lower the chance of falling as she follows the others.

((Climb 1d20 - 6 ⇒ (17) - 6 = 11))

Lantern Lodge

Male

Ghlurb climbed up no problem, followed by Ponk, then the able bodied Grulo misses his footing and tumbles down, grasping at the vines to regain his balance, with an audible snap the vines come loose and he falls to the bottom where Bregnac still awaits. The vines cause a wasps nest to fly out and swing like a pendulum from the bow of the boat at the two awaiting at the bottom.

Grulo and Bregnac, I need Reflex saves.


Nenus drunkenly laughs, Eye cun geet up derr!

Climb 1d20 + 3 ⇒ (8) + 3 = 11


(( Reflex Save 1d20 + 3 ⇒ (10) + 3 = 13))

"What da was dat?" The goblin woman looks up to see Grulo hanging from vines.


Goblin

Ref 1d20 + 7 ⇒ (15) + 7 = 22

"aaAAAAAHHHHHGGGHHHH!!!" Grulo screams as he frantically tries to dodge the bees and swat them away.

"Bees afraid of water??! Right?" he asks panickedly, as he unties his trousers starts urinating on himself in a fountain-like manner to drive off the offending bees. He spends the next few rounds running around panicking, arms flailing, and urinating on himself.

He must have a bag of holding for a bladder.


His trousers are down so I think you mean hopping around ahahahahaha

Lantern Lodge

Male

The wasps fly off and disperse while Grulo is urinating on himself and everyone else. Everyone eventually makes it on the main deck. The main deck fo the shipwreck is cluttered with objects both natural and artificial. Thick swaths of leafy vines grow over the deck, and shiny green patches of algae and moss grow where the vines do not. The central cabin's roof has a wide edge, creating a canopied walkway along the ship's sides. A flight of steps up to the roof of the ship's main cabin, the entrance to which is blocked by a door decorated by a large number of rodent and bird skulls. A smoking stovepipe chimney extends up from the ship's highest point above.

Attached to each of the two masts are a feral dog, one a mangy hound with one blue eye and one brown eyes and the other a scruffy mongrel with a crooked tail. Both are quite feral and half-starved, chained by 20 foot long rusty chains. Both barking and tugging at the chain.

DM:

scabtongue 1d20 + 1 ⇒ (12) + 1 = 13
tickletooth1d20 + 1 ⇒ (20) + 1 = 21


Ghlurb waits for everyone to be on deck, taunting the dogs with rude gestures and faces.
Once everyone is on deck, Ghlurb draws his shield again, gripping his hatchet tight. He seems ready to pounce, and even goes so far as to growl at the beasts. He eyes those with slings, bows, or javelins, waiting for a volley in an uncharacteristic display of tactical acumen.

Lantern Lodge

Male

At the taunting the dogs grow fiercer and the one on the lower mast breaks free of the chain charging straight for you, Ghlurb.

Tickletooth attack:

charging bite1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13

Missing Ghlurb completely

Initiatives:

Tickletooth 1d20 + 1 ⇒ (16) + 1 = 17
Ghlurb 1d20 + 3 ⇒ (19) + 3 = 22

Initiative order: Ghlurb, Tickletooth

If any others would like to act you are more than welcome to do so just let me know and I will get you in the initiative order. I just don't think this is going to last long


Ghlurb catches the dog's face on his shield, smashing his axe violently into his head, following the blow with a devastating strike to the neck with his shield, bellowing a warcry as his rage takes him.
1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 141d20 + 6 - 8 ⇒ (19) + 6 - 8 = 171d6 + 5 ⇒ (6) + 5 = 111d6 + 2 ⇒ (6) + 2 = 8
About there being a very, very dead dog.


Male Goblin Sorcerer (primal fire bloodline) 1

Initiative: 1d20 + 2 ⇒ (11) + 2 = 13

"Shut up, barkies!" Ponk raises a hand and throws a bolt of fire at the dog still chained. (Assuming no one gets to it before him.

Fire bolt, ranged touch attack: 1d20 + 2 ⇒ (3) + 2 = 5; Damage: 1d6 ⇒ 4

Blerg...or he just misses and sets the ship on fire, but that's okay too.


Goblin

Grulo will be last on board, and will act if the dogs aren't dad yet.


Bregnac watches several of the others go at the dogs and whoops and cheers them on... From the back she is giving her supposrt, "Get dat one, right dere, no da other one stoopid.. Dere, dere!" the points at an opening.

((Using her Lead from the Back feat to help the others.))

Lead from the Back:
During any round in which you gain the benefit of cover or concealment against at least one opponent, and you are not threatened by any opponent, you can bark
orders and encouragement to your allies as a standard action. Doing so grants all allies within 30 feet a +1 bonus on all weapon damage rolls for 1 round.


Ghlurb drops his handaxe to the deck of the ship, ripping his shield from his arm and hurling it with all his might at the chained dog. Now that his rage has taken him, there are no tactics, no decisions, only destruction.

actions:
Free action- drop handaxe
Move Action- remove shield
Standard Action- Throw Shield 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17 for 1d6 + 5 ⇒ (3) + 5 = 8

Lantern Lodge

Male

the shield mangles the dog, who collapses with a yelp, still attached to the chain.

From here you have either the galley, the cabin to go to and explore or there is the rigging.


As he calms, Ghlurb uses his adrenal strength to ascend the rigging. Climb? 1d20 + 14 ⇒ (5) + 14 = 19


As Ghlurb takes off yet again without much thought to things she looks to her fellow kin and points to the cabin, "Seems dat might be important. Shall we go der?" She looks to the others for some sort of agreement of where to head.


Male Goblin Sorcerer (primal fire bloodline) 1

"Yup, yup. Up dere nuttin' but ropes, I tink. In dere better place to hide fireworks," says Ponk, drooling at the thought.


Ghlurb scoffs at ponk, already up the mast to the very top. From his vantage, he mimes lighting a match, holding it to something with glee, then jumps and spreads his arms wide, fingers working maniacally. He squints at the group, then points to the main mast.

miming:
If you were gonna set off fireworks, this'd be a good place.

Ghlurb searches the immediate area, his bloodrage wearing off, then jumps down to the deck, using the rigging as an improvised slide. He retrieves his shield with new appreciation before rejoining the group, keeping anything he found to himself.


Goblin

"Git dowwwnn. Fireworks get wet way up there. C'mon!"

Lantern Lodge

Male

on the rigging:

Two rickety wooden platforms-crow's nests-sit on the masts, ten feet above the ship's deck below. Each is linked by a pair of thick ropes, and additional ropes hang down from the platform on the stern-mast to the deck.
On these platform you see two vials of alchemist's fire, a half-finished bottle of grog, and three Desnan candles.

In the cabin:
The air in this cabin is thick and close, stinking of swamp and sweat, with a thick, glistening layer of mud on the floor and swaths of oily fungus clinging to the walls. Even more dangling decorations of goblin bone and animal-part fetishes hang from the ceiling on lengths of sinew here, and what appears to be a nest made of rags, sticks, mud, and cast-off bits of clothing lies against the westernmost wall. But scattered amid the filth and clutter are several exotic-looking man-made objects, including a tantalizing red chest.

Before you, you see a goblin woman, whose mouth is all to wide. Her teeth have been filed to points. And her hat has been made of loose clothing forming a slightly conical shape. Beside her is a dog and a giant frog. She looks at Grulo and says Those Ears might taste fine stuffed with eyes as she is at the top of the wall in a crook near the ceiling. You see her lighting a desnan candle.


initiative 1d20 + 3 ⇒ (5) + 3 = 8Ghlurb is in the middle of executing a dashing barrel roll as Vorka speaks, so he assumes she speaks of his prized Wolf ear. While his rage is still building, Ghlurb fetches both vials of sticky fire from his jacket, flinging them with a flick of his wrists past the door and at the cannibal.
HAILMARY! 1d20 + 4 - 4 ⇒ (6) + 4 - 4 = 61d20 + 4 - 8 ⇒ (2) + 4 - 8 = -21d8 ⇒ 7 doesn't matter, splash damaging SOMETHING.


Male Goblin Sorcerer (primal fire bloodline) 1

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3

"Dirty dog-lover! You live with dogs, then you burn like them!" declares Ponk as he levels the skyrocket he's been babying at her. He snaps his fingers at the fuse and it ignites.

Casting spark to light the fuse and firing the skyrocket at her. Don't know the rules for it, so let me know if I need to make an attack roll.

Lantern Lodge

Male

Yes I need a ranged attack roll, please.


Initiative 1d20 + 5 ⇒ (10) + 5 = 15
Seeing yet another dog standing in the way of him returning to party, Nenus runs over and spits his brandy in it's face. Before headbutting the dog Nenus tells, Schtop bovering ush, doggies!

Stunning fist 1d20 + 4 ⇒ (15) + 4 = 191d4 + 4 ⇒ (2) + 4 = 6


Male Goblin Sorcerer (primal fire bloodline) 1

Skyrocket attack: 1d20 + 2 ⇒ (4) + 2 = 6

Good grief...I'm going to blow up the whole ship and leave the cannibal alive.


(( Initiative 1d20 + 3 ⇒ (19) + 3 = 22))

The priestess smiles up at the crone... "Oh no ya don't ya hag!" She calls to her god, "Zarongel, I call upon ya power to stop she who would dwell wit dogs!" A downpour of water forms around her desnan candle in an attempt to quench any flame or chance to light it.

((Cast create water... ))


Goblin

Init 1d20 + 5 ⇒ (2) + 5 = 7

Grulo ignores the threats of the goblin hermit and charges the dog with wild fury. "Die doggie!"

Charge dog with dogslicer: 1d20 + 2 + 6 ⇒ (5) + 2 + 6 = 13; damage: 1d4 + 5 ⇒ (1) + 5 = 6

Confirmation if crit threat: 1d20 + 2 + 6 ⇒ (3) + 2 + 6 = 11; damage: 1d4 + 5 ⇒ (1) + 5 = 6

Lantern Lodge

Male

DM eyes only:

Vorka 1d20 + 2 ⇒ (9) + 2 = 11
Lord Longtung 1d20 + 2 ⇒ (19) + 2 = 21
Cuddles 1d20 + 1 ⇒ (11) + 1 = 12

Initative order
Bregnac, Lord Longtung, Nenus, Cuddles, Vorka, Ghlurb, Grulo, Ponk

Lord Longtung:

Attack 1d20 + 5 ⇒ (13) + 5 = 18
Damage 1d6 + 4 ⇒ (1) + 4 = 5

Vorka:

Concentration 1d20 + 5 ⇒ (3) + 5 = 8

Round 1
Bregnac quickly extinquishes the flame used to ignite the candle in Vorka's hands.

Lord Longtung quickly hops and attacks Bregnac for disrupting his master. Narrowly missing the attack though.

Nenus quickly dispatches cuddles with a headbutt.

Vorka seeing no one around, to threaten a casting quickly calls forth a swarm of spiders to envelope those standing near the door. Ghlurb, Grulo, and Ponk please make a reflex save

Ghlurb tosses the vial but misses his mark on Vorka splashing down to where Cuddles and Lord Longtung were. Nenus make a Reflex save.

Grulo you can retcon your action if you wish

Ponk misses wide with his rocket attack but it is quickly extinquished by the water created from Bregnac[/ooc]


Reflex 1d20 + 3 ⇒ (10) + 3 = 13
Ghlurb roars a challenge as the spiders cover him, chomping on several of them. He rushes longtongue headlong, his gigantic axe in hand.
Charge 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 171d8 + 7 ⇒ (4) + 7 = 11


Male Goblin Sorcerer (primal fire bloodline) 1

Reflex save: 1d20 + 2 ⇒ (20) + 2 = 22

"Aieee!" Ponk begins slapping, stomping, and biting at spiders.


"Ooooo. You gonna make me some yummy froggy legs!" she says to the giant toad. The goblin priestess grabs up her dogslicer and then slashes at the frog in a sideways slice.

((Attack the frog with her dogslicer 1d20 + 2 ⇒ (9) + 2 = 11 doubt that hit, but if it did... 1d4 ⇒ 1 damage))


Male Goblin Sorcerer (primal fire bloodline) 1

"I make crunchy spider toast!" Ponk scampers away from the spiders, gestures and gibbers and sends a fiery dragon out to burn up the swarm. Damage: 1d4 ⇒ 2hp fire damage.

On his turn, Ponk will move as far out of the swarm as he can while staying on deck, and then target it with snapdragon fireworks.


Reflex 1d20 + 3 ⇒ (14) + 3 = 17
Acrobatics 1d20 + 5 ⇒ (19) + 5 = 24

Cartwheeling out of the way, Nenus turns back towards where the vial came from and yells, Waatch eet doofuss!


Goblin

Ref 1d20 + 7 ⇒ (16) + 7 = 23

Grulo moves into the room wherever he can without being swarmed by spiders and attacks Lord Longtung, flanking if possible. "Big froggie taste good in stew, Vorka. Make you watch!"

Intimidate, if possible: 1d20 - 1 ⇒ (1) - 1 = 0
Dogslicer, flank if possible: 1d20 + 4 ⇒ (13) + 4 = 17; damage: 1d4 + 2 ⇒ (1) + 2 = 3

Lantern Lodge

Male

Ponk

Bregnac attacks the dog, Cuddles, but misses wide with the swing from her dogslicer.

Lord Longtung
1d20 + 5 ⇒ (12) + 5 = 17
1d6 + 4 ⇒ (6) + 4 = 10

Nenus deftly misses the alchemists vial lobbed by Ghlurb

Cuddles
1d20 + 2 ⇒ (18) + 2 = 20
1d4 + 1 ⇒ (2) + 1 = 3

Vorka summons another dog to attack Nenus

Dog 2
1d20 + 2 ⇒ (20) + 2 = 22
1d4 + 1 ⇒ (3) + 1 = 4
both attacking nenus damaging him for 7 points of damage

Ghlurb rushes Lord Longtung and buried his axe in its hide

Grulo also attacks lord longtung imbedded a dogslicer into it.

Ponk attacks the spider swarm with a firework but only kills a part of it

summoned spider swarm moves to Ghlurb they've already had a taste for him might as well get some more damage1d6 ⇒ 2


Ghlurb roars a mirthless peal at the tongued beast as a wild tactic enters his mind. Loosing his grip on his massive axe, he places the bluish potion in his mouth as he dives headlong down it's gullet, taking the spiders clinging to his flesh with him into the dark, toothy cavern.
Assuming captain froggy here resists that action, I guess it'd be a CMB 1d20 + 5 ⇒ (12) + 5 = 17?
hp14/16
AC 16/12/13


Bregnac turns to see the dogs on Nenus, holding her weapon in her sheild hand for a moment, she calls forth her fire to blades one of the dogs, "Burn doggie, burn!"

((Fire bolt (ranged touch attack) 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7 (firing into melee counted). For 1d6 ⇒ 1 fire damage ))

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